зеркало из https://github.com/AvaloniaUI/angle.git
86 строки
1.4 KiB
Plaintext
86 строки
1.4 KiB
Plaintext
Name
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ANGLE_create_surface_swap_interval
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Name Strings
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EGL_ANGLE_create_surface_swap_interval
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Contributors
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Jamie Madill
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Contacts
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Jamie Madill (jmadill 'at' google.com)
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Status
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Draft
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Version
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Version 1, Aug 16, 2021
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Number
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EGL Extension #??
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Dependencies
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Requires EGL 1.5.
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Written against the EGL 1.5 specification.
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Overview
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This extension allows the user to create a surface with a specified
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swap interval, instead of first creating the surface then using
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eglSwapInterval to change the default. In some cases this can lead to
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less reconfiguration during surface initialization.
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New Types
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None
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New Procedures and Functions
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None
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New Tokens
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Accepted as an attribute name in the <*attrib_list> argument to
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eglCreateWindowSurface:
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EGL_SWAP_INTERVAL_ANGLE 0x322F
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Additions to the EGL 1.5 Specification
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Append to section 3.5.1 "Creating On-Screen Rendering Surfaces"
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EGL_SWAP_INTERVAL_ANGLE specifies the initial swap interval used when
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that will elapse before a buffer swap takes place.
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The default value of EGL_SWAP_INTERVAL_ANGLE is 1.
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Errors
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None
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New State
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None
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Conformance Tests
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TBD
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Issues
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None
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Revision History
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Rev. Date Author Changes
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---- ------------- --------- ----------------------------------------
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1 Aug 16, 2021 jmadill Initial version
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