зеркало из https://github.com/AvaloniaUI/angle.git
Vulkan: Split vk::CommandGraphResource.
This adds two subclasses: RecordableGraphResource and QueryGraphResource. Each specializes for Buffer/Image/Frambuffer use cases and Query use cases respectively. No virtual functions are added to keep best performance. We also change the CommandGraph API slightly to optimize away the check for a barrier resource. This requires exposing the set current barrier API on the CommandGraph. Bug: angleproject:2828 Change-Id: I1c23f52bfe04cc682a00b245d63c3ac9a651615d Reviewed-on: https://chromium-review.googlesource.com/c/1305994 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
This commit is contained in:
Родитель
557a1ee4f4
Коммит
193a284d34
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@ -82,24 +82,12 @@ const char *GetResourceTypeName(CommandGraphResourceType resourceType,
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// CommandGraphResource implementation.
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CommandGraphResource::CommandGraphResource(CommandGraphResourceType resourceType)
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: mCurrentWritingNode(nullptr), mResourceType(resourceType)
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: mResourceType(resourceType), mCurrentWritingNode(nullptr)
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{
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}
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CommandGraphResource::~CommandGraphResource() = default;
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void CommandGraphResource::updateQueueSerial(Serial queueSerial)
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{
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ASSERT(queueSerial >= mStoredQueueSerial);
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if (queueSerial > mStoredQueueSerial)
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{
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mCurrentWritingNode = nullptr;
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mCurrentReadingNodes.clear();
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mStoredQueueSerial = queueSerial;
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}
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}
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bool CommandGraphResource::isResourceInUse(RendererVk *renderer) const
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{
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return renderer->isSerialInUse(mStoredQueueSerial);
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@ -117,14 +105,34 @@ Serial CommandGraphResource::getStoredQueueSerial() const
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return mStoredQueueSerial;
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}
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angle::Result CommandGraphResource::recordCommands(Context *context,
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CommandBuffer **commandBufferOut)
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// RecordableGraphResource implementation.
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RecordableGraphResource::RecordableGraphResource(CommandGraphResourceType resourceType)
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: CommandGraphResource(resourceType)
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{
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}
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RecordableGraphResource::~RecordableGraphResource() = default;
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void RecordableGraphResource::updateQueueSerial(Serial queueSerial)
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{
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ASSERT(queueSerial >= mStoredQueueSerial);
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if (queueSerial > mStoredQueueSerial)
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{
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mCurrentWritingNode = nullptr;
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mCurrentReadingNodes.clear();
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mStoredQueueSerial = queueSerial;
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}
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}
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angle::Result RecordableGraphResource::recordCommands(Context *context,
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CommandBuffer **commandBufferOut)
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{
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updateQueueSerial(context->getRenderer()->getCurrentQueueSerial());
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if (!hasChildlessWritingNode() || hasStartedRenderPass())
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{
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startNewCommands(context->getRenderer(), CommandGraphNodeFunction::Generic);
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startNewCommands(context->getRenderer());
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return mCurrentWritingNode->beginOutsideRenderPassRecording(
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context, context->getRenderer()->getCommandPool(), commandBufferOut);
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}
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@ -143,8 +151,8 @@ angle::Result CommandGraphResource::recordCommands(Context *context,
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return angle::Result::Continue();
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}
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bool CommandGraphResource::appendToStartedRenderPass(RendererVk *renderer,
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CommandBuffer **commandBufferOut)
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bool RecordableGraphResource::appendToStartedRenderPass(RendererVk *renderer,
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CommandBuffer **commandBufferOut)
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{
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updateQueueSerial(renderer->getCurrentQueueSerial());
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if (hasStartedRenderPass())
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@ -158,23 +166,23 @@ bool CommandGraphResource::appendToStartedRenderPass(RendererVk *renderer,
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}
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}
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const gl::Rectangle &CommandGraphResource::getRenderPassRenderArea() const
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const gl::Rectangle &RecordableGraphResource::getRenderPassRenderArea() const
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{
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ASSERT(hasStartedRenderPass());
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return mCurrentWritingNode->getRenderPassRenderArea();
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}
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angle::Result CommandGraphResource::beginRenderPass(Context *context,
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const Framebuffer &framebuffer,
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const gl::Rectangle &renderArea,
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const RenderPassDesc &renderPassDesc,
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const std::vector<VkClearValue> &clearValues,
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CommandBuffer **commandBufferOut)
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angle::Result RecordableGraphResource::beginRenderPass(Context *context,
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const Framebuffer &framebuffer,
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const gl::Rectangle &renderArea,
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const RenderPassDesc &renderPassDesc,
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const std::vector<VkClearValue> &clearValues,
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CommandBuffer **commandBufferOut)
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{
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// If a barrier has been inserted in the meantime, stop the command buffer.
