Merge branch 'master' into leaks-again

This commit is contained in:
Steven Kirk 2016-04-20 00:05:39 +02:00
Родитель 3374db1aab 91220a648e
Коммит db33bd9af9
13 изменённых файлов: 14 добавлений и 62 удалений

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@ -2,7 +2,6 @@ version: 1.0.{build}
os: Visual Studio 2015
before_build:
- git submodule update --init
- ps: src\Skia\getnatives.ps1
- nuget restore Perspex.sln
environment:

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@ -14,7 +14,6 @@ sv build "Perspex.Desktop\lib\net45"
sv skia_root "Perspex.Skia.Desktop"
sv skia_lib "Perspex.Skia.Desktop\lib\net45"
sv skia_native "Perspex.Skia.Desktop\build\net45\native"
sv android "Perspex.Android\lib\MonoAndroid10"
sv ios "Perspex.iOS\lib\Xamarin.iOS10"
@ -61,13 +60,8 @@ Copy-Item ..\src\Windows\Perspex.Win32\bin\Release\Perspex.Win32.dll $build
Copy-Item ..\src\Gtk\Perspex.Gtk\bin\Release\Perspex.Gtk.dll $build
Copy-Item ..\src\Gtk\Perspex.Cairo\bin\Release\Perspex.Cairo.dll $build
Copy-Item skia\build $skia_root -recurse
mkdir $skia_native
Copy-Item ..\src\Skia\native\Windows $skia_native -recurse
Copy-Item ..\src\Skia\native\Linux $skia_native -recurse
Copy-Item ..\src\Skia\Perspex.Skia.Desktop\bin\x86\Release\Perspex.Skia.Desktop.dll $skia_lib
Copy-Item ..\src\Android\Perspex.Android\bin\Release\Perspex.Android.dll $android
Copy-Item ..\src\Skia\Perspex.Skia.Android\bin\Release\Perspex.Skia.Android.dll $android

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@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Condition="'$(MSBuildThisFileDirectory)' != '' And HasTrailingSlash('$(MSBuildThisFileDirectory)')">
<PlatformLibs Include="$(MSBuildThisFileDirectory)\native\**\*.*" />
<Content Include="@(PlatformLibs)">
<Link>native\%(RecursiveDir)%(FileName)%(Extension)</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>

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@ -21,9 +21,9 @@
<dependency id="Rx-Linq" version="2.2.5" />
<dependency id="Rx-Main" version="2.2.5" />
<dependency id="Rx-PlatformServices" version="2.2.5" />
<dependency id="SharpDX" version="3.0.1"/>
<dependency id="SharpDX.Direct2D1" version="3.0.1"/>
<dependency id="SharpDX.DXGI" version="3.0.1"/>
<dependency id="SharpDX" version="3.0.2"/>
<dependency id="SharpDX.Direct2D1" version="3.0.2"/>
<dependency id="SharpDX.DXGI" version="3.0.2"/>
<dependency id="Perspex" version="#VERSION#" />
</dependencies>
</metadata>

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@ -13,6 +13,7 @@
<copyright>Copyright 2015</copyright>
<tags>Perspex</tags>
<dependencies>
<dependency id="SkiaSharp" version="1.49.2.0-beta"/>
<dependency id="Perspex" version="#VERSION#" />
</dependencies>
</metadata>

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@ -90,14 +90,6 @@
<Compile Include="SkiaRenderView.cs" />
<Compile Include="SkiaView.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedNativeLibrary Include="..\native\Android\arm_v7\libperspesk.so">
<Link>native\armeabi-v7a\libperspesk.so</Link>
</EmbeddedNativeLibrary>
<EmbeddedNativeLibrary Include="..\native\Android\x86\libperspesk.so">
<Link>native\x86\libperspesk.so</Link>
</EmbeddedNativeLibrary>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>

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@ -1,16 +0,0 @@
$scriptpath = $MyInvocation.MyCommand.Path
$dir = Split-Path $scriptpath
Push-Location $dir
Add-Type -AssemblyName System.IO.Compression.FileSystem
rm -Force -Recurse .\native -ErrorAction SilentlyContinue
mkdir native
$url = cat native.url
$nativedir = join-path $dir "native"
$nativezip = join-path $nativedir "native.zip"
Invoke-WebRequest $url -OutFile $nativezip
[System.IO.Compression.ZipFile]::ExtractToDirectory(($nativezip), ($nativedir))
Pop-Location

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@ -1,13 +0,0 @@
#!/bin/sh
rm -rf native native.zip
mkdir -p native
cd native
if which curl
then
curl `cat ../native.url` -o native.zip
else
wget `cat ../native.url` -O native.zip
fi
unzip native.zip
chmod -R +x .

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@ -1 +0,0 @@
https://dl.dropboxusercontent.com/u/18301199/Perspex.Skia/abi-0003.zip

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@ -74,6 +74,11 @@ namespace Perspex.Direct2D1.Media
/// </summary>
public int PixelHeight => WicImpl.Size.Height;
public virtual void Dispose()
{
WicImpl.Dispose();
}
/// <summary>
/// Gets the WIC implementation of the bitmap.
/// </summary>

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@ -33,9 +33,10 @@ namespace Perspex.Direct2D1.Media
props);
}
public void Dispose()
public override void Dispose()
{
// TODO:
_target.Dispose();
base.Dispose();
}
public Perspex.Media.DrawingContext CreateDrawingContext() => new RenderTarget(_target).CreateDrawingContext();

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@ -40,7 +40,7 @@ namespace Perspex.Win32
var filterBuffer = new char[filters.Length];
filters.CopyTo(0, filterBuffer, 0, filterBuffer.Length);
var defExt = (dialog as SaveFileDialog)?.DefaultExtension.ToArray();
var defExt = (dialog as SaveFileDialog)?.DefaultExtension?.ToArray();
var fileBuffer = new char[256];
dialog.InitialFileName?.CopyTo(0, fileBuffer, 0, dialog.InitialFileName.Length);

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@ -28,7 +28,7 @@
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;PERSPEX_SKIA</DefineConstants>
<DefineConstants>TRACE;PERSPEX_SKIA;PERSPEX_SKIA_SKIP_FAIL</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>