diff --git a/README.md b/README.md index 263a41e..b92892f 100644 --- a/README.md +++ b/README.md @@ -3,9 +3,9 @@ An example of creating an AI in .Net using ([Unity ML-Agents][unityMlAgents]) an The Pinball agent is rewarded by the score going up, and all actions and frames that lead to a higher score are remembered. Initially the actions will be random (using a curiosity model) but over time the agent will choose actions that lead to the highest reward (score). ## Prerequisites -- Download and install 3D Pinball - Download, install and configure [Unity][unity] - Setup a [Python 3.6 Virtual Environment](docs/using-virtual-environments.md) +- Download and install ['3D Pinball'][3DPinball] ## Training the PinballAgents - Setup a [training session](docs/training-ML-agents.md) @@ -57,3 +57,4 @@ Initial concept and code developed by [Elliot Wood][elliotGithub] [elliotGithub]: https://github.com/ElliotWood "Elliot's GitHub" [unityMlAgents]: https://github.com/Unity-Technologies/ml-agents "Unity ML Agents GitHub repo" [unity]: ./docs/unity-setup.md "Unity Setup Instructions" +[3DPinball]: https://www.groovypost.com/howto/windows-7-3d-pinball-space-cadet-game/ "3D Pinball"