angle/BUILD.gn

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# Copyright 2014-2015 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# import the use_x11 variable
import("//build/config/dcheck_always_on.gni")
import("//build/config/linux/pkg_config.gni")
import("//build/config/ui.gni")
import("//testing/libfuzzer/fuzzer_test.gni")
import("//third_party/angle/build/angle_common.gni")
import("//ui/ozone/ozone.gni")
if (ozone_platform_gbm) {
pkg_config("libdrm") {
packages = [ "libdrm" ]
}
}
angle_git_is_present = exec_script("src/commit_id.py",
[
"check",
rebase_path(".", root_build_dir),
],
"value")
angle_use_commit_id = angle_git_is_present == 1
gles_gypi = exec_script("//build/gypi_to_gn.py",
[ rebase_path("src/libGLESv2.gypi") ],
"scope",
[ "src/libGLESv2.gypi" ])
compiler_gypi = exec_script("//build/gypi_to_gn.py",
[ rebase_path("src/compiler.gypi") ],
"scope",
[ "src/compiler.gypi" ])
# This config is exported to dependent targets (and also applied to internal
# ones).
config("external_config") {
include_dirs = [ "include" ]
}
# This config is applied to internal Angle targets (not pushed to dependents).
config("internal_config") {
include_dirs = [
"include",
"src",
]
}
config("extra_warnings") {
# Enable more default warnings on Windows.
if (is_win) {
cflags = [
"/we4244", # Conversion: possible loss of data.
"/we4456", # Variable shadowing.
]
}
}
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
if (is_win) {
copy("copy_compiler_dll") {
sources = [
"$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll",
]
outputs = [
"$root_out_dir/d3dcompiler_47.dll",
]
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
}
}
angle_undefine_configs = [ "//build/config/compiler:default_include_dirs" ]
component("translator") {
sources = [
"src/compiler/translator/ShaderLang.cpp",
"src/compiler/translator/ShaderVars.cpp",
]
defines = [ "ANGLE_TRANSLATOR_IMPLEMENTATION" ]
configs -= angle_undefine_configs
configs += [ ":internal_config" ]
public_deps = [
":translator_lib",
]
}
# Holds the shared includes so we only need to list them once.
source_set("includes") {
sources = [
"include/EGL/egl.h",
"include/EGL/eglext.h",
"include/EGL/eglplatform.h",
"include/GLES2/gl2.h",
"include/GLES2/gl2ext.h",
"include/GLES2/gl2platform.h",
"include/GLES3/gl3.h",
"include/GLES3/gl31.h",
"include/GLES3/gl32.h",
"include/GLES3/gl3platform.h",
"include/GLSLANG/ShaderLang.h",
"include/KHR/khrplatform.h",
]
}
static_library("preprocessor") {
sources = rebase_path(compiler_gypi.angle_preprocessor_sources, ".", "src")
configs -= angle_undefine_configs
configs += [ ":internal_config" ]
}
config("translator_static_config") {
defines = [ "ANGLE_TRANSLATOR_STATIC" ]
if (use_libfuzzer) {
defines += [ "ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC" ]
}
}
config("debug_annotations_config") {
if (is_debug) {
defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ]
}
}
config("angle_release_asserts_config") {
if (dcheck_always_on) {
defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ]
}
}
config("angle_common_config") {
include_dirs = [ "src/common/third_party/numerics" ]
}
static_library("angle_common") {
sources = rebase_path(gles_gypi.libangle_common_sources, ".", "src")
configs -= angle_undefine_configs
configs += [
":angle_common_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
public_deps = [
":commit_id",
]
public_configs = [
":angle_release_asserts_config",
":angle_common_config",
]
}
config("angle_image_util_config") {
include_dirs = [
"include",
"src",
]
}
static_library("angle_image_util") {
sources = rebase_path(gles_gypi.libangle_image_util_sources, ".", "src")
configs -= angle_undefine_configs
configs += [ ":internal_config" ]
public_configs = [ ":angle_image_util_config" ]
public_deps = [
":angle_common",
]
}
static_library("translator_lib") {
sources = rebase_path(compiler_gypi.angle_translator_lib_sources, ".", "src")
defines = []
if (angle_enable_essl || use_libfuzzer) {
sources +=
rebase_path(compiler_gypi.angle_translator_lib_essl_sources, ".", "src")
defines += [ "ANGLE_ENABLE_ESSL" ]
}
if (angle_enable_glsl || use_libfuzzer) {
sources +=
rebase_path(compiler_gypi.angle_translator_lib_glsl_sources, ".", "src")
defines += [ "ANGLE_ENABLE_GLSL" ]
}
if (angle_enable_hlsl || use_libfuzzer) {
sources +=
rebase_path(compiler_gypi.angle_translator_lib_hlsl_sources, ".", "src")
defines += [ "ANGLE_ENABLE_HLSL" ]
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
}
configs -= angle_undefine_configs
configs += [
":internal_config",
":translator_static_config",
]
public_configs = [ ":external_config" ]
deps = [
":includes",
":preprocessor",
]
public_deps = [
":angle_common",
]
