angle/BUILD.gn

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# Copyright 2014-2015 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# import the use_x11 variable
import("//build/config/dcheck_always_on.gni")
import("//build/config/linux/pkg_config.gni")
import("//build/config/ui.gni")
import("//testing/libfuzzer/fuzzer_test.gni")
import("gni/angle.gni")
if (is_android) {
# android/rules.gni can only be imported for Android targets
import("//build/config/android/rules.gni")
}
declare_args() {
# Use the PCI lib to collect GPU information on Linux.
use_libpci = is_linux && (!is_chromecast || is_cast_desktop_build) &&
(use_x11 || use_ozone)
# Link in system libGL, to work with apitrace. See doc/DebuggingTips.md.
angle_link_glx = false
}
if (!build_with_chromium) {
group("all") {
testonly = true
deps = [
":angle_shader_translator",
":translator_fuzzer",
"//samples:all",
"//src/tests:all",
]
}
}
if (ozone_platform_gbm) {
pkg_config("libdrm") {
packages = [ "libdrm" ]
}
}
angle_git_is_present = exec_script("src/commit_id.py",
[
"check",
rebase_path(".", root_build_dir),
],
"value")
angle_use_commit_id = angle_git_is_present == 1
import("src/libGLESv2.gypi")
import("src/compiler.gypi")
# This config is exported to dependent targets (and also applied to internal
# ones).
config("external_config") {
include_dirs = [ "include" ]
}
# This config is applied to internal Angle targets (not pushed to dependents).
config("internal_config") {
include_dirs = [
"include",
"src",
]
# Prevent the GL headers from redeclaring ANGLE entry points.
defines = [
"GL_GLEXT_PROTOTYPES",
"EGL_EGLEXT_PROTOTYPES",
]
if (angle_64bit_current_cpu) {
defines += [ "ANGLE_IS_64_BIT_CPU" ]
} else {
defines += [ "ANGLE_IS_32_BIT_CPU" ]
}
}
config("extra_warnings") {
cflags = []
# Enable more default warnings on Windows.
if (is_win) {
cflags += [
"/we4244", # Conversion: possible loss of data.
"/we4456", # Variable shadowing.
"/we4458", # declaration hides class member.
"/we4800", # forcing value to bool.
"/we4838", # narrowing conversion.
]
}
if (is_clang) {
cflags += [
# Remove when crbug.com/428099 is resolved.
"-Winconsistent-missing-override",
"-Wunneeded-internal-declaration",
"-Wnon-virtual-dtor",
]
}
}
# This config adds build-ids to the associated library.
# -Wl is a special option that indicates that clang should pass the associated
# option --build-id to the linker. This will cause a build-id section to be added
# to the associated library. The build-id makes it possible for a debugger to
# find the right symbol file to use.
config("build_id_config") {
ldflags = [ "-Wl,--build-id" ]
}
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
if (is_win) {
copy("copy_compiler_dll") {
sources = [
"$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll",
]
outputs = [
"$root_out_dir/d3dcompiler_47.dll",
]
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
}
}
angle_undefine_configs = [ "//build/config/compiler:default_include_dirs" ]
