angle/extensions
Zhenyao Mo db7a36f456 Revert "Vulkan: SwiftShader integration."
This reverts commit 1224802c21.

Reason for revert: https://bugs.chromium.org/p/angleproject/issues/detail?id=3912

Original change's description:
> Vulkan: SwiftShader integration.
> 
> Adds a new EGL extension for picking SwiftShader when using the Vulkan
> back-end. Also cleans up ICD enabling code RendererVk. Also includes a
> change to a buffer size necessary to support SwiftShader's minimum
> limits.
> 
> 32-bit is currently left disabled to work around an issue on AMD Win7.
> 
> Bug: angleproject:3876
> Bug: b/140251624
> Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>

TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org

Change-Id: Id7464250f6941b0228a6b2a9bd0349823727275b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3876, b/140251624
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1808101
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
2019-09-17 00:22:43 +00:00
..
ANGLE_base_vertex_base_instance.txt Add Draw base vertex and base instance function entrypoints 2019-08-16 00:27:22 +00:00
ANGLE_client_arrays.txt Change Validation For Indexed Draw Without ELEMENT_ARRAY_BUFFER 2018-06-19 17:18:46 +00:00
ANGLE_copy_texture_3d.txt Implement ANGLE_copy_texture_3d Extension 2018-10-04 12:06:13 +00:00
ANGLE_depth_texture.txt
ANGLE_explicit_context.txt
ANGLE_explicit_context_gles1.txt
ANGLE_framebuffer_blit.txt
ANGLE_framebuffer_multisample.txt
ANGLE_instanced_arrays.txt
ANGLE_lossy_etc_decode.txt
ANGLE_memory_size.txt Add a spec and tests for GL_ANGLE_memory_size. 2018-11-02 20:37:23 +00:00
ANGLE_multi_draw.txt Implement EXT_instanced_arrays 2019-02-08 20:40:08 +00:00
ANGLE_multiview_multisample.txt GL_ANGLE_multiview has been renamed to GL_OVR_multiview2. 2019-04-16 17:37:10 +00:00
ANGLE_pack_reverse_row_order.txt
ANGLE_program_binary.txt
ANGLE_program_cache_control.txt
ANGLE_request_extension.txt
ANGLE_robust_client_memory.txt
ANGLE_robust_resource_initialization.txt
ANGLE_texture_compression_dxt.txt
ANGLE_texture_multisample.txt Add specification for ANGLE_texture_multisample. 2018-08-31 17:15:44 +00:00
ANGLE_texture_usage.txt
ANGLE_timer_query.txt
ANGLE_translated_shader_source.txt
ANGLE_webgl_compatibility.txt
CHROMIUM_bind_generates_resource.txt
CHROMIUM_bind_uniform_location.txt
CHROMIUM_compressed_copy_texture.txt
CHROMIUM_copy_texture.txt
CHROMIUM_sync_query.txt
EGL_ANGLE_create_context_backwards_compatible.txt Implement EGL_ANGLE_create_context_backwards_compatible 2019-07-18 22:51:46 +00:00
EGL_ANGLE_create_context_client_arrays.txt
EGL_ANGLE_create_context_extensions_enabled.txt
EGL_ANGLE_create_context_webgl_compatibility.txt Fix EGL enum allocation. 2018-09-13 16:19:36 +00:00
EGL_ANGLE_d3d_share_handle_client_buffer.txt
EGL_ANGLE_d3d_texture_client_buffer.txt Add support for overriding internal format for D3D11 texture EGLImages 2019-09-09 21:32:50 +00:00
EGL_ANGLE_device_creation.txt
EGL_ANGLE_device_creation_d3d11.txt
EGL_ANGLE_device_d3d.txt
EGL_ANGLE_direct3d_display.txt
EGL_ANGLE_direct_composition.txt
EGL_ANGLE_display_texture_share_group.txt
EGL_ANGLE_experimental_present_path.txt
EGL_ANGLE_explicit_context.txt
EGL_ANGLE_feature_control.txt Clean up workarounds/features to single location. 2019-06-17 19:44:51 +00:00
EGL_ANGLE_flexible_surface_compatibility.txt
EGL_ANGLE_iosurface_client_buffer.txt Emulate RGB textures using BGRX IOSurfaces. 2019-08-13 21:54:02 +00:00
EGL_ANGLE_keyed_mutex.txt
EGL_ANGLE_platform_angle.txt
EGL_ANGLE_platform_angle_context_virtualization.txt WGL: Support unvirtualized contexts and unsafe multithreading. 2018-06-21 20:21:27 +00:00
EGL_ANGLE_platform_angle_d3d.txt
EGL_ANGLE_platform_angle_null.txt
EGL_ANGLE_platform_angle_opengl.txt
EGL_ANGLE_platform_angle_vulkan.txt
EGL_ANGLE_power_preference.txt Reland "Define and expose EGL_ANGLE_power_preference extension." 2019-04-19 07:22:23 +00:00
EGL_ANGLE_program_cache_control.txt
EGL_ANGLE_query_surface_pointer.txt
EGL_ANGLE_robust_resource_initialization.txt
EGL_ANGLE_software_display.txt
EGL_ANGLE_stream_producer_d3d_texture.txt
EGL_ANGLE_surface_d3d_texture_2d_share_handle.txt
EGL_ANGLE_surface_orientation.txt
EGL_ANGLE_window_fixed_size.txt Support EGL_(WIDTH|HEIGHT) in eglSurfaceAttrib(), fixed resize 2018-07-27 18:31:28 +00:00
EGL_ANGLE_x11_visual.txt
EGL_CHROMIUM_create_context_bind_generates_resource.txt Fix EGL enum allocation. 2018-09-13 16:19:36 +00:00
EGL_CHROMIUM_get_sync_values.txt
EGL_EXT_create_context_robustness.txt
EGL_EXT_device_query.txt
EXT_blend_func_extended.txt
EXT_blend_minmax.txt
EXT_color_buffer_float.txt
EXT_draw_buffers.txt
EXT_robustness.txt
EXT_texture_rg.txt
EXT_texture_storage.txt
KHR_parallel_shader_compile.txt ParallelCompile: Add entry points. 2018-06-27 02:07:17 +00:00