Vulkan: Split vk::CommandGraphResource.

This adds two subclasses: RecordableGraphResource and
QueryGraphResource. Each specializes for Buffer/Image/Frambuffer use
cases and Query use cases respectively. No virtual functions are added
to keep best performance.

We also change the CommandGraph API slightly to optimize away the check
for a barrier resource. This requires exposing the set current barrier
API on the CommandGraph.

Bug: angleproject:2828
Change-Id: I1c23f52bfe04cc682a00b245d63c3ac9a651615d
Reviewed-on: https://chromium-review.googlesource.com/c/1305994
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
This commit is contained in:
Jamie Madill 2018-10-30 17:28:41 -04:00 коммит произвёл Commit Bot
Родитель 557a1ee4f4
Коммит 193a284d34
8 изменённых файлов: 178 добавлений и 131 удалений

Просмотреть файл

@ -82,24 +82,12 @@ const char *GetResourceTypeName(CommandGraphResourceType resourceType,
// CommandGraphResource implementation.
CommandGraphResource::CommandGraphResource(CommandGraphResourceType resourceType)
: mCurrentWritingNode(nullptr), mResourceType(resourceType)
: mResourceType(resourceType), mCurrentWritingNode(nullptr)
{
}
CommandGraphResource::~CommandGraphResource() = default;
void CommandGraphResource::updateQueueSerial(Serial queueSerial)
{
ASSERT(queueSerial >= mStoredQueueSerial);
if (queueSerial > mStoredQueueSerial)
{
mCurrentWritingNode = nullptr;
mCurrentReadingNodes.clear();
mStoredQueueSerial = queueSerial;
}
}
bool CommandGraphResource::isResourceInUse(RendererVk *renderer) const
{
return renderer->isSerialInUse(mStoredQueueSerial);
@ -117,14 +105,34 @@ Serial CommandGraphResource::getStoredQueueSerial() const
return mStoredQueueSerial;
}
angle::Result CommandGraphResource::recordCommands(Context *context,
CommandBuffer **commandBufferOut)
// RecordableGraphResource implementation.
RecordableGraphResource::RecordableGraphResource(CommandGraphResourceType resourceType)
: CommandGraphResource(resourceType)
{
}
RecordableGraphResource::~RecordableGraphResource() = default;
void RecordableGraphResource::updateQueueSerial(Serial queueSerial)
{
ASSERT(queueSerial >= mStoredQueueSerial);
if (queueSerial > mStoredQueueSerial)
{
mCurrentWritingNode = nullptr;
mCurrentReadingNodes.clear();
mStoredQueueSerial = queueSerial;
}
}
angle::Result RecordableGraphResource::recordCommands(Context *context,
CommandBuffer **commandBufferOut)
{
updateQueueSerial(context->getRenderer()->getCurrentQueueSerial());
if (!hasChildlessWritingNode() || hasStartedRenderPass())
{
startNewCommands(context->getRenderer(), CommandGraphNodeFunction::Generic);
startNewCommands(context->getRenderer());
return mCurrentWritingNode->beginOutsideRenderPassRecording(
context, context->getRenderer()->getCommandPool(), commandBufferOut);
}
@ -143,8 +151,8 @@ angle::Result CommandGraphResource::recordCommands(Context *context,
return angle::Result::Continue();
}
bool CommandGraphResource::appendToStartedRenderPass(RendererVk *renderer,
CommandBuffer **commandBufferOut)
bool RecordableGraphResource::appendToStartedRenderPass(RendererVk *renderer,
CommandBuffer **commandBufferOut)
{
updateQueueSerial(renderer->getCurrentQueueSerial());
if (hasStartedRenderPass())
@ -158,23 +166,23 @@ bool CommandGraphResource::appendToStartedRenderPass(RendererVk *renderer,
}
}
