angle/BUILD.gn

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# Copyright 2019 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# import the use_x11 variable
import("gni/angle.gni")
if (angle_has_build) {
import("//build/config/linux/pkg_config.gni")
import("//build/config/ui.gni")
import("//testing/libfuzzer/fuzzer_test.gni")
if (is_android) {
# android/rules.gni can only be imported for Android targets
import("//build/config/android/config.gni")
import("//build/config/android/rules.gni")
import("android/angle_apk.gni")
}
}
declare_args() {
# Use the PCI lib to collect GPU information on Linux.
use_libpci =
(is_linux || is_chromeos) && (!is_chromecast || is_cast_desktop_build) &&
(angle_use_x11 || use_ozone) && angle_has_build
# Link in system libGL, to work with apitrace. See doc/DebuggingTips.md.
angle_link_glx = false
# Don't build extra (test, samples etc) for Windows UWP. We don't have
# infrastructure (e.g. windowing helper functions) in place to run them.
angle_build_all = !build_with_chromium && !angle_is_winuwp && angle_has_build
# Enable generating current commit information using git
angle_enable_commit_id = true
# Abseil has trouble supporting MSVC, particularly regarding component builds.
# http://crbug.com/1126524
angle_enable_abseil = angle_has_build && is_clang
# Adds run-time checks to filter out EVENT() messages when the debug annotator is disabled.
angle_enable_annotator_run_time_checks = false
# Enables non-conformant extensions and features
angle_expose_non_conformant_extensions_and_versions = false
# Optional feature that forces dirty state whenever we use a new context regardless of thread.
angle_force_context_check_every_call = false
}
if (angle_build_all) {
group("all") {
testonly = true
deps = [
":angle",
":angle_shader_translator",
":translator_fuzzer",
":xxhash_fuzzer",
"$angle_root/samples:angle_samples",
"$angle_root/src/tests:angle_tests",
]
if (angle_enable_cl) {
deps += [ "$angle_root/src/libOpenCL:angle_cl" ]
}
}
}
Revert "Enhance ANGLE for Android Developer Options" This reverts commit fdbdb2b247ffa4cf66bc2cd3a5bb45a056bd88a3. Reason for revert: I didn't mean to land this quite yet, since we are still working on the Android side of things. It seems doing CQ+2 merges it while I was trying for just a dry run while replying to Jamie's comments with updates (after checking with Boulder folks, I want CQ+1 next time). Once the Android changes are ready, I'll work on getting this landed again. Original change's description: > Enhance ANGLE for Android Developer Options > > Update ANGLE Developer Options > > Update ANGLE developer options to allow selecting the OpenGL driver > (default, ANGLE, native) for each app as well as forcing ANGLE for all > apps. > > Bug: angleproject:2962 > Test: Verify the default/ANGLE/native values are saved and applied and > used by the loader. > > Change-Id: I6041e7e49ca5cc65f90fc8ae6f1b084e4639d769 > Reviewed-on: https://chromium-review.googlesource.com/c/1330315 > Commit-Queue: Tim Van Patten <timvp@google.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org,cnorthrop@google.com,tobine@google.com,courtneygo@google.com,ianelliott@google.com,timvp@google.com Change-Id: If3a4e917973c56b858244a0ca7f1b164143524f5 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2962 Reviewed-on: https://chromium-review.googlesource.com/c/1354099 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
2018-11-28 19:08:11 +03:00
import("src/compiler.gni")
import("src/libGLESv2.gni")
# This config is exported to dependent targets (and also applied to internal
# ones).
config("external_config") {
include_dirs = [ "include" ]
}
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
# Prevent the GL headers from redeclaring ANGLE entry points.
config("no_gl_prototypes") {
defines = [
"GL_GLES_PROTOTYPES=0",
"EGL_EGL_PROTOTYPES=0",
]
}
config("gl_prototypes") {
defines = [
"GL_GLES_PROTOTYPES=1",
"EGL_EGL_PROTOTYPES=1",
"GL_GLEXT_PROTOTYPES",
"EGL_EGLEXT_PROTOTYPES",
]
}
# This config is applied to internal Angle targets (not pushed to dependents).
config("internal_config") {
include_dirs = [
"include",
"src",
]
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
defines = []
if (angle_64bit_current_cpu) {
defines += [ "ANGLE_IS_64_BIT_CPU" ]
} else {
defines += [ "ANGLE_IS_32_BIT_CPU" ]
}
if (is_win) {
defines += [ "ANGLE_IS_WIN" ]
if (angle_is_winuwp) {
defines += [ "ANGLE_IS_WINUWP" ]
}
} else if (is_linux || is_chromeos) {
defines += [ "ANGLE_IS_LINUX" ]
}
# Enables debug/trace-related functionality, including logging every GLES/EGL API command to the
# "angle_debug.txt" file on desktop. Enables debug markers for AGI, but must also set
# angle_enable_annotator_run_time_checks to improve performance.
if (angle_enable_trace) {
defines += [ "ANGLE_ENABLE_DEBUG_TRACE=1" ]
}
# When used with angle_enable_trace, enables logging every GLES/EGL API command to Android logcat
# Enables debug markers for AGI regardless of run-time checks.
if (angle_enable_trace_android_logcat) {
defines += [ "ANGLE_ENABLE_TRACE_ANDROID_LOGCAT=1" ]
}
if (is_chromeos) {
defines += [ "ANGLE_PLATFORM_CHROMEOS" ]
}
if (is_ggp) {
defines += [ "__ggp__" ]
}
if (angle_use_vulkan_display) {
defines += [
"ANGLE_USE_VULKAN_DISPLAY",
"EGL_NO_X11",
]
if (angle_vulkan_display_mode == "simple") {
defines += [ "ANGLE_VULKAN_DISPLAY_MODE_SIMPLE" ]
} else if (angle_vulkan_display_mode == "headless") {
defines += [ "ANGLE_VULKAN_DISPLAY_MODE_HEADLESS" ]
}
}
if (is_lsan) {
defines += [ "ANGLE_WITH_LSAN" ]
}
}
config("constructor_and_destructor_warnings") {
if (is_clang) {
cflags = [
"-Wexit-time-destructors",
"-Wglobal-constructors",
]
}
}
config("extra_warnings") {
cflags = []
is_gcc = !is_clang && !is_win
# Avoid failing builds for warnings enabled by Skia build.
if (defined(is_skia_standalone)) {
cflags += [ "-w" ]
}
# Enable more default warnings on Windows.
if (is_win) {
cflags += [
"/we4244", # Conversion: possible loss of data.
