This commit is contained in:
Jim Minter 2020-02-26 22:53:29 -06:00
Родитель 2fb6044abf
Коммит 0067182632
Не найден ключ, соответствующий данной подписи
Идентификатор ключа GPG: 0730CBDA10D1A2D3
23 изменённых файлов: 4201 добавлений и 2 удалений

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@ -393,6 +393,17 @@
pruneopts = "UT"
revision = "aabc10ec26b754e797f9028f4589c5b7bd90dc20"
[[projects]]
branch = "master"
digest = "1:ecdc8e0fe3bc7d549af1c9c36acf3820523b707d6c071b6d0c3860882c6f7b42"
name = "github.com/docker/spdystream"
packages = [
".",
"spdy",
]
pruneopts = "UT"
revision = "6480d4af844c189cf5dd913db24ddd339d3a4f85"
[[projects]]
digest = "1:e15b0065da1011473634ffa0dda17731ea1d5f6fb8bb87905216d95fa29eaec0"
name = "github.com/emicklei/go-restful"
@ -1596,7 +1607,7 @@
[[projects]]
branch = "origin-4.3-kubernetes-1.16.2"
digest = "1:86f478c8a6903e47e6548df3e716188fef4a38d7949d60a79499362925ea4208"
digest = "1:b499c1ca627563b5b9bc952a3aa5e0f298c41f1c092b096f6a4bd8b5aab4c2f7"
name = "k8s.io/apimachinery"
packages = [
"pkg/api/errors",
@ -1622,6 +1633,8 @@
"pkg/util/clock",
"pkg/util/errors",
"pkg/util/framer",
"pkg/util/httpstream",
"pkg/util/httpstream/spdy",
"pkg/util/intstr",
"pkg/util/json",
"pkg/util/mergepatch",
@ -1638,6 +1651,7 @@
"pkg/version",
"pkg/watch",
"third_party/forked/golang/json",
"third_party/forked/golang/netutil",
"third_party/forked/golang/reflect",
]
pruneopts = "UT"
@ -1646,7 +1660,7 @@
[[projects]]
branch = "origin-4.3-kubernetes-1.16.2"
digest = "1:e71e465ba93c57c15194845e6153f412a35c173cd581044f405514c15b7b7f91"
digest = "1:0a1df4ad7aee881b3eebbcedf7fa947f39574a461a22987f75c647a8094bb0fe"
name = "k8s.io/client-go"
packages = [
"discovery",
@ -1707,6 +1721,7 @@
"tools/metrics",
"tools/reference",
"transport",
"transport/spdy",
"util/cert",
"util/connrotation",
"util/flowcontrol",
@ -1898,6 +1913,7 @@
"k8s.io/client-go/tools/clientcmd",
"k8s.io/client-go/tools/clientcmd/api/v1",
"k8s.io/client-go/tools/metrics",
"k8s.io/client-go/transport/spdy",
"k8s.io/client-go/util/retry",
]
solver-name = "gps-cdcl"

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@ -270,6 +270,15 @@
}
}
},
{
"component": {
"type": "git",
"git": {
"commitHash": "6480d4af844c189cf5dd913db24ddd339d3a4f85",
"repositoryUrl": "https://github.com/docker/spdystream/"
}
}
},
{
"component": {
"type": "git",

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# Contributing to SpdyStream
Want to hack on spdystream? Awesome! Here are instructions to get you
started.
SpdyStream is a part of the [Docker](https://docker.io) project, and follows
the same rules and principles. If you're already familiar with the way
Docker does things, you'll feel right at home.
Otherwise, go read
[Docker's contributions guidelines](https://github.com/dotcloud/docker/blob/master/CONTRIBUTING.md).
Happy hacking!

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# Spdystream maintainers file
#
# This file describes who runs the docker/spdystream project and how.
# This is a living document - if you see something out of date or missing, speak up!
#
# It is structured to be consumable by both humans and programs.
# To extract its contents programmatically, use any TOML-compliant parser.
#
# This file is compiled into the MAINTAINERS file in docker/opensource.
#
[Org]
[Org."Core maintainers"]
people = [
"dmcgowan",
]
[people]
# A reference list of all people associated with the project.
# All other sections should refer to people by their canonical key
# in the people section.
# ADD YOURSELF HERE IN ALPHABETICAL ORDER
[people.dmcgowan]
Name = "Derek McGowan"
Email = "derek@docker.com"
GitHub = "dmcgowan"

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vendor/github.com/docker/spdystream/README.md сгенерированный поставляемый Normal file
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# SpdyStream
A multiplexed stream library using spdy
## Usage
Client example (connecting to mirroring server without auth)
```go
package main
import (
"fmt"
"github.com/docker/spdystream"
"net"
"net/http"
)
func main() {
conn, err := net.Dial("tcp", "localhost:8080")
if err != nil {
panic(err)
}
spdyConn, err := spdystream.NewConnection(conn, false)
if err != nil {
panic(err)
}
go spdyConn.Serve(spdystream.NoOpStreamHandler)
stream, err := spdyConn.CreateStream(http.Header{}, nil, false)
if err != nil {
panic(err)
}
stream.Wait()
fmt.Fprint(stream, "Writing to stream")
buf := make([]byte, 25)
stream.Read(buf)
fmt.Println(string(buf))
stream.Close()
}
```
Server example (mirroring server without auth)
```go
package main
import (
"github.com/docker/spdystream"
"net"
)
func main() {
listener, err := net.Listen("tcp", "localhost:8080")
if err != nil {
panic(err)
}
for {
conn, err := listener.Accept()
if err != nil {
panic(err)
}
spdyConn, err := spdystream.NewConnection(conn, true)
if err != nil {
panic(err)
}
go spdyConn.Serve(spdystream.MirrorStreamHandler)
}
}
```
## Copyright and license
Copyright © 2014-2015 Docker, Inc. All rights reserved, except as follows. Code is released under the Apache 2.0 license. The README.md file, and files in the "docs" folder are licensed under the Creative Commons Attribution 4.0 International License under the terms and conditions set forth in the file "LICENSE.docs". You may obtain a duplicate copy of the same license, titled CC-BY-SA-4.0, at http://creativecommons.org/licenses/by/4.0/.

