# Copyright 2019 The ANGLE Project Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # import the use_x11 variable import("gni/angle.gni") if (angle_has_build) { import("//build/config/linux/pkg_config.gni") import("//build/config/ui.gni") import("//testing/libfuzzer/fuzzer_test.gni") if (is_android) { # android/rules.gni can only be imported for Android targets import("//build/config/android/config.gni") import("//build/config/android/rules.gni") import("android/angle_apk.gni") } } declare_args() { # Use the PCI lib to collect GPU information on Linux. use_libpci = (is_linux || is_chromeos) && (!is_chromecast || is_cast_desktop_build) && (angle_use_x11 || use_ozone) && angle_has_build # Link in system libGL, to work with apitrace. See doc/DebuggingTips.md. angle_link_glx = false # Defaults to capture building to $root_out_dir/angle_libs/with_capture. # Switch on to build capture to $root_out_dir. angle_with_capture_by_default = false # Don't build extra (test, samples etc) for Windows UWP. We don't have # infrastructure (e.g. windowing helper functions) in place to run them. angle_build_all = !build_with_chromium && !angle_is_winuwp && angle_has_build # Enable generating current commit information using git angle_enable_commit_id = true # Abseil has trouble supporting MSVC, particularly regarding component builds. # http://crbug.com/1126524 angle_enable_abseil = angle_has_build && is_clang } if (angle_build_all) { group("all") { testonly = true deps = [ ":angle", ":angle_shader_translator", ":translator_fuzzer", ":xxhash_fuzzer", "$angle_root/samples:angle_samples", "$angle_root/src/tests:angle_tests", ] } } import("src/compiler.gni") import("src/libGLESv2.gni") # This config is exported to dependent targets (and also applied to internal # ones). config("external_config") { include_dirs = [ "include" ] } # Prevent the GL headers from redeclaring ANGLE entry points. config("no_gl_prototypes") { defines = [ "GL_GLES_PROTOTYPES=0", "EGL_EGL_PROTOTYPES=0", ] } config("gl_prototypes") { defines = [ "GL_GLES_PROTOTYPES=1", "EGL_EGL_PROTOTYPES=1", "GL_GLEXT_PROTOTYPES", "EGL_EGLEXT_PROTOTYPES", ] } # This config is applied to internal Angle targets (not pushed to dependents). config("internal_config") { include_dirs = [ "include", "src", ] defines = [] if (angle_64bit_current_cpu) { defines += [ "ANGLE_IS_64_BIT_CPU" ] } else { defines += [ "ANGLE_IS_32_BIT_CPU" ] } if (is_win) { defines += [ "ANGLE_IS_WIN" ] } else if (is_linux || is_chromeos) { defines += [ "ANGLE_IS_LINUX" ] } if (angle_enable_trace) { defines += [ "ANGLE_ENABLE_DEBUG_TRACE=1" ] } if (is_chromeos) { defines += [ "ANGLE_PLATFORM_CHROMEOS" ] } if (is_ggp) { defines += [ "__ggp__" ] } } config("constructor_and_destructor_warnings") { if (is_clang) { cflags = [ "-Wexit-time-destructors", "-Wglobal-constructors", ] } } config("extra_warnings") { cflags = [] # Enable more default warnings on Windows. if (is_win) { cflags += [ "/we4244", # Conversion: possible loss of data. "/we4312", # Conversion: greater size. "/we4456", # Variable shadowing. "/we4458", # declaration hides class member. "/we4715", # not all control paths return a value "/we4800", # forcing value to bool. "/we4838", # narrowing conversion. ] } if (is_clang) { cflags += [ "-Wbad-function-cast", "-Wconditional-uninitialized", "-Wdeprecated-copy", "-Wextra-semi-stmt", "-Wfloat-conversion", "-Winconsistent-missing-destructor-override", "-Wmissing-field-initializers", "-Wnewline-eof", "-Wnon-virtual-dtor", "-Wredundant-parens", "-Wreturn-std-move-in-c++11", "-Wshadow-field", "-Wsuggest-destructor-override", "-Wsuggest-override", "-Wtautological-type-limit-compare", "-Wundefined-reinterpret-cast", "-Wunneeded-internal-declaration", "-Wweak-template-vtables", # The