"/we4312", # Conversion: greater size.
"/we4456", # Variable shadowing.
"/we4458", # declaration hides class member.
"/we4715", # not all control paths return a value
"/we4800", # forcing value to bool.
"/we4838", # narrowing conversion.
]
}
if (is_clang) {
cflags += [
"-Wbad-function-cast",
"-Wconditional-uninitialized",
"-Wextra-semi-stmt",
"-Wfloat-conversion",
"-Winconsistent-missing-destructor-override",
"-Wmissing-field-initializers",
"-Wnewline-eof",
"-Wnon-virtual-dtor",
"-Wredundant-parens",
"-Wreturn-std-move",
"-Wshadow-field",
"-Wtautological-type-limit-compare",
"-Wundefined-reinterpret-cast",
"-Wunneeded-internal-declaration",
"-Wweak-template-vtables",
# The below warnings are used by WebKit. We enable them to make rolling
# ANGLE in WebKit easier.
"-Wparentheses",
"-Wrange-loop-analysis",
"-Wstrict-prototypes",
"-Wunreachable-code",
"-Wshorten-64-to-32",
]
if (!use_xcode_clang) {
# Mac catalyst uses a clang version that doesn't have these.
cflags += [
"-Wsuggest-destructor-override",
"-Wsuggest-override",
]
}
}
if (is_gcc) {
cflags_cc = [ "-Wdeprecated-copy" ]
}
if (angle_is_winuwp) {
cflags += [ "/wd4447" ] # 'main' signature found without threading model.
}
}
# This config adds build-ids to the associated library.
# -Wl is a special option that indicates that clang should pass the associated
# option --build-id to the linker. This will cause a build-id section to be added
# to the associated library. The build-id makes it possible for a debugger to
# find the right symbol file to use.
config("build_id_config") {
ldflags = [ "-Wl,--build-id" ]
}
_use_copy_compiler_dll = angle_has_build && is_win && target_cpu != "arm64"
# Windows ARM64 is available since 10.0.16299 so no need to copy
# d3dcompiler_47.dll because this file is available as inbox.
if (_use_copy_compiler_dll) {
# We also ship an older DLL for compatiblity with Windows 7 machines without
# the UCRT. This DLL isn't available in the standard SDK distribution.
_old_compiler = "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_old.dll"
_has_old_compiler =
exec_script("scripts/file_exists.py", [ _old_compiler ], "value")
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
copy("copy_compiler_dll") {
sources = [ "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll" ]
if (_has_old_compiler) {
sources += [ _old_compiler ]
}
outputs = [ "$root_out_dir/{{source_file_part}}" ]
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
}
}
# Holds the shared includes so we only need to list them once.
config("includes_config") {
include_dirs = [ "include" ]
}
config("angle_uwp_env") {
if (angle_is_winuwp) {
defines = [ "WINAPI_FAMILY=WINAPI_FAMILY_PC_APP" ]
}
}
angle_source_set("cl_includes") {
sources = cl_includes
public_configs = [ ":external_config" ]
}
angle_source_set("includes") {
sources = libangle_includes
Revert "Convert unordered_map to absl::flat_hash_map for select files" This reverts commit 1acaf4eced42a26f09b4d9180a9e5db0f37bc9a4. Reason for revert: Fails when is_component_build is not set: lld-link: error: <root>: undefined symbol: public: __cdecl absl::Condition::Condition<struct std::__1::atomic<bool> const>(bool (__cdecl *)(struct std::__1::atomic<bool> const *), struct std::__1::atomic<bool> const *) <snip> Original change's description: > Convert unordered_map to absl::flat_hash_map for select files > > This is the initial CL to start migrating to abseil in various places: > - formatutils.h > - FramebufferVk.h > - Program.h > - ProgramExecutableVk.h > - RewriteRowMajorMatrices.cpp > > This intentionally hits a couple different places in the code to make > sure the abseil dependencies are added to the required targets. > > Bug: angleproject:4873 > Change-Id: I68c7d067b6912b0cc0ecde231501dbed92f0b189 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2321735 > Commit-Queue: Tim Van Patten <timvp@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> TBR=timvp@google.com,jmadill@chromium.org,cclao@google.com Change-Id: I75041532fc5126b4c7cc5e0d4529883fb357e05b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:4873 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2383870 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2020-08-30 01:25:18 +03:00
public_configs = [ ":includes_config" ]
if (angle_enable_cl) {
public_deps = [ ":cl_includes" ]
}
}
angle_static_library("preprocessor") {
sources = angle_preprocessor_sources
public_deps = [
":angle_common",
":angle_translator_headers",
]
}
config("angle_disable_pool_alloc") {
defines = [ "ANGLE_DISABLE_POOL_ALLOC" ]
}
config("debug_annotations_config") {
if (is_debug) {
defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ]
