зеркало из https://github.com/AvaloniaUI/angle.git
ff0d2ba6c7
The translator gl::Varying struct does not need to know about register allocation. We can put that entirely in the API library. This makes exposing Varying variables with the new translator types cleaner. BUG=angle:466 Change-Id: Ib85ac27de003913a01f76d5f4dc52454530859e6 Reviewed-on: https://chromium-review.googlesource.com/199736 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> |
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LICENSE | ||
README.chromium | ||
codereview.settings | ||
enumerate_files.py | ||
generate_projects |
README.chromium
Name: ANGLE
URL: https://code.google.com/p/angleproject/
Version: 2422
License: BSD
License File: LICENSE
Description:
ANGLE is a conformant implementation of the OpenGL ES 2.0
specification that is hardware‐accelerated via Direct3D.