#!/usr/bin/python2 # # Copyright 2018 The ANGLE Project Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. # # registry_xml.py: # Parses information from Khronos registry files.. # List of supported extensions. Add to this list to enable new extensions # available in gl.xml. import sys import os import xml.etree.ElementTree as etree xml_inputs = [ 'gl.xml', 'gl_angle_ext.xml', 'egl.xml', 'egl_angle_ext.xml', 'wgl.xml', 'registry_xml.py', ] angle_extensions = [ # ANGLE extensions "GL_CHROMIUM_bind_uniform_location", "GL_CHROMIUM_framebuffer_mixed_samples", "GL_CHROMIUM_path_rendering", "GL_CHROMIUM_copy_texture", "GL_CHROMIUM_copy_compressed_texture", "GL_CHROMIUM_lose_context", "GL_ANGLE_copy_texture_3d", "GL_ANGLE_get_image", "GL_ANGLE_program_binary", "GL_ANGLE_request_extension", "GL_ANGLE_robust_client_memory", "GL_ANGLE_texture_external_update", ] gles1_extensions = [ # ES1 (Possibly the min set of extensions needed by Android) "GL_OES_draw_texture", "GL_OES_framebuffer_object", "GL_OES_matrix_palette", "GL_OES_point_size_array", "GL_OES_query_matrix", "GL_OES_texture_cube_map", ] gles_extensions = [ # ES2+ "GL_ANGLE_base_vertex_base_instance", "GL_ANGLE_framebuffer_blit", "GL_ANGLE_framebuffer_multisample", "GL_ANGLE_instanced_arrays", "GL_ANGLE_memory_object_flags", "GL_ANGLE_memory_object_fuchsia", "GL_ANGLE_multi_draw", "GL_ANGLE_provoking_vertex", "GL_ANGLE_semaphore_fuchsia", "GL_ANGLE_texture_multisample", "GL_ANGLE_translated_shader_source", "GL_EXT_blend_func_extended", "GL_EXT_buffer_storage", "GL_EXT_copy_image", "GL_EXT_debug_marker", "GL_EXT_discard_framebuffer", "GL_EXT_disjoint_timer_query", "GL_EXT_draw_buffers", "GL_EXT_draw_buffers_indexed", "GL_EXT_draw_elements_base_vertex", "GL_EXT_EGL_image_array", "GL_EXT_geometry_shader", "GL_EXT_instanced_arrays", "GL_EXT_map_buffer_range", "GL_EXT_memory_object", "GL_EXT_memory_object_fd", "GL_EXT_multisampled_render_to_texture", "GL_EXT_multisampled_render_to_texture2", "GL_EXT_occlusion_query_boolean", "GL_EXT_read_format_bgra", "GL_EXT_robustness", "GL_EXT_semaphore", "GL_EXT_semaphore_fd", "GL_EXT_sRGB", "GL_EXT_texture_buffer", "GL_EXT_texture_compression_bptc", "GL_EXT_texture_compression_dxt1", "GL_EXT_texture_compression_rgtc", "GL_EXT_texture_compression_s3tc", "GL_EXT_texture_compression_s3tc_srgb", "GL_EXT_texture_cube_map_array", "GL_EXT_texture_filter_anisotropic", "GL_EXT_texture_format_BGRA8888", "GL_EXT_texture_storage", "GL_EXT_texture_sRGB_R8", "GL_KHR_debug", "GL_KHR_parallel_shader_compile", "GL_NV_fence", "GL_OES_compressed_ETC1_RGB8_texture", "GL_EXT_compressed_ETC1_RGB8_sub_texture", "GL_OES_copy_image", "GL_OES_depth32", "GL_OES_draw_buffers_indexed", "GL_OES_draw_elements_base_vertex", "GL_OES_EGL_image", "GL_OES_get_program_binary", "GL_OES_mapbuffer", "GL_OES_sample_shading", "GL_OES_texture_3D", "GL_OES_texture_border_clamp", "GL_OES_texture_buffer", "GL_OES_texture_cube_map_array", "GL_OES_texture_half_float", "GL_OES_texture_stencil8", "GL_OES_texture_storage_multisample_2d_array", "GL_OES_vertex_array_object", "GL_OVR_multiview", "GL_OVR_multiview2", ] supported_extensions = sorted(angle_extensions + gles1_extensions + gles_extensions) supported_egl_extensions = [ "EGL_ANDROID_blob_cache", "EGL_ANDROID_create_native_client_buffer", "EGL_ANDROID_framebuffer_target", "EGL_ANDROID_get_frame_timestamps", "EGL_ANDROID_get_native_client_buffer", "EGL_ANDROID_native_fence_sync", "EGL_ANDROID_presentation_time", "EGL_ANGLE_d3d_share_handle_client_buffer", "EGL_ANGLE_device_creation", "EGL_ANGLE_device_d3d", "EGL_ANGLE_display_semaphore_share_group", "EGL_ANGLE_display_texture_share_group", "EGL_ANGLE_feature_control", "EGL_ANGLE_ggp_stream_descriptor", "EGL_ANGLE_power_preference", "EGL_ANGLE_program_cache_control", "EGL_ANGLE_query_surface_pointer", "EGL_ANGLE_stream_producer_d3d_texture", "EGL_ANGLE_surface_d3d_texture_2d_share_handle", "EGL_ANGLE_swap_with_frame_token", "EGL_ANGLE_window_fixed_size", "EGL_CHROMIUM_sync_control", "EGL_ANGLE_sync_control_rate", "EGL_EXT_create_context_robustness", "EGL_EXT_device_query", "EGL_EXT_image_gl_colorspace", "EGL_EXT_pixel_format_float", "EGL_EXT_platform_base", "EGL_EXT_platform_device", "EGL_IMG_context_priority", "EGL_KHR_debug", "EGL_KHR_fence_sync", "EGL_KHR_gl_colorspace", "EGL_EXT_gl_colorspace_display_p3", "EGL_EXT_gl_colorspace_display_p3_linear", "EGL_EXT_gl_colorspace_display_p3_passthrough", "EGL_EXT_gl_colorspace_scrgb", "EGL_EXT_gl_colorspace_scrgb_linear", "EGL_KHR_image", "EGL_KHR_no_config_context", "EGL_KHR_reusable_sync", "EGL_KHR_stream", "EGL_KHR_stream_consumer_gltexture", "EGL_KHR_surfaceless_context", "EGL_KHR_swap_buffers_with_damage", "EGL_KHR_wait_sync", "EGL_NV_post_sub_buffer", "EGL_NV_stream_consumer_gltexture_yuv", ] # Strip these suffixes from Context entry point names. NV is excluded (for now). strip_suffixes = ["ANGLE", "EXT", "KHR", "OES", "CHROMIUM"] # The EGL_ANGLE_explicit_context extension is generated differently from other extensions. # Toggle generation here. support_EGL_ANGLE_explicit_context = True # For ungrouped GLenum types default_enum_group_name = "DefaultGroup" # Group names that appear in command/param, but not present in groups/group unsupported_enum_group_names = { 'GetMultisamplePNameNV', 'BufferPNameARB', 'BufferPointerNameARB', 'VertexAttribPointerPropertyARB', 'VertexAttribPropertyARB', 'FenceParameterNameNV', 'FenceConditionNV', 'BufferPointerNameARB', 'MatrixIndexPointerTypeARB', 'PointParameterNameARB', 'ClampColorTargetARB', 'ClampColorModeARB', } def script_relative(path): return os.path.join(os.path.dirname(sys.argv[0]), path) def path_to(folder, file): return os.path.join(script_relative(".."), "src", folder, file) class GLCommandNames: def __init__(self): self.command_names = {} def get_commands(self, version): return self.command_names[version] def get_all_commands(self): cmd_names = [] # Combine all the version lists into a single list for version, version_cmd_names in sorted(self.command_names.iteritems()): cmd_names += version_cmd_names return cmd_names def add_commands(self, version, commands): # Add key if it doesn't exist if version not in self.command_names: self.command_names[version] = [] # Add the commands that aren't duplicates self.command_names[version] += commands class RegistryXML: def __init__(self, xml_file, ext_file=None): tree = etree.parse(script_relative(xml_file)) self.root = tree.getroot() if (ext_file): self._AppendANGLEExts(ext_file) self.all_commands = self.root.findall('commands/command') self.all_cmd_names = GLCommandNames() self.commands = {} def _AppendANGLEExts(self, ext_file): angle_ext_tree = etree.parse(script_relative(ext_file)) angle_ext_root = angle_ext_tree.getroot() insertion_point = self.root.findall("./commands")[0] for command in angle_ext_root.iter('commands'): insertion_point.extend(command) insertion_point = self.root.findall("./extensions")[0] for extension in angle_ext_root.iter('extensions'): insertion_point.extend(extension) insertion_point = self.root for enums in angle_ext_root.iter('enums'): insertion_point.append(enums) def AddCommands(self, feature_name, annotation): xpath = ".//feature[@name='%s']//command" % feature_name commands = [cmd.attrib['name'] for cmd in self.root.findall(xpath)] # Remove commands that have already been processed current_cmds = self.all_cmd_names.get_all_commands() commands = [cmd for cmd in commands if cmd not in current_cmds] self.all_cmd_names.add_commands(annotation, commands) self.commands[annotation] = commands def _ClassifySupport(self, supported): if 'gles2' in supported: return 'gl2ext' elif 'gles1' in supported: return 'glext' elif 'egl' in supported: return 'eglext' elif 'wgl' in supported: return 'wglext' else: assert False return 'unknown' def AddExtensionCommands(self, supported_extensions, apis): # Use a first step to run through the extensions so we can generate them # in sorted order. self.ext_data = {} self.ext_dupes = {} ext_annotations = {} for extension in self.root.findall("extensions/extension"): extension_name = extension.attrib['name'] if not extension_name in supported_extensions: continue ext_annotations[extension_name] = self._ClassifySupport(extension.attrib['supported']) ext_cmd_names = [] # There's an extra step here to filter out 'api=gl' extensions. This # is necessary for handling KHR extensions, which have separate entry # point signatures (without the suffix) for desktop GL. Note that this # extra step is necessary because of Etree's limited Xpath support. for require in extension.findall('require'): if 'api' in require.attrib and require.attrib['api'] not in apis: continue # A special case for EXT_texture_storage filter_out_comment = "Supported only if GL_EXT_direct_state_access is supported" if 'comment' in require.attrib and require.attrib['comment'] == filter_out_comment: continue extension_commands = require.findall('command') ext_cmd_names += [command.attrib['name'] for command in extension_commands] self.ext_data[extension_name] = sorted(ext_cmd_names) for extension_name, ext_cmd_names in sorted(self.ext_data.iteritems()): # Detect and filter duplicate extensions. dupes = [] for ext_cmd in ext_cmd_names: if ext_cmd in self.all_cmd_names.get_all_commands(): dupes.append(ext_cmd) for dupe in dupes: ext_cmd_names.remove(dupe) self.ext_data[extension_name] = sorted(ext_cmd_names) self.ext_dupes[extension_name] = dupes self.all_cmd_names.add_commands(ext_annotations[extension_name], ext_cmd_names)