}
if (angle_enable_annotator_run_time_checks) {
# When used with angle_enable_trace, enables debug markers for AGI with run-time checks to
# filter out EVENT() messages when the debug annotator is disabled.
defines = [ "ANGLE_ENABLE_ANNOTATOR_RUN_TIME_CHECKS" ]
}
}
config("angle_release_asserts_config") {
if (dcheck_always_on) {
defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ]
}
}
config("angle_common_config") {
include_dirs = [ "src/common/third_party/base" ]
if (is_android) {
libs = [ "log" ]
}
}
# Silences the "indirect call of a function with wrong dynamic type" cfi error
config("angle_no_cfi_icall") {
if (is_cfi && use_cfi_icall && current_toolchain == default_toolchain) {
cflags = [ "-fno-sanitize=cfi-icall" ]
}
}
# Silences the "cast from void* or another unrelated type to the wrong dynamic type" cfi error
config("angle_no_cfi_unrelated_cast") {
if (is_cfi && use_cfi_cast && current_toolchain == default_toolchain) {
cflags = [ "-fno-sanitize=cfi-unrelated-cast" ]
}
}
angle_source_set("xxhash") {
sources = xxhash_sources
if (is_clang) {
cflags_c = [ "-Wno-implicit-fallthrough" ]
}
}
if (angle_has_build) {
fuzzer_test("xxhash_fuzzer") {
sources = [ "src/common/third_party/xxhash/xxhash_fuzzer.cpp" ]
deps = [ ":xxhash" ]
}
}
angle_static_library("angle_common") {
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
sources = libangle_common_sources
if (angle_enable_cl) {
sources += libangle_common_cl_sources
}
Revert "Load correct libGLESv2 on Linux and Mac." This reverts commit dd815b623e60a1e1550f328104ffcd7caf20fde1. Reason for revert: Broke https://luci-milo.appspot.com/p/chromium/builders/luci.chromium.ci/win-rel/8006 Original change's description: > Load correct libGLESv2 on Linux and Mac. > > libEGL was implicitly loading libGLESv2 on startup. This is bad > because on platforms like Linux and Mac we could sometimes use the > incorrect rpath. This in turn meant we needed workarounds like using > "_angle" extensions to our shared objects to get the correct loading > behaviour. > > Fix this by loading libGLESv2 dynamically in libEGL. We build the > loader automatically from egl.xml. The loader itself is lazily > initialized on every EGL entry point call. This is necessary because > on Linux, etc, there is no equivalent to Windows' DLLMain. > > We also use an EGL.h with different generation options so we have the > proper function pointer types. A README is included for instructions > on how to regenerate EGL.h. > > The entry point generation script is refactored into a helper class > that is used in the loader generator. Also adds the libGLESv2 versions > of the EGL entry points in the DEF file on Windows. This allows them to > be imported properly in 32-bit configurations. > > Also fixes up some errors in ANGLE's entry point definitions. Also > includes a clang-format disable rule for the Khronos headers. > > This CL will help us to run ANGLE tests against native drivers. > > Bug: angleproject:2871 > Change-Id: Id6ecf969308f17b1be4083538428c9c1a1836572 > Reviewed-on: https://chromium-review.googlesource.com/c/1370725 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@chromium.org Change-Id: I921b3c45435ab4f05cbc2d1c1172b4185d6257b0 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2871 Reviewed-on: https://chromium-review.googlesource.com/c/1378887 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
2018-12-16 22:53:23 +03:00
configs += [
":angle_common_config",
":debug_annotations_config",
]
deps = [ ":xxhash" ]
public_deps = [
":angle_abseil",
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
":angle_version",
":includes",
]
public_configs += [ ":angle_common_config" ]
if (angle_has_build && use_fuzzing_engine) {
all_dependent_configs = [ ":angle_disable_pool_alloc" ]
}
if (is_linux || is_chromeos) {
libs = [ "dl" ]
}
if (is_android && (angle_enable_gl || angle_enable_vulkan)) {
# In API level 26 ANativeWindow APIs were moved from libandroid.so
# into a separate library, libnativewindow.so
if (ndk_api_level_at_least_26) {
libs = [ "nativewindow" ]
} else {
libs = [ "android" ]
}
}
if (angle_expose_non_conformant_extensions_and_versions) {
defines = [ "ANGLE_EXPOSE_NON_CONFORMANT_EXTENSIONS_AND_VERSIONS" ]
}
}
config("angle_image_util_config") {
include_dirs = [
"include",
"src",
]
}
angle_source_set("angle_image_util_headers") {
sources = libangle_image_util_headers
public_deps = [ ":angle_common" ]
}
angle_static_library("angle_image_util") {
sources = libangle_image_util_sources
public_configs += [ ":angle_image_util_config" ]
public_deps = [ ":angle_image_util_headers" ]
}
config("angle_gl_visibility_config") {
if (is_win) {
defines = [
"GL_APICALL=",
"GL_API=",
]
} else {
defines = [
"GL_APICALL=__attribute__((visibility(\"default\")))",
"GL_API=__attribute__((visibility(\"default\")))",
]
}
}
config("angle_gpu_info_util_config") {
include_dirs = [
"include",
"src",
]
}
angle_static_library("angle_gpu_info_util") {
public_configs += [
":angle_gpu_info_util_config",
":angle_backend_config",
]
public_deps = [ ":angle_common" ]
sources = libangle_gpu_info_util_sources
deps = []
libs = []
defines = []
if (!is_chromeos && angle_has_build) {
sources += libangle_gpu_info_util_vulkan_sources
deps += [ "$angle_vulkan_headers_dir:vulkan_headers" ]
Reland "Reland "Add support for Linux GPU info with Vulkan backend"" This is a reland of 9a8397327f9aac278f4bd1f5ab9094eec7e7798b Chrome Linux crash issue could be fixed in 0615bbde39ca42e27eb764b2b4986b21ab602ce9, let's reland this now. Original change's description: > Reland "Add support for Linux GPU info with Vulkan backend" > > This is a reland of 5c09c1f882f15e1a77577f1a62d861355aac90a4 > > Extra change: Add new ANGLE_HAS_VULKAN_SYSTEM_INFO compile > variable for GetSystemInfoVulkan() in linux platform. > > Original change's description: > > Add support for Linux GPU info with Vulkan backend > > > > 1. Add support for Linux GPU info with vulkan backend: for > > dev board without PCI support, try vulkan backend to get > > GPU info. > > 2. Fix getVulkanInstance() issue when loading non-exist lib: > > return NULL instance if open lib failed. > > > > Bug: angleproject:5717 > > Change-Id: I03c11da25a8787496d098f6c9d6b4c53701383e4 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2734375 > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Jamie Madill <jmadill@chromium.org> > > Bug: angleproject:5717 > Change-Id: Iaaab8f512b6ec1d524d7ebb3b4252fec3cfe7dc3 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739097 > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> Bug: angleproject:5717 Change-Id: Iad6736f9137b7e9640c97fa2b9eded3fd37ac88f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2821410 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