below warnings are used by WebKit. We enable them to make rolling # ANGLE in WebKit easier. "-Wparentheses", "-Wrange-loop-analysis", "-Wstrict-prototypes", "-Wunreachable-code", "-Wshorten-64-to-32", ] } if (angle_is_winuwp) { cflags += [ "/wd4447" ] # 'main' signature found without threading model. } } # This config adds build-ids to the associated library. # -Wl is a special option that indicates that clang should pass the associated # option --build-id to the linker. This will cause a build-id section to be added # to the associated library. The build-id makes it possible for a debugger to # find the right symbol file to use. config("build_id_config") { ldflags = [ "-Wl,--build-id" ] } # Useful for more informative stack traces. config("better_linux_stack_traces") { if (angle_better_stack_traces) { ldflags = [ "-Wl,--export-dynamic" ] } } _use_copy_compiler_dll = angle_has_build && is_win && target_cpu != "arm64" # Windows ARM64 is available since 10.0.16299 so no need to copy # d3dcompiler_47.dll because this file is available as inbox. if (_use_copy_compiler_dll) { # We also ship an older DLL for compatiblity with Windows 7 machines without # the UCRT. This DLL isn't available in the standard SDK distribution. _old_compiler = "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_old.dll" _has_old_compiler = exec_script("scripts/file_exists.py", [ _old_compiler ], "value") copy("copy_compiler_dll") { sources = [ "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll" ] if (_has_old_compiler) { sources += [ _old_compiler ] } outputs = [ "$root_out_dir/{{source_file_part}}" ] } } # Holds the shared includes so we only need to list them once. config("includes_config") { include_dirs = [ "include" ] } angle_source_set("includes") { sources = libangle_includes public_configs = [ ":includes_config" ] } angle_static_library("preprocessor") { sources = angle_preprocessor_sources public_deps = [ ":angle_common", ":angle_translator_headers", ] } config("angle_disable_pool_alloc") { defines = [ "ANGLE_DISABLE_POOL_ALLOC" ] } config("debug_annotations_config") { if (is_debug) { defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ] } } config("angle_release_asserts_config") { if (dcheck_always_on) { defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ] } } config("angle_common_config") { include_dirs = [ "src/common/third_party/base" ] if (is_android) { libs = [ "log" ] } } # Silences the "indirect call of a function with wrong dynamic type" cfi error config("angle_no_cfi_icall") { if (is_cfi && use_cfi_icall && current_toolchain == default_toolchain) { cflags = [ "-fno-sanitize=cfi-icall" ] } } # Silences the "cast from void* or another unrelated type to the wrong dynamic type" cfi error config("angle_no_cfi_unrelated_cast") { if (is_cfi && use_cfi_cast && current_toolchain == default_toolchain) { cflags = [ "-fno-sanitize=cfi-unrelated-cast" ] } } angle_source_set("angle_system_utils") { sources = angle_system_utils_sources if (is_linux || is_chromeos) { libs = [ "dl" ] } } angle_source_set("xxhash") { sources = xxhash_sources if (is_clang) { cflags_c = [ "-Wno-implicit-fallthrough" ] } } if (angle_has_build) { fuzzer_test("xxhash_fuzzer") { sources = [ "src/common/third_party/xxhash/xxhash_fuzzer.cpp" ] deps = [ ":xxhash" ] } } angle_static_library("angle_common") { sources = libangle_common_sources configs += [ ":angle_common_config", ":debug_annotations_config", ] deps = [ ":xxhash" ] public_deps = [ ":angle_abseil", ":angle_system_utils", ":angle_version", ":includes", ] public_configs += [ ":angle_common_config" ] if (angle_has_build && use_fuzzing_engine) { all_dependent_configs = [ ":angle_disable_pool_alloc" ] } } config("angle_image_util_config") { include_dirs = [ "include", "src", ] } angle_source_set("angle_image_util_headers") { sources = libangle_image_util_headers public_deps = [ ":angle_common" ] } angle_static_library("angle_image_util") { sources = libangle_image_util_sources public_configs += [ ":angle_image_util_config" ] public_deps = [ ":angle_image_util_headers" ] } config("angle_gl_visibility_config") { if (is_win) { defines = [ "GL_APICALL=", "GL_API=", ] } else { defines = [ "GL_APICALL=__attribute__((visibility(\"default\")))", "GL_API=__attribute__((visibility(\"default\")))", ] } } config("angle_gpu_info_util_config") { include_dirs = [ "include", "src", ] } angle_static_library("angle_gpu_info_util") { public_configs += [ ":angle_gpu_info_util_config", ":angle_backend_config", ] public_deps = [ ":angle_common" ] sources = libangle_gpu_info_util_sources deps = [] libs = [] defines = [] if (!is_chromeos && angle_has_build) { sources += libangle_gpu_info_util_vulkan_sources deps += [ "$angle_root/third_party/vulkan-headers/src:vulkan_headers" ] } if (is_android) { sources += libangle_gpu_info_util_android_sources } if (is_fuchsia) { sources += libangle_gpu_info_util_fuchsia_sources deps += [ "$angle_root/src/common/vulkan:angle_vulkan_entry_points" ] } if (is_win) { sources += libangle_gpu_info_util_win_sources if (!angle_is_winuwp) { libs += [ "setupapi.lib" ] } libs += [ "dxgi.lib" ] } if (is_linux || is_chromeos) { sources += libangle_gpu_info_util_linux_sources if (angle_use_x11 && angle_has_build) { sources += libangle_gpu_info_util_x11_sources deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ] defines += [ "GPU_INFO_USE_X11" ] libs += [ "X11", "Xi", "Xext", ] } } if (use_libpci) { sources += libangle_gpu_info_util_libpci_sources defines += [ "GPU_INFO_USE_LIBPCI" ] libs += [ "pci" ] } if (is_mac) { sources += libangle_gpu_info_util_mac_sources frameworks = [ "IOKit.framework", "CoreFoundation.framework", "CoreGraphics.framework", "OpenGL.framework", ] } } angle_source_set("angle_translator_headers") { sources = angle_translator_exported_headers public_deps = [ ":includes" ] } angle_static_library("translator") { sources = angle_translator_sources defines = [] if (angle_enable_essl || use_fuzzing_engine) { sources += angle_translator_essl_sources defines += [ "ANGLE_ENABLE_ESSL" ] } if (angle_enable_glsl || use_fuzzing_engine) { sources += angle_translator_glsl_sources defines += [ "ANGLE_ENABLE_GLSL" ] } if (angle_enable_hlsl || use_fuzzing_engine) { sources += angle_translator_hlsl_sources defines += [ "ANGLE_ENABLE_HLSL" ] } if (angle_enable_vulkan || use_fuzzing_engine || angle_enable_metal) { # This translator is needed by metal backend also. sources += angle_translator_lib_vulkan_sources } if (angle_enable_vulkan || use_fuzzing_engine) { defines += [ "ANGLE_ENABLE_VULKAN" ] } if (angle_enable_metal) { sources += angle_translator_lib_metal_sources defines += [ "ANGLE_ENABLE_METAL" ] } if (angle_enable_swiftshader) { defines += [ "ANGLE_ENABLE_SWIFTSHADER" ] } public_configs += [ ":external_config" ] deps = [ ":includes", ":preprocessor", ] public_deps = [ ":angle_common", ":angle_translator_headers", ] if (is_win) { # Necessary to suppress some system header xtree warnigns in Release. # For some reason this warning doesn't get triggered in Chromium cflags = [ "/wd4718" ] } } angle_source_set("translator_fuzzer") { sources = [ "src/compiler/fuzz/translator_fuzzer.cpp" ] include_dirs = [ "include", "src", ] deps = [ ":translator" ] } config("angle_commit_id_config") { include_dirs = [ "$root_gen_dir/angle" ] visibility = [ ":angle_commit_id" ] } _commit_id_output_file = "$root_gen_dir/angle/angle_commit.h" action("angle_commit_id") { script = "src/commit_id.py" outputs = [ _commit_id_output_file ] # Add git as a dependency if it is available. if (angle_enable_commit_id && exec_script("src/commit_id.py", [ "check" ], "value") == 1) { # commit id should depend on angle's HEAD revision inputs = [ ".git/HEAD" ] branch = read_file(".git/HEAD", "string") result = string_split(branch) if (result[0] == "ref:") { inputs += [ ".git/" + result[1] ] } } args = [ "gen", rebase_path(_commit_id_output_file, root_build_dir), ] public_configs = [ ":angle_commit_id_config" ] } # TODO(jmadill): Remove this. http://b/168736059 group("commit_id") { data_deps = [ ":angle_commit_id" ] } angle_source_set("angle_version") { # TODO(jmadill): Remove version.h. http://b/168736059 sources = [ "src/common/angle_version.h", "src/common/version.h", ] public_deps = [ ":angle_commit_id" ] } config("angle_backend_config") { defines = [] if (angle_delegate_workers) { defines += [ "ANGLE_DELEGATE_WORKERS" ] } configs = [] if (angle_enable_d3d11) { configs += [ "src/libANGLE/renderer/d3d:angle_d3d11_backend_config" ] } if (angle_enable_d3d9) { configs += [ "src/libANGLE/renderer/d3d:angle_d3d9_backend_config" ] } if (angle_enable_gl) { configs += [ "src/libANGLE/renderer/gl:angle_gl_backend_config" ] } if (angle_enable_null) { configs += [ "src/libANGLE/renderer/null:angle_null_backend_config" ] } if (angle_enable_metal) { configs += [ "src/libANGLE/renderer/metal:angle_metal_backend_config" ] } if (angle_enable_vulkan) { configs += [ "src/libANGLE/renderer/vulkan:angle_vulkan_backend_config" ] } } config("libANGLE_config") { cflags = [] defines = [] libs = [] ldflags = [] defines += [ "LIBANGLE_IMPLEMENTATION" ] if (is_win) { cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics # are not enabled. } if (is_android && (angle_enable_gl || angle_enable_vulkan)) { # In API level 26 ANativeWindow APIs were moved from libandroid.so # into a separate library, libnativewindow.so if (ndk_api_level_at_least_26) { libs += [ "nativewindow" ] } else { libs += [ "android" ] } } if (angle_use_x11) { defines += [ "ANGLE_USE_X11" ] } if (angle_enable_overlay) { defines += [ "ANGLE_ENABLE_OVERLAY=1" ] } } angle_source_set("libANGLE_headers") { sources = libangle_headers public_deps = [ ":angle_common", ":angle_translator_headers", ] public_configs += [ ":libANGLE_config" ] } # Don't even try to build glslang if Metal and Vulkan are disabled. if (angle_enable_vulkan || angle_enable_metal) { angle_source_set("angle_glslang_wrapper") { sources = [ "src/libANGLE/renderer/glslang_wrapper_utils.cpp", "src/libANGLE/renderer/glslang_wrapper_utils.h", ] deps = [ ":libANGLE_headers", "${angle_glslang_dir}:glslang_default_resource_limits_sources", "${angle_glslang_dir}:glslang_lib_sources", "${angle_spirv_headers_dir}:spv_headers", "${angle_spirv_tools_dir}:spvtools_headers", ] } } if (is_win) { angle_source_set("angle_d3d_format_tables") { sources = [ "src/libANGLE/renderer/dxgi_format_map.h", "src/libANGLE/renderer/dxgi_format_map_autogen.cpp", "src/libANGLE/renderer/dxgi_support_table.h", "src/libANGLE/renderer/dxgi_support_table_autogen.cpp", ] if (!angle_is_winuwp) { sources += [ "src/libANGLE/renderer/d3d_format.cpp", "src/libANGLE/renderer/d3d_format.h", ] } public_deps = [ ":libANGLE_headers" ] configs += [ ":angle_backend_config" ] } } angle_source_set("libANGLE_base") { sources = libangle_sources include_dirs = [] libs = [] defines = [] if (angle_link_glx) { libs += [ "GL" ] defines += [ "ANGLE_LINK_GLX" ] } public_deps = [ ":angle_common", ":angle_gpu_info_util", ":angle_version", ":libANGLE_headers", ":translator", ] deps = [ ":angle_compression", ":angle_image_util", ":includes", ] if (is_win) { libs += [ "gdi32.lib", "user32.lib", ] } if (angle_enable_d3d11) { public_deps += [ "src/libANGLE/renderer/d3d:angle_d3d11_backend" ] } if (angle_enable_d3d9) { public_deps += [ "src/libANGLE/renderer/d3d:angle_d3d9_backend" ] } if (angle_enable_gl) { public_deps += [ "src/libANGLE/renderer/gl:angle_gl_backend" ] } if (angle_enable_null) { public_deps += [ "src/libANGLE/renderer/null:angle_null_backend" ] } if (angle_enable_vulkan) { public_deps += [ "src/libANGLE/renderer/vulkan:angle_vulkan_backend" ] } if (angle_enable_metal) { public_deps += [ "src/libANGLE/renderer/metal:angle_metal_backend" ] } # Enable extra Chromium style warnings for libANGLE. if (is_clang && angle_has_build) { suppressed_configs -= [ "//build/config/clang:find_bad_constructs" ] } if (is_mac) { sources += libangle_mac_sources } if (is_debug) { defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ] } configs += [ ":debug_annotations_config" ] public_configs += [ ":libANGLE_config", ":angle_backend_config", ] # Windows ARM64 is available since 10.0.16299 so no need to copy # d3dcompiler_47.dll because this file is available as inbox. if (_use_copy_compiler_dll) { data_deps = [ ":copy_compiler_dll" ] } } config("angle_frame_capture_disabled") { defines = [ "ANGLE_CAPTURE_ENABLED=0" ] } config("angle_frame_capture_enabled") { defines = [ "ANGLE_CAPTURE_ENABLED=1" ] } angle_source_set("libANGLE") { public_deps = [ ":libANGLE_base" ] public_configs = [ ":angle_frame_capture_disabled" ] sources = [ "src/libANGLE/FrameCapture_mock.cpp" ] # gl_enum_utils defaults included in with_capture build deps = [] if (angle_enable_trace || is_debug) { deps += [ ":angle_gl_enum_utils" ] } } angle_source_set("angle_gl_enum_utils") { public_deps = [ ":libANGLE_base" ] sources = [ "src/libANGLE/gl_enum_utils.cpp", "src/libANGLE/gl_enum_utils_autogen.cpp", ] } if (!defined(angle_abseil_cpp_dir)) { angle_abseil_cpp_dir = "//third_party/abseil-cpp" } config("angle_abseil_config") { if (angle_enable_abseil) { defines = [ "ANGLE_USE_ABSEIL" ] configs = [ "$angle_abseil_cpp_dir:absl_define_config", "$angle_abseil_cpp_dir:absl_include_config", ] } } group("angle_abseil") { if (angle_enable_abseil) { # When build_with_chromium=true we need to include "//third_party/abseil-cpp:absl" while # we can be more specific when building standalone ANGLE. if (build_with_chromium) { public_deps = [ "$angle_abseil_cpp_dir:absl" ] } else { public_deps = [ "$angle_abseil_cpp_dir/absl/container:flat_hash_map" ] } public_configs = [ ":angle_abseil_config" ] } } config("angle_compression_config") { include_dirs = [ "//third_party/zlib/google" ] } group("angle_compression") { public_configs = [ ":angle_compression_config", "//third_party/zlib:zlib_config", ] public_deps = [ "$angle_zlib_compression_utils_dir:compression_utils_portable" ] } angle_source_set("libANGLE_with_capture") { public_deps = [ ":libANGLE_base" ] deps = [ ":angle_compression" ] public_configs = [ ":angle_frame_capture_enabled" ] sources = libangle_capture_sources } config("shared_library_public_config") { if (is_mac && !is_component_build) { # Executable targets that depend on the shared libraries below need to have # the rpath setup in non-component build configurations. ldflags = [ "-rpath", "@executable_path/", ] if (build_with_chromium) { ldflags += [ # Path for loading shared libraries for unbundled