Assign proper enum to GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE

Trac #18416
Signed-off-by: Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/trunk@785 736b8ea6-26fd-11df-bfd4-992fa37f6226
This commit is contained in:
daniel@transgaming.com 2011-10-05 18:43:27 +00:00
Родитель ccb384171a
Коммит 50297fc19a
3 изменённых файлов: 13 добавлений и 7 удалений

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@ -23,8 +23,8 @@ Status
Version
Last Modified Date: Septemper 29, 2011
Author Revision: 1
Last Modified Date: October 5, 2011
Author Revision: 2
Number
@ -64,7 +64,7 @@ New Tokens
Accepted by the <pname> parameter of GetShaderiv:
TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x6900
TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
Additions to Chapter 6 of the OpenGL ES 2.0 Specification (State and State
Requests)
@ -105,9 +105,14 @@ Requests)
Issues
1) 0x6900 is temporarily assigned to TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE.
1) What enum value should be used for TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE?
RESOLVED: The first draft used a temporary enum value. This been replaced
with a enum allocated from the ANGLE range of GL enums.
Revision History
Revision 1, 2011/09/29
Revision 1, 2011/09/29, zmo
- first draft
Revision 2, 2011/10/05, dgkoch
- assigned enum

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@ -219,7 +219,7 @@ typedef void* GLeglImageOES;
/* GL_ANGLE_translated_shader_source */
#ifndef GL_ANGLE_translated_shader_source
#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x6900
#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
#endif
/*------------------------------------------------------------------------*
@ -815,6 +815,7 @@ typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum
#define GL_ANGLE_texture_compression_dxt5 1
#endif
/* GL_ANGLE_translated_shader_source */
#ifndef GL_ANGLE_translated_shader_source
#define GL_ANGLE_translated_shader_source 1
#ifdef GL_GLEXT_PROTOTYPES

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@ -1,7 +1,7 @@
#define MAJOR_VERSION 0
#define MINOR_VERSION 0
#define BUILD_VERSION 0
#define BUILD_REVISION 784
#define BUILD_REVISION 785
#define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x)