2021-03-03 12:56:07 +03:00
defines += [ "ANGLE_HAS_VULKAN_SYSTEM_INFO" ]
}
if (is_android) {
sources += libangle_gpu_info_util_android_sources
}
if (is_fuchsia) {
sources += libangle_gpu_info_util_fuchsia_sources
deps += [ "$angle_root/src/common/vulkan:angle_vulkan_entry_points" ]
}
if (is_win) {
sources += libangle_gpu_info_util_win_sources
if (!angle_is_winuwp) {
libs += [ "setupapi.lib" ]
}
libs += [ "dxgi.lib" ]
}
if (is_linux || is_chromeos) {
sources += libangle_gpu_info_util_linux_sources
if (angle_use_x11 && angle_has_build) {
sources += libangle_gpu_info_util_x11_sources
deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
defines += [ "GPU_INFO_USE_X11" ]
libs += [
"X11",
"Xi",
"Xext",
]
}
}
if (use_libpci) {
sources += libangle_gpu_info_util_libpci_sources
defines += [ "GPU_INFO_USE_LIBPCI" ]
libs += [ "pci" ]
}
Reland "Use is_apple instead of is_mac and is_ios everywhere" This reverts commit 51603c63d1cb9e36afaf2069fc069e542ac2f3fb. Reason for revert: Fixed issue that broke Skia build Original change's description: > Revert "Use is_apple instead of is_mac and is_ios everywhere" > > This reverts commit 2762641a3a1edf9665a61f40da6c160338056cb0. > > Reason for revert: is_apple is not universally defined. Breaks ANGLE roll into Skia. > > Original change's description: > > Use is_apple instead of is_mac and is_ios everywhere > > > > Bug: chromium:1161513 > > Change-Id: Id7d582f127f4b79ea6fc5b8ad39fff768c45f477 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611312 > > Reviewed-by: James Darpinian <jdarpinian@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > TBR=jdarpinian@chromium.org,syoussefi@chromium.org > > Bug: chromium:1161513 > Change-Id: I831e60149f410044a79d9f66aa9ddd9902410fd7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618039 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=jdarpinian@chromium.org,syoussefi@chromium.org Bug: chromium:1161513 Change-Id: I3cf30aa047a1f208fa7d1acda1d6d4e5da7b6ad5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622244 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
2021-01-12 07:11:56 +03:00
if (is_apple) {
frameworks = [
"IOKit.framework",
"CoreFoundation.framework",
"CoreGraphics.framework",
]
if (angle_enable_eagl) {
frameworks += [ "OpenGLES.framework" ]
} else if (angle_enable_cgl) {
frameworks += [ "OpenGL.framework" ]
}
if (is_mac || angle_enable_cgl) {
sources += libangle_gpu_info_util_mac_sources
}
if (is_ios && !angle_enable_cgl) {
sources += libangle_gpu_info_util_ios_sources
}
}
}
angle_source_set("angle_translator_headers") {
sources = angle_translator_exported_headers
public_deps = [ ":includes" ]
}
template("translator_lib") {
angle_static_library(target_name) {
sources = angle_translator_sources
defines = []
_needs_glsl_base = false
_needs_glsl_and_vulkan_base = false
_uses_spirv = false
if (angle_enable_essl || use_fuzzing_engine) {
_needs_glsl_base = true
sources += angle_translator_essl_sources
defines += [ "ANGLE_ENABLE_ESSL" ]
}
if (angle_enable_glsl || use_fuzzing_engine) {
_needs_glsl_base = true
_needs_glsl_and_vulkan_base = true
sources += angle_translator_glsl_sources
if (is_apple) {
sources += angle_translator_glsl_mac_sources
}
defines += [ "ANGLE_ENABLE_GLSL" ]
}
if (angle_enable_hlsl || use_fuzzing_engine) {
sources += angle_translator_hlsl_sources
defines += [ "ANGLE_ENABLE_HLSL" ]
}
if (!invoker.gl_d3d_only) {
if (angle_enable_vulkan || use_fuzzing_engine || angle_enable_metal) {
_needs_glsl_base = true
_needs_glsl_and_vulkan_base = true
_uses_spirv = true
# This translator is needed by metal backend also.
sources += angle_translator_lib_vulkan_sources
# Enable direct SPIR-V generation conditionally to avoid increasing binary size of ANGLE on
# official builds until that's the only path.
if (dcheck_always_on || is_debug) {
defines += [ "ANGLE_ENABLE_DIRECT_SPIRV_GENERATION" ]
}
}
if (angle_enable_vulkan || use_fuzzing_engine) {
defines += [ "ANGLE_ENABLE_VULKAN" ]
}
if (angle_enable_metal) {
sources += angle_translator_lib_metal_sources
defines += [ "ANGLE_ENABLE_METAL" ]
}
}
if (_needs_glsl_base) {
sources += angle_translator_glsl_base_sources
}
if (_needs_glsl_and_vulkan_base) {
sources += angle_translator_glsl_and_vulkan_base_sources
}
public_configs += [ ":external_config" ]
deps = [
":includes",
":preprocessor",
"$angle_root/src/common/spirv:angle_spirv_headers",
]
if (_uses_spirv) {
deps += [
"$angle_root/src/common/spirv:angle_spirv_base",
"$angle_root/src/common/spirv:angle_spirv_builder",
"${angle_glslang_dir}:glslang_default_resource_limits_sources",
"${angle_glslang_dir}:glslang_lib_sources",
"${angle_spirv_headers_dir}:spv_headers",
"${angle_spirv_tools_dir}:spvtools_headers",
"${angle_spirv_tools_dir}:spvtools_val",
]
}
public_deps = [
":angle_common",
":angle_translator_headers",
]
if (is_win) {
# Necessary to suppress some system header xtree warnings in Release.
# For some reason this warning doesn't get triggered in Chromium
cflags = [ "/wd4718" ]
}
}
}
translator_lib("translator") {
gl_d3d_only = false
}
if (angle_enable_essl || angle_enable_glsl || angle_enable_hlsl) {
translator_lib("translator_gl_d3d_only") {
gl_d3d_only = true
}
}
angle_source_set("translator_fuzzer") {
sources = [ "src/compiler/fuzz/translator_fuzzer.cpp" ]
include_dirs = [
"include",
"src",
]
deps = [ ":translator" ]
}
config("angle_commit_id_config") {
include_dirs = [ "$root_gen_dir/angle" ]
visibility = [ ":angle_commit_id" ]
}
_commit_id_output_file = "$root_gen_dir/angle/angle_commit.h"
action("angle_commit_id") {
script = "src/commit_id.py"
outputs = [ _commit_id_output_file ]
