зеркало из https://github.com/AvaloniaUI/angle.git
1901 строка
46 KiB
JSON
1901 строка
46 KiB
JSON
{
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"description": [
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"Copyright 2019 The ANGLE Project Authors. All rights reserved.",
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"Use of this source code is governed by a BSD-style license that can be",
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"found in the LICENSE file.",
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"",
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"entry_point_packed_gl_enums.json: Metadata for packing entry point params.",
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"",
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"Note that all entry points have their suffixes stripped in this file.",
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"See gen_packed_gl_enums.py for the generator that uses this data."
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],
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"glActiveShaderProgram": {
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"pipeline": "ProgramPipelineID",
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"program": "ShaderProgramID"
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},
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"glAlphaFunc": {
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"func": "AlphaTestFunc"
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},
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"glAlphaFuncx": {
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"func": "AlphaTestFunc"
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},
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"glAttachShader": {
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"program": "ShaderProgramID",
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"shader": "ShaderProgramID"
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},
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"glBeginQuery": {
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"id": "QueryID",
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"target": "QueryType"
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},
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"glBeginQueryIndexed": {
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"id": "QueryID"
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},
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"glBeginTransformFeedback": {
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"primitiveMode": "PrimitiveMode"
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},
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"glBindAttribLocation": {
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"program": "ShaderProgramID"
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},
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"glBindBuffer": {
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"buffer": "BufferID",
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"target": "BufferBinding"
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},
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"glBindBufferBase": {
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"buffer": "BufferID",
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"target": "BufferBinding"
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},
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"glBindBufferRange": {
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"buffer": "BufferID",
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"target": "BufferBinding"
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},
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"glBindBuffersBase": {
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"buffers": "const BufferID *"
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},
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"glBindBuffersRange": {
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"buffers": "const BufferID *"
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},
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"glBindFragDataLocation": {
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"program": "ShaderProgramID"
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},
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"glBindFragDataLocationIndexed": {
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"program": "ShaderProgramID"
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},
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"glBindFragmentInputLocation": {
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"programs": "ShaderProgramID"
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},
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"glBindFramebuffer": {
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"framebuffer": "FramebufferID"
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},
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"glBindImageTexture": {
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"texture": "TextureID"
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},
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"glBindProgramPipeline": {
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"pipeline": "ProgramPipelineID"
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},
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"glBindRenderbuffer": {
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"renderbuffer": "RenderbufferID"
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},
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"glBindSampler": {
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"sampler": "SamplerID"
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},
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"glBindTexture": {
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"target": "TextureType",
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"texture": "TextureID"
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},
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"glBindTextureUnit": {
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"texture": "TextureID"
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},
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"glBindTransformFeedback": {
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"id": "TransformFeedbackID"
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},
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"glBindUniformLocation": {
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"program": "ShaderProgramID",
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"location": "UniformLocation"
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},
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"glBindVertexArray": {
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"array": "VertexArrayID"
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},
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"glBindVertexBuffer": {
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"buffer": "BufferID"
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},
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"glBindVertexBuffers": {
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"buffers": "const BufferID *"
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},
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"glBufferData": {
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"target": "BufferBinding",
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"usage": "BufferUsage"
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},
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"glBufferStorage": {
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"target": "BufferBinding"
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},
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"glBufferStorageExternal": {
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"target": "BufferBinding"
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},