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if (!hasChildlessWritingNode())
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{
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startNewCommands(context->getRenderer(), CommandGraphNodeFunction::Generic);
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startNewCommands(context->getRenderer());
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}
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// Hard-code RenderPass to clear the first render target to the current clear value.
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@ -184,44 +192,7 @@ angle::Result CommandGraphResource::beginRenderPass(Context *context,
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return mCurrentWritingNode->beginInsideRenderPassRecording(context, commandBufferOut);
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}
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void CommandGraphResource::beginQuery(Context *context,
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const QueryPool *queryPool,
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uint32_t queryIndex)
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{
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startNewCommands(context->getRenderer(), CommandGraphNodeFunction::BeginQuery);
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mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
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}
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void CommandGraphResource::endQuery(Context *context,
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const QueryPool *queryPool,
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uint32_t queryIndex)
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{
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startNewCommands(context->getRenderer(), CommandGraphNodeFunction::EndQuery);
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mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
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}
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void CommandGraphResource::writeTimestamp(Context *context,
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const QueryPool *queryPool,
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uint32_t queryIndex)
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{
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startNewCommands(context->getRenderer(), CommandGraphNodeFunction::WriteTimestamp);
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mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
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}
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void CommandGraphResource::finishCurrentCommands(RendererVk *renderer)
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{
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startNewCommands(renderer, CommandGraphNodeFunction::Generic);
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}
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void CommandGraphResource::startNewCommands(RendererVk *renderer, CommandGraphNodeFunction function)
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{
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bool isBarrier = function != CommandGraphNodeFunction::Generic;
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CommandGraphNode *newCommands = renderer->getCommandGraph()->allocateNode(isBarrier, function);
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newCommands->setDiagnosticInfo(mResourceType, reinterpret_cast<uintptr_t>(this));
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onWriteImpl(newCommands, renderer->getCurrentQueueSerial());
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}
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void CommandGraphResource::addWriteDependency(CommandGraphResource *writingResource)
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void RecordableGraphResource::addWriteDependency(RecordableGraphResource *writingResource)
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{
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CommandGraphNode *writingNode = writingResource->mCurrentWritingNode;
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ASSERT(writingNode);
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@ -229,7 +200,37 @@ void CommandGraphResource::addWriteDependency(CommandGraphResource *writingResou
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onWriteImpl(writingNode, writingResource->getStoredQueueSerial());
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}
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void CommandGraphResource::onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial)
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void RecordableGraphResource::addReadDependency(RecordableGraphResource *readingResource)
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{
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updateQueueSerial(readingResource->getStoredQueueSerial());
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CommandGraphNode *readingNode = readingResource->mCurrentWritingNode;
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ASSERT(readingNode);
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if (hasChildlessWritingNode())
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{
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// Ensure 'readingNode' happens after the current writing node.
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CommandGraphNode::SetHappensBeforeDependency(mCurrentWritingNode, readingNode);
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}
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// Add the read node to the list of nodes currently reading this resource.