if (is_win) {
# Necessary to suppress some system header xtree warnigns in Release.
# For some reason this warning doesn't get triggered in Chromium
cflags = [ "/wd4718" ]
}
}
static_library("translator_static") {
sources = [
"src/compiler/translator/ShaderLang.cpp",
"src/compiler/translator/ShaderVars.cpp",
]
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
if (angle_enable_hlsl) {
defines = [ "ANGLE_ENABLE_HLSL" ]
}
configs -= angle_undefine_configs
configs += [ ":internal_config" ]
public_configs = [ ":translator_static_config" ]
public_deps = [
":translator_lib",
]
}
source_set("translator_fuzzer") {
sources = [
"src/compiler/fuzz/translator_fuzzer.cpp",
]
include_dirs = [
"include",
"src",
]
deps = [
":translator_static",
]
}
config("commit_id_config") {
include_dirs = [ "$root_gen_dir/angle" ]
}
commit_id_output_file = "$root_gen_dir/angle/id/commit.h"
if (angle_use_commit_id) {
action("commit_id") {
script = "src/commit_id.py"
outputs = [
commit_id_output_file,
]
args = [
"gen",
rebase_path(".", root_build_dir),
rebase_path(commit_id_output_file, root_build_dir),
]
public_configs = [ ":commit_id_config" ]
}
} else {
copy("commit_id") {
sources = [
"src/commit.h",
]
outputs = [
commit_id_output_file,
]
public_configs = [ ":commit_id_config" ]
}
}
config("libANGLE_config") {
cflags = []
defines = []
if (angle_enable_d3d9) {
defines += [ "ANGLE_ENABLE_D3D9" ]
}
if (angle_enable_d3d11) {
defines += [ "ANGLE_ENABLE_D3D11" ]
}
if (angle_enable_gl) {
defines += [ "ANGLE_ENABLE_OPENGL" ]
if (use_x11) {
defines += [ "ANGLE_USE_X11" ]
}
}
if (angle_enable_vulkan) {
defines += [ "ANGLE_ENABLE_VULKAN" ]
}
defines += [
"GL_GLEXT_PROTOTYPES",
"EGL_EGLEXT_PROTOTYPES",
]
if (is_win) {
defines += [
"GL_APICALL=",
"EGLAPI=",
]
} else {
defines += [
"GL_APICALL=__attribute__((visibility(\"default\")))",
"EGLAPI=__attribute__((visibility(\"default\")))",
]
}
if (is_win) {
cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics are not enabled.
}
}
static_library("libANGLE") {
sources = rebase_path(gles_gypi.libangle_sources, ".", "src")
include_dirs = []
libs = []
defines = [ "LIBANGLE_IMPLEMENTATION" ]
public_deps = [
":angle_common",
]
deps = [
":angle_image_util",
":commit_id",
":includes",
":translator_static",
]