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"glBufferStorageMem": {
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"memory": "MemoryObjectID",
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"target": "TextureType"
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},
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"glBufferSubData": {
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"target": "BufferBinding"
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},
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"glCheckNamedFramebufferStatus": {
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"framebuffer": "FramebufferID"
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},
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"glClearNamedBufferData": {
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"buffer": "BufferID"
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},
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"glClearNamedBufferSubData": {
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"buffer": "BufferID"
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},
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"glClearNamedFramebufferfi": {
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"framebuffer": "FramebufferID"
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},
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"glClearNamedFramebufferfv": {
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"framebuffer": "FramebufferID"
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},
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"glClearNamedFramebufferiv": {
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"framebuffer": "FramebufferID"
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},
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"glClearNamedFramebufferuiv": {
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"framebuffer": "FramebufferID"
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},
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"glClearTexImage": {
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"texture": "TextureID"
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},
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"glClearTexSubImage": {
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"texture": "TextureID"
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},
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"glColorPointer": {
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"type": "VertexAttribType"
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},
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"glCompileShader": {
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"shader": "ShaderProgramID"
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},
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"glCompressedCopyTexture": {
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"destId": "TextureID",
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"sourceId": "TextureID"
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},
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"glCompressedTexImage2D": {
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"target": "TextureTarget"
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},
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"glCompressedTexImage2DRobust": {
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"target": "TextureTarget"
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},
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"glCompressedTexImage3D": {
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"target": "TextureTarget"
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"glCompressedTexImage3DRobust": {
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"target": "TextureTarget"
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},
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"glCompressedTexSubImage2D": {
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"target": "TextureTarget"
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},
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"glCompressedTexSubImage2DRobust": {
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"target": "TextureTarget"
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},
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"glCompressedTexSubImage3D": {
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"target": "TextureTarget"
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},
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"glCompressedTexSubImage3DRobust": {
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"target": "TextureTarget"
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},
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"glCompressedTextureImage": {
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"texture": "TextureID"
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},
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"glCompressedTextureSubImage": {
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"texture": "TextureID"
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},
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"glCompressedTextureSubImage1D": {
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"texture": "TextureID"
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},
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"glCompressedTextureSubImage2D": {
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"texture": "TextureID"
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},
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"glCompressedTextureSubImage3D": {
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"texture": "TextureID"
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},
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"glCopyBufferSubData": {
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"readTarget": "BufferBinding",
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"writeTarget": "BufferBinding"
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},
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"glCopySubTexture": {
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"destId": "TextureID",
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"destTarget": "TextureTarget",
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"sourceId": "TextureID"
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},
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"glCopySubTexture3D": {
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"destId": "TextureID",
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"destTarget": "TextureTarget",
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"sourceId": "TextureID"
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},
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"glCopyTexImage2D": {
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"target": "TextureTarget"
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"glCopyTexSubImage2D": {
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"target": "TextureTarget"
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},
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"glCopyTexSubImage3D": {
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"target": "TextureTarget"
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},
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"glCopyTexture": {
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"destId": "TextureID",
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"destTarget": "TextureTarget",
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"sourceId": "TextureID"
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},
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"glCopyTexture3D": {
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"destId": "TextureID",
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"destTarget": "TextureTarget",
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"sourceId": "TextureID"
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},
