Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
Перейти к файлу
Steven Kirk 59c49d259d Renamed assembly SceneGraph -> Visuals.
To make way for low-level scene graph library.
2016-10-21 23:52:58 +02:00
docs
samples
scripts
src
tests
.editorconfig
.gitattributes
.gitignore
.gitmodules
.travis.yml
Avalonia.sln
Avalonia.sln.DotSettings
Avalonia.v2.ncrunchsolution
NuGet.Config
Settings.StyleCop
appveyor.yml
build.cake
build.ps1
build.sh
licence.md
readme.md

readme.md

Avalonia

![Gitter](https://badges.gitter.im/Join Chat.svg)

Build status

Build Status

A multi-platform .NET UI framework. It can run on Windows, Linux, Mac OS X, iOS and Android.

Desktop platforms:

Mobile platforms:

NuGet

Avalonia is delivered as a NuGet package. You can find the packages here: (stable(ish), nightly)

You can install the package like this: Install-Package Avalonia -Pre

Background

Avalonia is a multi-platform windowing toolkit - somewhat like WPF - that is intended to be multi- platform. It supports XAML, lookless controls and a flexible styling system, and runs on Windows using Direct2D and other operating systems using Gtk & Cairo.

Current Status

Avalonia is now in alpha. What does "alpha" mean? Well, it means that it's now at a stage where you can have a play and hopefully create simple applications. There's now a Visual Studio Extension containing project and item templates that will help you get started, and there's an initial complement of controls. There's still a lot missing, and you will find bugs, and the API will change, but this represents the first time where we've made it somewhat easy to have a play and experiment with the framework.

Documentation

As mentioned above, Avalonia is still in alpha and as such there's not much documentation yet. You can take a look at the getting started page for an overview of how to get started but probably the best thing to do for now is to already know a little bit about WPF/Silverlight/UWP/XAML and ask questions in our Gitter room.

There's also a high-level architecture document that is currently a little bit out of date, and I've also started writing blog posts on Avalonia at http://grokys.github.io/.

Contributions are always welcome!

Building and Using

See the build instructions here

Contributing

Please read the contribution guidelines before submitting a pull request.