# Holds the shared includes so we only need to list them once.
source_set("includes") {
sources = rebase_path(libangle_includes, ".", "src")
}
static_library("preprocessor") {
sources = rebase_path(angle_preprocessor_sources, ".", "src")
configs -= angle_undefine_configs
configs += [
":extra_warnings",
":internal_config",
]
public_deps = [
":angle_common",
]
}
config("translator_disable_pool_alloc") {
defines = [ "ANGLE_TRANSLATOR_DISABLE_POOL_ALLOC" ]
}
config("debug_annotations_config") {
if (is_debug) {
defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ]
}
}
config("angle_release_asserts_config") {
if (dcheck_always_on) {
defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ]
}
}
config("angle_common_config") {
include_dirs = [ "src/common/third_party/base" ]
if (is_android) {
libs = [ "log" ]
}
}
static_library("angle_common") {
sources = rebase_path(libangle_common_sources, ".", "src")
if (is_linux || is_android || is_fuchsia) {
sources += rebase_path(libangle_common_linux_sources, ".", "src")
}
if (is_mac) {
sources += rebase_path(libangle_common_mac_sources, ".", "src")
}
if (is_win) {
sources += rebase_path(libangle_common_win_sources, ".", "src")
}
configs -= angle_undefine_configs
configs += [
":angle_common_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
public_deps = [
":commit_id",
":includes",
]
public_configs = [ ":angle_common_config" ]
all_dependent_configs = [ ":angle_release_asserts_config" ]
}
config("angle_image_util_config") {
include_dirs = [
"include",
"src",
]
}
static_library("angle_image_util") {
sources = rebase_path(libangle_image_util_sources, ".", "src")
configs -= angle_undefine_configs
configs += [
":internal_config",
":extra_warnings",
]
public_configs = [ ":angle_image_util_config" ]
public_deps = [
":angle_common",
]
}
config("angle_gpu_info_util_config") {
include_dirs = [
"include",
"src",
]
}
static_library("angle_gpu_info_util") {
configs -= angle_undefine_configs
configs += [
":internal_config",
":extra_warnings",
]
public_configs = [ ":angle_gpu_info_util_config" ]
public_deps = [
":angle_common",
]
sources = rebase_path(libangle_gpu_info_util_sources, ".", "src")
deps = []
libs = []
defines = []
if (is_android) {
sources += [ "src/gpu_info_util/SystemInfo_android.cpp" ]
}
if (is_win) {
sources += rebase_path(libangle_gpu_info_util_win_sources, ".", "src")
libs += [ "setupapi.lib" ]
defines += [ "GPU_INFO_USE_SETUPAPI" ]
}
if (is_linux) {
sources += rebase_path(libangle_gpu_info_util_linux_sources, ".", "src")
if (use_x11) {
sources += rebase_path(libangle_gpu_info_util_x11_sources, ".", "src")
deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
defines += [ "GPU_INFO_USE_X11" ]
libs += [
"X11",
"Xi",
"Xext",
]
}
}
if (use_libpci) {
sources += rebase_path(libangle_gpu_info_util_libpci_sources, ".", "src")
defines += [ "GPU_INFO_USE_LIBPCI" ]
libs += [ "pci" ]
}
if (is_mac) {
sources += rebase_path(libangle_gpu_info_util_mac_sources, ".", "src")
libs += [
"IOKit.framework",
"CoreFoundation.framework",
"CoreGraphics.framework",
]
}
}
static_library("translator") {
sources = rebase_path(angle_translator_sources, ".", "src")
defines = []
if (angle_enable_essl || use_fuzzing_engine) {
sources += rebase_path(angle_translator_essl_sources, ".", "src")
defines += [ "ANGLE_ENABLE_ESSL" ]
}
if (angle_enable_glsl || use_fuzzing_engine) {
sources += rebase_path(angle_translator_glsl_sources, ".", "src")
defines += [ "ANGLE_ENABLE_GLSL" ]
}
if (angle_enable_hlsl || use_fuzzing_engine) {
sources += rebase_path(angle_translator_hlsl_sources, ".", "src")
defines += [ "ANGLE_ENABLE_HLSL" ]