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"glCopyTextureSubImage1D": {
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"texture": "TextureID"
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},
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"glCopyTextureSubImage2D": {
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"texture": "TextureID"
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},
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"glCopyTextureSubImage3D": {
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"texture": "TextureID"
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},
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"glCoverFillPath": {
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"path": "PathID"
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},
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"glCoverFillPathInstanced": {
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"pathBase": "PathID"
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},
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"glCoverStrokePath": {
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"path": "PathID"
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},
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"glCoverStrokePathInstanced": {
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"pathBase": "PathID"
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},
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"glCreateBuffers": {
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"buffers": "BufferID *"
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},
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"glCreateMemoryObjects": {
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"memoryObjects": "MemoryObjectID *"
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},
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"glCreateRenderbuffers": {
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"renderbuffers": "RenderbufferID *"
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},
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"glCreateShader": {
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"type": "ShaderType"
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},
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"glCreateShaderProgramv": {
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"type": "ShaderType"
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},
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"glCreateVertexArrays": {
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"arrays": "VertexArrayID *"
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},
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"glCullFace": {
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"mode": "CullFaceMode"
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},
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"glDeleteBuffers": {
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"buffers": "const BufferID *"
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},
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"glDeleteFencesNV": {
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"fences": "const FenceNVID *"
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},
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"glDeleteFramebuffers": {
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"framebuffers": "const FramebufferID *"
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},
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"glDeleteMemoryObjects": {
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"memoryObjects": "const MemoryObjectID *"
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},
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"glDeletePaths": {
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"first": "PathID"
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},
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"glDeleteProgram": {
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"program": "ShaderProgramID"
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},
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"glDeleteProgramPipelines": {
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"pipelines": "const ProgramPipelineID *"
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},
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"glDeleteQueries": {
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"ids": "const QueryID *"
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},
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"glDeleteRenderbuffers": {
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"renderbuffers": "const RenderbufferID *"
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},
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"glDeleteSamplers": {
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"samplers": "const SamplerID *"
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},
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"glDeleteSemaphores": {
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"semaphores": "const SemaphoreID *"
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},
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"glDeleteShader": {
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"shader": "ShaderProgramID"
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},
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"glDeleteTextures": {
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"textures": "const TextureID *"
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},
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"glDeleteTransformFeedbacks": {
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"ids": "const TransformFeedbackID *"
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},
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"glDeleteVertexArrays": {
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"arrays": "const VertexArrayID *"
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},
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"glDetachShader": {
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"program": "ShaderProgramID",
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"shader": "ShaderProgramID"
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},
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"glDisableClientState": {
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"array": "ClientVertexArrayType"
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},
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"glDisableVertexArrayAttrib": {
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"vaobj": "VertexArrayID"
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},
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"glDrawArrays": {
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"mode": "PrimitiveMode"
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},
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"glDrawArraysIndirect": {
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"mode": "PrimitiveMode"
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},
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"glDrawArraysInstanced": {
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"mode": "PrimitiveMode"
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"mode": "PrimitiveMode"
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},
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"glDrawElements": {
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"mode": "PrimitiveMode",
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"type": "DrawElementsType"
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},
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"glDrawElementsBaseVertex": {
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"mode": "PrimitiveMode",
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"type": "DrawElementsType"
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},
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"glDrawElementsIndirect": {