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mCurrentReadingNodes.push_back(readingNode);
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}
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void RecordableGraphResource::finishCurrentCommands(RendererVk *renderer)
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{
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startNewCommands(renderer);
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}
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void RecordableGraphResource::startNewCommands(RendererVk *renderer)
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{
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CommandGraphNode *newCommands =
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renderer->getCommandGraph()->allocateNode(CommandGraphNodeFunction::Generic);
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newCommands->setDiagnosticInfo(mResourceType, reinterpret_cast<uintptr_t>(this));
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onWriteImpl(newCommands, renderer->getCurrentQueueSerial());
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}
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void RecordableGraphResource::onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial)
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{
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updateQueueSerial(currentSerial);
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@ -249,21 +250,44 @@ void CommandGraphResource::onWriteImpl(CommandGraphNode *writingNode, Serial cur
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mCurrentWritingNode = writingNode;
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}
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void CommandGraphResource::addReadDependency(CommandGraphResource *readingResource)
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// QueryGraphResource implementation.
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QueryGraphResource::QueryGraphResource() : CommandGraphResource(CommandGraphResourceType::Query)
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{
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updateQueueSerial(readingResource->getStoredQueueSerial());
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}
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CommandGraphNode *readingNode = readingResource->mCurrentWritingNode;
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ASSERT(readingNode);
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QueryGraphResource::~QueryGraphResource() = default;
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if (hasChildlessWritingNode())
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{
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// Ensure 'readingNode' happens after the current writing node.
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CommandGraphNode::SetHappensBeforeDependency(mCurrentWritingNode, readingNode);
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}
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void QueryGraphResource::beginQuery(Context *context,
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const QueryPool *queryPool,
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uint32_t queryIndex)
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{
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startNewCommands(context->getRenderer(), CommandGraphNodeFunction::BeginQuery);
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mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
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}
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// Add the read node to the list of nodes currently reading this resource.
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mCurrentReadingNodes.push_back(readingNode);
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void QueryGraphResource::endQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex)
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{
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startNewCommands(context->getRenderer(), CommandGraphNodeFunction::EndQuery);
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mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
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}
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void QueryGraphResource::writeTimestamp(Context *context,
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const QueryPool *queryPool,
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uint32_t queryIndex)
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{
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startNewCommands(context->getRenderer(), CommandGraphNodeFunction::WriteTimestamp);
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mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
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}
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void QueryGraphResource::startNewCommands(RendererVk *renderer, CommandGraphNodeFunction function)
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{
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CommandGraph *commandGraph = renderer->getCommandGraph();
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CommandGraphNode *newNode = commandGraph->allocateNode(function);
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newNode->setDiagnosticInfo(mResourceType, reinterpret_cast<uintptr_t>(this));
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commandGraph->setNewBarrier(newNode);
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mStoredQueueSerial = renderer->getCurrentQueueSerial();
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mCurrentWritingNode = newNode;
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}
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// CommandGraphNode implementation.
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@ -555,17 +579,11 @@ CommandGraph::~CommandGraph()
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ASSERT(empty());
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}
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CommandGraphNode *CommandGraph::allocateNode(bool isBarrier, CommandGraphNodeFunction function)
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CommandGraphNode *CommandGraph::allocateNode(CommandGraphNodeFunction function)
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{
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// TODO(jmadill): Use a pool allocator for the CPU node allocations.
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CommandGraphNode *newCommands = new CommandGraphNode(function);
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mNodes.emplace_back(newCommands);
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if (isBarrier)
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{
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setNewBarrier(newCommands);
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}
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return newCommands;
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}
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@ -161,11 +161,34 @@ class CommandGraphResource : angle::NonCopyable
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// Returns true if the resource has unsubmitted work pending.
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bool hasPendingWork(RendererVk *renderer) const;
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// Get the current queue serial for this resource. Used to release resources, and for
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// queries, to know if the queue they are submitted on has finished execution.
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Serial getStoredQueueSerial() const;
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protected:
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explicit CommandGraphResource(CommandGraphResourceType resourceType);
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Serial mStoredQueueSerial;
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// Additional diagnostic information.