const gl::Rectangle &CommandGraphResource::getRenderPassRenderArea() const
const gl::Rectangle &RecordableGraphResource::getRenderPassRenderArea() const
{
ASSERT(hasStartedRenderPass());
return mCurrentWritingNode->getRenderPassRenderArea();
}
angle::Result CommandGraphResource::beginRenderPass(Context *context,
const Framebuffer &framebuffer,
const gl::Rectangle &renderArea,
const RenderPassDesc &renderPassDesc,
const std::vector<VkClearValue> &clearValues,
CommandBuffer **commandBufferOut)
angle::Result RecordableGraphResource::beginRenderPass(Context *context,
const Framebuffer &framebuffer,
const gl::Rectangle &renderArea,
const RenderPassDesc &renderPassDesc,
const std::vector<VkClearValue> &clearValues,
CommandBuffer **commandBufferOut)
{
// If a barrier has been inserted in the meantime, stop the command buffer.
if (!hasChildlessWritingNode())
{
startNewCommands(context->getRenderer(), CommandGraphNodeFunction::Generic);
startNewCommands(context->getRenderer());
}
// Hard-code RenderPass to clear the first render target to the current clear value.
@ -184,44 +192,7 @@ angle::Result CommandGraphResource::beginRenderPass(Context *context,
return mCurrentWritingNode->beginInsideRenderPassRecording(context, commandBufferOut);
}
void CommandGraphResource::beginQuery(Context *context,
const QueryPool *queryPool,
uint32_t queryIndex)
{
startNewCommands(context->getRenderer(), CommandGraphNodeFunction::BeginQuery);
mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
}
void CommandGraphResource::endQuery(Context *context,
const QueryPool *queryPool,
uint32_t queryIndex)
{
startNewCommands(context->getRenderer(), CommandGraphNodeFunction::EndQuery);
mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
}
void CommandGraphResource::writeTimestamp(Context *context,
const QueryPool *queryPool,
uint32_t queryIndex)
{
startNewCommands(context->getRenderer(), CommandGraphNodeFunction::WriteTimestamp);
mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
}
void CommandGraphResource::finishCurrentCommands(RendererVk *renderer)
{
startNewCommands(renderer, CommandGraphNodeFunction::Generic);
}
void CommandGraphResource::startNewCommands(RendererVk *renderer, CommandGraphNodeFunction function)
{
bool isBarrier = function != CommandGraphNodeFunction::Generic;
CommandGraphNode *newCommands = renderer->getCommandGraph()->allocateNode(isBarrier, function);
newCommands->setDiagnosticInfo(mResourceType, reinterpret_cast<uintptr_t>(this));
onWriteImpl(newCommands, renderer->getCurrentQueueSerial());
}
void CommandGraphResource::addWriteDependency(CommandGraphResource *writingResource)
void RecordableGraphResource::addWriteDependency(RecordableGraphResource *writingResource)
{
CommandGraphNode *writingNode = writingResource->mCurrentWritingNode;
ASSERT(writingNode);
@ -229,7 +200,37 @@ void CommandGraphResource::addWriteDependency(CommandGraphResource *writingResou
onWriteImpl(writingNode, writingResource->getStoredQueueSerial());
}
void CommandGraphResource::onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial)
void RecordableGraphResource::addReadDependency(RecordableGraphResource *readingResource)
{
updateQueueSerial(readingResource->getStoredQueueSerial());
CommandGraphNode *readingNode = readingResource->mCurrentWritingNode;
ASSERT(readingNode);
if (hasChildlessWritingNode())
{