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"mode": "PrimitiveMode",
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"type": "DrawElementsType"
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},
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"glDrawElementsInstanced": {
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"mode": "PrimitiveMode",
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"type": "DrawElementsType"
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},
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"mode": "PrimitiveMode",
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"type": "DrawElementsType"
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},
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"glDrawElementsInstancedBaseVertexBaseInstance": {
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"mode": "PrimitiveMode",
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"type": "DrawElementsType"
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},
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"glDrawRangeElements": {
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"mode": "PrimitiveMode",
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"type": "DrawElementsType"
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},
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"mode": "PrimitiveMode",
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"type": "DrawElementsType"
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},
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"id": "TransformFeedbackID"
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},
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"id": "TransformFeedbackID"
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},
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"glDrawTransformFeedbackStream": {
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"id": "TransformFeedbackID"
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},
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"glDrawTransformFeedbackStreamInstanced": {
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"id": "TransformFeedbackID"
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},
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"glEGLImageTargetTexture2D": {
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"target": "TextureType"
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},
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"glEnableClientState": {
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"array": "ClientVertexArrayType"
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},
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"vaobj": "VertexArrayID"
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},
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"glEndQuery": {
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"target": "QueryType"
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},
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"program": "ShaderProgramID"
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},
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"glExtIsProgramBinary": {
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"program": "ShaderProgramID"
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},
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"glFinishFenceNV": {
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"fence": "FenceNVID"
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},
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"target": "BufferBinding"
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},
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"buffer": "BufferID"
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},
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"texture": "TextureID"
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"textarget": "TextureTarget",
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"texture": "TextureID"
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},
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"textarget": "TextureTarget",
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"texture": "TextureID"
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},
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"textarget": "TextureTarget",
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"texture": "TextureID"
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},
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"textarget": "TextureTarget",
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"texture": "TextureID"
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},
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"glFramebufferTextureMultiview": {
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"texture": "TextureID"
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},
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"glGenBuffers": {
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"buffers": "BufferID *"
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},
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"glGenerateMipmap": {
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"target": "TextureType"
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},
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"glGenerateTextureMipmap": {
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"texture": "TextureID"
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},
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"glGenFencesNV": {
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"fences": "FenceNVID *"
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},
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"glGenFramebuffers": {
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"framebuffers": "FramebufferID *"
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},
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"glGenProgramPipelines": {
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"pipelines": "ProgramPipelineID *"
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},
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"glGenQueries": {
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"ids": "QueryID *"
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},
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"glGenRenderbuffers": {
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"renderbuffers": "RenderbufferID *"
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},
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"glGenSamplers": {
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"samplers": "SamplerID *"
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},
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"glGenSemaphores": {
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"semaphores": "SemaphoreID *"
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},
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"glGenTextures": {
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"textures": "TextureID *"
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},
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"glGenTransformFeedbacks": {
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"ids": "TransformFeedbackID *"
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|
},
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"glGenVertexArrays": {
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|
"arrays": "VertexArrayID *"
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|
},
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|
"glGetActiveAtomicCounterBufferiv": {
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"program": "ShaderProgramID"
|
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},
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"glGetActiveAttrib": {
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|
"program": "ShaderProgramID"
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},
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"glGetActiveSubroutineName": {