Disable the HLSL code in Angle if it is not being used. We're only using the HLSL code in Windows so it's not necessary to compile and distribute it on other platforms. This adds a defined ANGLE_ENABLE_HLSL that can be checked in files that are used by non-HLSL code as well. Mostly the HLSL code is just not include by the build system. Details of the space savings (heavily truncated) Total change: -165717 bytes =========================== -606 - Source: angle/src/common/utilities.cpp -627 - Source: angle/src/compiler/translator/FlagStd140Structs.cpp -695 - Source: /usr/include/c++/4.8/bits/stl_algo.h -710 - Source: angle/src/compiler/translator/TranslatorHLSL.cpp -713 - Source: angle/src/compiler/translator/IntermNode.h -863 - Source: /usr/include/c++/4.8/bits/stl_map.h -935 - Source: angle/src/compiler/translator/blocklayout.cpp -1515 - Source: angle/src/compiler/translator/BuiltInFunctionEmulator.cpp -1655 - Source: angle/src/compiler/translator/UnfoldShortCircuit.cpp -2375 - Source: /usr/include/c++/4.8/bits/vector.tcc -3135 - Source: angle/src/compiler/translator/RewriteElseBlocks.cpp -4656 - Source: angle/src/compiler/translator/UtilsHLSL.cpp -5265 - Source: angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp -6505 - Source: /usr/include/c++/4.8/bits/stl_tree.h -11480 - Source: angle/src/compiler/translator/UniformHLSL.cpp -13580 - Source: angle/src/compiler/translator/StructureHLSL.cpp -18964 - Source: ?? (constant strings and a few vtbls) -89332 - Source: angle/src/compiler/translator/OutputHLSL.cpp Change-Id: I23ccc98abd0a21f847dd34f9482800b3ba679d56 Reviewed-on: https://chromium-review.googlesource.com/251528 Tested-by: bratell at Opera <bratell@opera.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
2015-02-25 16:34:49 +03:00
}
if (angle_enable_vulkan || use_fuzzing_engine) {
sources += rebase_path(angle_translator_lib_vulkan_sources, ".", "src")
defines += [ "ANGLE_ENABLE_VULKAN" ]
}
configs -= angle_undefine_configs
configs += [
":internal_config",
":extra_warnings",
]
public_configs = [ ":external_config" ]
if (use_fuzzing_engine) {
all_dependent_configs = [ ":translator_disable_pool_alloc" ]
}
deps = [
":includes",
":preprocessor",
]
public_deps = [
":angle_common",
]
if (is_win) {
# Necessary to suppress some system header xtree warnigns in Release.
# For some reason this warning doesn't get triggered in Chromium
cflags = [ "/wd4718" ]
}
}
source_set("translator_fuzzer") {
sources = [
"src/compiler/fuzz/translator_fuzzer.cpp",
]
include_dirs = [
"include",
"src",
]
deps = [
":translator",
]
}
config("commit_id_config") {
include_dirs = [ "$root_gen_dir/angle" ]
}
commit_id_output_file = "$root_gen_dir/angle/id/commit.h"
if (angle_use_commit_id) {
action("commit_id") {
script = "src/commit_id.py"
outputs = [
commit_id_output_file,
]
# commit id should depend on angle's HEAD revision
inputs = [
".git/HEAD",
]
args = [
"gen",
rebase_path(".", root_build_dir),
rebase_path(commit_id_output_file, root_build_dir),
]
public_configs = [ ":commit_id_config" ]
}
} else {
copy("commit_id") {
sources = [
"src/commit.h",
]
outputs = [
commit_id_output_file,
]
public_configs = [ ":commit_id_config" ]
}
}
config("libANGLE_config") {
cflags = []
defines = []
if (angle_enable_d3d9) {
defines += [ "ANGLE_ENABLE_D3D9" ]
}
if (angle_enable_d3d11) {
defines += [ "ANGLE_ENABLE_D3D11" ]
}
if (angle_enable_gl) {
defines += [ "ANGLE_ENABLE_OPENGL" ]
if (use_x11) {
defines += [ "ANGLE_USE_X11" ]
}
if (angle_enable_gl_null) {
defines += [ "ANGLE_ENABLE_OPENGL_NULL" ]
}
}
if (angle_enable_vulkan) {
defines += [ "ANGLE_ENABLE_VULKAN" ]
}
if (angle_enable_null) {
defines += [ "ANGLE_ENABLE_NULL" ]
}
defines += [ "LIBANGLE_IMPLEMENTATION" ]
if (is_win) {
cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics are not enabled.