// Ensure 'readingNode' happens after the current writing node.
CommandGraphNode::SetHappensBeforeDependency(mCurrentWritingNode, readingNode);
}
// Add the read node to the list of nodes currently reading this resource.
mCurrentReadingNodes.push_back(readingNode);
}
void RecordableGraphResource::finishCurrentCommands(RendererVk *renderer)
{
startNewCommands(renderer);
}
void RecordableGraphResource::startNewCommands(RendererVk *renderer)
{
CommandGraphNode *newCommands =
renderer->getCommandGraph()->allocateNode(CommandGraphNodeFunction::Generic);
newCommands->setDiagnosticInfo(mResourceType, reinterpret_cast<uintptr_t>(this));
onWriteImpl(newCommands, renderer->getCurrentQueueSerial());
}
void RecordableGraphResource::onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial)
{
updateQueueSerial(currentSerial);
@ -249,21 +250,44 @@ void CommandGraphResource::onWriteImpl(CommandGraphNode *writingNode, Serial cur
mCurrentWritingNode = writingNode;
}
void CommandGraphResource::addReadDependency(CommandGraphResource *readingResource)
// QueryGraphResource implementation.
QueryGraphResource::QueryGraphResource() : CommandGraphResource(CommandGraphResourceType::Query)
{
updateQueueSerial(readingResource->getStoredQueueSerial());
}
CommandGraphNode *readingNode = readingResource->mCurrentWritingNode;
ASSERT(readingNode);
QueryGraphResource::~QueryGraphResource() = default;
if (hasChildlessWritingNode())
{
// Ensure 'readingNode' happens after the current writing node.
CommandGraphNode::SetHappensBeforeDependency(mCurrentWritingNode, readingNode);
}
void QueryGraphResource::beginQuery(Context *context,
const QueryPool *queryPool,
uint32_t queryIndex)
{
startNewCommands(context->getRenderer(), CommandGraphNodeFunction::BeginQuery);
mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
}
// Add the read node to the list of nodes currently reading this resource.
mCurrentReadingNodes.push_back(readingNode);
void QueryGraphResource::endQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex)
{
startNewCommands(context->getRenderer(), CommandGraphNodeFunction::EndQuery);
mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
}
void QueryGraphResource::writeTimestamp(Context *context,
const QueryPool *queryPool,
uint32_t queryIndex)
{
startNewCommands(context->getRenderer(), CommandGraphNodeFunction::WriteTimestamp);
mCurrentWritingNode->setQueryPool(queryPool, queryIndex);
}
void QueryGraphResource::startNewCommands(RendererVk *renderer, CommandGraphNodeFunction function)
{
CommandGraph *commandGraph = renderer->getCommandGraph();
CommandGraphNode *newNode = commandGraph->allocateNode(function);
newNode->setDiagnosticInfo(mResourceType, reinterpret_cast<uintptr_t>(this));
commandGraph->setNewBarrier(newNode);
mStoredQueueSerial = renderer->getCurrentQueueSerial();
mCurrentWritingNode = newNode;
}
// CommandGraphNode implementation.
@ -555,17 +579,11 @@ CommandGraph::~CommandGraph()
ASSERT(empty());
}
CommandGraphNode *CommandGraph::allocateNode(bool isBarrier, CommandGraphNodeFunction function)
CommandGraphNode *CommandGraph::allocateNode(CommandGraphNodeFunction function)
{
// TODO(jmadill): Use a pool allocator for the CPU node allocations.
CommandGraphNode *newCommands = new CommandGraphNode(function);
mNodes.emplace_back(newCommands);
if (isBarrier)
{
setNewBarrier(newCommands);
}
return newCommands;
}