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CommandGraphResourceType mResourceType;
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// Current command graph writing node.
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CommandGraphNode *mCurrentWritingNode;
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};
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// Subclass of graph resources that can record command buffers. Images/Buffers/Framebuffers.
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// Does not include Query graph resources.
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class RecordableGraphResource : public CommandGraphResource
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{
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public:
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~RecordableGraphResource() override;
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// Sets up dependency relations. 'this' resource is the resource being written to.
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void addWriteDependency(CommandGraphResource *writingResource);
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void addWriteDependency(RecordableGraphResource *writingResource);
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// Sets up dependency relations. 'this' resource is the resource being read.
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void addReadDependency(CommandGraphResource *readingResource);
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void addReadDependency(RecordableGraphResource *readingResource);
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// Allocates a write node via getNewWriteNode and returns a started command buffer.
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// The started command buffer will render outside of a RenderPass.
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@ -181,10 +204,6 @@ class CommandGraphResource : angle::NonCopyable
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const std::vector<VkClearValue> &clearValues,
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CommandBuffer **commandBufferOut);
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void beginQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
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void endQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
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void writeTimestamp(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
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// Checks if we're in a RenderPass, returning true if so. Updates serial internally.
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// Returns the started command buffer in commandBufferOut.
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bool appendToStartedRenderPass(RendererVk *renderer, CommandBuffer **commandBufferOut);
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@ -195,17 +214,10 @@ class CommandGraphResource : angle::NonCopyable
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// Called when 'this' object changes, but we'd like to start a new command buffer later.
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void finishCurrentCommands(RendererVk *renderer);
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// Get the current queue serial for this resource. Used to release resources, and for
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// queries, to know if the queue they are submitted on has finished execution.
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Serial getStoredQueueSerial() const;
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protected:
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explicit CommandGraphResource(CommandGraphResourceType resourceType);
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explicit RecordableGraphResource(CommandGraphResourceType resourceType);
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private:
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void startNewCommands(RendererVk *renderer, CommandGraphNodeFunction function);
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void onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial);
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// Returns true if this node has a current writing node with no children.
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bool hasChildlessWritingNode() const
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@ -231,12 +243,28 @@ class CommandGraphResource : angle::NonCopyable
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// was not used in this set of command nodes.
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void updateQueueSerial(Serial queueSerial);
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Serial mStoredQueueSerial;
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std::vector<CommandGraphNode *> mCurrentReadingNodes;
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CommandGraphNode *mCurrentWritingNode;
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void startNewCommands(RendererVk *renderer);
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// Additional diagnostic information.
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CommandGraphResourceType mResourceType;
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void onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial);
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std::vector<CommandGraphNode *> mCurrentReadingNodes;
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};
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// Specialized command graph node for queries. Not for use with any exposed command buffers.
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class QueryGraphResource : public CommandGraphResource
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{
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public:
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~QueryGraphResource() override;
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void beginQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
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void endQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
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void writeTimestamp(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
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protected:
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QueryGraphResource();
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private:
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void startNewCommands(RendererVk *renderer, CommandGraphNodeFunction function);
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};
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// Translating OpenGL commands into Vulkan and submitting them immediately loses out on some
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@ -270,7 +298,7 @@ class CommandGraph final : angle::NonCopyable
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// relations exist in the node by default. Call CommandGraphNode::SetHappensBeforeDependency
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// to set up dependency relations. If the node is a barrier, it will automatically add
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// dependencies between the previous barrier, the new barrier and all nodes in between.