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"program": "ShaderProgramID"
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},
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"glGetActiveSubroutineUniformiv": {
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|
"program": "ShaderProgramID"
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},
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"glGetActiveSubroutineUniformName": {
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"program": "ShaderProgramID"
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},
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"glGetActiveUniform": {
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"program": "ShaderProgramID"
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},
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"glGetActiveUniformBlockiv": {
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|
"program": "ShaderProgramID",
|
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"uniformBlockIndex": "UniformBlockIndex"
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|
},
|
|
"glGetActiveUniformBlockivRobust": {
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|
"program": "ShaderProgramID",
|
|
"uniformBlockIndex": "UniformBlockIndex"
|
|
},
|
|
"glGetActiveUniformBlockName": {
|
|
"program": "ShaderProgramID",
|
|
"uniformBlockIndex": "UniformBlockIndex"
|
|
},
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|
"glGetActiveUniformName": {
|
|
"program": "ShaderProgramID"
|
|
},
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|
"glGetActiveUniformsiv": {
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|
"program": "ShaderProgramID"
|
|
},
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|
"glGetAttachedShaders": {
|
|
"program": "ShaderProgramID",
|
|
"shaders": "ShaderProgramID *"
|
|
},
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|
"glGetAttribLocation": {
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"program": "ShaderProgramID"
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},
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"glGetBufferParameteri64v": {
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"target": "BufferBinding"
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},
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"glGetBufferParameteri64vRobust": {
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|
"target": "BufferBinding"
|
|
},
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|
"glGetBufferParameteriv": {
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|
"target": "BufferBinding"
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},
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"glGetBufferParameterivRobust": {
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|
"target": "BufferBinding"
|
|
},
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|
"glGetBufferPointerv": {
|
|
"target": "BufferBinding"
|
|
},
|
|
"glGetBufferPointervRobust": {
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|
"target": "BufferBinding"
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|
},
|
|
"glGetCompressedTextureImage": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetCompressedTextureSubImage": {
|
|
"texture": "TextureID"
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|
},
|
|
"glGetFenceivNV": {
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|
"fence": "FenceNVID"
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},
|
|
"glGetFragDataIndex": {
|
|
"program": "ShaderProgramID"
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|
},
|
|
"glGetFragDataLocation": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetLightfv": {
|
|
"pname": "LightParameter"
|
|
},
|
|
"glGetLightxv": {
|
|
"pname": "LightParameter"
|
|
},
|
|
"glGetMaterialfv": {
|
|
"pname": "MaterialParameter"
|
|
},
|
|
"glGetMaterialxv": {
|
|
"pname": "MaterialParameter"
|
|
},
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"glGetMemoryObjectParameteriv": {
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"memoryObject": "MemoryObjectID"
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},
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"glGetNamedBufferParameteri64v": {
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"buffer": "BufferID"
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},
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"glGetNamedBufferParameteriv": {
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"buffer": "BufferID"
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},
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"glGetNamedBufferPointerv": {
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"buffer": "BufferID"
|
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},
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"glGetNamedBufferSubData": {
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"buffer": "BufferID"
|
|
},
|
|
"glGetNamedFramebufferAttachmentParameteriv": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glGetNamedFramebufferParameteriv": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glGetNamedRenderbufferParameteriv": {
|
|
"renderbuffer": "RenderbufferID"
|
|
},
|
|
"glGetnUniformdv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetnUniformfv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetnUniformfvRobust": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetnUniformiv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetnUniformivRobust": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetnUniformuiv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetnUniformuivRobust": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetPathCommands": {
|
|
"path": "PathID"
|
|
},
|
|
"glGetPathCoords": {
|
|
"path": "PathID"
|
|
},
|
|
"glGetPathDashArray": {
|
|
"path": "PathID"
|
|
},
|
|
"glGetPathLength": {
|
|
"path": "PathID"
|
|
},
|
|
"glGetPathMetrics": {
|
|
"pathBase": "PathID"
|
|
},
|
|
"glGetPathParameterfv": {
|
|
"path": "PathID"
|
|
},
|
|
"glGetPathParameteriv": {
|
|
"path": "PathID"
|
|
},
|
|
"glGetPathSpacing": {
|
|
"pathBase": "PathID"
|
|
},
|
|
"glGetProgramBinary": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramInfoLog": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramInterfaceiv": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramInterfaceivRobust": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramiv": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramivRobust": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramPipelineInfoLog": {
|
|
"pipeline": "ProgramPipelineID"
|
|
},
|
|
"glGetProgramPipelineiv": {
|
|
"pipeline": "ProgramPipelineID"
|
|
},
|
|
"glGetProgramResourceIndex": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramResourceiv": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramResourceLocation": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramResourceLocationIndex": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramResourceName": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetProgramStageiv": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetQueryBufferObjecti64v": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glGetQueryBufferObjectiv": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glGetQueryBufferObjectui64v": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glGetQueryBufferObjectuiv": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glGetQueryiv": {
|
|
"target": "QueryType"
|
|
},
|
|
"glGetQueryivRobust": {
|
|
"id": "QueryID",
|
|
"target": "QueryType"
|
|
},
|
|
"glGetQueryObjecti64v": {
|
|
"id": "QueryID"
|
|
},
|
|
"glGetQueryObjecti64vRobust": {
|
|
"id": "QueryID"
|
|
},
|
|
"glGetQueryObjectiv": {
|
|
"id": "QueryID"
|
|
},
|
|
"glGetQueryObjectivRobust": {
|
|
"id": "QueryID"
|
|
},
|
|
"glGetQueryObjectui64v": {
|
|
"id": "QueryID"
|
|
},
|
|
"glGetQueryObjectui64vRobust": {
|
|
"id": "QueryID"
|
|
},
|
|
"glGetQueryObjectuiv": {
|
|
"id": "QueryID"
|
|
},
|
|
"glGetQueryObjectuivRobust": {
|
|
"id": "QueryID"
|
|
},
|
|