Просмотреть файл

@ -161,11 +161,34 @@ class CommandGraphResource : angle::NonCopyable
// Returns true if the resource has unsubmitted work pending.
bool hasPendingWork(RendererVk *renderer) const;
// Get the current queue serial for this resource. Used to release resources, and for
// queries, to know if the queue they are submitted on has finished execution.
Serial getStoredQueueSerial() const;
protected:
explicit CommandGraphResource(CommandGraphResourceType resourceType);
Serial mStoredQueueSerial;
// Additional diagnostic information.
CommandGraphResourceType mResourceType;
// Current command graph writing node.
CommandGraphNode *mCurrentWritingNode;
};
// Subclass of graph resources that can record command buffers. Images/Buffers/Framebuffers.
// Does not include Query graph resources.
class RecordableGraphResource : public CommandGraphResource
{
public:
~RecordableGraphResource() override;
// Sets up dependency relations. 'this' resource is the resource being written to.
void addWriteDependency(CommandGraphResource *writingResource);
void addWriteDependency(RecordableGraphResource *writingResource);
// Sets up dependency relations. 'this' resource is the resource being read.
void addReadDependency(CommandGraphResource *readingResource);
void addReadDependency(RecordableGraphResource *readingResource);
// Allocates a write node via getNewWriteNode and returns a started command buffer.
// The started command buffer will render outside of a RenderPass.
@ -181,10 +204,6 @@ class CommandGraphResource : angle::NonCopyable
const std::vector<VkClearValue> &clearValues,
CommandBuffer **commandBufferOut);
void beginQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
void endQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
void writeTimestamp(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
// Checks if we're in a RenderPass, returning true if so. Updates serial internally.
// Returns the started command buffer in commandBufferOut.
bool appendToStartedRenderPass(RendererVk *renderer, CommandBuffer **commandBufferOut);
@ -195,17 +214,10 @@ class CommandGraphResource : angle::NonCopyable
// Called when 'this' object changes, but we'd like to start a new command buffer later.
void finishCurrentCommands(RendererVk *renderer);
// Get the current queue serial for this resource. Used to release resources, and for
// queries, to know if the queue they are submitted on has finished execution.
Serial getStoredQueueSerial() const;
protected:
explicit CommandGraphResource(CommandGraphResourceType resourceType);
explicit RecordableGraphResource(CommandGraphResourceType resourceType);
private:
void startNewCommands(RendererVk *renderer, CommandGraphNodeFunction function);
void onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial);
// Returns true if this node has a current writing node with no children.
bool hasChildlessWritingNode() const
@ -231,12 +243,28 @@ class CommandGraphResource : angle::NonCopyable
// was not used in this set of command nodes.
void updateQueueSerial(Serial queueSerial);
Serial mStoredQueueSerial;
std::vector<CommandGraphNode *> mCurrentReadingNodes;
CommandGraphNode *mCurrentWritingNode;
void startNewCommands(RendererVk *renderer);
// Additional diagnostic information.
CommandGraphResourceType mResourceType;
void onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial);
std::vector<CommandGraphNode *> mCurrentReadingNodes;
};
// Specialized command graph node for queries. Not for use with any exposed command buffers.
class QueryGraphResource : public CommandGraphResource
{
public:
~QueryGraphResource() override;
void beginQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
void endQuery(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
void writeTimestamp(Context *context, const QueryPool *queryPool, uint32_t queryIndex);
protected:
QueryGraphResource();
private:
void startNewCommands(RendererVk *renderer, CommandGraphNodeFunction function);
};
// Translating OpenGL commands into Vulkan and submitting them immediately loses out on some
@ -270,7 +298,7 @@ class CommandGraph final : angle::NonCopyable
// relations exist in the node by default. Call CommandGraphNode::SetHappensBeforeDependency
// to set up dependency relations. If the node is a barrier, it will automatically add
// dependencies between the previous barrier, the new barrier and all nodes in between.
CommandGraphNode *allocateNode(bool isBarrier, CommandGraphNodeFunction function);
CommandGraphNode *allocateNode(CommandGraphNodeFunction function);
angle::Result submitCommands(Context *context,
Serial serial,
@ -281,10 +309,11 @@ class CommandGraph final : angle::NonCopyable
CommandGraphNode *getLastBarrierNode(size_t *indexOut);
void setNewBarrier(CommandGraphNode *newBarrier);
private:
void dumpGraphDotFile(std::ostream &out) const;
void setNewBarrier(CommandGraphNode *newBarrier);
void addDependenciesToNextBarrier(size_t begin, size_t end, CommandGraphNode *nextBarrier);
std::vector<CommandGraphNode *> mNodes;

Просмотреть файл

@ -446,7 +446,7 @@ angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
mVertexArray->getCurrentElementArrayBufferOffset(),
gl_vk::GetIndexType(mCurrentDrawElementsType));
vk::CommandGraphResource *elementArrayBufferResource =
vk::RecordableGraphResource *elementArrayBufferResource =
mVertexArray->getCurrentElementArrayBufferResource();
if (elementArrayBufferResource)
{