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CommandGraphNode *allocateNode(bool isBarrier, CommandGraphNodeFunction function);
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CommandGraphNode *allocateNode(CommandGraphNodeFunction function);
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angle::Result submitCommands(Context *context,
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Serial serial,
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@ -281,10 +309,11 @@ class CommandGraph final : angle::NonCopyable
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CommandGraphNode *getLastBarrierNode(size_t *indexOut);
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void setNewBarrier(CommandGraphNode *newBarrier);
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private:
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void dumpGraphDotFile(std::ostream &out) const;
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void setNewBarrier(CommandGraphNode *newBarrier);
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void addDependenciesToNextBarrier(size_t begin, size_t end, CommandGraphNode *nextBarrier);
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std::vector<CommandGraphNode *> mNodes;
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@ -446,7 +446,7 @@ angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
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mVertexArray->getCurrentElementArrayBufferOffset(),
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gl_vk::GetIndexType(mCurrentDrawElementsType));
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vk::CommandGraphResource *elementArrayBufferResource =
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vk::RecordableGraphResource *elementArrayBufferResource =
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mVertexArray->getCurrentElementArrayBufferResource();
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if (elementArrayBufferResource)
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{
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|
|
|
@ -31,7 +31,7 @@ RenderTargetVk::RenderTargetVk(RenderTargetVk &&other)
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{
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}
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void RenderTargetVk::onColorDraw(vk::CommandGraphResource *framebufferVk,
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void RenderTargetVk::onColorDraw(vk::FramebufferHelper *framebufferVk,
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vk::CommandBuffer *commandBuffer,
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vk::RenderPassDesc *renderPassDesc)
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{
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|
@ -51,7 +51,7 @@ void RenderTargetVk::onColorDraw(vk::CommandGraphResource *framebufferVk,
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mImage->addWriteDependency(framebufferVk);
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}
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void RenderTargetVk::onDepthStencilDraw(vk::CommandGraphResource *framebufferVk,
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void RenderTargetVk::onDepthStencilDraw(vk::FramebufferHelper *framebufferVk,
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vk::CommandBuffer *commandBuffer,
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vk::RenderPassDesc *renderPassDesc)
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{
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@ -104,7 +104,7 @@ void RenderTargetVk::updateSwapchainImage(vk::ImageHelper *image, vk::ImageView
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mImageView = imageView;
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}
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vk::ImageHelper *RenderTargetVk::getImageForRead(vk::CommandGraphResource *readingResource,
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vk::ImageHelper *RenderTargetVk::getImageForRead(vk::RecordableGraphResource *readingResource,
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VkImageLayout layout,
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vk::CommandBuffer *commandBuffer)
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{
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|
@ -120,7 +120,8 @@ vk::ImageHelper *RenderTargetVk::getImageForRead(vk::CommandGraphResource *readi
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return mImage;
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}
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vk::ImageHelper *RenderTargetVk::getImageForWrite(vk::CommandGraphResource *writingResource) const
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vk::ImageHelper *RenderTargetVk::getImageForWrite(
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vk::RecordableGraphResource *writingResource) const
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{
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ASSERT(mImage && mImage->valid());
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mImage->addWriteDependency(writingResource);
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|
|
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@ -20,10 +20,11 @@ namespace rx
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namespace vk
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{
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class CommandBuffer;
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class CommandGraphResource;
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struct Format;
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class FramebufferHelper;
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class ImageHelper;
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class ImageView;
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class RecordableGraphResource;
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class RenderPassDesc;
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} // namespace vk
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||||
|
@ -42,20 +43,20 @@ class RenderTargetVk final : public FramebufferAttachmentRenderTarget
|
|||
RenderTargetVk(RenderTargetVk &&other);
|
||||
|
||||
// Note: RenderTargets should be called in order, with the depth/stencil onRender last.
|
||||
void onColorDraw(vk::CommandGraphResource *framebufferVk,
|
||||
void onColorDraw(vk::FramebufferHelper *framebufferVk,
|
||||
vk::CommandBuffer *commandBuffer,
|
||||
vk::RenderPassDesc *renderPassDesc);
|
||||
void onDepthStencilDraw(vk::CommandGraphResource *framebufferVk,
|
||||
void onDepthStencilDraw(vk::FramebufferHelper *framebufferVk,
|
||||
vk::CommandBuffer *commandBuffer,
|
||||
vk::RenderPassDesc *renderPassDesc);
|
||||
|
||||
const vk::ImageHelper &getImage() const;
|
||||
|
||||
// getImageForRead will also transition the resource to the given layout.