# Add git as a dependency if it is available.
if (angle_enable_commit_id &&
exec_script("src/commit_id.py", [ "check" ], "value") == 1) {
# commit id should depend on angle's HEAD revision
inputs = [ ".git/HEAD" ]
branch = read_file(".git/HEAD", "string")
result = string_split(branch)
if (result[0] == "ref:") {
inputs += [ ".git/" + result[1] ]
}
}
args = [
"gen",
rebase_path(_commit_id_output_file, root_build_dir),
]
public_configs = [ ":angle_commit_id_config" ]
}
# TODO(jmadill): Remove this. http://b/168736059
group("commit_id") {
data_deps = [ ":angle_commit_id" ]
}
angle_source_set("angle_version") {
# TODO(jmadill): Remove version.h. http://b/168736059
sources = [
"src/common/angle_version.h",
"src/common/version.h",
]
public_deps = [ ":angle_commit_id" ]
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
}
config("angle_backend_config") {
defines = []
if (angle_delegate_workers) {
defines += [ "ANGLE_DELEGATE_WORKERS" ]
}
if (angle_force_context_check_every_call) {
defines += [ "ANGLE_FORCE_CONTEXT_CHECK_EVERY_CALL=1" ]
}
if (angle_expose_non_conformant_extensions_and_versions) {
defines += [ "ANGLE_EXPOSE_NON_CONFORMANT_EXTENSIONS_AND_VERSIONS" ]
}
configs = []
if (angle_enable_d3d11) {
configs += [ "src/libANGLE/renderer/d3d:angle_d3d11_backend_config" ]
}
if (angle_enable_d3d9) {
configs += [ "src/libANGLE/renderer/d3d:angle_d3d9_backend_config" ]
}
if (angle_enable_gl) {
configs += [ "src/libANGLE/renderer/gl:angle_gl_backend_config" ]
}
if (angle_enable_null) {
configs += [ "src/libANGLE/renderer/null:angle_null_backend_config" ]
}
if (angle_enable_metal) {
configs += [ "src/libANGLE/renderer/metal:angle_metal_backend_config" ]
}
if (angle_enable_vulkan) {
configs += [ "src/libANGLE/renderer/vulkan:angle_vulkan_backend_config" ]
}
if (angle_enable_cl_passthrough) {
configs += [ "src/libANGLE/renderer/cl:angle_cl_backend_config" ]
}
if (angle_is_winuwp) {
configs += [ "src/libANGLE/renderer/d3d:angle_enable_winuwp_config" ]
}
}
config("libANGLE_config") {
cflags = []
defines = []
libs = []
ldflags = []
defines += [ "LIBANGLE_IMPLEMENTATION" ]
if (is_win) {
cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics
# are not enabled.
}
if (is_android && (angle_enable_gl || angle_enable_vulkan)) {
# In API level 26 ANativeWindow APIs were moved from libandroid.so
# into a separate library, libnativewindow.so
if (ndk_api_level_at_least_26) {
libs += [ "nativewindow" ]
} else {
libs += [ "android" ]
}
}
if (angle_use_x11) {
defines += [ "ANGLE_USE_X11" ]
}
if (angle_enable_overlay) {
defines += [ "ANGLE_ENABLE_OVERLAY=1" ]
}
if (angle_enable_perf_counter_output) {
defines += [ "ANGLE_ENABLE_PERF_COUNTER_OUTPUT=1" ]
}
}
angle_source_set("libANGLE_headers") {
sources = libangle_headers
if (angle_enable_cl) {
sources += libangle_cl_headers
}
public_deps = [
":angle_common",
":angle_translator_headers",
]
public_configs += [ ":libANGLE_config" ]
}
# Don't even try to build glslang if Metal and Vulkan are disabled.
if (angle_enable_vulkan || angle_enable_metal) {
angle_source_set("angle_glslang_wrapper") {
sources = [
"src/libANGLE/renderer/glslang_wrapper_utils.cpp",
"src/libANGLE/renderer/glslang_wrapper_utils.h",
]
deps = [
":libANGLE_headers",
"$angle_root/src/common/spirv:angle_spirv_base",
"$angle_root/src/common/spirv:angle_spirv_builder",
"$angle_root/src/common/spirv:angle_spirv_headers",
"$angle_root/src/common/spirv:angle_spirv_parser",
"${angle_spirv_headers_dir}:spv_headers",
]
}
}
if (is_win) {
angle_source_set("angle_d3d_format_tables") {
sources = [
"src/libANGLE/renderer/dxgi_format_map.h",
"src/libANGLE/renderer/dxgi_format_map_autogen.cpp",
"src/libANGLE/renderer/dxgi_support_table.h",
"src/libANGLE/renderer/dxgi_support_table_autogen.cpp",
]
if (!angle_is_winuwp) {
sources += [
"src/libANGLE/renderer/d3d_format.cpp",
"src/libANGLE/renderer/d3d_format.h",
]
}
public_deps = [ ":libANGLE_headers" ]
configs += [ ":angle_backend_config" ]
}
}
angle_source_set("libANGLE_base") {
sources = libangle_sources
if (angle_enable_cl) {
sources += libangle_cl_sources
}
include_dirs = []
libs = []
defines = []
if (angle_link_glx) {
libs += [ "GL" ]
defines += [ "ANGLE_LINK_GLX" ]
}
public_deps = [
":angle_common",
":angle_gpu_info_util",
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
":angle_version",
":libANGLE_headers",
":translator",
]
deps = [
":angle_compression",
":angle_image_util",
":includes",
]
if (is_win && !angle_is_winuwp) {
libs += [
"gdi32.lib",
"user32.lib",
]
}
if (angle_enable_d3d11) {
public_deps += [ "src/libANGLE/renderer/d3d:angle_d3d11_backend" ]
}
if (angle_enable_d3d9) {
public_deps += [ "src/libANGLE/renderer/d3d:angle_d3d9_backend" ]
}
if (angle_enable_gl) {
public_deps += [ "src/libANGLE/renderer/gl:angle_gl_backend" ]
}
if (angle_enable_null) {
public_deps += [ "src/libANGLE/renderer/null:angle_null_backend" ]
}
if (angle_enable_vulkan) {
public_deps += [ "src/libANGLE/renderer/vulkan:angle_vulkan_backend" ]
}
if (angle_is_winuwp) {
public_deps += [ "src/libANGLE/renderer/d3d:angle_enable_winuwp" ]
}
if (angle_enable_d3d11) {
libs += [ "dxguid.lib" ]
}
if (angle_enable_metal) {
public_deps += [ "src/libANGLE/renderer/metal:angle_metal_backend" ]
}
if (angle_enable_cl_passthrough) {
public_deps += [ "src/libANGLE/renderer/cl:angle_cl_backend" ]
}
# Enable extra Chromium style warnings for libANGLE.
if (is_clang && angle_has_build && !use_xcode_clang) {
suppressed_configs -= [ "//build/config/clang:find_bad_constructs" ]
}
Reland "Use is_apple instead of is_mac and is_ios everywhere" This reverts commit 51603c63d1cb9e36afaf2069fc069e542ac2f3fb. Reason for revert: Fixed issue that broke Skia build Original change's description: > Revert "Use is_apple instead of is_mac and is_ios everywhere" > > This reverts commit 2762641a3a1edf9665a61f40da6c160338056cb0. > > Reason for revert: is_apple is not universally defined. Breaks ANGLE roll into Skia. > > Original change's description: > > Use is_apple instead of is_mac and is_ios everywhere > > > > Bug: chromium:1161513 > > Change-Id: Id7d582f127f4b79ea6fc5b8ad39fff768c45f477 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611312 > > Reviewed-by: James Darpinian <jdarpinian@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > TBR=jdarpinian@chromium.org,syoussefi@chromium.org > > Bug: chromium:1161513 > Change-Id: I831e60149f410044a79d9f66aa9ddd9902410fd7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618039 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=jdarpinian@chromium.org,syoussefi@chromium.org Bug: chromium:1161513 Change-Id: I3cf30aa047a1f208fa7d1acda1d6d4e5da7b6ad5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622244 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
2021-01-12 07:11:56 +03:00
if (is_apple) {
sources += libangle_mac_sources
}
if (is_debug) {
defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ]
}
configs += [ ":debug_annotations_config" ]
public_configs += [
":libANGLE_config",
":angle_backend_config",
]
# Windows ARM64 is available since 10.0.16299 so no need to copy
# d3dcompiler_47.dll because this file is available as inbox.
if (_use_copy_compiler_dll) {
data_deps = [ ":copy_compiler_dll" ]
}
}
config("angle_frame_capture_disabled") {
defines = [ "ANGLE_CAPTURE_ENABLED=0" ]
}
config("angle_frame_capture_enabled") {
defines = [ "ANGLE_CAPTURE_ENABLED=1" ]
}
angle_source_set("libANGLE") {
public_deps = [ ":libANGLE_base" ]
public_configs = [ ":angle_frame_capture_disabled" ]
sources = [
"src/libANGLE/capture/FrameCapture_mock.cpp",
"src/libANGLE/capture/frame_capture_utils_mock.cpp",
]
# gl_enum_utils defaults included in with_capture build
Revert "Convert unordered_map to absl::flat_hash_map for select files" This reverts commit 1acaf4eced42a26f09b4d9180a9e5db0f37bc9a4. Reason for revert: Fails when is_component_build is not set: lld-link: error: <root>: undefined symbol: public: __cdecl absl::Condition::Condition<struct std::__1::atomic<bool> const>(bool (__cdecl *)(struct std::__1::atomic<bool> const *), struct std::__1::atomic<bool> const *) <snip> Original change's description: > Convert unordered_map to absl::flat_hash_map for select files > > This is the initial CL to start migrating to abseil in various places: > - formatutils.h > - FramebufferVk.h > - Program.h > - ProgramExecutableVk.h > - RewriteRowMajorMatrices.cpp > > This intentionally hits a couple different places in the code to make > sure the abseil dependencies are added to the required targets. > > Bug: angleproject:4873 > Change-Id: I68c7d067b6912b0cc0ecde231501dbed92f0b189 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2321735 > Commit-Queue: Tim Van Patten <timvp@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Charlie Lao <cclao@google.com> TBR=timvp@google.com,jmadill@chromium.org,cclao@google.com Change-Id: I75041532fc5126b4c7cc5e0d4529883fb357e05b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:4873 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2383870 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2020-08-30 01:25:18 +03:00
deps = []
if (angle_enable_trace || is_debug) {
deps += [ ":angle_gl_enum_utils" ]
}
}
angle_source_set("angle_gl_enum_utils") {
public_deps = [ ":libANGLE_base" ]
sources = [
"src/libANGLE/capture/gl_enum_utils.cpp",
"src/libANGLE/capture/gl_enum_utils_autogen.cpp",
]
}
if (!defined(angle_abseil_cpp_dir)) {
angle_abseil_cpp_dir = "//third_party/abseil-cpp"
}
config("angle_abseil_config") {
if (angle_enable_abseil) {
defines = [ "ANGLE_USE_ABSEIL" ]
configs = [
"$angle_abseil_cpp_dir:absl_define_config",
"$angle_abseil_cpp_dir:absl_include_config",
]
}
}
group("angle_abseil") {
if (angle_enable_abseil) {
# When build_with_chromium=true we need to include "//third_party/abseil-cpp:absl" while
# we can be more specific when building standalone ANGLE.
if (build_with_chromium || is_component_build) {
public_deps = [ "$angle_abseil_cpp_dir:absl" ]
} else {
public_deps = [ "$angle_abseil_cpp_dir/absl/container:flat_hash_map" ]
}
public_configs = [ ":angle_abseil_config" ]
}
}
config("angle_compression_config") {
include_dirs = [ "//third_party/zlib/google" ]
}
group("angle_compression") {
public_configs = [
":angle_compression_config",
"//third_party/zlib:zlib_config",
]
public_deps =
[ "$angle_zlib_compression_utils_dir:compression_utils_portable" ]
}
if (angle_has_build) {
config("angle_rapidjson_config") {
defines = [ "ANGLE_HAS_RAPIDJSON" ]
}
angle_source_set("angle_json_serializer") {
public_deps = [
":libANGLE_base",
"$angle_root/third_party/rapidjson",
]
sources = [
"src/libANGLE/serializer/JsonSerializer.cpp",
"src/libANGLE/serializer/JsonSerializer.h",
]
public_configs = [ ":angle_rapidjson_config" ]
}
}
angle_source_set("libANGLE_with_capture") {
public_deps = [ ":libANGLE_base" ]
deps = [ ":angle_compression" ]
public_configs = [ ":angle_frame_capture_enabled" ]
sources = libangle_capture_sources
if (angle_has_build) {
public_deps += [ ":angle_json_serializer" ]
sources += [ "src/libANGLE/capture/frame_capture_utils.cpp" ]
} else {
sources += [ "src/libANGLE/capture/frame_capture_utils_mock.cpp" ]
}
}
config("shared_library_public_config") {
if (is_mac && !is_component_build) {
# Executable targets that depend on the shared libraries below need to have
# the rpath setup in non-component build configurations.
ldflags = [
"-rpath",
"@executable_path/",
]
if (build_with_chromium) {
ldflags += [
# Path for loading shared libraries for unbundled binaries.
# From //build/config/mac/BUILD.gn, this is only added for
# component builds. However, since ANGLE always dynamically
# links to libvulkan, it should be re-added for non-component
# builds. (anglebug.com/4455)
"-Wl,-rpath,@loader_path/.",
]