}
}
if (angle_enable_vulkan) {
# Use this target to include everything ANGLE needs for Vulkan.
group("angle_vulkan") {
deps = [
"$angle_root/third_party/glslang:glslang",
]
public_deps = [
"$angle_root/third_party/vulkan-headers:vulkan_headers",
]
public_configs = [
"$angle_root/third_party/glslang:glslang_config",
"$angle_root/third_party/vulkan-validation-layers:vulkan_config",
]
data_deps = []
if (!is_android) {
deps += [ "$angle_root/third_party/vulkan-loader:libvulkan" ]
data_deps += [ "$angle_root/third_party/vulkan-tools:VkICD_mock_icd" ]
public_configs +=
[ "$angle_root/third_party/vulkan-loader:vulkan_loader_config" ]
}
if (angle_enable_vulkan_validation_layers) {
data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_validation_layers" ]
if (!is_android) {
data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_gen_json_files" ]
}
}
}
}
static_library("libANGLE") {
sources = rebase_path(libangle_sources, ".", "src")
include_dirs = []
libs = []
defines = []
if (angle_link_glx) {
libs += [ "GL" ]
defines += [ "ANGLE_LINK_GLX" ]
}
public_deps = [
":angle_common",
]
deps = [
":angle_gpu_info_util",
":angle_image_util",
":commit_id",
":includes",
":translator",
]
# Shared D3D sources.
if (angle_enable_d3d9 || angle_enable_d3d11) {
sources += rebase_path(libangle_d3d_shared_sources, ".", "src")
defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ]
}
if (angle_enable_d3d9) {
sources += rebase_path(libangle_d3d9_sources, ".", "src")
libs += [ "d3d9.lib" ]
}
if (angle_enable_d3d11) {
sources += rebase_path(libangle_d3d11_sources, ".", "src")
sources += rebase_path(libangle_d3d11_win32_sources, ".", "src")
libs += [ "dxguid.lib" ]
}
if (angle_enable_gl) {
sources += rebase_path(libangle_gl_sources, ".", "src")
include_dirs += [ "src/third_party/khronos" ]
if (angle_enable_gl_null) {
sources += rebase_path(libangle_gl_null_sources, ".", "src")
}
if (is_win) {
sources += rebase_path(libangle_gl_wgl_sources, ".", "src")
}
if (use_x11) {
sources += rebase_path(libangle_gl_glx_sources, ".", "src")
deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
libs += [
"X11",
"Xi",
"Xext",
]
}
if (is_mac) {
sources += rebase_path(libangle_gl_cgl_sources, ".", "src")
libs += [
"Cocoa.framework",
"IOSurface.framework",
"OpenGL.framework",
"QuartzCore.framework",
]
}
if (is_android) {
sources += rebase_path(libangle_gl_egl_sources, ".", "src")
sources += rebase_path(libangle_gl_egl_dl_sources, ".", "src")
sources += rebase_path(libangle_gl_egl_android_sources, ".", "src")
if (ndk_supports_nativewindow) {
libs += [ "nativewindow" ]
} else {
libs += [ "android" ]
}
libs += [ "log" ]
}
if (ozone_platform_gbm) {
configs += [ ":libdrm" ]
defines += [ "ANGLE_USE_OZONE" ]
deps += [ "//third_party/minigbm" ]
sources += rebase_path(libangle_gl_egl_sources, ".", "src")
sources += rebase_path(libangle_gl_egl_dl_sources, ".", "src")
sources += rebase_path(libangle_gl_ozone_sources, ".", "src")
}
}
if (angle_enable_vulkan) {
sources += rebase_path(libangle_vulkan_sources, ".", "src")
if (is_win) {
sources += rebase_path(libangle_vulkan_win32_sources, ".", "src")
}
if (is_linux) {
sources += rebase_path(libangle_vulkan_xcb_sources, ".", "src")
}
if (is_android) {
sources += rebase_path(libangle_vulkan_android_sources, ".", "src")
}
deps += [ ":angle_vulkan" ]
public_deps += [ "$angle_root/third_party/vulkan-headers:vulkan_headers" ]
# Include generated shaders.
import("src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni")
sources += angle_vulkan_internal_shaders
}
if (angle_enable_null) {
sources += rebase_path(libangle_null_sources, ".", "src")
}
if (is_debug) {
defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ]
}
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
public_configs = [ ":libANGLE_config" ]
if (is_win) {
data_deps = [
":copy_compiler_dll",
]
}
}
config("shared_library_public_config") {
if (is_mac && !is_component_build) {
# Executable targets that depend on the shared libraries below need to have
# the rpath setup in non-component build configurations.
ldflags = [
"-rpath",
"@executable_path/",
]
}
}
# This config controls export definitions on ANGLE API calls.
config("angle_static") {
defines = [
"ANGLE_EXPORT=",
"EGLAPI=",
"GL_APICALL=",
"GL_API=",
]
}
shared_library("libGLESv2${angle_libs_suffix}") {
sources = rebase_path(libglesv2_sources, ".", "src")
if (is_android) {
configs -= [ "//build/config/android:hide_all_but_jni_onload" ]
configs += [ ":build_id_config" ]
}
if (is_win) {
ldflags = [ "/DEF:" + rebase_path("src/libGLESv2/libGLESv2_autogen.def",
root_build_dir) ]
}
if (is_mac && !is_component_build) {
ldflags = [
"-install_name",
"@rpath/${target_name}.dylib",
]
public_configs = [ ":shared_library_public_config" ]
}
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
defines = [ "LIBGLESV2_IMPLEMENTATION" ]
if (is_win) {
defines += [
"GL_APICALL=",
"GL_API=",
]
} else {
defines += [
"GL_APICALL=__attribute__((visibility(\"default\")))",
"GL_API=__attribute__((visibility(\"default\")))",
]
}
deps = [
":includes",
":libANGLE",
]
}
static_library("libGLESv2_static") {
sources = rebase_path(libglesv2_sources, ".", "src")
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
public_configs = [ ":angle_static" ]
deps = [
":includes",
":libANGLE",
]
}
shared_library("libGLESv1_CM${angle_libs_suffix}") {
sources = rebase_path(libglesv1_cm_sources, ".", "src")
if (is_android) {
configs -= [ "//build/config/android:hide_all_but_jni_onload" ]
configs += [ ":build_id_config" ]
}
if (is_mac && !is_component_build) {
ldflags = [
"-install_name",
"@rpath/${target_name}.dylib",
]
public_configs = [ ":shared_library_public_config" ]
}
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
defines = []
if (is_win) {
defines += [
"GL_APICALL=",
"GL_API=",
]
} else {
defines += [
"GL_APICALL=__attribute__((visibility(\"default\")))",
"GL_API=__attribute__((visibility(\"default\")))",
]
}
deps = [
":includes",
":libGLESv2${angle_libs_suffix}",
]
}
static_library("libGLESv1_CM_static") {
sources = rebase_path(libglesv1_cm_sources, ".", "src")
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
public_configs = [ ":angle_static" ]
deps = [
":includes",
":libGLESv2_static",
]
}
shared_library("libEGL${angle_libs_suffix}") {
sources = rebase_path(libegl_sources, ".", "src")
if (is_android) {
configs -= [ "//build/config/android:hide_all_but_jni_onload" ]
configs += [ ":build_id_config" ]
}
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
defines = [ "LIBEGL_IMPLEMENTATION" ]
if (is_win) {
defines += [ "EGLAPI=" ]
} else {
defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ]
}
if (is_win) {
ldflags = [ "/DEF:" + rebase_path("src/libEGL/libEGL.def", root_build_dir) ]
}
if (is_mac && !is_component_build) {
ldflags = [
