From 7a2c2809742a825ff11d3dbb49d17f6c7caf33ef Mon Sep 17 00:00:00 2001 From: "daniel@transgaming.com" Date: Tue, 16 Mar 2010 06:23:33 +0000 Subject: [PATCH] Correcting un-returned depth size in utility function. TRAC #11333 Implemented during masking conformance testing. Author: Shannon Woods Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@29 736b8ea6-26fd-11df-bfd4-992fa37f6226 --- libGLESv2/Renderbuffer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libGLESv2/Renderbuffer.cpp b/libGLESv2/Renderbuffer.cpp index 3eb470b45..fa74e400f 100644 --- a/libGLESv2/Renderbuffer.cpp +++ b/libGLESv2/Renderbuffer.cpp @@ -206,7 +206,7 @@ GLuint Depthbuffer::getDepthSize() D3DSURFACE_DESC description; mDepthStencil->GetDesc(&description); - es2dx::GetDepthSize(description.Format); + return es2dx::GetDepthSize(description.Format); } return 0;