|
||||
vk::ImageHelper *getImageForRead(vk::CommandGraphResource *readingResource,
|
||||
vk::ImageHelper *getImageForRead(vk::RecordableGraphResource *readingResource,
|
||||
VkImageLayout layout,
|
||||
vk::CommandBuffer *commandBuffer);
|
||||
vk::ImageHelper *getImageForWrite(vk::CommandGraphResource *writingResource) const;
|
||||
vk::ImageHelper *getImageForWrite(vk::RecordableGraphResource *writingResource) const;
|
||||
vk::ImageView *getImageView() const;
|
||||
|
||||
const vk::Format &getImageFormat() const;
|
||||
|
|
|
@ -20,7 +20,7 @@ class BufferVk;
|
|||
|
||||
namespace vk
|
||||
{
|
||||
class CommandGraphResource;
|
||||
class RecordableGraphResource;
|
||||
} // namespace vk
|
||||
|
||||
class VertexArrayVk : public VertexArrayImpl
|
||||
|
@ -65,7 +65,7 @@ class VertexArrayVk : public VertexArrayImpl
|
|||
return mCurrentArrayBufferOffsets;
|
||||
}
|
||||
|
||||
const gl::AttribArray<vk::CommandGraphResource *> &getCurrentArrayBufferResources() const
|
||||
const gl::AttribArray<vk::RecordableGraphResource *> &getCurrentArrayBufferResources() const
|
||||
{
|
||||
return mCurrentArrayBufferResources;
|
||||
}
|
||||
|
@ -82,7 +82,7 @@ class VertexArrayVk : public VertexArrayImpl
|
|||
mCurrentElementArrayBufferOffset = reinterpret_cast<VkDeviceSize>(offset);
|
||||
}
|
||||
|
||||
vk::CommandGraphResource *getCurrentElementArrayBufferResource() const
|
||||
vk::RecordableGraphResource *getCurrentElementArrayBufferResource() const
|
||||
{
|
||||
return mCurrentElementArrayBufferResource;
|
||||
}
|
||||
|
@ -121,14 +121,14 @@ class VertexArrayVk : public VertexArrayImpl
|
|||
|
||||
gl::AttribArray<VkBuffer> mCurrentArrayBufferHandles;
|
||||
gl::AttribArray<VkDeviceSize> mCurrentArrayBufferOffsets;
|
||||
gl::AttribArray<vk::CommandGraphResource *> mCurrentArrayBufferResources;
|
||||
gl::AttribArray<vk::RecordableGraphResource *> mCurrentArrayBufferResources;
|
||||
gl::AttribArray<const vk::Format *> mCurrentArrayBufferFormats;
|
||||
gl::AttribArray<GLuint> mCurrentArrayBufferStrides;
|
||||
gl::AttribArray<vk::DynamicBuffer> mCurrentArrayBufferConversion;
|
||||
gl::AttribArray<bool> mCurrentArrayBufferConversionCanRelease;
|
||||
VkBuffer mCurrentElementArrayBufferHandle;
|
||||
VkDeviceSize mCurrentElementArrayBufferOffset;
|
||||
vk::CommandGraphResource *mCurrentElementArrayBufferResource;
|
||||
vk::RecordableGraphResource *mCurrentElementArrayBufferResource;
|
||||
|
||||
// Keep a cache of binding and attribute descriptions for easy pipeline updates.
|
||||
// This is copied out of here into the pipeline description on a Context state change.