959
vendor/github.com/docker/spdystream/connection.go сгенерированный поставляемый Normal file
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package spdystream
import (
"errors"
"fmt"
"io"
"net"
"net/http"
"sync"
"time"
"github.com/docker/spdystream/spdy"
)
var (
ErrInvalidStreamId = errors.New("Invalid stream id")
ErrTimeout = errors.New("Timeout occurred")
ErrReset = errors.New("Stream reset")
ErrWriteClosedStream = errors.New("Write on closed stream")
)
const (
FRAME_WORKERS = 5
QUEUE_SIZE = 50
)
type StreamHandler func(stream *Stream)
type AuthHandler func(header http.Header, slot uint8, parent uint32) bool
type idleAwareFramer struct {
f *spdy.Framer
conn *Connection
writeLock sync.Mutex
resetChan chan struct{}
setTimeoutLock sync.Mutex
setTimeoutChan chan time.Duration
timeout time.Duration
}
func newIdleAwareFramer(framer *spdy.Framer) *idleAwareFramer {
iaf := &idleAwareFramer{
f: framer,
resetChan: make(chan struct{}, 2),
// setTimeoutChan needs to be buffered to avoid deadlocks when calling setIdleTimeout at about
// the same time the connection is being closed
setTimeoutChan: make(chan time.Duration, 1),
}
return iaf
}
func (i *idleAwareFramer) monitor() {
var (
timer *time.Timer
expired <-chan time.Time
resetChan = i.resetChan
setTimeoutChan = i.setTimeoutChan
)
Loop:
for {
select {
case timeout := <-i.setTimeoutChan:
i.timeout = timeout
if timeout == 0 {
if timer != nil {
timer.Stop()
}
} else {
if timer == nil {
timer = time.NewTimer(timeout)
expired = timer.C
} else {
timer.Reset(timeout)
}
}
case <-resetChan:
if timer != nil && i.timeout > 0 {
timer.Reset(i.timeout)
}
case <-expired:
i.conn.streamCond.L.Lock()
streams := i.conn.streams
i.conn.streams = make(map[spdy.StreamId]*Stream)
i.conn.streamCond.Broadcast()
i.conn.streamCond.L.Unlock()
go func() {
for _, stream := range streams {
stream.resetStream()
}
i.conn.Close()
}()
case <-i.conn.closeChan:
if timer != nil {
timer.Stop()
}
// Start a goroutine to drain resetChan. This is needed because we've seen
// some unit tests with large numbers of goroutines get into a situation
// where resetChan fills up, at least 1 call to Write() is still trying to
// send to resetChan, the connection gets closed, and this case statement
// attempts to grab the write lock that Write() already has, causing a
// deadlock.
//
// See https://github.com/docker/spdystream/issues/49 for more details.
go func() {
for _ = range resetChan {
}
}()
go func() {
for _ = range setTimeoutChan {
}
}()
i.writeLock.Lock()
close(resetChan)
i.resetChan = nil
i.writeLock.Unlock()
i.setTimeoutLock.Lock()
close(i.setTimeoutChan)
i.setTimeoutChan = nil
i.setTimeoutLock.Unlock()
break Loop
}
}
// Drain resetChan
for _ = range resetChan {
}
}
func (i *idleAwareFramer) WriteFrame(frame spdy.Frame) error {
i.writeLock.Lock()
defer i.writeLock.Unlock()
if i.resetChan == nil {
return io.EOF
}
err := i.f.WriteFrame(frame)
if err != nil {
return err
}
i.resetChan <- struct{}{}
return nil
}
func (i *idleAwareFramer) ReadFrame() (spdy.Frame, error) {
frame, err := i.f.ReadFrame()
if err != nil {
return nil, err
}
// resetChan should never be closed since it is only closed
// when the connection has closed its closeChan. This closure
// only occurs after all Reads have finished
// TODO (dmcgowan): refactor relationship into connection
i.resetChan <- struct{}{}
return frame, nil
}
func (i *idleAwareFramer) setIdleTimeout(timeout time.Duration) {
i.setTimeoutLock.Lock()
defer i.setTimeoutLock.Unlock()
if i.setTimeoutChan == nil {
return
}
i.setTimeoutChan <- timeout
}
type Connection struct {
conn net.Conn
framer *idleAwareFramer
closeChan chan bool
goneAway bool
lastStreamChan chan<- *Stream
goAwayTimeout time.Duration
closeTimeout time.Duration
streamLock *sync.RWMutex
streamCond *sync.Cond
streams map[spdy.StreamId]*Stream
nextIdLock sync.Mutex
receiveIdLock sync.Mutex
nextStreamId spdy.StreamId
receivedStreamId spdy.StreamId
pingIdLock sync.Mutex
pingId uint32
pingChans map[uint32]chan error
shutdownLock sync.Mutex
shutdownChan chan error
hasShutdown bool
// for testing https://github.com/docker/spdystream/pull/56
dataFrameHandler func(*spdy.DataFrame) error
}
// NewConnection creates a new spdy connection from an existing
// network connection.
func NewConnection(conn net.Conn, server bool) (*Connection, error) {
framer, framerErr := spdy.NewFramer(conn, conn)
if framerErr != nil {
return nil, framerErr
}
idleAwareFramer := newIdleAwareFramer(framer)
var sid spdy.StreamId
var rid spdy.StreamId
var pid uint32
if server {
sid = 2
rid = 1
pid = 2
} else {
sid = 1
rid = 2
pid = 1
}
streamLock := new(sync.RWMutex)
streamCond := sync.NewCond(streamLock)
session := &Connection{
conn: conn,
framer: idleAwareFramer,
closeChan: make(chan bool),
goAwayTimeout: time.Duration(0),
closeTimeout: time.Duration(0),
streamLock: streamLock,
streamCond: streamCond,
streams: make(map[spdy.StreamId]*Stream),
nextStreamId: sid,
receivedStreamId: rid,
pingId: pid,
pingChans: make(map[uint32]chan error),
shutdownChan: make(chan error),
}
session.dataFrameHandler = session.handleDataFrame
idleAwareFramer.conn = session
go idleAwareFramer.monitor()
return session, nil
}
// Ping sends a ping frame across the connection and
// returns the response time
func (s *Connection) Ping() (time.Duration, error) {
pid := s.pingId
s.pingIdLock.Lock()
if s.pingId > 0x7ffffffe {
s.pingId = s.pingId - 0x7ffffffe
} else {
s.pingId = s.pingId + 2
}
s.pingIdLock.Unlock()
pingChan := make(chan error)
s.pingChans[pid] = pingChan
defer delete(s.pingChans, pid)
frame := &spdy.PingFrame{Id: pid}
startTime := time.Now()
writeErr := s.framer.WriteFrame(frame)
if writeErr != nil {
return time.Duration(0), writeErr
}
select {
case <-s.closeChan:
return time.Duration(0), errors.New("connection closed")
case err, ok := <-pingChan:
if ok && err != nil {
return time.Duration(0), err
}
break
}
return time.Now().Sub(startTime), nil
}
// Serve handles frames sent from the server, including reply frames
// which are needed to fully initiate connections. Both clients and servers
// should call Serve in a separate goroutine before creating streams.
func (s *Connection) Serve(newHandler StreamHandler) {
// use a WaitGroup to wait for all frames to be drained after receiving
// go-away.
var wg sync.WaitGroup
// Parition queues to ensure stream frames are handled
// by the same worker, ensuring order is maintained
frameQueues := make([]*PriorityFrameQueue, FRAME_WORKERS)
for i := 0; i < FRAME_WORKERS; i++ {
frameQueues[i] = NewPriorityFrameQueue(QUEUE_SIZE)
// Ensure frame queue is drained when connection is closed
go func(frameQueue *PriorityFrameQueue) {
<-s.closeChan
frameQueue.Drain()
}(frameQueues[i])
wg.Add(1)
go func(frameQueue *PriorityFrameQueue) {
// let the WaitGroup know this worker is done
defer wg.Done()
s.frameHandler(frameQueue, newHandler)
}(frameQueues[i])
}
var (
partitionRoundRobin int
goAwayFrame *spdy.GoAwayFrame
)
Loop:
for {
readFrame, err := s.framer.ReadFrame()
if err != nil {
if err != io.EOF {
debugMessage("frame read error: %s", err)
} else {
debugMessage("(%p) EOF received", s)
}
break
}
var priority uint8
var partition int
switch frame := readFrame.(type) {
case *spdy.SynStreamFrame:
if s.checkStreamFrame(frame) {
priority = frame.Priority
partition = int(frame.StreamId % FRAME_WORKERS)
debugMessage("(%p) Add stream frame: %d ", s, frame.StreamId)
s.addStreamFrame(frame)
} else {
debugMessage("(%p) Rejected stream frame: %d ", s, frame.StreamId)
continue
}
case *spdy.SynReplyFrame:
