babysmash/Shapes
shanselman ff7fb65d65 Added support for a Transparent Background
Moved Mouse Cursor, Mouse Trails and Shapes EACH to a separate Canvas. Makes things WAY easier. 
Patch and ideas from Oliver Kurowski to make mouse trails more "snake like"
Remove need to Clear Whole Screen after a certain number. Now, shapes are enqueued and removed last in, first out.
Totally changed ClickOnce so app should check for updates asynchronously then alert the user while playing.
Added new asynchronous "splash sound" of John Walker's son Jack when app starts up...Thanks guys!
2008-07-29 00:45:54 +00:00
..
Animation.cs Added support for a Transparent Background 2008-07-29 00:45:54 +00:00
AnimationBehaviors.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
CoolCircle.xaml Fixed a really cool race condition where a byte[] was being GC'ed in the middle of a call to PlaySound() 2008-07-11 00:09:06 +00:00
CoolCircle.xaml.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
CoolHeart.xaml Fixed a really cool race condition where a byte[] was being GC'ed in the middle of a call to PlaySound() 2008-07-11 00:09:06 +00:00
CoolHeart.xaml.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
CoolHexagon.xaml Fixed a really cool race condition where a byte[] was being GC'ed in the middle of a call to PlaySound() 2008-07-11 00:09:06 +00:00
CoolHexagon.xaml.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
CoolLetter.xaml Added some new features 2008-07-15 20:48:58 +00:00
CoolLetter.xaml.cs New Cursors, Font Support, Timer to force Foreground. 2008-07-18 17:07:51 +00:00
CoolRectangle.xaml Fixed a really cool race condition where a byte[] was being GC'ed in the middle of a call to PlaySound() 2008-07-11 00:09:06 +00:00
CoolRectangle.xaml.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
CoolSquare.xaml Fixed a really cool race condition where a byte[] was being GC'ed in the middle of a call to PlaySound() 2008-07-11 00:09:06 +00:00
CoolSquare.xaml.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
CoolStar.xaml Fixed a really cool race condition where a byte[] was being GC'ed in the middle of a call to PlaySound() 2008-07-11 00:09:06 +00:00
CoolStar.xaml.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
CoolTrapezoid.xaml Fixed a really cool race condition where a byte[] was being GC'ed in the middle of a call to PlaySound() 2008-07-11 00:09:06 +00:00
CoolTrapezoid.xaml.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
CoolTriangle.xaml Fixed a really cool race condition where a byte[] was being GC'ed in the middle of a call to PlaySound() 2008-07-11 00:09:06 +00:00
CoolTriangle.xaml.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
Figure.cs Here's what I'm calling v2 internally. This is July 10th's checkin. 2008-07-10 20:47:38 +00:00
FigureGenerator.cs New Cursors, Font Support, Timer to force Foreground. 2008-07-18 17:07:51 +00:00
FunCursor1.xaml New Cursors, Font Support, Timer to force Foreground. 2008-07-18 17:07:51 +00:00
FunCursor1.xaml.cs New Cursors, Font Support, Timer to force Foreground. 2008-07-18 17:07:51 +00:00
FunCursor2.xaml New Cursors, Font Support, Timer to force Foreground. 2008-07-18 17:07:51 +00:00
FunCursor2.xaml.cs New Cursors, Font Support, Timer to force Foreground. 2008-07-18 17:07:51 +00:00
allShapes.xaml New Cursors, Font Support, Timer to force Foreground. 2008-07-18 17:07:51 +00:00