|
||||
|
|
|
@ -592,10 +592,7 @@ angle::Result DynamicQueryPool::allocateNewPool(Context *context)
|
|||
|
||||
// QueryHelper implementation
|
||||
QueryHelper::QueryHelper()
|
||||
: CommandGraphResource(CommandGraphResourceType::Query),
|
||||
mDynamicQueryPool(nullptr),
|
||||
mQueryPoolIndex(0),
|
||||
mQuery(0)
|
||||
: QueryGraphResource(), mDynamicQueryPool(nullptr), mQueryPoolIndex(0), mQuery(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -876,7 +873,7 @@ void LineLoopHelper::Draw(uint32_t count, CommandBuffer *commandBuffer)
|
|||
|
||||
// BufferHelper implementation.
|
||||
BufferHelper::BufferHelper()
|
||||
: CommandGraphResource(CommandGraphResourceType::Buffer), mMemoryPropertyFlags{}
|
||||
: RecordableGraphResource(CommandGraphResourceType::Buffer), mMemoryPropertyFlags{}
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -899,7 +896,7 @@ void BufferHelper::release(RendererVk *renderer)
|
|||
|
||||
// ImageHelper implementation.
|
||||
ImageHelper::ImageHelper()
|
||||
: CommandGraphResource(CommandGraphResourceType::Image),
|
||||
: RecordableGraphResource(CommandGraphResourceType::Image),
|
||||
mFormat(nullptr),
|
||||
mSamples(0),
|
||||
mCurrentLayout(VK_IMAGE_LAYOUT_UNDEFINED),
|
||||
|
@ -908,7 +905,7 @@ ImageHelper::ImageHelper()
|
|||
}
|
||||
|
||||
ImageHelper::ImageHelper(ImageHelper &&other)
|
||||
: CommandGraphResource(CommandGraphResourceType::Image),
|
||||
: RecordableGraphResource(CommandGraphResourceType::Image),
|
||||
mImage(std::move(other.mImage)),
|
||||
mDeviceMemory(std::move(other.mDeviceMemory)),
|
||||
mExtents(other.mExtents),
|
||||
|
@ -1389,7 +1386,8 @@ angle::Result ImageHelper::generateMipmapsWithBlit(ContextVk *contextVk, GLuint
|
|||
}
|
||||
|
||||
// FramebufferHelper implementation.
|
||||
FramebufferHelper::FramebufferHelper() : CommandGraphResource(CommandGraphResourceType::Framebuffer)
|
||||
FramebufferHelper::FramebufferHelper()
|
||||
: RecordableGraphResource(CommandGraphResourceType::Framebuffer)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -252,7 +252,7 @@ class DynamicQueryPool final : public DynamicallyGrowingPool<QueryPool>
|
|||
// of a fixed size as needed and allocates indices within those pools.
|
||||
//
|
||||
// The QueryHelper class below keeps the pool and index pair together.
|
||||
class QueryHelper final : public CommandGraphResource
|
||||
class QueryHelper final : public QueryGraphResource
|
||||
{
|
||||
public:
|
||||
QueryHelper();
|
||||
|
@ -373,7 +373,7 @@ class LineLoopHelper final : angle::NonCopyable
|
|||
DynamicBuffer mDynamicIndexBuffer;
|
||||
};
|
||||
|
||||
class BufferHelper final : public CommandGraphResource
|
||||
class BufferHelper final : public RecordableGraphResource
|
||||
{
|
||||
public:
|
||||
BufferHelper();
|
||||
|
@ -397,7 +397,7 @@ class BufferHelper final : public CommandGraphResource
|
|||
VkMemoryPropertyFlags mMemoryPropertyFlags;
|
||||
};
|
||||
|
||||
class ImageHelper final : public CommandGraphResource
|
||||
class ImageHelper final : public RecordableGraphResource
|
||||
{
|
||||
public:
|
||||
ImageHelper();
|
||||
|
@ -507,7 +507,7 @@ class ImageHelper final : public CommandGraphResource
|
|||
uint32_t mLayerCount;
|
||||
};
|
||||
|
||||
class FramebufferHelper : public CommandGraphResource
|
||||
class FramebufferHelper : public RecordableGraphResource
|
||||
{
|
||||
public:
|
||||
FramebufferHelper();
|
||||
|
|
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