binaries. # From //build/config/mac/BUILD.gn, this is only added for # component builds. However, since ANGLE always dynamically # links to libvulkan, it should be re-added for non-component # builds. (anglebug.com/4455) "-Wl,-rpath,@loader_path/.", ] } } if (angle_is_winuwp) { ldflags = [ "/APPCONTAINER", # Disable warning about invalid subsystem number. # A default appropriate subsystem is selected automatically. "/IGNORE:4010", ] } } config("library_name_config") { if (is_component_build && is_android) { defines = [ "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}.cr\"", "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}.cr\"", ] } else { defines = [ "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}\"", "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}\"", ] } } # This config controls export definitions on ANGLE API calls. config("angle_static") { defines = [ "ANGLE_EXPORT=", "ANGLE_UTIL_EXPORT=", "EGLAPI=", "GL_APICALL=", "GL_API=", ] } set_defaults("angle_libGLESv2") { sources = [] output_name = "libGLESv2" } template("angle_libGLESv2") { angle_shared_library(target_name) { sources = libglesv2_sources + invoker.sources if (is_win) { sources += [ "src/libGLESv2/${invoker.output_name}_autogen.def" ] } output_name = "${invoker.output_name}${angle_libs_suffix}" configs += [ ":angle_gl_visibility_config", ":debug_annotations_config", ":gl_prototypes", ] defines = [ "LIBGLESV2_IMPLEMENTATION" ] deps = invoker.deps + [ ":includes" ] public_deps = [ ":angle_version" ] } } angle_libGLESv2("libGLESv2") { if (angle_with_capture_by_default) { deps = [ ":libANGLE_with_capture" ] } else { deps = [ ":libANGLE" ] } } # Output capture lib when `angle_with_capture_by_default` disabled, vice versa. angle_libGLESv2("libGLESv2_capture_complement") { if (angle_with_capture_by_default) { deps = [ ":libANGLE" ] output_name += "_no_capture" } else { deps = [ ":libANGLE_with_capture" ] output_name += "_with_capture" } } if (is_win && !angle_is_winuwp) { angle_shared_library("libGL") { sources = libgl_sources output_name = "openGL32" output_dir = "$root_out_dir/angle_libs" configs += [ ":angle_gl_visibility_config", ":debug_annotations_config", ":gl_prototypes", ] defines = [ "ANGLE_CAPTURE_ENABLED=0", "LIBGL_IMPLEMENTATION", ] deps = [ ":includes", ":libANGLE", ] public_deps = [ ":angle_version" ] } } angle_static_library("libGLESv2_static") { sources = libglesv2_sources configs += [ ":debug_annotations_config" ] public_configs += [ ":angle_static" ] deps = [ ":includes" ] public_deps = [ ":libANGLE" ] } angle_static_library("libGLESv2_with_capture_static") { sources = libglesv2_sources configs += [ ":debug_annotations_config" ] public_configs += [ ":angle_static" ] deps = [ ":includes" ] public_deps = [ ":libANGLE_with_capture" ] } angle_shared_library("libGLESv1_CM") { sources = libglesv1_cm_sources output_name = "libGLESv1_CM${angle_libs_suffix}" configs += [ ":angle_gl_visibility_config", ":debug_annotations_config", ":gl_prototypes", ] defines = [] deps = [ ":includes", ":libGLESv2", ] if (is_win) { sources += [ "src/libGLESv1_CM/libGLESv1_CM.def" ] } } angle_static_library("libGLESv1_CM_static") { sources = libglesv1_cm_sources configs += [ ":debug_annotations_config" ] public_configs += [ ":angle_static" ] deps = [ ":includes", ":libGLESv2_static", ] } config("libEGL_egl_loader_config") { defines = [ "ANGLE_USE_EGL_LOADER" ] } angle_source_set("libEGL_egl_loader") { sources = [ "src/libEGL/egl_loader_autogen.cpp", "src/libEGL/egl_loader_autogen.h", ] public_configs += [ ":libEGL_egl_loader_config", ":gl_prototypes", ] deps = [ ":includes" ] } angle_shared_library("libEGL") { sources = libegl_sources output_name = "libEGL${angle_libs_suffix}" configs += [ ":debug_annotations_config", ":library_name_config", ] defines = [ "LIBEGL_IMPLEMENTATION" ] if (is_win) { defines += [ "EGLAPI=" ] } else { defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ] } if (is_win) { sources += [ "src/libEGL/libEGL.def" ] } deps = [ ":angle_common", ":angle_system_utils", ":angle_version", ":libEGL_egl_loader", ] public_deps = [ ":includes" ] data_deps = [ ":libGLESv2" ] } angle_static_library("libEGL_static") { sources = libegl_sources configs += [ ":debug_annotations_config", ":library_name_config", ] public_configs += [ ":angle_static" ] deps = [ ":includes", ":libGLESv2_static", ] } angle_static_library("libEGL_with_capture_static") { sources = libegl_sources configs += [ ":debug_annotations_config", ":library_name_config", ] public_configs += [ ":angle_static" ] deps = [ ":includes", ":libGLESv2_with_capture_static", ] } # Convenience targets for some of the samples so they can be built # with Chromium's toolchain. angle_executable("angle_shader_translator") { testonly = true sources = [ "samples/shader_translator/shader_translator.cpp" ] deps = [ ":translator" ] } if (angle_has_build) { config("angle_feature_support_config") { include_dirs = [ "include", "src", ] defines = [ "LIBFEATURE_SUPPORT_IMPLEMENTATION" ] if (is_debug) { defines += [ "ANGLE_FEATURE_UTIL_LOG_VERBOSE" ] } } angle_shared_library("libfeature_support") { output_name = "libfeature_support${angle_libs_suffix}" if (is_android) { libs = [ "log" ] } public_configs += [ ":angle_feature_support_config", "${angle_jsoncpp_dir}:jsoncpp_config", ] if (is_mac && !is_component_build) { ldflags = [ "-install_name", "@rpath/${target_name}.dylib", ] } sources = [ "src/feature_support_util/feature_support_util.cpp", "src/feature_support_util/feature_support_util.h", ] deps = [ ":angle_gpu_info_util", "${angle_jsoncpp_dir}:jsoncpp", ] } } if (!is_component_build && is_android && symbol_level != 0) { action_foreach("compressed_symbols") { sources = [] foreach(_library, angle_libraries) { sources += [ "$root_out_dir/${_library}${angle_libs_suffix}.so" ] } if (angle_enable_vulkan_validation_layers) { foreach(_layer, vulkan_validation_layers) { sources += [ "$root_out_dir/lib${_layer}.so" ] } } script = rebase_path("${root_build_dir}/android/compress_symbols.py", root_build_dir) deps = [] foreach(_library, angle_libraries) { deps += [ ":$_library" ] } if (angle_enable_vulkan_validation_layers) { foreach(_layer, vulkan_validation_layers) { deps += [ "${angle_root}/third_party/vulkan-validation-layers/src:${_layer}", ] } } outputs = [ "$root_out_dir/lib.compressed/{{source_file_part}}" ] android_nm = "${android_tool_prefix}nm" android_strip = "${android_tool_prefix}strip" args = [ "--objcopy", rebase_path(android_objcopy, root_build_dir), "--nm", rebase_path(android_nm, root_build_dir), "--strip", rebase_path(android_strip, root_build_dir), "--unstrippedsofile", "{{source_dir}}/lib.unstripped/{{source_file_part}}", "--output", "{{source_dir}}/lib.compressed/{{source_file_part}}", ] } } if (build_with_chromium && !is_component_build && is_android && current_toolchain == default_toolchain) { # Package ANGLE libraries angle_apk("angle_chromium_apk") { package_name = "org.chromium.angle" apk_name = "AngleLibraries" version_name = "ANGLE Developer Build" if (angle_enable_commit_id) { version_code = exec_script("src/commit_id.py", [ "position" ], "trim string") } else { version_code = "0" } } group("angle_apks") { deps = [ ":angle_chromium_apk" ] } } group("angle") { data_deps = [ ":libEGL", ":libGLESv1_CM", ":libGLESv2", ] }