"glGetSamplerParameterfv": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glGetSamplerParameterfvRobust": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glGetSamplerParameterIiv": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glGetSamplerParameterIivRobust": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glGetSamplerParameterIuiv": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glGetSamplerParameterIuivRobust": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glGetSamplerParameteriv": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glGetSamplerParameterivRobust": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glGetSemaphoreParameterui64v": {
|
|
"semaphore": "SemaphoreID"
|
|
},
|
|
"glGetShaderInfoLog": {
|
|
"shader": "ShaderProgramID"
|
|
},
|
|
"glGetShaderiv": {
|
|
"shader": "ShaderProgramID"
|
|
},
|
|
"glGetShaderivRobust": {
|
|
"shader": "ShaderProgramID"
|
|
},
|
|
"glGetShaderPrecisionFormat": {
|
|
"shader": "ShaderProgramID"
|
|
},
|
|
"glGetShaderSource": {
|
|
"shader": "ShaderProgramID"
|
|
},
|
|
"glGetSubroutineIndex": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetSubroutineUniformLocation": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetTexEnvfv": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glGetTexEnviv": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glGetTexEnvxv": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glGetTexImage": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glGetTexLevelParameterfv": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glGetTexLevelParameterfvRobust": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glGetTexLevelParameteriv": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glGetTexLevelParameterivRobust": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glGetTexParameterfv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTexParameterfvRobust": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTexParameterIiv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTexParameterIivRobust": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTexParameterIuiv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTexParameterIuivRobust": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTexParameteriv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTexParameterivRobust": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTexParameterxv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glGetTextureImage": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetTextureLevelParameterfv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetTextureLevelParameteriv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetTextureParameterfv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetTextureParameterIiv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetTextureParameterIuiv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetTextureParameteriv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetTextureSubImage": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glGetTransformFeedbackVarying": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetTranslatedShaderSource": {
|
|
"shader": "ShaderProgramID"
|
|
},
|
|
"glGetUniformBlockIndex": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetUniformdv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetUniformfv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetUniformfvRobust": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetUniformIndices": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetUniformiv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetUniformivRobust": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetUniformLocation": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glGetUniformuiv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetUniformuivRobust": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glGetVertexArrayIndexed64iv": {
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glGetVertexArrayIndexediv": {
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glGetVertexArrayiv": {
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glImportMemoryFd": {
|
|
"handleType": "HandleType",
|
|
"memory": "MemoryObjectID"
|
|
},
|
|
"glImportMemoryZirconHandle": {
|
|
"handleType": "HandleType",
|
|
"memory": "MemoryObjectID"
|
|
},
|
|
"glImportSemaphoreFd": {
|
|
"handleType": "HandleType",
|
|
"semaphore": "SemaphoreID"
|
|
},
|
|
"glImportSemaphoreZirconHandle": {
|
|
"handleType": "HandleType",
|
|
"semaphore": "SemaphoreID"
|
|
},
|
|
"glInterpolatePaths": {
|
|
"pathA": "PathID",
|
|
"pathB": "PathID"
|
|
},
|
|
"glInvalidateBufferData": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glInvalidateBufferSubData": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glInvalidateNamedFramebufferData": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glInvalidateNamedFramebufferSubData": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glInvalidateTexImage": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glInvalidateTexSubImage": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glInvalidateTexture": {
|
|
"target": "TextureType"
|
|
},
|
|
"glIsBuffer": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glIsFenceNV": {
|
|
"fence": "FenceNVID"
|
|
},
|
|
"glIsFramebuffer": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glIsMemoryObject": {
|
|
"memoryObject": "MemoryObjectID"
|
|
},
|
|
"glIsPath": {
|
|
"path": "PathID"
|
|
},
|
|
"glIsPointInFillPath": {
|
|
"path": "PathID"
|
|
},
|
|
"glIsPointInStrokePath": {
|
|
"path": "PathID"
|
|
},
|
|
"glIsProgram": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glIsProgramPipeline": {
|
|
"pipeline": "ProgramPipelineID"
|
|
},
|
|
"glIsQuery": {
|
|
"id": "QueryID"
|
|
},
|
|
"glIsRenderbuffer": {
|
|
"renderbuffer": "RenderbufferID"
|
|
},
|
|
"glIsSampler": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glIsSemaphore": {
|
|
"semaphore": "SemaphoreID"
|
|
},
|
|
"glIsShader": {
|
|
"shader": "ShaderProgramID"
|
|
},
|
|
"glIsTexture": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glIsTransformFeedback": {
|
|
"id": "TransformFeedbackID"
|
|
},
|
|
"glIsVertexArray": {
|
|
"array": "VertexArrayID"
|
|
},
|
|
"glLightf": {
|
|
"pname": "LightParameter"
|
|
},
|
|
"glLightfv": {
|
|
"pname": "LightParameter"
|
|
},
|
|
"glLightx": {
|
|
"pname": "LightParameter"
|
|
},
|
|
"glLightxv": {
|
|
"pname": "LightParameter"
|
|
},
|
|
"glLinkProgram": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glLogicOp": {
|
|
"opcode": "LogicalOperation"
|
|
},
|
|
"glLoseContext": {
|
|
"current": "GraphicsResetStatus",
|
|
"other": "GraphicsResetStatus"
|
|
},
|
|
"glMapBuffer": {
|
|
"target": "BufferBinding"
|
|
},
|
|
"glMapBufferRange": {
|
|
"target": "BufferBinding"
|
|
},
|
|
"glMapNamedBuffer": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glMapNamedBufferRange": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glMaterialf": {
|
|
"pname": "MaterialParameter"
|
|
},
|
|
"glMaterialfv": {
|
|
"pname": "MaterialParameter"
|
|
},
|
|
"glMaterialx": {
|
|
"pname": "MaterialParameter"
|
|
},
|
|
"glMaterialxv": {
|
|
"pname": "MaterialParameter"
|
|
},
|
|
"glMatrixMode": {
|
|
"mode": "MatrixType"
|
|
},
|
|
"glMemoryObjectParameteriv": {
|
|
"memoryObject": "MemoryObjectID"
|
|
},
|
|
"glMultiDrawArrays": {
|
|
"mode": "PrimitiveMode"
|
|
},
|
|
"glMultiDrawArraysInstanced": {
|
|
"mode": "PrimitiveMode"
|
|
},
|
|
"glMultiDrawArraysInstancedBaseInstance": {
|
|
"mode": "PrimitiveMode"
|
|
},
|
|
"glMultiDrawElements": {
|
|
"mode": "PrimitiveMode",
|
|
"type": "DrawElementsType"
|
|
},
|
|
"glMultiDrawElementsBaseVertex": {
|
|
"mode": "PrimitiveMode",
|
|
"type": "DrawElementsType"
|
|
},
|
|
"glMultiDrawElementsInstanced": {
|
|
"mode": "PrimitiveMode",
|
|
"type": "DrawElementsType"
|
|
},
|
|
"glMultiDrawElementsInstancedBaseVertexBaseInstance": {
|
|
"mode": "PrimitiveMode",
|
|
"type": "DrawElementsType"
|
|
},
|
|
"glNamedBufferData": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glNamedBufferStorage": {
|
|
"buffer": "BufferID",
|
|
"target": "BufferBinding"
|
|
},
|
|
"glNamedBufferSubData": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glNamedFramebufferDrawBuffer": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glNamedFramebufferDrawBuffers": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glNamedFramebufferParameteri": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glNamedFramebufferReadBuffer": {