priority = s.getStreamPriority(frame.StreamId)
partition = int(frame.StreamId % FRAME_WORKERS)
case *spdy.DataFrame:
priority = s.getStreamPriority(frame.StreamId)
partition = int(frame.StreamId % FRAME_WORKERS)
case *spdy.RstStreamFrame:
priority = s.getStreamPriority(frame.StreamId)
partition = int(frame.StreamId % FRAME_WORKERS)
case *spdy.HeadersFrame:
priority = s.getStreamPriority(frame.StreamId)
partition = int(frame.StreamId % FRAME_WORKERS)
case *spdy.PingFrame:
priority = 0
partition = partitionRoundRobin
partitionRoundRobin = (partitionRoundRobin + 1) % FRAME_WORKERS
case *spdy.GoAwayFrame:
// hold on to the go away frame and exit the loop
goAwayFrame = frame
break Loop
default:
priority = 7
partition = partitionRoundRobin
partitionRoundRobin = (partitionRoundRobin + 1) % FRAME_WORKERS
}
frameQueues[partition].Push(readFrame, priority)
}
close(s.closeChan)
// wait for all frame handler workers to indicate they've drained their queues
// before handling the go away frame
wg.Wait()
if goAwayFrame != nil {
s.handleGoAwayFrame(goAwayFrame)
}
// now it's safe to close remote channels and empty s.streams
s.streamCond.L.Lock()
// notify streams that they're now closed, which will
// unblock any stream Read() calls
for _, stream := range s.streams {
stream.closeRemoteChannels()
}
s.streams = make(map[spdy.StreamId]*Stream)
s.streamCond.Broadcast()
s.streamCond.L.Unlock()
}
func (s *Connection) frameHandler(frameQueue *PriorityFrameQueue, newHandler StreamHandler) {
for {
popFrame := frameQueue.Pop()
if popFrame == nil {
return
}
var frameErr error
switch frame := popFrame.(type) {
case *spdy.SynStreamFrame:
frameErr = s.handleStreamFrame(frame, newHandler)
case *spdy.SynReplyFrame:
frameErr = s.handleReplyFrame(frame)
case *spdy.DataFrame:
frameErr = s.dataFrameHandler(frame)
case *spdy.RstStreamFrame:
frameErr = s.handleResetFrame(frame)
case *spdy.HeadersFrame:
frameErr = s.handleHeaderFrame(frame)
case *spdy.PingFrame:
frameErr = s.handlePingFrame(frame)
case *spdy.GoAwayFrame:
frameErr = s.handleGoAwayFrame(frame)
default:
frameErr = fmt.Errorf("unhandled frame type: %T", frame)
}
if frameErr != nil {
debugMessage("frame handling error: %s", frameErr)
}
}
}
func (s *Connection) getStreamPriority(streamId spdy.StreamId) uint8 {
stream, streamOk := s.getStream(streamId)
if !streamOk {
return 7
}
return stream.priority
}
func (s *Connection) addStreamFrame(frame *spdy.SynStreamFrame) {
var parent *Stream
if frame.AssociatedToStreamId != spdy.StreamId(0) {
parent, _ = s.getStream(frame.AssociatedToStreamId)
}
stream := &Stream{
streamId: frame.StreamId,
parent: parent,
conn: s,
startChan: make(chan error),
headers: frame.Headers,
finished: (frame.CFHeader.Flags & spdy.ControlFlagUnidirectional) != 0x00,
replyCond: sync.NewCond(new(sync.Mutex)),
dataChan: make(chan []byte),
headerChan: make(chan http.Header),
closeChan: make(chan bool),
priority: frame.Priority,
}
if frame.CFHeader.Flags&spdy.ControlFlagFin != 0x00 {
stream.closeRemoteChannels()
}
s.addStream(stream)
}
// checkStreamFrame checks to see if a stream frame is allowed.
// If the stream is invalid, then a reset frame with protocol error
// will be returned.
func (s *Connection) checkStreamFrame(frame *spdy.SynStreamFrame) bool {
s.receiveIdLock.Lock()
defer s.receiveIdLock.Unlock()
if s.goneAway {
return false
}
validationErr := s.validateStreamId(frame.StreamId)
if validationErr != nil {
go func() {
resetErr := s.sendResetFrame(spdy.ProtocolError, frame.StreamId)
if resetErr != nil {
debugMessage("reset error: %s", resetErr)
}
}()
return false
}
return true
}
func (s *Connection) handleStreamFrame(frame *spdy.SynStreamFrame, newHandler StreamHandler) error {
stream, ok := s.getStream(frame.StreamId)
if !ok {
return fmt.Errorf("Missing stream: %d", frame.StreamId)
}
newHandler(stream)
return nil
}
func (s *Connection) handleReplyFrame(frame *spdy.SynReplyFrame) error {
debugMessage("(%p) Reply frame received for %d", s, frame.StreamId)
stream, streamOk := s.getStream(frame.StreamId)
if !streamOk {
debugMessage("Reply frame gone away for %d", frame.StreamId)
// Stream has already gone away
return nil
}
if stream.replied {
// Stream has already received reply
return nil
}
stream.replied = true
// TODO Check for error
if (frame.CFHeader.Flags & spdy.ControlFlagFin) != 0x00 {
s.remoteStreamFinish(stream)
}
close(stream.startChan)
return nil
}
func (s *Connection) handleResetFrame(frame *spdy.RstStreamFrame) error {
stream, streamOk := s.getStream(frame.StreamId)
if !streamOk {
// Stream has already been removed
return nil
}
s.removeStream(stream)
stream.closeRemoteChannels()
if !stream.replied {
stream.replied = true
stream.startChan <- ErrReset
close(stream.startChan)
}
stream.finishLock.Lock()
stream.finished = true
stream.finishLock.Unlock()
return nil
}
func (s *Connection) handleHeaderFrame(frame *spdy.HeadersFrame) error {
stream, streamOk := s.getStream(frame.StreamId)
if !streamOk {
// Stream has already gone away
return nil
}
if !stream.replied {
// No reply received...Protocol error?
return nil
}
// TODO limit headers while not blocking (use buffered chan or goroutine?)
select {
case <-stream.closeChan:
return nil
case stream.headerChan <- frame.Headers:
}
if (frame.CFHeader.Flags & spdy.ControlFlagFin) != 0x00 {
s.remoteStreamFinish(stream)
}
return nil
}
func (s *Connection) handleDataFrame(frame *spdy.DataFrame) error {
debugMessage("(%p) Data frame received for %d", s, frame.StreamId)
stream, streamOk := s.getStream(frame.StreamId)
if !streamOk {
debugMessage("(%p) Data frame gone away for %d", s, frame.StreamId)
// Stream has already gone away
return nil
}
if !stream.replied {
debugMessage("(%p) Data frame not replied %d", s, frame.StreamId)
// No reply received...Protocol error?
return nil
}
debugMessage("(%p) (%d) Data frame handling", stream, stream.streamId)
if len(frame.Data) > 0 {
stream.dataLock.RLock()
select {
case <-stream.closeChan:
debugMessage("(%p) (%d) Data frame not sent (stream shut down)", stream, stream.streamId)
case stream.dataChan <- frame.Data:
debugMessage("(%p) (%d) Data frame sent", stream, stream.streamId)
}
stream.dataLock.RUnlock()
}
if (frame.Flags & spdy.DataFlagFin) != 0x00 {
s.remoteStreamFinish(stream)
}
return nil
}
func (s *Connection) handlePingFrame(frame *spdy.PingFrame) error {
if s.pingId&0x01 != frame.Id&0x01 {
return s.framer.WriteFrame(frame)
}
pingChan, pingOk := s.pingChans[frame.Id]
if pingOk {
close(pingChan)
}
return nil
}
func (s *Connection) handleGoAwayFrame(frame *spdy.GoAwayFrame) error {
debugMessage("(%p) Go away received", s)
s.receiveIdLock.Lock()
if s.goneAway {
s.receiveIdLock.Unlock()
return nil
}
s.goneAway = true
s.receiveIdLock.Unlock()
if s.lastStreamChan != nil {
stream, _ := s.getStream(frame.LastGoodStreamId)
go func() {
s.lastStreamChan <- stream
}()
}
// Do not block frame handler waiting for closure
go s.shutdown(s.goAwayTimeout)
return nil
}
func (s *Connection) remoteStreamFinish(stream *Stream) {
stream.closeRemoteChannels()
stream.finishLock.Lock()
if stream.finished {
// Stream is fully closed, cleanup
s.removeStream(stream)
}
stream.finishLock.Unlock()
}
// CreateStream creates a new spdy stream using the parameters for
// creating the stream frame. The stream frame will be sent upon
// calling this function, however this function does not wait for
// the reply frame. If waiting for the reply is desired, use
// the stream Wait or WaitTimeout function on the stream returned
// by this function.
func (s *Connection) CreateStream(headers http.Header, parent *Stream, fin bool) (*Stream, error) {
// MUST synchronize stream creation (all the way to writing the frame)
// as stream IDs **MUST** increase monotonically.
s.nextIdLock.Lock()
defer s.nextIdLock.Unlock()
streamId := s.getNextStreamId()
if streamId == 0 {
return nil, fmt.Errorf("Unable to get new stream id")
}
stream := &Stream{
streamId: streamId,
parent: parent,
conn: s,
startChan: make(chan error),
headers: headers,
dataChan: make(chan []byte),
headerChan: make(chan http.Header),
closeChan: make(chan bool),
}
debugMessage("(%p) (%p) Create stream", s, stream)
s.addStream(stream)
return stream, s.sendStream(stream, fin)
}
func (s *Connection) shutdown(closeTimeout time.Duration) {
// TODO Ensure this isn't called multiple times
s.shutdownLock.Lock()
if s.hasShutdown {
s.shutdownLock.Unlock()
return
}
s.hasShutdown = true
s.shutdownLock.Unlock()
var timeout <-chan time.Time
if closeTimeout > time.Duration(0) {
timeout = time.After(closeTimeout)
}
streamsClosed := make(chan bool)
go func() {
s.streamCond.L.Lock()
for len(s.streams) > 0 {
debugMessage("Streams opened: %d, %#v", len(s.streams), s.streams)
s.streamCond.Wait()
}
s.streamCond.L.Unlock()
close(streamsClosed)
}()
var err error
select {
case <-streamsClosed:
// No active streams, close should be safe
err = s.conn.Close()
case <-timeout:
// Force ungraceful close
err = s.conn.Close()
// Wait for cleanup to clear active streams
<-streamsClosed
}
if err != nil {
duration := 10 * time.Minute
time.AfterFunc(duration, func() {
select {
case err, ok := <-s.shutdownChan:
if ok {
debugMessage("Unhandled close error after %s: %s", duration, err)
}
default:
}
})
s.shutdownChan <- err
}
close(s.shutdownChan)
return
}
// Closes spdy connection by sending GoAway frame and initiating shutdown
func (s *Connection) Close() error {
s.receiveIdLock.Lock()
if s.goneAway {
s.receiveIdLock.Unlock()
return nil
}
s.goneAway = true
s.receiveIdLock.Unlock()
var lastStreamId spdy.StreamId
if s.receivedStreamId > 2 {
lastStreamId = s.receivedStreamId - 2
}
goAwayFrame := &spdy.GoAwayFrame{
LastGoodStreamId: lastStreamId,
Status: spdy.GoAwayOK,
}
err := s.framer.WriteFrame(goAwayFrame)
if err != nil {
return err
}
go s.shutdown(s.closeTimeout)
return nil
}
// CloseWait closes the connection and waits for shutdown
// to finish. Note the underlying network Connection
// is not closed until the end of shutdown.
func (s *Connection) CloseWait() error {
closeErr := s.Close()
if closeErr != nil {
return closeErr
}
shutdownErr, ok := <-s.shutdownChan
if ok {
return shutdownErr
}
return nil
}
// Wait waits for the connection to finish shutdown or for
// the wait timeout duration to expire. This needs to be
// called either after Close has been called or the GOAWAYFRAME
// has been received. If the wait timeout is 0, this function
// will block until shutdown finishes. If wait is never called
// and a shutdown error occurs, that error will be logged as an
// unhandled error.
func (s *Connection) Wait(waitTimeout time.Duration) error {
var timeout <-chan time.Time
if waitTimeout > time.Duration(0) {
timeout = time.After(waitTimeout)
}
select {
case err, ok := <-s.shutdownChan:
if ok {
return err
}
case <-timeout:
return ErrTimeout
}
return nil
}
// NotifyClose registers a channel to be called when the remote
// peer inidicates connection closure. The last stream to be
// received by the remote will be sent on the channel. The notify
// timeout will determine the duration between go away received
// and the connection being closed.
func (s *Connection) NotifyClose(c chan<- *Stream, timeout time.Duration) {
s.goAwayTimeout = timeout
s.lastStreamChan = c
}
// SetCloseTimeout sets the amount of time close will wait for
// streams to finish before terminating the underlying network
// connection. Setting the timeout to 0 will cause close to
// wait forever, which is the default.
func (s *Connection) SetCloseTimeout(timeout time.Duration) {
s.closeTimeout = timeout
}
// SetIdleTimeout sets the amount of time the connection may sit idle before
// it is forcefully terminated.
func (s *Connection) SetIdleTimeout(timeout time.Duration) {
s.framer.setIdleTimeout(timeout)
}
func (s *Connection) sendHeaders(headers http.Header, stream *Stream, fin bool) error {
var flags spdy.ControlFlags
if fin {
flags = spdy.ControlFlagFin
}
headerFrame := &spdy.HeadersFrame{
StreamId: stream.streamId,
Headers: headers,
CFHeader: spdy.ControlFrameHeader{Flags: flags},
}
return s.framer.WriteFrame(headerFrame)
}
func (s *Connection) sendReply(headers http.Header, stream *Stream, fin bool) error {
var flags spdy.ControlFlags
if fin {
flags = spdy.ControlFlagFin
}
replyFrame := &spdy.SynReplyFrame{
StreamId: stream.streamId,
Headers: headers,
CFHeader: spdy.ControlFrameHeader{Flags: flags},
}
return s.framer.WriteFrame(replyFrame)
}
func (s *Connection) sendResetFrame(status spdy.RstStreamStatus, streamId spdy.StreamId) error {
resetFrame := &spdy.RstStreamFrame{
StreamId: streamId,
Status: status,
}
return s.framer.WriteFrame(resetFrame)
}
func (s *Connection) sendReset(status spdy.RstStreamStatus, stream *Stream) error {
return s.sendResetFrame(status, stream.streamId)
}
func (s *Connection) sendStream(stream *Stream, fin bool) error {
var flags spdy.ControlFlags
if fin {
flags = spdy.ControlFlagFin
stream.finished = true
}
var parentId spdy.StreamId
if stream.parent != nil {
parentId = stream.parent.streamId
}
streamFrame := &spdy.SynStreamFrame{
StreamId: spdy.StreamId(stream.streamId),
AssociatedToStreamId: spdy.StreamId(parentId),
Headers: stream.headers,
CFHeader: spdy.ControlFrameHeader{Flags: flags},
}
return s.framer.WriteFrame(streamFrame)
}
// getNextStreamId returns the next sequential id
// every call should produce a unique value or an error
func (s *Connection) getNextStreamId() spdy.StreamId {
sid := s.nextStreamId
if sid > 0x7fffffff {
return 0
}
s.nextStreamId = s.nextStreamId + 2
return sid
}
// PeekNextStreamId returns the next sequential id and keeps the next id untouched
func (s *Connection) PeekNextStreamId() spdy.StreamId {
sid := s.nextStreamId
return sid
}
func (s *Connection) validateStreamId(rid spdy.StreamId) error {
if rid > 0x7fffffff || rid < s.receivedStreamId {
return ErrInvalidStreamId
}
s.receivedStreamId = rid + 2
return nil
}
func (s *Connection) addStream(stream *Stream) {
s.streamCond.L.Lock()
s.streams[stream.streamId] = stream
debugMessage("(%p) (%p) Stream added, broadcasting: %d", s, stream, stream.streamId)
s.streamCond.Broadcast()
s.streamCond.L.Unlock()
}
func (s *Connection) removeStream(stream *Stream) {
s.streamCond.L.Lock()
delete(s.streams, stream.streamId)
debugMessage("(%p) (%p) Stream removed, broadcasting: %d", s, stream, stream.streamId)
s.streamCond.Broadcast()
s.streamCond.L.Unlock()
}
func (s *Connection) getStream(streamId spdy.StreamId) (stream *Stream, ok bool) {
s.streamLock.RLock()
stream, ok = s.streams[streamId]
s.streamLock.RUnlock()
return
}
// FindStream looks up the given stream id and either waits for the
// stream to be found or returns nil if the stream id is no longer
// valid.
func (s *Connection) FindStream(streamId uint32) *Stream {
var stream *Stream
var ok bool
s.streamCond.L.Lock()
stream, ok = s.streams[spdy.StreamId(streamId)]
debugMessage("(%p) Found stream %d? %t", s, spdy.StreamId(streamId), ok)
for !ok && streamId >= uint32(s.receivedStreamId) {
s.streamCond.Wait()
stream, ok = s.streams[spdy.StreamId(streamId)]
}
s.streamCond.L.Unlock()
return stream
}
func (s *Connection) CloseChan() <-chan bool {
return s.closeChan
}

36
vendor/github.com/docker/spdystream/handlers.go сгенерированный поставляемый Normal file
Просмотреть файл

@ -0,0 +1,36 @@
package spdystream
import (
"io"
"net/http"
)
// MirrorStreamHandler mirrors all streams.
func MirrorStreamHandler(stream *Stream) {
replyErr := stream.SendReply(http.Header{}, false)
if replyErr != nil {
return
}
go func() {
io.Copy(stream, stream)
stream.Close()
}()
go func() {
for {
header, receiveErr := stream.ReceiveHeader()
if receiveErr != nil {
return
}
sendErr := stream.SendHeader(header, false)
if sendErr != nil {
return
}
}
}()
}
// NoopStreamHandler does nothing when stream connects.
func NoOpStreamHandler(stream *Stream) {
stream.SendReply(http.Header{}, false)
}

98
vendor/github.com/docker/spdystream/priority.go сгенерированный поставляемый Normal file
Просмотреть файл

@ -0,0 +1,98 @@
package spdystream
import (
"container/heap"
"sync"
"github.com/docker/spdystream/spdy"
)
type prioritizedFrame struct {
frame spdy.Frame
priority uint8
insertId uint64
}
type frameQueue []*prioritizedFrame
func (fq frameQueue) Len() int {
return len(fq)
}
func (fq frameQueue) Less(i, j int) bool {
if fq[i].priority == fq[j].priority {
return fq[i].insertId < fq[j].insertId
}
return fq[i].priority < fq[j].priority
}
func (fq frameQueue) Swap(i, j int) {
fq[i], fq[j] = fq[j], fq[i]
}
func (fq *frameQueue) Push(x interface{}) {
*fq = append(*fq, x.(*prioritizedFrame))
}
func (fq *frameQueue) Pop() interface{} {
old := *fq
n := len(old)
*fq = old[0 : n-1]
return old[n-1]
}
type PriorityFrameQueue struct {
queue *frameQueue
c *sync.Cond
size int
nextInsertId uint64
drain bool
}
func NewPriorityFrameQueue(size int) *PriorityFrameQueue {
queue := make(frameQueue, 0, size)
heap.Init(&queue)
return &PriorityFrameQueue{
queue: &queue,
size: size,
c: sync.NewCond(&sync.Mutex{}),
}
}
func (q *PriorityFrameQueue) Push(frame spdy.Frame, priority uint8) {
q.c.L.Lock()
defer q.c.L.Unlock()
for q.queue.Len() >= q.size {
q.c.Wait()
}
pFrame := &prioritizedFrame{
frame: frame,
priority: priority,
insertId: q.nextInsertId,
}
q.nextInsertId = q.nextInsertId + 1
heap.Push(q.queue, pFrame)
q.c.Signal()
}
func (q *PriorityFrameQueue) Pop() spdy.Frame {
q.c.L.Lock()
defer q.c.L.Unlock()
for q.queue.Len() == 0 {
if q.drain {
return nil
}
q.c.Wait()
}
frame := heap.Pop(q.queue).(*prioritizedFrame).frame
q.c.Signal()
return frame
}
func (q *PriorityFrameQueue) Drain() {
q.c.L.Lock()
defer q.c.L.Unlock()
q.drain = true
q.c.Broadcast()
}

187
vendor/github.com/docker/spdystream/spdy/dictionary.go сгенерированный поставляемый Normal file
Просмотреть файл