}
}
if (angle_is_winuwp) {
ldflags = [
"/APPCONTAINER",
# Disable warning about invalid subsystem number.
# A default appropriate subsystem is selected automatically.
"/IGNORE:4010",
]
}
}
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
config("library_name_config") {
if (is_component_build && is_android) {
defines = [
"ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}.cr\"",
"ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}.cr\"",
]
} else {
defines = [
"ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}\"",
"ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}\"",
]
}
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
}
# This config controls export definitions on ANGLE API calls.
config("angle_static") {
defines = [
"ANGLE_EXPORT=",
"ANGLE_STATIC=1",
"ANGLE_UTIL_EXPORT=",
"EGLAPI=",
"GL_APICALL=",
"GL_API=",
]
}
set_defaults("angle_libGLESv2") {
sources = []
output_name = "libGLESv2"
}
template("angle_libGLESv2") {
angle_shared_library(target_name) {
sources = libglesv2_sources + invoker.sources
if (angle_enable_cl) {
sources += libglesv2_cl_sources
}
if (is_win) {
sources += [ "src/libGLESv2/${invoker.output_name}_autogen.def" ]
}
output_name = "${invoker.output_name}${angle_libs_suffix}"
configs += [
":angle_gl_visibility_config",
":debug_annotations_config",
":gl_prototypes",
]
defines = [ "LIBGLESV2_IMPLEMENTATION" ]
deps = invoker.deps + [ ":includes" ]
public_deps = [ ":angle_version" ]
}
}
angle_libGLESv2("libGLESv2") {
if (angle_with_capture_by_default) {
deps = [ ":libANGLE_with_capture" ]
} else {
deps = [ ":libANGLE" ]
}
}
# Output capture lib when `angle_with_capture_by_default` disabled, vice versa.
angle_libGLESv2("libGLESv2_capture_complement") {
if (angle_with_capture_by_default) {
deps = [ ":libANGLE" ]
output_name += "_no_capture"
} else {
deps = [ ":libANGLE_with_capture" ]
output_name += "_with_capture"
}
}
if (is_win && !angle_is_winuwp) {
angle_shared_library("libGL") {
sources = libgl_sources
output_name = "openGL32"
output_dir = "$root_out_dir/angle_libs"
configs += [
":angle_gl_visibility_config",
":debug_annotations_config",
":gl_prototypes",
]
defines = [
"ANGLE_CAPTURE_ENABLED=0",
"LIBGL_IMPLEMENTATION",
]
deps = [
":includes",
":libANGLE",
]
public_deps = [ ":angle_version" ]
}
}
angle_static_library("libGLESv2_static") {
sources = libglesv2_sources
if (angle_enable_cl) {
sources += libglesv2_cl_sources
}
configs += [ ":debug_annotations_config" ]
public_configs += [ ":angle_static" ]
deps = [ ":includes" ]
public_deps = [ ":libANGLE" ]
}
angle_shared_library("libGLESv1_CM") {
sources = libglesv1_cm_sources
output_name = "libGLESv1_CM${angle_libs_suffix}"
configs += [
":angle_gl_visibility_config",
":debug_annotations_config",
":gl_prototypes",
]
defines = []
deps = [
":includes",
":libGLESv2",
]
if (is_win) {
sources += [ "src/libGLESv1_CM/libGLESv1_CM.def" ]
}
}
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
config("libEGL_egl_loader_config") {
defines = [ "ANGLE_USE_EGL_LOADER" ]
}
angle_source_set("libEGL_egl_loader") {
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
sources = [
"src/libEGL/egl_loader_autogen.cpp",
"src/libEGL/egl_loader_autogen.h",
]
public_configs += [
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
":libEGL_egl_loader_config",
":gl_prototypes",
]
deps = [ ":includes" ]
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
}
angle_shared_library("libEGL") {
sources = libegl_sources
output_name = "libEGL${angle_libs_suffix}"
configs += [
":debug_annotations_config",
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
":library_name_config",
]
defines = [ "LIBEGL_IMPLEMENTATION" ]
if (is_win) {
defines += [ "EGLAPI=" ]
} else {
defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ]
}
if (is_win) {
sources += [ "src/libEGL/libEGL_autogen.def" ]
}
deps = [
":angle_common",
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
":angle_version",
":libEGL_egl_loader",
]
public_deps = [ ":includes" ]
Re-land "Load correct libGLESv2 on Linux and Mac." Re-land fixes build to ensure commit_id is built before libEGL. libEGL was implicitly loading libGLESv2 on startup. This is bad because on platforms like Linux and Mac we could sometimes use the incorrect rpath. This in turn meant we needed workarounds like using "_angle" extensions to our shared objects to get the correct loading behaviour. Fix this by loading libGLESv2 dynamically in libEGL. We build the loader automatically from egl.xml. The loader itself is lazily initialized on every EGL entry point call. This is necessary because on Linux, etc, there is no equivalent to Windows' DLLMain. We also use an EGL.h with different generation options so we have the proper function pointer types. A README is included for instructions on how to regenerate EGL.h. The entry point generation script is refactored into a helper class that is used in the loader generator. Also adds the libGLESv2 versions of the EGL entry points in the DEF file on Windows. This allows them to be imported properly in 32-bit configurations. Also fixes up some errors in ANGLE's entry point definitions. Also includes a clang-format disable rule for the Khronos headers. This CL will help us to run ANGLE tests against native drivers. Bug: angleproject:2871 Bug: chromium:915731 Change-Id: I4192a938d1f4117cea1bf1399c98bda7ac25ddab Reviewed-on: https://chromium-review.googlesource.com/c/1380511 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2018-12-17 21:13:49 +03:00
data_deps = [ ":libGLESv2" ]
}
angle_static_library("libEGL_static") {
sources = libegl_sources
configs += [
":debug_annotations_config",
":library_name_config",
]
public_configs += [ ":angle_static" ]
deps = [
":includes",
":libGLESv2_static",
]
