# Copyright 2019 The ANGLE Project Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # import the use_x11 variable import("//build/config/linux/pkg_config.gni") import("//build/config/ui.gni") import("//testing/libfuzzer/fuzzer_test.gni") import("gni/angle.gni") if (is_android) { # android/rules.gni can only be imported for Android targets import("//build/config/android/config.gni") import("//build/config/android/rules.gni") import("android/angle_apk.gni") } declare_args() { # Use the PCI lib to collect GPU information on Linux. use_libpci = is_linux && (!is_chromecast || is_cast_desktop_build) && (use_x11 || use_ozone) # Link in system libGL, to work with apitrace. See doc/DebuggingTips.md. angle_link_glx = false } if (!build_with_chromium) { group("all") { testonly = true deps = [ ":angle_shader_translator", ":translator_fuzzer", ":xxhash_fuzzer", "//samples:all", "//src/tests:all", ] } } if (ozone_platform_gbm) { pkg_config("libdrm") { packages = [ "libdrm" ] } } angle_git_is_present = exec_script("src/commit_id.py", [ "check", rebase_path(".", root_build_dir), ], "value") angle_use_commit_id = angle_git_is_present == 1 import("src/compiler.gni") import("src/libGLESv2.gni") # This config is exported to dependent targets (and also applied to internal # ones). config("external_config") { include_dirs = [ "include" ] } # Prevent the GL headers from redeclaring ANGLE entry points. config("no_gl_prototypes") { defines = [ "GL_GLES_PROTOTYPES=0", "EGL_EGL_PROTOTYPES=0", ] } config("gl_prototypes") { defines = [ "GL_GLES_PROTOTYPES=1", "EGL_EGL_PROTOTYPES=1", "GL_GLEXT_PROTOTYPES", "EGL_EGLEXT_PROTOTYPES", ] } # This config is applied to internal Angle targets (not pushed to dependents). config("internal_config") { include_dirs = [ "include", "src", ] defines = [] if (angle_64bit_current_cpu) { defines += [ "ANGLE_IS_64_BIT_CPU" ] } else { defines += [ "ANGLE_IS_32_BIT_CPU" ] } if (angle_enable_vulkan) { if (angle_enable_vulkan_gpu_trace_events) { defines += [ "ANGLE_ENABLE_VULKAN_GPU_TRACE_EVENTS=1" ] } } if (angle_enable_trace) { defines += [ "ANGLE_ENABLE_DEBUG_TRACE=1" ] } } config("extra_warnings") { cflags = [] # Enable more default warnings on Windows. if (is_win) { cflags += [ "/we4244", # Conversion: possible loss of data. "/we4456", # Variable shadowing. "/we4458", # declaration hides class member. "/we4715", # not all control paths return a value "/we4800", # forcing value to bool. "/we4838", # narrowing conversion. ] } if (is_clang) { cflags += [ # Enable after anglebug.com/3128 is fixed. # "-Wextra-semi-stmt", "-Wnon-virtual-dtor", "-Wunneeded-internal-declaration", ] } } # This config adds build-ids to the associated library. # -Wl is a special option that indicates that clang should pass the associated # option --build-id to the linker. This will cause a build-id section to be added # to the associated library. The build-id makes it possible for a debugger to # find the right symbol file to use. config("build_id_config") { ldflags = [ "-Wl,--build-id" ] } # Useful for more informative stack traces. config("better_linux_stack_traces") { if (angle_better_stack_traces) { ldflags = [ "-Wl,--export-dynamic" ] } } # Windows ARM64 is available since 10.0.16299 so no need to copy # d3dcompiler_47.dll because this file is available as inbox. if (is_win && target_cpu != "arm64") { # We also ship an older DLL for compatiblity with Windows 7 machines without # the UCRT. This DLL isn't available in the standard SDK distribution. _old_compiler = "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_old.dll" _has_old_compiler = exec_script("scripts/file_exists.py", [ _old_compiler ], "value") copy("copy_compiler_dll") { sources = [ "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll", ] if (_has_old_compiler) { sources += [ _old_compiler ] } outputs = [ "$root_out_dir/{{source_file_part}}", ] } } # Holds the shared includes so we only need to list them once. config("includes_config") { include_dirs = [ "include" ] } angle_source_set("includes") { sources = libangle_includes public_configs = [ ":includes_config" ] } angle_static_library("preprocessor") { sources = angle_preprocessor_sources public_deps = [ ":angle_common", ] } config("angle_disable_pool_alloc") { defines = [ "ANGLE_DISABLE_POOL_ALLOC" ] } config("debug_annotations_config") { if (is_debug) { defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ] } } config("angle_release_asserts_config") { if (dcheck_always_on) { defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ] } } config("angle_common_config") { include_dirs = [ "src/common/third_party/base" ] if (is_android) { libs = [ "log" ] } } if (is_win) { angle_source_set("angle_stack_walker") { sources = [ "util/windows/third_party/StackWalker/src/StackWalker.cpp", "util/windows/third_party/StackWalker/src/StackWalker.h", ] if (is_clang) { cflags_cc = [ "-Wno-c++98-compat-extra-semi", "-Wno-missing-declarations", "-Wno-switch", ] } else { cflags_cc = [ "/wd4740" ] } } } angle_source_set("angle_system_utils") { sources = angle_system_utils_sources } angle_source_set("xxhash") { sources = xxhash_sources configs -= [ "${angle_root}:extra_warnings" ] } fuzzer_test("xxhash_fuzzer") { sources = [ "src/common/third_party/xxhash/xxhash_fuzzer.cpp", ] deps = [ ":xxhash", ] } angle_static_library("angle_common") { sources = libangle_common_sources configs += [ ":angle_common_config", ":debug_annotations_config", ] deps = [ ":xxhash", ] public_deps = [ ":angle_system_utils", ":angle_version", ":includes", ] public_configs += [ ":angle_common_config" ] all_dependent_configs = [ ":angle_release_asserts_config" ] if (use_fuzzing_engine) { all_dependent_configs += [ ":angle_disable_pool_alloc" ] } } config("angle_image_util_config") { include_dirs = [ "include", "src", ] } angle_static_library("angle_image_util") { sources = libangle_image_util_sources public_configs += [ ":angle_image_util_config" ] public_deps = [ ":angle_common", ] } config("angle_gl_visibility_config") { if (is_win) { defines = [ "GL_APICALL=", "GL_API=", ] } else { defines = [ "GL_APICALL=__attribute__((visibility(\"default\")))", "GL_API=__attribute__((visibility(\"default\")))", ] } } config("angle_gpu_info_util_config") { include_dirs = [ "include", "src", ] } angle_static_library("angle_gpu_info_util") { public_configs += [ ":angle_gpu_info_util_config", ":angle_backend_config", ] public_deps = [ ":angle_common", ] sources = libangle_gpu_info_util_sources deps = [] libs = [] defines = [] if (is_android) { sources += [ "src/gpu_info_util/SystemInfo_android.cpp" ] } if (is_win) { sources += libangle_gpu_info_util_win_sources libs += [ "setupapi.lib" ] libs += [ "dxgi.lib" ] } if (is_linux || is_fuchsia) { sources += libangle_gpu_info_util_linux_sources if (use_x11) { sources += libangle_gpu_info_util_x11_sources deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ] defines += [ "GPU_INFO_USE_X11" ] libs += [ "X11", "Xi", "Xext", ] } } if (use_libpci) { sources += libangle_gpu_info_util_libpci_sources defines += [ "GPU_INFO_USE_LIBPCI" ] libs += [ "pci" ] } if (is_mac) { sources += libangle_gpu_info_util_mac_sources libs += [ "IOKit.framework", "CoreFoundation.framework", "CoreGraphics.framework", ] } } angle_static_library("translator") { sources = angle_translator_sources defines = [] if (angle_enable_essl || use_fuzzing_engine) { sources += angle_translator_essl_sources defines += [ "ANGLE_ENABLE_ESSL" ] } if (angle_enable_glsl || use_fuzzing_engine) { sources += angle_translator_glsl_sources defines += [ "ANGLE_ENABLE_GLSL" ] } if (angle_enable_hlsl || use_fuzzing_engine) { sources += angle_translator_hlsl_sources defines += [ "ANGLE_ENABLE_HLSL" ] } if (angle_enable_vulkan || use_fuzzing_engine) { sources += angle_translator_lib_vulkan_sources defines += [ "ANGLE_ENABLE_VULKAN" ] } public_configs += [ ":external_config" ] deps = [ ":includes", ":preprocessor", ] public_deps = [ ":angle_common", ] if (is_win) { # Necessary to suppress some system header xtree warnigns in Release. # For some reason this warning doesn't get triggered in Chromium cflags = [ "/wd4718" ] } } angle_source_set("translator_fuzzer") { sources = [ "src/compiler/fuzz/translator_fuzzer.cpp", ] include_dirs = [ "include", "src", ] deps = [ ":translator", ] } config("commit_id_config") { include_dirs = [ "$root_gen_dir/angle" ] visibility = [ ":commit_id" ] } commit_id_output_file = "$root_gen_dir/angle/id/commit.h" if (angle_use_commit_id) { action("commit_id") { script = "src/commit_id.py" outputs = [ commit_id_output_file, ] # commit id should depend on angle's HEAD revision inputs = [ ".git/HEAD", ] args = [ "gen", rebase_path(".", root_build_dir), rebase_path(commit_id_output_file, root_build_dir), ] public_configs = [ ":commit_id_config" ] } } else { copy("commit_id") { sources = [ "src/commit.h", ] outputs = [ commit_id_output_file, ] public_configs = [ ":commit_id_config" ] } } angle_source_set("angle_version") { sources = [ "src/common/version.h", ] public_deps = [ ":commit_id", ] } config("angle_backend_config") { defines = [] if (angle_enable_d3d9) { defines += [ "ANGLE_ENABLE_D3D9" ] } if (angle_enable_d3d11) { defines += [ "ANGLE_ENABLE_D3D11" ] } if (angle_enable_gl) { defines += [ "ANGLE_ENABLE_OPENGL" ] if (use_x11) { defines += [ "ANGLE_USE_X11" ] } if (angle_enable_gl_null) { defines += [ "ANGLE_ENABLE_OPENGL_NULL" ] } } if (angle_enable_vulkan) { defines += [ "ANGLE_ENABLE_VULKAN" ] if (angle_enable_custom_vulkan_cmd_buffers) { defines += [ "ANGLE_USE_CUSTOM_VULKAN_CMD_BUFFERS=1" ] } } if (angle_enable_null) { defines += [ "ANGLE_ENABLE_NULL" ] } } config("libANGLE_config") { cflags = [] defines = [] libs = [] ldflags = [] if (angle_enable_d3d9) { ldflags += [ "/DELAYLOAD:d3d9.dll" ] } defines += [ "LIBANGLE_IMPLEMENTATION" ] if (is_win) { cflags += [ "/wd4530" ] # C++ exception handler used, but unwind semantics are not enabled. } if (is_android && (angle_enable_gl || angle_enable_vulkan)) { # In API level 26 ANativeWindow APIs were moved from libandroid.so # into a separate library, libnativewindow.so if (ndk_api_level_at_least_26) { libs += [ "nativewindow" ] } else { libs += [ "android" ] } } } if (angle_enable_vulkan) { config("vulkan_config") { if (is_android) { libs = [ "vulkan" ] } } # Use this target to include everything ANGLE needs for Vulkan. group("angle_vulkan") { public_deps = [ "$angle_root/third_party/vulkan-headers:vulkan_headers", ] public_configs = [ ":vulkan_config" ] data_deps = [] if (!is_android && !is_fuchsia) { deps = [ "$angle_root/third_party/vulkan-loader:libvulkan", ] data_deps += [ "$angle_root/third_party/vulkan-tools:VkICD_mock_icd" ] public_configs += [ "$angle_root/third_party/vulkan-loader:vulkan_loader_config" ] } if (is_fuchsia) { public_deps += [ "$angle_root/src/common/fuchsia_egl", "//third_party/fuchsia-sdk:vulkan_base", "//third_party/fuchsia-sdk/sdk:vulkan", ] } if (angle_enable_vulkan_validation_layers) { if (is_fuchsia) { deps = [ "//third_party/fuchsia-sdk:vulkan_validation", ] } else { data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_validation_layers" ] if (!is_android) { data_deps += [ "$angle_root/third_party/vulkan-validation-layers:vulkan_gen_json_files" ] } } } } } angle_source_set("libANGLE") { sources = libangle_sources include_dirs = [] libs = [] defines = [] if (angle_link_glx) { libs += [ "GL" ] defines += [ "ANGLE_LINK_GLX" ] } public_deps = [ ":angle_common", ":angle_gpu_info_util", ":angle_version", ":translator", ] deps = [ ":angle_image_util", ":includes", ] # Enable extra Chromium style warnings for libANGLE. if (is_clang) { suppressed_configs -= [ "//build/config/clang:find_bad_constructs" ] } # Shared D3D sources. if (angle_enable_d3d9 || angle_enable_d3d11) { sources += libangle_d3d_shared_sources defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ] } if (angle_enable_d3d9) { sources += libangle_d3d9_sources libs += [ "d3d9.lib" ] } if (angle_enable_d3d11) { sources += libangle_d3d11_sources sources += libangle_d3d11_win32_sources libs += [ "dxguid.lib" ] import("src/libANGLE/renderer/d3d/d3d11/d3d11_blit_shaders_autogen.gni") sources += libangle_d3d11_blit_shaders } if (angle_enable_gl) { sources += libangle_gl_sources include_dirs += [ "src/third_party/khronos" ] if (angle_enable_gl_null) { sources += libangle_gl_null_sources } if (is_win) { sources += libangle_gl_wgl_sources } if (use_x11) { sources += libangle_gl_glx_sources deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ] libs += [ "X11", "Xi", "Xext", ] } if (is_mac) { sources += libangle_gl_cgl_sources libs += [ "Cocoa.framework", "IOSurface.framework", "OpenGL.framework", "QuartzCore.framework", ] } if (is_android) { sources += libangle_gl_egl_sources sources += libangle_gl_egl_dl_sources sources += libangle_gl_egl_android_sources } if (ozone_platform_gbm) { configs += [ ":libdrm" ] defines += [ "ANGLE_USE_OZONE" ] deps += [ "//third_party/minigbm" ] sources += libangle_gl_egl_sources sources += libangle_gl_egl_dl_sources sources += libangle_gl_ozone_sources } } if (angle_enable_vulkan) { sources += libangle_vulkan_sources if (is_win) { sources += libangle_vulkan_win32_sources } if (is_linux) { sources += libangle_vulkan_xcb_sources } if (is_fuchsia) { sources += libangle_vulkan_fuchsia_sources deps += [ "$angle_root/src/common/fuchsia_egl", "$angle_root/src/common/fuchsia_egl:backend", ] } if (is_android) { sources += libangle_vulkan_android_sources libs += [ "vulkan" ] } deps += [ ":angle_vulkan", "${angle_glslang_dir}:glslang_default_resource_limits_sources", "${angle_glslang_dir}:glslang_sources", "${angle_spirv_tools_dir}:spvtools_val", ] public_deps += [ "$angle_root/third_party/vulkan-headers:vulkan_headers" ] # Include generated shaders. import("src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni") sources += angle_vulkan_internal_shaders } if (angle_enable_null) { sources += libangle_null_sources } if (is_mac) { sources += libangle_mac_sources } if (is_debug) { defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ] } configs += [ ":debug_annotations_config" ] public_configs += [ ":libANGLE_config", ":angle_backend_config", ] # Windows ARM64 is available since 10.0.16299 so no need to copy # d3dcompiler_47.dll because this file is available as inbox. if (is_win && target_cpu != "arm64") { data_deps = [ ":copy_compiler_dll", ] } } angle_source_set("libANGLE_with_capture") { public_deps = [ ":libANGLE", ] sources = libangle_capture_sources } config("shared_library_public_config") { if (is_mac && !is_component_build) { # Executable targets that depend on the shared libraries below need to have # the rpath setup in non-component build configurations. ldflags = [ "-rpath", "@executable_path/", ] } } config("library_name_config") { defines = [ "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}\"", "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}\"", ] } # This config controls export definitions on ANGLE API calls. config("angle_static") { defines = [ "ANGLE_EXPORT=", "ANGLE_UTIL_EXPORT=", "EGLAPI=", "GL_APICALL=", "GL_API=", ] } template("angle_libGLESv2") { angle_shared_library(target_name) { sources = libglesv2_sources output_name = "${target_name}${angle_libs_suffix}" if (is_win) { sources += [ "src/libGLESv2/${target_name}_autogen.def" ] } configs += [ ":angle_gl_visibility_config", ":debug_annotations_config", ":gl_prototypes", ] defines = [ "LIBGLESV2_IMPLEMENTATION" ] + invoker.defines deps = [ ":includes", invoker.libANGLE, ] public_deps = [ ":angle_version", ] } } angle_libGLESv2("libGLESv2") { libANGLE = ":libANGLE" defines = [ "ANGLE_CAPTURE_ENABLED=0" ] } angle_libGLESv2("libGLESv2_with_capture") { libANGLE = ":libANGLE_with_capture" defines = [ "ANGLE_CAPTURE_ENABLED=1" ] } if (is_win) { angle_shared_library("libGL") { sources = libgl_sources output_name = "openGL32" output_dir = "$root_out_dir/angle_libs" configs += [ ":angle_gl_visibility_config", ":debug_annotations_config", ":gl_prototypes", ] defines = [ "ANGLE_CAPTURE_ENABLED=0", "LIBGL_IMPLEMENTATION", ] deps = [ ":includes", ":libANGLE", ] public_deps = [ ":angle_version", ] } } angle_static_library("libGLESv2_static") { sources = libglesv2_sources configs += [ ":debug_annotations_config" ] public_configs += [ ":angle_static" ] deps = [ ":includes", ] public_deps = [ ":libANGLE", ] } angle_shared_library("libGLESv1_CM") { sources = libglesv1_cm_sources output_name = "libGLESv1_CM${angle_libs_suffix}" configs += [ ":angle_gl_visibility_config", ":debug_annotations_config", ":gl_prototypes", ] defines = [] deps = [ ":includes", ":libGLESv2", ] } angle_static_library("libGLESv1_CM_static") { sources = libglesv1_cm_sources configs += [ ":debug_annotations_config" ] public_configs += [ ":angle_static" ] deps = [ ":includes", ":libGLESv2_static", ] } config("libEGL_egl_loader_config") { defines = [ "ANGLE_USE_EGL_LOADER" ] } angle_source_set("libEGL_egl_loader") { sources = [ "src/libEGL/egl_loader_autogen.cpp", "src/libEGL/egl_loader_autogen.h", ] public_configs += [ ":libEGL_egl_loader_config", ":gl_prototypes", ] deps = [ ":includes", ] } angle_shared_library("libEGL") { sources = libegl_sources output_name = "libEGL${angle_libs_suffix}" configs += [ ":debug_annotations_config", ":library_name_config", ] defines = [ "LIBEGL_IMPLEMENTATION" ] if (is_win) { defines += [ "EGLAPI=" ] } else { defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ] } if (is_win) { sources += [ "src/libEGL/libEGL.def" ] } deps = [ ":angle_system_utils", ":angle_version", ":libEGL_egl_loader", ] public_deps = [ ":includes", ] data_deps = [ ":libGLESv2", ] } angle_static_library("libEGL_static") { sources = libegl_sources configs += [ ":debug_annotations_config", ":library_name_config", ] public_configs += [ ":angle_static" ] deps = [ ":includes", ":libGLESv2_static", ] } import("util/util.gni") config("angle_util_loader_config") { defines = [ "ANGLE_USE_UTIL_LOADER" ] } angle_source_set("angle_util_loader_headers") { sources = [ "util/egl_loader_autogen.h", "util/gles_loader_autogen.h", "util/util_export.h", ] if (is_win) { sources += [ "util/windows/wgl_loader_autogen.h" ] } public_deps = [ ":includes", ] } angle_source_set("angle_util_loader") { defines = [ "LIBANGLE_UTIL_IMPLEMENTATION" ] sources = [ "util/egl_loader_autogen.cpp", "util/gles_loader_autogen.cpp", ] if (is_win) { sources += [ "util/windows/wgl_loader_autogen.cpp" ] } deps = [ ":angle_util_loader_headers", ] public_configs += [ ":angle_util_config", ":angle_util_loader_config", ":no_gl_prototypes", ] } config("angle_util_config") { include_dirs = [ "." ] if (is_linux && use_x11) { libs = [ "X11" ] } } foreach(is_shared_library, [ true, false, ]) { if (is_shared_library) { library_type = "angle_shared_library" library_name = "angle_util" dep_suffix = "${angle_libs_suffix}" } else { library_type = "angle_static_library" library_name = "angle_util_static" dep_suffix = "_static" } target(library_type, library_name) { sources = util_sources deps = [ ":angle_common", ":angle_util_loader_headers", ] public_deps = [] libs = [] if (is_win) { sources += util_win_sources deps += [ ":angle_stack_walker" ] } if (is_linux) { sources += util_linux_sources libs += [ "rt", "dl", ] } if (is_mac) { sources += util_osx_sources libs += [ "AppKit.framework", "QuartzCore.framework", ] } if (use_x11) { sources += util_x11_sources } if (is_android) { # To prevent linux sources filtering on android set_sources_assignment_filter([]) sources += util_android_sources libs += [ "android", "log", ] } configs += [ ":debug_annotations_config" ] public_configs += [ ":angle_util_config" ] if (is_fuchsia) { sources += util_fuchsia_sources public_deps += [ "$angle_root/src/common/fuchsia_egl", "//third_party/fuchsia-sdk/sdk:async_loop_cpp", "//third_party/fuchsia-sdk/sdk:fdio", "//third_party/fuchsia-sdk/sdk:images", "//third_party/fuchsia-sdk/sdk:scenic_cpp", "//third_party/fuchsia-sdk/sdk:ui_policy", "//third_party/fuchsia-sdk/sdk:ui_scenic", "//third_party/fuchsia-sdk/sdk:ui_views", ] } else if (use_ozone) { sources += util_ozone_sources } if (is_shared_library) { defines = [ "LIBANGLE_UTIL_IMPLEMENTATION" ] if (is_win) { sources += util_win_shared_sources } public_deps += [ ":angle_util_loader" ] if (is_mac && !is_component_build) { ldflags = [ "-install_name", "@rpath/libangle_util.dylib", ] } } else { public_configs += [ ":angle_static", ":gl_prototypes", ] } } } # Convenience targets for some of the samples so they can be built # with Chromium's toolchain. angle_executable("angle_shader_translator") { testonly = true sources = [ "samples/shader_translator/shader_translator.cpp", ] deps = [ ":translator", ] } config("angle_feature_support_config") { include_dirs = [ "include", "src", ] defines = [ "LIBFEATURE_SUPPORT_IMPLEMENTATION" ] if (is_debug) { defines += [ "ANGLE_FEATURE_UTIL_LOG_VERBOSE" ] } } angle_shared_library("libfeature_support") { output_name = "libfeature_support${angle_libs_suffix}" if (is_android) { libs = [ "log" ] } public_configs += [ ":angle_feature_support_config", "${angle_jsoncpp_dir}:jsoncpp_config", ] if (is_mac && !is_component_build) { ldflags = [ "-install_name", "@rpath/${target_name}.dylib", ] } sources = [ "src/feature_support_util/feature_support_util.cpp", "src/feature_support_util/feature_support_util.h", ] deps = [ ":angle_gpu_info_util", "${angle_jsoncpp_dir}:jsoncpp", ] } if (!is_component_build && is_android && symbol_level != 0) { action_foreach("compressed_symbols") { sources = [] foreach(_library, angle_libraries) { sources += [ "$root_out_dir/${_library}${angle_libs_suffix}.so" ] } if (angle_enable_vulkan_validation_layers) { foreach(_layer, vulkan_validation_layers) { sources += [ "$root_out_dir/lib${_layer}.so" ] } } script = rebase_path("${root_build_dir}/android/compress_symbols.py", root_build_dir) deps = [] foreach(_library, angle_libraries) { deps += [ ":$_library" ] } if (angle_enable_vulkan_validation_layers) { foreach(_layer, vulkan_validation_layers) { deps += [ "${angle_root}/third_party/vulkan-validation-layers:${_layer}" ] } } outputs = [ "$root_out_dir/lib.compressed/{{source_file_part}}", ] android_nm = "${android_tool_prefix}nm" android_strip = "${android_tool_prefix}strip" args = [ "--objcopy", rebase_path(android_objcopy, root_build_dir), "--nm", rebase_path(android_nm, root_build_dir), "--strip", rebase_path(android_strip, root_build_dir), "--unstrippedsofile", "{{source_dir}}/lib.unstripped/{{source_file_part}}", "--output", "{{source_dir}}/lib.compressed/{{source_file_part}}", ] } } if (!is_component_build && is_android && current_toolchain == default_toolchain) { # Package ANGLE libraries angle_apk("angle_chromium_apk") { package_name = "com.chromium.angle" apk_name = "AngleLibraries" } group("angle_apks") { deps = [ ":angle_chromium_apk", ] } }