@ -0,0 +1,187 @@
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package spdy
// headerDictionary is the dictionary sent to the zlib compressor/decompressor.
var headerDictionary = []byte{
0x00, 0x00, 0x00, 0x07, 0x6f, 0x70, 0x74, 0x69,
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0x3d, 0x67, 0x7a, 0x69, 0x70, 0x2c, 0x64, 0x65,
0x66, 0x6c, 0x61, 0x74, 0x65, 0x2c, 0x73, 0x64,
0x63, 0x68, 0x63, 0x68, 0x61, 0x72, 0x73, 0x65,
0x74, 0x3d, 0x75, 0x74, 0x66, 0x2d, 0x38, 0x63,
0x68, 0x61, 0x72, 0x73, 0x65, 0x74, 0x3d, 0x69,
0x73, 0x6f, 0x2d, 0x38, 0x38, 0x35, 0x39, 0x2d,
0x31, 0x2c, 0x75, 0x74, 0x66, 0x2d, 0x2c, 0x2a,
0x2c, 0x65, 0x6e, 0x71, 0x3d, 0x30, 0x2e,
}

348
vendor/github.com/docker/spdystream/spdy/read.go сгенерированный поставляемый Normal file
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@ -0,0 +1,348 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package spdy
import (
"compress/zlib"
"encoding/binary"
"io"
"net/http"
"strings"
)
func (frame *SynStreamFrame) read(h ControlFrameHeader, f *Framer) error {
return f.readSynStreamFrame(h, frame)
}
func (frame *SynReplyFrame) read(h ControlFrameHeader, f *Framer) error {
return f.readSynReplyFrame(h, frame)
}
func (frame *RstStreamFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
if err := binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
if err := binary.Read(f.r, binary.BigEndian, &frame.Status); err != nil {
return err
}
if frame.Status == 0 {
return &Error{InvalidControlFrame, frame.StreamId}
}
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
return nil
}
func (frame *SettingsFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
var numSettings uint32
if err := binary.Read(f.r, binary.BigEndian, &numSettings); err != nil {
return err
}
frame.FlagIdValues = make([]SettingsFlagIdValue, numSettings)
for i := uint32(0); i < numSettings; i++ {
if err := binary.Read(f.r, binary.BigEndian, &frame.FlagIdValues[i].Id); err != nil {
return err
}
frame.FlagIdValues[i].Flag = SettingsFlag((frame.FlagIdValues[i].Id & 0xff000000) >> 24)
frame.FlagIdValues[i].Id &= 0xffffff
if err := binary.Read(f.r, binary.BigEndian, &frame.FlagIdValues[i].Value); err != nil {
return err
}
}
return nil
}
func (frame *PingFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
if err := binary.Read(f.r, binary.BigEndian, &frame.Id); err != nil {
return err
}
if frame.Id == 0 {
return &Error{ZeroStreamId, 0}
}
if frame.CFHeader.Flags != 0 {
return &Error{InvalidControlFrame, StreamId(frame.Id)}
}
return nil
}
func (frame *GoAwayFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
if err := binary.Read(f.r, binary.BigEndian, &frame.LastGoodStreamId); err != nil {
return err
}
if frame.CFHeader.Flags != 0 {
return &Error{InvalidControlFrame, frame.LastGoodStreamId}
}
if frame.CFHeader.length != 8 {
return &Error{InvalidControlFrame, frame.LastGoodStreamId}
}
if err := binary.Read(f.r, binary.BigEndian, &frame.Status); err != nil {
return err
}
return nil
}
func (frame *HeadersFrame) read(h ControlFrameHeader, f *Framer) error {
return f.readHeadersFrame(h, frame)
}
func (frame *WindowUpdateFrame) read(h ControlFrameHeader, f *Framer) error {
frame.CFHeader = h
if err := binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
if frame.CFHeader.Flags != 0 {
return &Error{InvalidControlFrame, frame.StreamId}
}
if frame.CFHeader.length != 8 {
return &Error{InvalidControlFrame, frame.StreamId}
}
if err := binary.Read(f.r, binary.BigEndian, &frame.DeltaWindowSize); err != nil {
return err
}
return nil
}
func newControlFrame(frameType ControlFrameType) (controlFrame, error) {
ctor, ok := cframeCtor[frameType]
if !ok {
return nil, &Error{Err: InvalidControlFrame}
}
return ctor(), nil
}
var cframeCtor = map[ControlFrameType]func() controlFrame{
TypeSynStream: func() controlFrame { return new(SynStreamFrame) },
TypeSynReply: func() controlFrame { return new(SynReplyFrame) },
TypeRstStream: func() controlFrame { return new(RstStreamFrame) },
TypeSettings: func() controlFrame { return new(SettingsFrame) },
TypePing: func() controlFrame { return new(PingFrame) },
TypeGoAway: func() controlFrame { return new(GoAwayFrame) },
TypeHeaders: func() controlFrame { return new(HeadersFrame) },
TypeWindowUpdate: func() controlFrame { return new(WindowUpdateFrame) },
}
func (f *Framer) uncorkHeaderDecompressor(payloadSize int64) error {
if f.headerDecompressor != nil {
f.headerReader.N = payloadSize
return nil
}
f.headerReader = io.LimitedReader{R: f.r, N: payloadSize}
decompressor, err := zlib.NewReaderDict(&f.headerReader, []byte(headerDictionary))
if err != nil {
return err
}
f.headerDecompressor = decompressor
return nil
}
// ReadFrame reads SPDY encoded data and returns a decompressed Frame.
func (f *Framer) ReadFrame() (Frame, error) {
var firstWord uint32
if err := binary.Read(f.r, binary.BigEndian, &firstWord); err != nil {
return nil, err
}
if firstWord&0x80000000 != 0 {
frameType := ControlFrameType(firstWord & 0xffff)
version := uint16(firstWord >> 16 & 0x7fff)
return f.parseControlFrame(version, frameType)
}
return f.parseDataFrame(StreamId(firstWord & 0x7fffffff))
}
func (f *Framer) parseControlFrame(version uint16, frameType ControlFrameType) (Frame, error) {
var length uint32
if err := binary.Read(f.r, binary.BigEndian, &length); err != nil {
return nil, err
}
flags := ControlFlags((length & 0xff000000) >> 24)
length &= 0xffffff
header := ControlFrameHeader{version, frameType, flags, length}
cframe, err := newControlFrame(frameType)
if err != nil {
return nil, err
}
if err = cframe.read(header, f); err != nil {
return nil, err
}
return cframe, nil
}
func parseHeaderValueBlock(r io.Reader, streamId StreamId) (http.Header, error) {
var numHeaders uint32
if err := binary.Read(r, binary.BigEndian, &numHeaders); err != nil {
return nil, err
}
var e error
h := make(http.Header, int(numHeaders))
for i := 0; i < int(numHeaders); i++ {
var length uint32
if err := binary.Read(r, binary.BigEndian, &length); err != nil {
return nil, err
}
nameBytes := make([]byte, length)
if _, err := io.ReadFull(r, nameBytes); err != nil {
return nil, err
}
name := string(nameBytes)
if name != strings.ToLower(name) {
e = &Error{UnlowercasedHeaderName, streamId}
name = strings.ToLower(name)
}
if h[name] != nil {
e = &Error{DuplicateHeaders, streamId}
}
if err := binary.Read(r, binary.BigEndian, &length); err != nil {
return nil, err
}
value := make([]byte, length)
if _, err := io.ReadFull(r, value); err != nil {
return nil, err
}
valueList := strings.Split(string(value), headerValueSeparator)
for _, v := range valueList {
h.Add(name, v)
}
}
if e != nil {
return h, e
}
return h, nil
}
func (f *Framer) readSynStreamFrame(h ControlFrameHeader, frame *SynStreamFrame) error {
frame.CFHeader = h
var err error
if err = binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
if err = binary.Read(f.r, binary.BigEndian, &frame.AssociatedToStreamId); err != nil {
return err
}
if err = binary.Read(f.r, binary.BigEndian, &frame.Priority); err != nil {
return err
}
frame.Priority >>= 5
if err = binary.Read(f.r, binary.BigEndian, &frame.Slot); err != nil {
return err
}
reader := f.r
if !f.headerCompressionDisabled {
err := f.uncorkHeaderDecompressor(int64(h.length - 10))
if err != nil {
return err
}
reader = f.headerDecompressor
}
frame.Headers, err = parseHeaderValueBlock(reader, frame.StreamId)
if !f.headerCompressionDisabled && (err == io.EOF && f.headerReader.N == 0 || f.headerReader.N != 0) {
err = &Error{WrongCompressedPayloadSize, 0}
}
if err != nil {
return err
}
for h := range frame.Headers {
if invalidReqHeaders[h] {
return &Error{InvalidHeaderPresent, frame.StreamId}
}
}
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
return nil
}
func (f *Framer) readSynReplyFrame(h ControlFrameHeader, frame *SynReplyFrame) error {
frame.CFHeader = h
var err error
if err = binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
reader := f.r
if !f.headerCompressionDisabled {
err := f.uncorkHeaderDecompressor(int64(h.length - 4))
if err != nil {
return err
}
reader = f.headerDecompressor
}
frame.Headers, err = parseHeaderValueBlock(reader, frame.StreamId)
if !f.headerCompressionDisabled && (err == io.EOF && f.headerReader.N == 0 || f.headerReader.N != 0) {
err = &Error{WrongCompressedPayloadSize, 0}
}
if err != nil {
return err
}
for h := range frame.Headers {
if invalidRespHeaders[h] {
return &Error{InvalidHeaderPresent, frame.StreamId}
}
}
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
return nil
}
func (f *Framer) readHeadersFrame(h ControlFrameHeader, frame *HeadersFrame) error {
frame.CFHeader = h
var err error
if err = binary.Read(f.r, binary.BigEndian, &frame.StreamId); err != nil {
return err
}
reader := f.r
if !f.headerCompressionDisabled {
err := f.uncorkHeaderDecompressor(int64(h.length - 4))
if err != nil {
return err
}
reader = f.headerDecompressor
}
frame.Headers, err = parseHeaderValueBlock(reader, frame.StreamId)
if !f.headerCompressionDisabled && (err == io.EOF && f.headerReader.N == 0 || f.headerReader.N != 0) {
err = &Error{WrongCompressedPayloadSize, 0}
}
if err != nil {
return err
}
var invalidHeaders map[string]bool
if frame.StreamId%2 == 0 {
invalidHeaders = invalidReqHeaders
} else {
invalidHeaders = invalidRespHeaders
}
for h := range frame.Headers {
if invalidHeaders[h] {
return &Error{InvalidHeaderPresent, frame.StreamId}
}
}
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
return nil
}
func (f *Framer) parseDataFrame(streamId StreamId) (*DataFrame, error) {
var length uint32
if err := binary.Read(f.r, binary.BigEndian, &length); err != nil {
return nil, err
}
var frame DataFrame
frame.StreamId = streamId
frame.Flags = DataFlags(length >> 24)
length &= 0xffffff
frame.Data = make([]byte, length)
if _, err := io.ReadFull(f.r, frame.Data); err != nil {
return nil, err
}
if frame.StreamId == 0 {
return nil, &Error{ZeroStreamId, 0}
}
return &frame, nil
}