# Shared D3D sources.
if (angle_enable_d3d9 || angle_enable_d3d11) {
sources += rebase_path(gles_gypi.libangle_d3d_shared_sources, ".", "src")
defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ]
}
if (angle_enable_d3d9) {
sources += rebase_path(gles_gypi.libangle_d3d9_sources, ".", "src")
libs += [ "d3d9.lib" ]
}
if (angle_enable_d3d11) {
sources += rebase_path(gles_gypi.libangle_d3d11_sources, ".", "src")
sources += rebase_path(gles_gypi.libangle_d3d11_win32_sources, ".", "src")
libs += [ "dxguid.lib" ]
}
if (angle_enable_gl) {
sources += rebase_path(gles_gypi.libangle_gl_sources, ".", "src")
include_dirs += [ "src/third_party/khronos" ]
if (is_win) {
sources += rebase_path(gles_gypi.libangle_gl_wgl_sources, ".", "src")
}
if (use_x11) {
sources += rebase_path(gles_gypi.libangle_gl_glx_sources, ".", "src")
deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
libs += [
"X11",
"Xi",
"Xext",
]
}
if (is_mac) {
sources += rebase_path(gles_gypi.libangle_gl_cgl_sources, ".", "src")
libs += [
"Cocoa.framework",
"IOSurface.framework",
"OpenGL.framework",
"QuartzCore.framework",
]
}
if (is_android) {
sources += rebase_path(gles_gypi.libangle_gl_egl_sources, ".", "src")
sources += rebase_path(gles_gypi.libangle_gl_egl_dl_sources, ".", "src")
sources +=
rebase_path(gles_gypi.libangle_gl_egl_android_sources, ".", "src")
libs += [
"android",
"log",
]
}
if (ozone_platform_gbm) {
configs += [ ":libdrm" ]
defines += [ "ANGLE_USE_OZONE" ]
deps += [ "//third_party/minigbm" ]
sources += rebase_path(gles_gypi.libangle_gl_egl_sources, ".", "src")
sources += rebase_path(gles_gypi.libangle_gl_egl_dl_sources, ".", "src")
sources += rebase_path(gles_gypi.libangle_gl_ozone_sources, ".", "src")
}
}
if (angle_enable_vulkan) {
sources += rebase_path(gles_gypi.libangle_vulkan_sources, ".", "src")
}
if (is_debug) {
defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ]
}
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":libANGLE_config",
":internal_config",
]
if (is_win) {
data_deps = [
":copy_compiler_dll",
]
}
}
config("shared_library_public_config") {
if (is_mac && !is_component_build) {
# Executable targets that depend on the shared libraries below need to have
# the rpath setup in non-component build configurations.
ldflags = [
"-rpath",
"@executable_path/",
]
}
}
shared_library("libGLESv2") {
sources = rebase_path(gles_gypi.libglesv2_sources, ".", "src")
if (is_win) {
ldflags =
[ "/DEF:" + rebase_path("src/libGLESv2/libGLESv2.def", root_build_dir) ]
}
if (is_mac && !is_component_build) {
ldflags = [
"-install_name",
"@rpath/${target_name}.dylib",
]
public_configs = [ ":shared_library_public_config" ]
}
configs -= angle_undefine_configs
configs += [
":internal_config",
":commit_id_config",
":debug_annotations_config",
":libANGLE_config",
]
defines = [ "LIBGLESV2_IMPLEMENTATION" ]
deps = [
":includes",
":libANGLE",
]
}
shared_library("libEGL") {
sources = rebase_path(gles_gypi.libegl_sources, ".", "src")
if (is_win) {
ldflags = [ "/DEF:" + rebase_path("src/libEGL/libEGL.def", root_build_dir) ]
}
if (is_mac && !is_component_build) {
ldflags = [
"-install_name",
"@rpath/${target_name}.dylib",
]
public_configs = [ ":shared_library_public_config" ]
}
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
":libANGLE_config",
]
defines = [ "LIBEGL_IMPLEMENTATION" ]
deps = [
":includes",
":libGLESv2",
]
}
util_gypi = exec_script("//build/gypi_to_gn.py",
[ rebase_path("util/util.gyp") ],
"scope",
[ "util/util.gyp" ])
config("angle_util_config") {
include_dirs = [ "util" ]
if (is_linux && use_x11) {
libs = [ "X11" ]
}
}
shared_library("angle_util") {
sources = rebase_path(util_gypi.util_sources, ".", "util")
if (is_win) {
sources += rebase_path(util_gypi.util_win32_sources, ".", "util")
}
if (is_linux) {
sources += rebase_path(util_gypi.util_linux_sources, ".", "util")
libs = [
"rt",
"dl",
]
}
if (is_mac) {
sources += rebase_path(util_gypi.util_osx_sources, ".", "util")
libs = [
"AppKit.framework",
"QuartzCore.framework",
]
}
if (use_x11) {
sources += rebase_path(util_gypi.util_x11_sources, ".", "util")
}
if (is_android) {
# To prevent linux sources filtering on android
set_sources_assignment_filter([])
sources += rebase_path(util_gypi.util_linux_sources, ".", "util")
sources += rebase_path(util_gypi.util_android_sources, ".", "util")
libs = [
"android",
"log",
]
}
if (use_ozone) {
sources += rebase_path(util_gypi.util_ozone_sources, ".", "util")
}
defines = [
"GL_GLEXT_PROTOTYPES",
"EGL_EGLEXT_PROTOTYPES",
"LIBANGLE_UTIL_IMPLEMENTATION",
]
configs += [
":debug_annotations_config",
":extra_warnings",
]
public_configs = [
":angle_util_config",
":internal_config",
]
if (is_mac && !is_component_build) {
ldflags = [
"-install_name",
"@rpath/lib${target_name}.dylib",
]
public_configs += [ ":shared_library_public_config" ]
}
deps = [
":angle_common",
":libEGL",
":libGLESv2",
]
}