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@ -31,7 +31,7 @@ RenderTargetVk::RenderTargetVk(RenderTargetVk &&other)
{
}
void RenderTargetVk::onColorDraw(vk::CommandGraphResource *framebufferVk,
void RenderTargetVk::onColorDraw(vk::FramebufferHelper *framebufferVk,
vk::CommandBuffer *commandBuffer,
vk::RenderPassDesc *renderPassDesc)
{
@ -51,7 +51,7 @@ void RenderTargetVk::onColorDraw(vk::CommandGraphResource *framebufferVk,
mImage->addWriteDependency(framebufferVk);
}
void RenderTargetVk::onDepthStencilDraw(vk::CommandGraphResource *framebufferVk,
void RenderTargetVk::onDepthStencilDraw(vk::FramebufferHelper *framebufferVk,
vk::CommandBuffer *commandBuffer,
vk::RenderPassDesc *renderPassDesc)
{
@ -104,7 +104,7 @@ void RenderTargetVk::updateSwapchainImage(vk::ImageHelper *image, vk::ImageView
mImageView = imageView;
}
vk::ImageHelper *RenderTargetVk::getImageForRead(vk::CommandGraphResource *readingResource,
vk::ImageHelper *RenderTargetVk::getImageForRead(vk::RecordableGraphResource *readingResource,
VkImageLayout layout,
vk::CommandBuffer *commandBuffer)
{
@ -120,7 +120,8 @@ vk::ImageHelper *RenderTargetVk::getImageForRead(vk::CommandGraphResource *readi
return mImage;
}
vk::ImageHelper *RenderTargetVk::getImageForWrite(vk::CommandGraphResource *writingResource) const
vk::ImageHelper *RenderTargetVk::getImageForWrite(
vk::RecordableGraphResource *writingResource) const
{
ASSERT(mImage && mImage->valid());
mImage->addWriteDependency(writingResource);

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@ -20,10 +20,11 @@ namespace rx
namespace vk
{
class CommandBuffer;
class CommandGraphResource;
struct Format;
class FramebufferHelper;
class ImageHelper;
class ImageView;
class RecordableGraphResource;
class RenderPassDesc;
} // namespace vk
@ -42,20 +43,20 @@ class RenderTargetVk final : public FramebufferAttachmentRenderTarget
RenderTargetVk(RenderTargetVk &&other);
// Note: RenderTargets should be called in order, with the depth/stencil onRender last.
void onColorDraw(vk::CommandGraphResource *framebufferVk,
void onColorDraw(vk::FramebufferHelper *framebufferVk,
vk::CommandBuffer *commandBuffer,
vk::RenderPassDesc *renderPassDesc);
void onDepthStencilDraw(vk::CommandGraphResource *framebufferVk,
void onDepthStencilDraw(vk::FramebufferHelper *framebufferVk,
vk::CommandBuffer *commandBuffer,
vk::RenderPassDesc *renderPassDesc);
const vk::ImageHelper &getImage() const;
// getImageForRead will also transition the resource to the given layout.
vk::ImageHelper *getImageForRead(vk::CommandGraphResource *readingResource,
vk::ImageHelper *getImageForRead(vk::RecordableGraphResource *readingResource,
VkImageLayout layout,
vk::CommandBuffer *commandBuffer);
vk::ImageHelper *getImageForWrite(vk::CommandGraphResource *writingResource) const;
vk::ImageHelper *getImageForWrite(vk::RecordableGraphResource *writingResource) const;
vk::ImageView *getImageView() const;
const vk::Format &getImageFormat() const;

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@ -20,7 +20,7 @@ class BufferVk;
namespace vk
{
class CommandGraphResource;
class RecordableGraphResource;
} // namespace vk
class VertexArrayVk : public VertexArrayImpl
@ -65,7 +65,7 @@ class VertexArrayVk : public VertexArrayImpl
return mCurrentArrayBufferOffsets;
}
const gl::AttribArray<vk::CommandGraphResource *> &getCurrentArrayBufferResources() const
const gl::AttribArray<vk::RecordableGraphResource *> &getCurrentArrayBufferResources() const
{
return mCurrentArrayBufferResources;
}
@ -82,7 +82,7 @@ class VertexArrayVk : public VertexArrayImpl
mCurrentElementArrayBufferOffset = reinterpret_cast<VkDeviceSize>(offset);
}
vk::CommandGraphResource *getCurrentElementArrayBufferResource() const
vk::RecordableGraphResource *getCurrentElementArrayBufferResource() const
{
return mCurrentElementArrayBufferResource;
}
@ -121,14 +121,14 @@ class VertexArrayVk : public VertexArrayImpl
gl::AttribArray<VkBuffer> mCurrentArrayBufferHandles;
gl::AttribArray<VkDeviceSize> mCurrentArrayBufferOffsets;
gl::AttribArray<vk::CommandGraphResource *> mCurrentArrayBufferResources;
gl::AttribArray<vk::RecordableGraphResource *> mCurrentArrayBufferResources;
gl::AttribArray<const vk::Format *> mCurrentArrayBufferFormats;
gl::AttribArray<GLuint> mCurrentArrayBufferStrides;
gl::AttribArray<vk::DynamicBuffer> mCurrentArrayBufferConversion;
gl::AttribArray<bool> mCurrentArrayBufferConversionCanRelease;
VkBuffer mCurrentElementArrayBufferHandle;
VkDeviceSize mCurrentElementArrayBufferOffset;
vk::CommandGraphResource *mCurrentElementArrayBufferResource;
vk::RecordableGraphResource *mCurrentElementArrayBufferResource;
// Keep a cache of binding and attribute descriptions for easy pipeline updates.
// This is copied out of here into the pipeline description on a Context state change.