275
vendor/github.com/docker/spdystream/spdy/types.go сгенерированный поставляемый Normal file
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@ -0,0 +1,275 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package spdy implements the SPDY protocol (currently SPDY/3), described in
// http://www.chromium.org/spdy/spdy-protocol/spdy-protocol-draft3.
package spdy
import (
"bytes"
"compress/zlib"
"io"
"net/http"
)
// Version is the protocol version number that this package implements.
const Version = 3
// ControlFrameType stores the type field in a control frame header.
type ControlFrameType uint16
const (
TypeSynStream ControlFrameType = 0x0001
TypeSynReply = 0x0002
TypeRstStream = 0x0003
TypeSettings = 0x0004
TypePing = 0x0006
TypeGoAway = 0x0007
TypeHeaders = 0x0008
TypeWindowUpdate = 0x0009
)
// ControlFlags are the flags that can be set on a control frame.
type ControlFlags uint8
const (
ControlFlagFin ControlFlags = 0x01
ControlFlagUnidirectional = 0x02
ControlFlagSettingsClearSettings = 0x01
)
// DataFlags are the flags that can be set on a data frame.
type DataFlags uint8
const (
DataFlagFin DataFlags = 0x01
)
// MaxDataLength is the maximum number of bytes that can be stored in one frame.
const MaxDataLength = 1<<24 - 1
// headerValueSepator separates multiple header values.
const headerValueSeparator = "\x00"
// Frame is a single SPDY frame in its unpacked in-memory representation. Use
// Framer to read and write it.
type Frame interface {
write(f *Framer) error
}
// ControlFrameHeader contains all the fields in a control frame header,
// in its unpacked in-memory representation.
type ControlFrameHeader struct {
// Note, high bit is the "Control" bit.
version uint16 // spdy version number
frameType ControlFrameType
Flags ControlFlags
length uint32 // length of data field
}
type controlFrame interface {
Frame
read(h ControlFrameHeader, f *Framer) error
}
// StreamId represents a 31-bit value identifying the stream.
type StreamId uint32
// SynStreamFrame is the unpacked, in-memory representation of a SYN_STREAM
// frame.
type SynStreamFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
AssociatedToStreamId StreamId // stream id for a stream which this stream is associated to
Priority uint8 // priority of this frame (3-bit)
Slot uint8 // index in the server's credential vector of the client certificate
Headers http.Header
}
// SynReplyFrame is the unpacked, in-memory representation of a SYN_REPLY frame.
type SynReplyFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Headers http.Header
}
// RstStreamStatus represents the status that led to a RST_STREAM.
type RstStreamStatus uint32
const (
ProtocolError RstStreamStatus = iota + 1
InvalidStream
RefusedStream
UnsupportedVersion
Cancel
InternalError
FlowControlError
StreamInUse
StreamAlreadyClosed
InvalidCredentials
FrameTooLarge
)
// RstStreamFrame is the unpacked, in-memory representation of a RST_STREAM
// frame.
type RstStreamFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Status RstStreamStatus
}
// SettingsFlag represents a flag in a SETTINGS frame.
type SettingsFlag uint8
const (
FlagSettingsPersistValue SettingsFlag = 0x1
FlagSettingsPersisted = 0x2
)
// SettingsFlag represents the id of an id/value pair in a SETTINGS frame.
type SettingsId uint32
const (
SettingsUploadBandwidth SettingsId = iota + 1
SettingsDownloadBandwidth
SettingsRoundTripTime
SettingsMaxConcurrentStreams
SettingsCurrentCwnd
SettingsDownloadRetransRate
SettingsInitialWindowSize
SettingsClientCretificateVectorSize
)
// SettingsFlagIdValue is the unpacked, in-memory representation of the
// combined flag/id/value for a setting in a SETTINGS frame.
type SettingsFlagIdValue struct {
Flag SettingsFlag
Id SettingsId
Value uint32
}
// SettingsFrame is the unpacked, in-memory representation of a SPDY
// SETTINGS frame.
type SettingsFrame struct {
CFHeader ControlFrameHeader
FlagIdValues []SettingsFlagIdValue
}
// PingFrame is the unpacked, in-memory representation of a PING frame.
type PingFrame struct {
CFHeader ControlFrameHeader
Id uint32 // unique id for this ping, from server is even, from client is odd.
}
// GoAwayStatus represents the status in a GoAwayFrame.
type GoAwayStatus uint32
const (
GoAwayOK GoAwayStatus = iota
GoAwayProtocolError
GoAwayInternalError
)
// GoAwayFrame is the unpacked, in-memory representation of a GOAWAY frame.
type GoAwayFrame struct {
CFHeader ControlFrameHeader
LastGoodStreamId StreamId // last stream id which was accepted by sender
Status GoAwayStatus
}
// HeadersFrame is the unpacked, in-memory representation of a HEADERS frame.
type HeadersFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Headers http.Header
}
// WindowUpdateFrame is the unpacked, in-memory representation of a
// WINDOW_UPDATE frame.
type WindowUpdateFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
DeltaWindowSize uint32 // additional number of bytes to existing window size
}
// TODO: Implement credential frame and related methods.
// DataFrame is the unpacked, in-memory representation of a DATA frame.
type DataFrame struct {
// Note, high bit is the "Control" bit. Should be 0 for data frames.
StreamId StreamId
Flags DataFlags
Data []byte // payload data of this frame
}
// A SPDY specific error.
type ErrorCode string
const (
UnlowercasedHeaderName ErrorCode = "header was not lowercased"
DuplicateHeaders = "multiple headers with same name"
WrongCompressedPayloadSize = "compressed payload size was incorrect"
UnknownFrameType = "unknown frame type"
InvalidControlFrame = "invalid control frame"
InvalidDataFrame = "invalid data frame"
InvalidHeaderPresent = "frame contained invalid header"
ZeroStreamId = "stream id zero is disallowed"
)
// Error contains both the type of error and additional values. StreamId is 0
// if Error is not associated with a stream.
type Error struct {
Err ErrorCode
StreamId StreamId
}
func (e *Error) Error() string {
return string(e.Err)
}
var invalidReqHeaders = map[string]bool{
"Connection": true,
"Host": true,
"Keep-Alive": true,
"Proxy-Connection": true,
"Transfer-Encoding": true,
}
var invalidRespHeaders = map[string]bool{
"Connection": true,
"Keep-Alive": true,
"Proxy-Connection": true,
"Transfer-Encoding": true,
}
// Framer handles serializing/deserializing SPDY frames, including compressing/
// decompressing payloads.
type Framer struct {
headerCompressionDisabled bool
w io.Writer
headerBuf *bytes.Buffer
headerCompressor *zlib.Writer
r io.Reader
headerReader io.LimitedReader
headerDecompressor io.ReadCloser
}
// NewFramer allocates a new Framer for a given SPDY connection, represented by
// a io.Writer and io.Reader. Note that Framer will read and write individual fields
// from/to the Reader and Writer, so the caller should pass in an appropriately
// buffered implementation to optimize performance.
func NewFramer(w io.Writer, r io.Reader) (*Framer, error) {
compressBuf := new(bytes.Buffer)
compressor, err := zlib.NewWriterLevelDict(compressBuf, zlib.BestCompression, []byte(headerDictionary))
if err != nil {
return nil, err
}
framer := &Framer{
w: w,
headerBuf: compressBuf,
headerCompressor: compressor,
r: r,
}
return framer, nil
}

