* Hardware effects option was implemented; the options checkbox for it is no longer grayed out.
* Words! When a typed sequence of letters completes a recognized word, the letters will each animate into position to
form the word, and the last synthesized speech will be of the word rather than the last-typed letter. This may
breath a little more life into the app, when the child is starting to read and write; allowing them to explore keys
and find words. The starting dictionary just demonstrates the feature, and ought to be replaced with a longer one,
or the WordFinder class could be modified to use the OS dictionary, etc. Extensions should think on how to handle
rude words that we don't want to teach here, and avoid obscure words that aren't commonly used, etc.
Trying to fix a bug where the mouse cursor appears BEHIND the Options dialog when ClickLess Mouse Drawing is on.
Getting ready for some refactoring, webcams, new sounds, etc
Moved Mouse Cursor, Mouse Trails and Shapes EACH to a separate Canvas. Makes things WAY easier.
Patch and ideas from Oliver Kurowski to make mouse trails more "snake like"
Remove need to Clear Whole Screen after a certain number. Now, shapes are enqueued and removed last in, first out.
Totally changed ClickOnce so app should check for updates asynchronously then alert the user while playing.
Added new asynchronous "splash sound" of John Walker's son Jack when app starts up...Thanks guys!