Refactored the samples.gyp file.

This commit is contained in:
Geoff Lang 2013-09-03 15:21:51 -04:00 коммит произвёл Geoff Lang
Родитель 39d5166d0f
Коммит 0e43546701
4 изменённых файлов: 195 добавлений и 179 удалений

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@ -12,7 +12,7 @@
# as soon as we can get rid of manually-maintained sln files.
# Otherwise auto-generated sln files will overwrite/conflict the
# manually maintained ones.
'../samples/build_samples.gyp:*',
'../samples/samples.gyp:*',
'../src/angle.gyp:*',
'../tests/build_tests.gyp:*',
],

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@ -1,178 +0,0 @@
# Copyright (c) 2010 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
{
'targets': [
{
'target_name': 'essl_to_glsl',
'type': 'executable',
'dependencies': [
'../src/angle.gyp:translator',
],
'include_dirs': [
'../include',
],
'sources': [
'translator/translator.cpp',
],
},
],
'conditions': [
['OS=="win"', {
'targets': [
{
'target_name': 'essl_to_hlsl',
'type': 'executable',
'dependencies': [
'../src/angle.gyp:translator',
],
'include_dirs': [
'../include',
'../src',
],
'sources': [
'translator/translator.cpp',
'../src/common/debug.cpp',
],
'msvs_settings': {
'VCLinkerTool': {
'AdditionalDependencies': ['d3d9.lib'],
}
}
},
{
'target_name': 'es_util',
'type': 'static_library',
'dependencies': [
'../src/angle.gyp:libEGL',
'../src/angle.gyp:libGLESv2',
],
'include_dirs': [
'gles2_book/Common',
'../include',
],
'sources': [
'gles2_book/Common/esShader.c',
'gles2_book/Common/esShapes.c',
'gles2_book/Common/esTransform.c',
'gles2_book/Common/esUtil.c',
'gles2_book/Common/esUtil.h',
'gles2_book/Common/esUtil_win.h',
'gles2_book/Common/Win32/esUtil_TGA.c',
'gles2_book/Common/Win32/esUtil_win32.c',
],
'direct_dependent_settings': {
'include_dirs': [
'gles2_book/Common',
'../include',
],
},
},
{
'target_name': 'hello_triangle',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/Hello_Triangle/Hello_Triangle.c',
],
},
{
'target_name': 'mip_map_2d',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/MipMap2D/MipMap2D.c',
],
},
{
'target_name': 'multi_texture',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/MultiTexture/MultiTexture.c',
],
'copies': [
{
'destination': '<(PRODUCT_DIR)',
'files': [
'gles2_book/MultiTexture/basemap.tga',
'gles2_book/MultiTexture/lightmap.tga',
],
},
],
},
{
'target_name': 'particle_system',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/ParticleSystem/ParticleSystem.c',
],
'copies': [
{
'destination': '<(PRODUCT_DIR)',
'files': [
'gles2_book/ParticleSystem/smoke.tga',
],
},
],
},
{
'target_name': 'simple_texture_2d',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/Simple_Texture2D/Simple_Texture2D.c',
],
},
{
'target_name': 'simple_texture_cubemap',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/Simple_TextureCubemap/Simple_TextureCubemap.c',
],
},
{
'target_name': 'simple_vertex_shader',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/Simple_VertexShader/Simple_VertexShader.c',
],
},
{
'target_name': 'stencil_test',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/Stencil_Test/Stencil_Test.c',
],
},
{
'target_name': 'texture_wrap',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/TextureWrap/TextureWrap.c',
],
},
{
'target_name': 'post_sub_buffer',
'type': 'executable',
'dependencies': ['es_util'],
'sources': [
'gles2_book/PostSubBuffer/PostSubBuffer.c',
],
},
],
}],
],
}
# Local Variables:
# tab-width:2
# indent-tabs-mode:nil
# End:
# vim: set expandtab tabstop=2 shiftwidth=2:

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@ -0,0 +1,26 @@
import fnmatch
import os
import sys
rootdirs = [ ]
filetypes = [ ]
foundTypesArg = False
for i in range(1, len(sys.argv)):
arg = sys.argv[i]
if arg == "-types":
foundTypesArg = True
continue
if foundTypesArg:
filetypes.append(arg)
else:
rootdirs.append(arg)
for rootdir in rootdirs:
for root, dirnames, filenames in os.walk(rootdir):
for file in filenames:
for type in filetypes:
if fnmatch.fnmatchcase(file, type):
print os.path.join(root, file).replace("\\", "/")
break

168
samples/samples.gyp Normal file
Просмотреть файл

@ -0,0 +1,168 @@
# Copyright (c) 2010 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
{
'targets':
[
{
'target_name': 'essl_to_glsl',
'type': 'executable',
'dependencies': [ '../src/angle.gyp:translator', ],
'include_dirs': [ '../include', ],
'sources': [ '<!@(python enumerate_files.py translator -types *.cpp *.h)' ],
},
],
'conditions':
[
['OS=="win"',
{
'targets':
[
{
'target_name': 'essl_to_hlsl',
'type': 'executable',
'dependencies': [ '../src/angle.gyp:translator', ],
'include_dirs':
[
'../include',
'../src',
],
'sources':
[
'<!@(python enumerate_files.py translator -types *.cpp *.h)',
],
'msvs_settings':
{
'VCLinkerTool':
{
'AdditionalDependencies':
[
'd3d9.lib',
'%(AdditionalDependencies)',
],
}
}
},
{
'target_name': 'es_util',
'type': 'static_library',
'dependencies':
[
'../src/angle.gyp:libEGL',
'../src/angle.gyp:libGLESv2',
],
'include_dirs':
[
'gles2_book/Common',
'../include',
],
'sources':
[
'<!@(python enumerate_files.py gles2_book/Common -types *.c *.h)'
],
'direct_dependent_settings':
{
'include_dirs':
[
'gles2_book/Common',
'../include',
],
},
},
{
'target_name': 'hello_triangle',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/Hello_Triangle -types *.c *.h)' ],
},
{
'target_name': 'mip_map_2d',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/MipMap2D -types *.c *.h)' ],
},
{
'target_name': 'multi_texture',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/MultiTexture -types *.c *.h)' ],
'copies':
[
{
'destination': '<(PRODUCT_DIR)',
'files': [ '<!@(python enumerate_files.py gles2_book/MultiTexture -types *.tga)' ],
}
]
},
{
'target_name': 'particle_system',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/ParticleSystem -types *.c *.h)' ],
'copies':
[
{
'destination': '<(PRODUCT_DIR)',
'files': [ '<!@(python enumerate_files.py gles2_book/ParticleSystem -types *.tga)' ],
}
]
},
{
'target_name': 'simple_texture_2d',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/Simple_Texture2D -types *.c *.h)' ],
},
{
'target_name': 'simple_texture_cubemap',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/Simple_TextureCubemap -types *.c *.h)' ],
},
{
'target_name': 'simple_vertex_shader',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/Simple_VertexShader -types *.c *.h)' ],
},
{
'target_name': 'stencil_test',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/Stencil_Test -types *.c *.h)' ],
},
{
'target_name': 'texture_wrap',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/TextureWrap -types *.c *.h)' ],
},
{
'target_name': 'post_sub_buffer',
'type': 'executable',
'dependencies': [ 'es_util' ],
'sources': [ '<!@(python enumerate_files.py gles2_book/PostSubBuffer -types *.c *.h)' ],
},
],
}
],
],
}
# Local Variables:
# tab-width:2
# indent-tabs-mode:nil
# End:
# vim: set expandtab tabstop=2 shiftwidth=2: