A conformant OpenGL ES implementation for Windows, Mac and Linux.
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Jamie Madill 2031e2153f Fixes for Vulkan secondaries build.
Includes the defined name of the alternate library in every
build, so that platforms without Vulkan still have access to
the library name define.

Also fixes checks for the ANGLE driver in the tests to work
with the new secondaries enum. This will let developers run
trace tests with the vulkan secondaries library.

Bug: angleproject:6811
Change-Id: If3846d68e532238f0b1c1c506638867a23fb4357
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4076513
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
2022-12-02 23:07:40 +00:00
android Android: set android:allowBackup="false" in manifset 2022-12-02 18:38:18 +00:00
build_overrides Metal: Remove compilation through SPIR-V 2022-11-07 21:53:21 +00:00
doc Stubs for paletted images 2022-09-22 16:11:44 +00:00
extensions Fix ProvokingVertex typos 2022-11-22 22:20:58 +00:00
gni Vulkan: Add memory allocation log support in debug 2022-12-02 20:15:44 +00:00
include Workaround for AMD [[raster_order_group()]] bug 2022-12-01 21:29:53 +00:00
infra Add ANGLE experimental bots for Win Intel 2022-12-01 17:46:28 +00:00
samples Vulkan: Remove glslang fallback 2022-11-08 14:42:58 +00:00
scripts Android: Remove smhasher license 2022-12-02 18:40:12 +00:00
src Fixes for Vulkan secondaries build. 2022-12-02 23:07:40 +00:00
third_party Roll Chromium from c8d10c0b09ab to 2c98c5af6539 (5653 revisions) 2022-11-02 20:06:40 +00:00
tools ubsan: Ignore errors from SwiftShader 2022-12-02 00:19:52 +00:00
util Fixes for Vulkan secondaries build. 2022-12-02 23:07:40 +00:00
.clang-format Update .clang-format. 2020-04-28 14:23:13 +00:00
.gitattributes infra: Trigger win-trace on angle_end2end_tests changes. 2021-11-26 20:53:49 +00:00
.gitignore Roll Chromium from c8d10c0b09ab to 2c98c5af6539 (5653 revisions) 2022-11-02 20:06:40 +00:00
.gn Roll Chromium from 3bcc8fd7c291 to 6c5859c895f5 (510 revisions) 2021-06-09 18:06:11 +00:00
.style.yapf Format all of ANGLE's python code. 2019-05-06 18:56:09 +00:00
.vpython Remove reference to policy_testserver.py 2022-02-15 16:18:29 +00:00
.vpython3 Add support for building Mesa + Zink. 2022-10-27 16:19:10 +00:00
.yapfignore Add .yapfignore file 2019-10-14 17:57:09 +00:00
AUTHORS Debug: Handle LOG_EVENT on Apple platform 2022-11-01 17:37:47 +00:00
Android.mk Remove .find_ignore files 2021-05-20 18:35:26 +00:00
BUILD.gn Fixes for Vulkan secondaries build. 2022-12-02 23:07:40 +00:00
CONTRIBUTORS Vulkan: Fix a cornercase bug when dynamically loading AHB APIs. 2022-09-16 02:31:22 +00:00
DEPS Roll Chromium from 076a539c2991 to 366b354bb4e3 (53 revisions) 2022-12-02 08:06:39 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 19:09:11 +00:00
LICENSE Update license and readme for use downstream 2018-03-27 20:53:53 +00:00
OWNERS Clean up OWNERS files 2022-06-29 15:57:45 +00:00
PRESUBMIT.py PRESUBMIT: Remove unnecessary escape of forward slash 2022-08-12 14:00:44 +00:00
README.chromium Update license and readme for use downstream 2018-03-27 20:53:53 +00:00
README.md Doc: Update supported EGL minor version 2022-03-16 19:45:20 +00:00
WATCHLISTS WATCHLISTS: Remove timvp@ from 'vulkan' 2022-03-03 15:13:09 +00:00
additional_readme_paths.json Vulkan: Generate mipmap in compute 2020-07-26 19:38:41 +00:00
codereview.settings Use "full" git cl format by default. 2019-10-24 23:14:12 +00:00
dotfile_settings.gni Remove Vulkan repos from exec script whitelist. 2019-10-20 16:26:45 +00:00

README.md

ANGLE - Almost Native Graphics Layer Engine

The goal of ANGLE is to allow users of multiple operating systems to seamlessly run WebGL and other OpenGL ES content by translating OpenGL ES API calls to one of the hardware-supported APIs available for that platform. ANGLE currently provides translation from OpenGL ES 2.0, 3.0 and 3.1 to Vulkan, desktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11. Future plans include ES 3.2, translation to Metal and MacOS, Chrome OS, and Fuchsia support.

Level of OpenGL ES support via backing renderers

Direct3D 9 Direct3D 11 Desktop GL GL ES Vulkan Metal
OpenGL ES 2.0 complete complete complete complete complete complete
OpenGL ES 3.0 complete complete complete complete in progress
OpenGL ES 3.1 incomplete complete complete complete
OpenGL ES 3.2 in progress in progress in progress

Platform support via backing renderers

Direct3D 9 Direct3D 11 Desktop GL GL ES Vulkan Metal
Windows complete complete complete complete complete
Linux complete complete
Mac OS X complete in progress
iOS in progress
Chrome OS complete planned
Android complete complete
GGP (Stadia) complete
Fuchsia complete

ANGLE v1.0.772 was certified compliant by passing the OpenGL ES 2.0.3 conformance tests in October 2011.

ANGLE has received the following certifications with the Vulkan backend:

  • OpenGL ES 2.0: ANGLE 2.1.0.d46e2fb1e341 (Nov, 2019)
  • OpenGL ES 3.0: ANGLE 2.1.0.f18ff947360d (Feb, 2020)
  • OpenGL ES 3.1: ANGLE 2.1.0.f5dace0f1e57 (Jul, 2020)

ANGLE also provides an implementation of the EGL 1.5 specification.

ANGLE is used as the default WebGL backend for both Google Chrome and Mozilla Firefox on Windows platforms. Chrome uses ANGLE for all graphics rendering on Windows, including the accelerated Canvas2D implementation and the Native Client sandbox environment.

Portions of the ANGLE shader compiler are used as a shader validator and translator by WebGL implementations across multiple platforms. It is used on Mac OS X, Linux, and in mobile variants of the browsers. Having one shader validator helps to ensure that a consistent set of GLSL ES shaders are accepted across browsers and platforms. The shader translator can be used to translate shaders to other shading languages, and to optionally apply shader modifications to work around bugs or quirks in the native graphics drivers. The translator targets Desktop GLSL, Vulkan GLSL, Direct3D HLSL, and even ESSL for native GLES2 platforms.

Sources

ANGLE repository is hosted by Chromium project and can be browsed online or cloned with

git clone https://chromium.googlesource.com/angle/angle

Building

View the Dev setup instructions.

Contributing