"-install_name",
"@rpath/${target_name}.dylib",
]
public_configs = [ ":shared_library_public_config" ]
}
deps = [
":includes",
":libGLESv2${angle_libs_suffix}",
]
}
static_library("libEGL_static") {
sources = rebase_path(libegl_sources, ".", "src")
configs -= angle_undefine_configs
configs += [
":commit_id_config",
":debug_annotations_config",
":extra_warnings",
":internal_config",
]
public_configs = [ ":angle_static" ]
deps = [
":includes",
":libGLESv2_static",
]
}
import("util/util.gyp")
config("angle_util_config") {
include_dirs = [ "util" ]
if (is_linux && use_x11) {
libs = [ "X11" ]
}
}
foreach(is_shared_library,
[
true,
false,
]) {
if (is_shared_library) {
library_type = "shared_library"
library_name = "angle_util"
dep_suffix = "${angle_libs_suffix}"
} else {
library_type = "static_library"
library_name = "angle_util_static"
dep_suffix = "_static"
}
target(library_type, library_name) {
sources = rebase_path(util_sources, ".", "util")
if (is_win) {
sources += rebase_path(util_win32_sources, ".", "util")
}
libs = []
if (is_linux) {
sources += rebase_path(util_linux_sources, ".", "util")
libs += [
"rt",
"dl",
]
}
if (is_mac) {
sources += rebase_path(util_osx_sources, ".", "util")
libs += [
"AppKit.framework",
"QuartzCore.framework",
]
}
if (use_x11) {
sources += rebase_path(util_x11_sources, ".", "util")
}
if (is_android) {
if (is_shared_library) {
configs -= [ "//build/config/android:hide_all_but_jni_onload" ]
}
# To prevent linux sources filtering on android
set_sources_assignment_filter([])
sources += rebase_path(util_linux_sources, ".", "util")
sources += rebase_path(util_android_sources, ".", "util")
libs += [
"android",
"log",
]
}
if (use_ozone) {
sources += rebase_path(util_ozone_sources, ".", "util")
}
configs += [
":debug_annotations_config",
":extra_warnings",
]
public_configs = [
":angle_util_config",
":internal_config",
]
deps = [
":angle_common",
":libEGL${dep_suffix}",
":libGLESv2${dep_suffix}",
]
if (is_shared_library) {
defines = [ "LIBANGLE_UTIL_IMPLEMENTATION" ]
if (is_mac && !is_component_build) {
ldflags = [
"-install_name",
"@rpath/lib${target_name}.dylib",
]
public_configs += [ ":shared_library_public_config" ]
}
}
}
}
# Convenience targets for some of the samples so they can be built
# with Chromium's toolchain.
executable("angle_shader_translator") {
testonly = true
sources = [
"samples/shader_translator/shader_translator.cpp",
]
deps = [
":translator",
]
}
if (is_android) {
# Package ANGLE libraries for pre-installed system image
android_apk("angle_apk") {
if (build_apk_secondary_abi && android_64bit_target_cpu) {
secondary_abi_shared_libraries = [
"//third_party/angle:libEGL${angle_libs_suffix}($android_secondary_abi_toolchain)",
"//third_party/angle:libGLESv1_CM${angle_libs_suffix}($android_secondary_abi_toolchain)",
"//third_party/angle:libGLESv2${angle_libs_suffix}($android_secondary_abi_toolchain)",
]
}
android_manifest = "AndroidManifest.xml"
# requires_sdk_api_level_23 tells the apk tool that this apk is only
# supported on M or later releases (which is true for Vulkan).
# Allows tool to optimize for that.
requires_sdk_api_level_23 = true
apk_name = "ANGLEPrebuilt"
uncompress_shared_libraries = true
shared_libraries = [
"//third_party/angle:libEGL${angle_libs_suffix}",
"//third_party/angle:libGLESv1_CM${angle_libs_suffix}",
"//third_party/angle:libGLESv2${angle_libs_suffix}",
]
}
}