Просмотреть файл

@ -592,10 +592,7 @@ angle::Result DynamicQueryPool::allocateNewPool(Context *context)
// QueryHelper implementation
QueryHelper::QueryHelper()
: CommandGraphResource(CommandGraphResourceType::Query),
mDynamicQueryPool(nullptr),
mQueryPoolIndex(0),
mQuery(0)
: QueryGraphResource(), mDynamicQueryPool(nullptr), mQueryPoolIndex(0), mQuery(0)
{
}
@ -876,7 +873,7 @@ void LineLoopHelper::Draw(uint32_t count, CommandBuffer *commandBuffer)
// BufferHelper implementation.
BufferHelper::BufferHelper()
: CommandGraphResource(CommandGraphResourceType::Buffer), mMemoryPropertyFlags{}
: RecordableGraphResource(CommandGraphResourceType::Buffer), mMemoryPropertyFlags{}
{
}
@ -899,7 +896,7 @@ void BufferHelper::release(RendererVk *renderer)
// ImageHelper implementation.
ImageHelper::ImageHelper()
: CommandGraphResource(CommandGraphResourceType::Image),
: RecordableGraphResource(CommandGraphResourceType::Image),
mFormat(nullptr),
mSamples(0),
mCurrentLayout(VK_IMAGE_LAYOUT_UNDEFINED),
@ -908,7 +905,7 @@ ImageHelper::ImageHelper()
}
ImageHelper::ImageHelper(ImageHelper &&other)
: CommandGraphResource(CommandGraphResourceType::Image),
: RecordableGraphResource(CommandGraphResourceType::Image),
mImage(std::move(other.mImage)),
mDeviceMemory(std::move(other.mDeviceMemory)),
mExtents(other.mExtents),
@ -1389,7 +1386,8 @@ angle::Result ImageHelper::generateMipmapsWithBlit(ContextVk *contextVk, GLuint
}
// FramebufferHelper implementation.
FramebufferHelper::FramebufferHelper() : CommandGraphResource(CommandGraphResourceType::Framebuffer)
FramebufferHelper::FramebufferHelper()
: RecordableGraphResource(CommandGraphResourceType::Framebuffer)
{
}

Просмотреть файл

@ -252,7 +252,7 @@ class DynamicQueryPool final : public DynamicallyGrowingPool<QueryPool>
// of a fixed size as needed and allocates indices within those pools.
//
// The QueryHelper class below keeps the pool and index pair together.
class QueryHelper final : public CommandGraphResource
class QueryHelper final : public QueryGraphResource
{
public:
QueryHelper();
@ -373,7 +373,7 @@ class LineLoopHelper final : angle::NonCopyable
DynamicBuffer mDynamicIndexBuffer;
};
class BufferHelper final : public CommandGraphResource
class BufferHelper final : public RecordableGraphResource
{
public:
BufferHelper();
@ -397,7 +397,7 @@ class BufferHelper final : public CommandGraphResource
VkMemoryPropertyFlags mMemoryPropertyFlags;
};
class ImageHelper final : public CommandGraphResource
class ImageHelper final : public RecordableGraphResource
{
public:
ImageHelper();
@ -507,7 +507,7 @@ class ImageHelper final : public CommandGraphResource
uint32_t mLayerCount;
};
class FramebufferHelper : public CommandGraphResource
class FramebufferHelper : public RecordableGraphResource
{
public:
FramebufferHelper();