|
|
"framebuffer": "FramebufferID"
|
|
},
|
|
"glNamedFramebufferRenderbuffer": {
|
|
"framebuffer": "FramebufferID",
|
|
"renderbuffer": "RenderbufferID"
|
|
},
|
|
"glNamedFramebufferTexture": {
|
|
"framebuffer": "FramebufferID",
|
|
"texture": "TextureID"
|
|
},
|
|
"glNamedFramebufferTextureLayer": {
|
|
"framebuffer": "FramebufferID",
|
|
"texture": "TextureID"
|
|
},
|
|
"glNamedRenderbufferStorage": {
|
|
"renderbuffer": "RenderbufferID"
|
|
},
|
|
"glNamedRenderbufferStorageMultisample": {
|
|
"renderbuffer": "RenderbufferID"
|
|
},
|
|
"glNormalPointer": {
|
|
"type": "VertexAttribType"
|
|
},
|
|
"glPathCommands": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathCoords": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathDashArray": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathGlyphIndexArray": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathGlyphIndexRange": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathGlyphRange": {
|
|
"pathParameterTemplate": "PathID"
|
|
},
|
|
"glPathGlyphs": {
|
|
"pathParameterTemplate": "PathID"
|
|
},
|
|
"glPathMemoryGlyphIndexArray": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathParameterf": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathParameterfv": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathParameteri": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathParameteriv": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathString": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathSubCommands": {
|
|
"path": "PathID"
|
|
},
|
|
"glPathSubCoords": {
|
|
"path": "PathID"
|
|
},
|
|
"glPointAlongPath": {
|
|
"path": "PathID"
|
|
},
|
|
"glPointParameterf": {
|
|
"pname": "PointParameter"
|
|
},
|
|
"glPointParameterfv": {
|
|
"pname": "PointParameter"
|
|
},
|
|
"glPointParameterx": {
|
|
"pname": "PointParameter"
|
|
},
|
|
"glPointParameterxv": {
|
|
"pname": "PointParameter"
|
|
},
|
|
"glPointSizePointer": {
|
|
"type": "VertexAttribType"
|
|
},
|
|
"glProgramBinary": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glProgramParameteri": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glProgramPathFragmentInputGen": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glProgramUniform1d": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform1dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform1f": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform1fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform1i": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform1iv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform1ui": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform1uiv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform2d": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform2dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform2f": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform2fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform2i": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform2iv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform2ui": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform2uiv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform3d": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform3dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform3f": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform3fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform3i": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform3iv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform3ui": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform3uiv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform4d": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform4dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform4f": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform4fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform4i": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform4iv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform4ui": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniform4uiv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix2dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix2fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix2x3dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix2x3fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix2x4dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix2x4fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix3dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix3fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix3x2dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix3x2fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix3x4dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix3x4fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix4dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix4fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix4x2dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix4x2fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix4x3dv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProgramUniformMatrix4x3fv": {
|
|
"program": "ShaderProgramID",
|
|
"location": "UniformLocation"
|
|
},
|
|
"glProvokingVertex": {
|
|
"mode": "ProvokingVertexConvention"
|
|
},
|
|
"glQueryCounter": {
|
|
"id": "QueryID",
|
|
"target": "QueryType"
|
|
},
|
|
"glSamplerParameterf": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameterfv": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameterfvRobust": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameteri": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameterIiv": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameterIivRobust": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameterIuiv": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameterIuivRobust": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameteriv": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSamplerParameterivRobust": {
|
|
"sampler": "SamplerID"
|
|
},
|
|
"glSemaphoreParameterui64v": {
|
|
"semaphore": "SemaphoreID"
|
|
},
|
|
"glSetFenceNV": {
|
|
"fence": "FenceNVID"
|
|
},
|
|
"glShadeModel": {
|
|
"mode": "ShadingModel"
|
|
},
|
|
"glShaderBinary": {
|
|
"shaders": "const ShaderProgramID *"
|
|
},
|
|
"glShaderSource": {
|
|
"shader": "ShaderProgramID"
|
|
},
|
|
"glShaderStorageBlockBinding": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glSignalSemaphore": {
|
|
"buffers": "const BufferID *",
|
|
"semaphore": "SemaphoreID",
|
|
"textures": "const TextureID *"
|
|
},
|
|
"glStencilFillPath": {
|
|
"path": "PathID"
|
|
},
|
|
"glStencilFillPathInstanced": {
|
|
"pathBase": "PathID"
|
|
},
|
|
"glStencilStrokePath": {
|
|
"path": "PathID"
|
|
},
|
|
"glStencilStrokePathInstanced": {
|
|
"pathBase": "PathID"
|
|
},
|
|
"glStencilThenCoverFillPath": {
|
|
"path": "PathID"
|
|
},
|
|
"glStencilThenCoverFillPathInstanced": {
|
|
"pathBase": "PathID"
|
|
},
|
|
"glStencilThenCoverStrokePath": {
|
|
"path": "PathID"
|
|
},
|
|
"glStencilThenCoverStrokePathInstanced": {
|
|
"pathBase": "PathID"
|
|
},
|
|
"glTestFenceNV": {
|
|
"fence": "FenceNVID"
|
|
},
|
|
"glTexBuffer": {
|
|
"buffer": "BufferID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexBufferRange": {
|
|
"buffer": "BufferID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexCoordPointer": {
|
|
"type": "VertexAttribType"
|
|
},
|
|
"glTexEnvf": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glTexEnvfv": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glTexEnvi": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glTexEnviv": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glTexEnvx": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glTexEnvxv": {
|
|
"pname": "TextureEnvParameter",
|
|
"target": "TextureEnvTarget"
|
|
},
|
|
