2020-02-27 23:58:17 +03:00
|
|
|
#!/bin/bash
|
|
|
|
|
|
|
|
# Copyright The ANGLE Project Authors. All rights reserved.
|
|
|
|
# Use of this source code is governed by a BSD-style license that can be
|
|
|
|
# found in the LICENSE file.
|
|
|
|
#
|
|
|
|
# Generates a roll CL within the ANGLE repository of AOSP.
|
|
|
|
|
2020-03-06 21:17:19 +03:00
|
|
|
git merge -X theirs aosp/upstream-mirror
|
2020-02-27 23:58:17 +03:00
|
|
|
|
|
|
|
deps=(
|
|
|
|
"third_party/spirv-tools/src"
|
|
|
|
"third_party/glslang/src"
|
|
|
|
"third_party/spirv-headers/src"
|
2020-03-07 00:15:11 +03:00
|
|
|
"third_party/vulkan-headers/src"
|
2020-02-27 23:58:17 +03:00
|
|
|
"third_party/jsoncpp"
|
|
|
|
"third_party/jsoncpp/source"
|
2020-04-09 19:15:48 +03:00
|
|
|
"third_party/VulkanMemoryAllocator"
|
2020-02-27 23:58:17 +03:00
|
|
|
)
|
|
|
|
|
|
|
|
# Delete dep directories so that gclient can check them out
|
|
|
|
for dep in ${deps[@]}; do
|
|
|
|
rm -rf --preserve-root $dep
|
|
|
|
done
|
|
|
|
|
|
|
|
# Sync all of ANGLE's deps so that 'gn gen' works
|
|
|
|
python scripts/bootstrap.py
|
|
|
|
gclient sync -D
|
|
|
|
|
|
|
|
# generate gn build files and convert them to blueprints
|
2020-03-06 21:17:19 +03:00
|
|
|
gn_args=(
|
|
|
|
"target_os = \"android\""
|
|
|
|
"is_component_build = false"
|
|
|
|
"is_debug = false"
|
|
|
|
|
|
|
|
# Build for 64-bit CPUs
|
|
|
|
"target_cpu = \"arm64\""
|
|
|
|
|
|
|
|
# Don't make a dependency on .git/HEAD. Some Android builds are done without .git folders
|
|
|
|
# present.
|
|
|
|
"angle_enable_commit_id = false"
|
|
|
|
|
|
|
|
# Target ndk API 26 to make sure ANGLE can use the Vulkan backend on Android
|
|
|
|
"android32_ndk_api_level = 26"
|
|
|
|
"android64_ndk_api_level = 26"
|
|
|
|
|
|
|
|
# Disable all backends except Vulkan
|
|
|
|
"angle_enable_vulkan = true"
|
|
|
|
"angle_enable_gl = true" # TODO(geofflang): Disable GL once Andrid no longer requires it. anglebug.com/4444
|
|
|
|
"angle_enable_d3d9 = false"
|
|
|
|
"angle_enable_d3d11 = false"
|
|
|
|
"angle_enable_null = false"
|
|
|
|
"angle_enable_metal = false"
|
|
|
|
|
|
|
|
# SwiftShader is loaded as the system Vulkan driver on Android, not compiled by ANGLE
|
|
|
|
"angle_enable_swiftshader = false"
|
|
|
|
|
|
|
|
# Disable all shader translator targets except desktop GL (for Vulkan)
|
|
|
|
"angle_enable_essl = true" # TODO(geofflang): Disable ESSL once Andrid no longer requires it. anglebug.com/4444
|
|
|
|
"angle_enable_glsl = true" # TODO(geofflang): Disable ESSL once Andrid no longer requires it. anglebug.com/4444
|
|
|
|
"angle_enable_hlsl = false"
|
|
|
|
)
|
|
|
|
gn gen out/Android --args="${gn_args[*]}"
|
2020-02-27 23:58:17 +03:00
|
|
|
gn desc out/Android --format=json "*" > out/Android/desc.json
|
|
|
|
python scripts/generate_android_bp.py out/Android/desc.json > Android.bp
|
|
|
|
rm -r out
|
|
|
|
git add Android.bp
|
|
|
|
|
|
|
|
# Delete the .git files in each dep so that it can be added to this repo. Some deps like jsoncpp
|
|
|
|
# have multiple layers of deps so delete everything before adding them.
|
|
|
|
for dep in ${deps[@]}; do
|
|
|
|
rm -rf --preserve-root $dep/.git
|
|
|
|
done
|
|
|
|
|
|
|
|
for dep in ${deps[@]}; do
|
|
|
|
git add -f $dep
|
|
|
|
done
|
|
|
|
|
|
|
|
git commit --amend --no-edit
|