зеркало из https://github.com/AvaloniaUI/angle.git
1bfdc98109
To test regeneration in FrameCapture, the torus buffer storage example now reinitializes its coherent buffer storage every second. Define attrib pointers every draw. Bug: angleproject:4599 Bug: angleproject:5857 Bug: angleproject:6774 Change-Id: I32984535d9810478b6906217102ac9c3e83464b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3406756 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> |
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WindowTest | ||
capture_replay | ||
gles1 | ||
hello_triangle | ||
mip_map_2d | ||
multi_texture | ||
multi_window | ||
multiple_contexts | ||
multiple_draw_buffers | ||
multiview | ||
particle_system | ||
post_sub_buffer | ||
sample_util | ||
shader_translator | ||
simple_instancing | ||
simple_texture_2d | ||
simple_texture_cubemap | ||
simple_vertex_shader | ||
stencil_operations | ||
tex_redef_microbench | ||
texture_wrap | ||
torus_lighting | ||
tri_fan_microbench | ||
BUILD.gn |