"glTexImage2D": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTexImage2DExternal": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTexImage2DRobust": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTexImage3D": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTexImage3DRobust": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTexParameterf": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterfv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterfvRobust": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameteri": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterIiv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterIivRobust": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterIuiv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterIuivRobust": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameteriv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterivRobust": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterx": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexParameterxv": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorage2D": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorage2DMultisample": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorage3D": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorage3DMultisample": {
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorageMem2D": {
|
|
"memory": "MemoryObjectID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorageMem2DMultisample": {
|
|
"memory": "MemoryObjectID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorageMem3D": {
|
|
"memory": "MemoryObjectID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorageMem3DMultisample": {
|
|
"memory": "MemoryObjectID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorageMemFlags2D": {
|
|
"memory": "MemoryObjectID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorageMemFlags2DMultisample": {
|
|
"memory": "MemoryObjectID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorageMemFlags3D": {
|
|
"memory": "MemoryObjectID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexStorageMemFlags3DMultisample": {
|
|
"memory": "MemoryObjectID",
|
|
"target": "TextureType"
|
|
},
|
|
"glTexSubImage2D": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTexSubImage2DRobust": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTexSubImage3D": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTexSubImage3DRobust": {
|
|
"target": "TextureTarget"
|
|
},
|
|
"glTextureBuffer": {
|
|
"buffer": "BufferID",
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureBufferRange": {
|
|
"buffer": "BufferID",
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureParameterf": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureParameterfv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureParameteri": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureParameterIiv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureParameterIuiv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureParameteriv": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureStorage1D": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureStorage2D": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureStorage2DMultisample": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureStorage3D": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureStorage3DMultisample": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureSubImage1D": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureSubImage2D": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureSubImage3D": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTextureView": {
|
|
"texture": "TextureID"
|
|
},
|
|
"glTransformFeedbackBufferBase": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glTransformFeedbackBufferRange": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glTransformFeedbackVaryings": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glUniform1f": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform1fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform1i": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform1iv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform1ui": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform1uiv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform2f": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform2fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform2i": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform2iv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform2ui": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform2uiv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform3f": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform3fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform3i": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform3iv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform3ui": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform3uiv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform4f": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform4fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform4i": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform4iv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform4ui": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform4uiv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix2fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix3fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix4fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix2x3fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix2x4fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix3x2fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix3x4fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix4x2fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix4x3fv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform1d": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform1dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform2d": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform2dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform3d": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform3dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform4d": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniform4dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix2dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix2x3dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix2x4dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix3dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix3x2dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix3x4dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix4dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix4x2dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformMatrix4x3dv": {
|
|
"location": "UniformLocation"
|
|
},
|
|
"glUniformBlockBinding": {
|
|
"program": "ShaderProgramID",
|
|
"uniformBlockIndex": "UniformBlockIndex"
|
|
},
|
|
"glUnmapBuffer": {
|
|
"target": "BufferBinding"
|
|
},
|
|
"glUnmapNamedBuffer": {
|
|
"buffer": "BufferID"
|
|
},
|
|
"glUseProgram": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glUseProgramStages": {
|
|
"pipeline": "ProgramPipelineID",
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glValidateProgram": {
|
|
"program": "ShaderProgramID"
|
|
},
|
|
"glValidateProgramPipeline": {
|
|
"pipeline": "ProgramPipelineID"
|
|
},
|
|
"glVertexArrayAttribBinding": {
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glVertexArrayAttribFormat": {
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glVertexArrayAttribIFormat": {
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glVertexArrayAttribLFormat": {
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glVertexArrayBindingDivisor": {
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glVertexArrayElementBuffer": {
|
|
"buffer": "BufferID",
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glVertexArrayVertexBuffer": {
|
|
"buffer": "BufferID",
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glVertexArrayVertexBuffers": {
|
|
"buffers": "const BufferID *",
|
|
"vaobj": "VertexArrayID"
|
|
},
|
|
"glVertexAttribFormat": {
|
|
"type": "VertexAttribType"
|
|
},
|
|
"glVertexAttribIFormat": {
|
|
"type": "VertexAttribType"
|
|
},
|
|
"glVertexAttribIPointer": {
|
|
"type": "VertexAttribType"
|
|
},
|
|
"glVertexAttribPointer": {
|
|
"type": "VertexAttribType"
|
|
},
|
|
"glVertexPointer": {
|
|
"type": "VertexAttribType"
|
|
},
|
|
"glWaitSemaphore": {
|
|
"buffers": "const BufferID *",
|
|
"semaphore": "SemaphoreID",
|
|
"textures": "const TextureID *"
|
|
}
|
|
}
|