}
# Convenience targets for some of the samples so they can be built
# with Chromium's toolchain.
angle_executable("angle_shader_translator") {
testonly = true
sources = [ "samples/shader_translator/shader_translator.cpp" ]
deps = [ ":translator" ]
defines = []
if (angle_enable_vulkan) {
deps += [
"${angle_spirv_tools_dir}:spvtools_headers",
"${angle_spirv_tools_dir}:spvtools_val",
]
defines += [ "ANGLE_ENABLE_VULKAN" ]
}
}
if (angle_standalone || build_with_chromium) {
config("angle_feature_support_config") {
include_dirs = [
"include",
"src",
]
defines = [ "LIBFEATURE_SUPPORT_IMPLEMENTATION" ]
if (is_debug) {
defines += [ "ANGLE_FEATURE_UTIL_LOG_VERBOSE" ]
}
}
angle_shared_library("libfeature_support") {
output_name = "libfeature_support${angle_libs_suffix}"
if (is_android) {
libs = [ "log" ]
}
configs += [
":angle_feature_support_config",
"${angle_jsoncpp_dir}:jsoncpp_config",
]
Reland "Use is_apple instead of is_mac and is_ios everywhere" This reverts commit 51603c63d1cb9e36afaf2069fc069e542ac2f3fb. Reason for revert: Fixed issue that broke Skia build Original change's description: > Revert "Use is_apple instead of is_mac and is_ios everywhere" > > This reverts commit 2762641a3a1edf9665a61f40da6c160338056cb0. > > Reason for revert: is_apple is not universally defined. Breaks ANGLE roll into Skia. > > Original change's description: > > Use is_apple instead of is_mac and is_ios everywhere > > > > Bug: chromium:1161513 > > Change-Id: Id7d582f127f4b79ea6fc5b8ad39fff768c45f477 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2611312 > > Reviewed-by: James Darpinian <jdarpinian@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > TBR=jdarpinian@chromium.org,syoussefi@chromium.org > > Bug: chromium:1161513 > Change-Id: I831e60149f410044a79d9f66aa9ddd9902410fd7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2618039 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> TBR=jdarpinian@chromium.org,syoussefi@chromium.org Bug: chromium:1161513 Change-Id: I3cf30aa047a1f208fa7d1acda1d6d4e5da7b6ad5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622244 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
2021-01-12 07:11:56 +03:00
if (is_apple && !is_component_build) {
ldflags = [
"-install_name",
"@rpath/${target_name}.dylib",
]
}
sources = [
"src/feature_support_util/feature_support_util.cpp",
"src/feature_support_util/feature_support_util.h",
]
deps = [
":angle_gpu_info_util",
"${angle_jsoncpp_dir}:jsoncpp",
]
}
}
if (is_android && symbol_level != 0) {
action_foreach("compressed_symbols") {
sources = []
foreach(_library, angle_libraries) {
if (is_component_build) {
sources += [ "$root_out_dir/${_library}${angle_libs_suffix}.cr.so" ]
} else {
sources += [ "$root_out_dir/${_library}${angle_libs_suffix}.so" ]
}
}
if (angle_enable_vulkan_validation_layers) {
foreach(_layer, vulkan_validation_layers) {
if (is_component_build) {
sources += [ "$root_out_dir/lib${_layer}.cr.so" ]
} else {
sources += [ "$root_out_dir/lib${_layer}.so" ]
}
}
}
script = rebase_path("${root_build_dir}/android/compress_symbols.py",
root_build_dir)
deps = []
foreach(_library, angle_libraries) {
deps += [ ":$_library" ]
}
if (angle_enable_vulkan_validation_layers) {
foreach(_layer, vulkan_validation_layers) {
deps += [ "$angle_vulkan_validation_layers_dir:${_layer}" ]
}
}
outputs = [ "$root_out_dir/lib.compressed/{{source_file_part}}" ]
android_nm = "${android_tool_prefix}nm"
android_strip = "${android_tool_prefix}strip"
args = [
"--objcopy",
rebase_path(android_objcopy, root_build_dir),
"--nm",
rebase_path(android_nm, root_build_dir),
"--strip",
rebase_path(android_strip, root_build_dir),
"--unstrippedsofile",
"{{source_dir}}/lib.unstripped/{{source_file_part}}",
"--output",
"{{source_dir}}/lib.compressed/{{source_file_part}}",
]
}
}
if ((angle_standalone || build_with_chromium) && is_android &&
current_toolchain == default_toolchain) {
apk_version_code = "0"
if (angle_enable_commit_id) {
apk_version_code =
exec_script("src/commit_id.py", [ "position" ], "trim string")
}
# Package ANGLE libraries for normal use on Android
angle_apk("angle_chromium_apk") {
package_name = "org.chromium.angle"
Reland "Create Container ANGLE APK" This reverts commit 902ceed3998617e97aad25d6b632f9e34dff2644. Reason for revert: Re-landing this since the Chromium build fix has landed: https://bugs.chromium.org/p/chromium/issues/detail?id=933783#c29 Comment 29 by gbeaty@chromium.org, Today (13 minutes ago) Tim, you should be able to re-land your change now. Original change's description: > Revert "Create Container ANGLE APK" > > This reverts commit e82c857d38549da44de2c055e9e677a368e8793f. > > Reason for revert: > This is breaking the ANGLE build in the Chromium build process: > > https://bugs.chromium.org/p/chromium/issues/detail?id=933783#c6 > > Original change's description: > > Create Container ANGLE APK > > > > The ANGLE APK needs to be reverted back to just being a container > > for the ANGLE shared object libraries, since the rest of the APK > > contents are in the Android source tree. > > > > Bug: angleproject:3154 > > Test: 'adb sync' the APK on to a device > > Change-Id: Id245f1e3d269c71054d9759e8ba8be0532afe659 > > Reviewed-on: https://chromium-review.googlesource.com/c/1474341 > > Commit-Queue: Tim Van Patten <timvp@google.com> > > Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> > > TBR=ynovikov@chromium.org,jmadill@google.com,cnorthrop@google.com,courtneygo@google.com,timvp@google.com > > Change-Id: I71a739faa2052a707a06bce616ab43a621d5a4ff > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: angleproject:3154 > Reviewed-on: https://chromium-review.googlesource.com/c/1478333 > Reviewed-by: Tim Van Patten <timvp@google.com> > Commit-Queue: Tim Van Patten <timvp@google.com> TBR=ynovikov@chromium.org,jmadill@google.com,cnorthrop@google.com,courtneygo@google.com,timvp@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:3154 Change-Id: If3a9abfb1c00aab3278437a233bef29d5febe5a5 Reviewed-on: https://chromium-review.googlesource.com/c/1480865 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
2019-02-21 22:21:09 +03:00
apk_name = "AngleLibraries"
version_name = "ANGLE Developer Build"
version_code = apk_version_code
}
# Package ANGLE libraries for AGI use on Android
angle_apk("angle_agi_chromium_apk") {
package_name = "org.chromium.angle.agi"
apk_name = "AngleAgiLibraries"
version_name = "ANGLE AGI Build"
version_code = apk_version_code
}
group("angle_apks") {
deps = [
":angle_agi_chromium_apk",
":angle_chromium_apk",
]
}
}
group("angle") {
data_deps = [
":libEGL",
":libGLESv1_CM",
":libGLESv2",
]
}