#!/usr/bin/python2 # # Copyright 2016 The ANGLE Project Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # # bmp_to_nv12.py: # Script to convert a simple BMP file to an NV12 format. Used to create # test images for the NV12 texture stream end to end tests import sys import struct if len(sys.argv) != 4: print("Usage: bmp_to_nv12.py input output prefix") exit(0) bmp_file = open(sys.argv[1], "rb") magic = bmp_file.read(2) if (magic != "BM"): print("Invalid BMP magic") exit(1) file_size, = struct.unpack("I", bmp_file.read(4)) # eat reserved bytes bmp_file.read(4) offset, = struct.unpack("I", bmp_file.read(4)) headersize, = struct.unpack("I", bmp_file.read(4)) width, = struct.unpack("i", bmp_file.read(4)) height, = struct.unpack("i", bmp_file.read(4)) planes, = struct.unpack("H", bmp_file.read(2)) bpp, = struct.unpack("H", bmp_file.read(2)) compression, = struct.unpack("i", bmp_file.read(4)) image_size, = struct.unpack("i", bmp_file.read(4)) if (bpp != 24 or compression != 0): print("Unsupported BMP file") bmp_file.close() exit(1) bmp_file.seek(offset, 0) pixels = bmp_file.read(width * height * 3) bmp_file.close() # convert to YUV 4:4:4 converted_pixels = bytearray(pixels) for i in range(0, width * height): R, = struct.unpack("B", pixels[i * 3 + 2]) G, = struct.unpack("B", pixels[i * 3 + 1]) B, = struct.unpack("B", pixels[i * 3]) converted_pixels[i * 3] = ((66 * R + 129 * G + 25 * B + 128) >> 8) + 16 converted_pixels[i * 3 + 1] = ((-38 * R - 74 * G + 112 * B + 128) >> 8) + 128 converted_pixels[i * 3 + 2] = ((112 * R - 94 * G - 18 * B + 128) >> 8) + 128 # downsample to packed UV buffer uv_buffer = bytearray(width * height / 2) for i in range(0, width * height / 2, 2): U1 = converted_pixels[((((i / width) * 2) * width) + (i % width)) * 3 + 1] U2 = converted_pixels[((((i / width) * 2) * width) + width + (i % width)) * 3 + 1] V1 = converted_pixels[((((i / width) * 2) * width) + (i % width)) * 3 + 2] V2 = converted_pixels[((((i / width) * 2) * width) + width + (i % width)) * 3 + 2] uv_buffer[i] = (U1 + U2) / 2 uv_buffer[i + 1] = (V1 + V2) / 2 # extract the Y buffer y_buffer = bytearray(width * height) for i in range(0, width * height): y_buffer[i] = converted_pixels[i * 3] # write out the file as a C header nv12_file = open(sys.argv[2], "w") nv12_file.write("// Automatically generated from " + sys.argv[1] + "\n") nv12_file.write("static const size_t " + sys.argv[3] + "_width = " + str(width) + ";\n") nv12_file.write("static const size_t " + sys.argv[3] + "_height = " + str(height) + ";\n") nv12_file.write("static const unsigned char " + sys.argv[3] + "_data[] = \n{") for i in range(0, width * height): if (i % 16) == 0: nv12_file.write("\n ") nv12_file.write(str(y_buffer[i]) + ",") for i in range(0, width * height / 2): if (i % 16) == 0: nv12_file.write("\n ") nv12_file.write(str(uv_buffer[i]) + ",") nv12_file.write("\n};") nv12_file.close()