318
vendor/github.com/docker/spdystream/spdy/write.go сгенерированный поставляемый Normal file
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@ -0,0 +1,318 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package spdy
import (
"encoding/binary"
"io"
"net/http"
"strings"
)
func (frame *SynStreamFrame) write(f *Framer) error {
return f.writeSynStreamFrame(frame)
}
func (frame *SynReplyFrame) write(f *Framer) error {
return f.writeSynReplyFrame(frame)
}
func (frame *RstStreamFrame) write(f *Framer) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeRstStream
frame.CFHeader.Flags = 0
frame.CFHeader.length = 8
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
if frame.Status == 0 {
return &Error{InvalidControlFrame, frame.StreamId}
}
if err = binary.Write(f.w, binary.BigEndian, frame.Status); err != nil {
return
}
return
}
func (frame *SettingsFrame) write(f *Framer) (err error) {
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeSettings
frame.CFHeader.length = uint32(len(frame.FlagIdValues)*8 + 4)
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, uint32(len(frame.FlagIdValues))); err != nil {
return
}
for _, flagIdValue := range frame.FlagIdValues {
flagId := uint32(flagIdValue.Flag)<<24 | uint32(flagIdValue.Id)
if err = binary.Write(f.w, binary.BigEndian, flagId); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, flagIdValue.Value); err != nil {
return
}
}
return
}
func (frame *PingFrame) write(f *Framer) (err error) {
if frame.Id == 0 {
return &Error{ZeroStreamId, 0}
}
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypePing
frame.CFHeader.Flags = 0
frame.CFHeader.length = 4
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.Id); err != nil {
return
}
return
}
func (frame *GoAwayFrame) write(f *Framer) (err error) {
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeGoAway
frame.CFHeader.Flags = 0
frame.CFHeader.length = 8
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.LastGoodStreamId); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.Status); err != nil {
return
}
return nil
}
func (frame *HeadersFrame) write(f *Framer) error {
return f.writeHeadersFrame(frame)
}
func (frame *WindowUpdateFrame) write(f *Framer) (err error) {
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeWindowUpdate
frame.CFHeader.Flags = 0
frame.CFHeader.length = 8
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.DeltaWindowSize); err != nil {
return
}
return nil
}
func (frame *DataFrame) write(f *Framer) error {
return f.writeDataFrame(frame)
}
// WriteFrame writes a frame.
func (f *Framer) WriteFrame(frame Frame) error {
return frame.write(f)
}
func writeControlFrameHeader(w io.Writer, h ControlFrameHeader) error {
if err := binary.Write(w, binary.BigEndian, 0x8000|h.version); err != nil {
return err
}
if err := binary.Write(w, binary.BigEndian, h.frameType); err != nil {
return err
}
flagsAndLength := uint32(h.Flags)<<24 | h.length
if err := binary.Write(w, binary.BigEndian, flagsAndLength); err != nil {
return err
}
return nil
}
func writeHeaderValueBlock(w io.Writer, h http.Header) (n int, err error) {
n = 0
if err = binary.Write(w, binary.BigEndian, uint32(len(h))); err != nil {
return
}
n += 2
for name, values := range h {
if err = binary.Write(w, binary.BigEndian, uint32(len(name))); err != nil {
return
}
n += 2
name = strings.ToLower(name)
if _, err = io.WriteString(w, name); err != nil {
return
}
n += len(name)
v := strings.Join(values, headerValueSeparator)
if err = binary.Write(w, binary.BigEndian, uint32(len(v))); err != nil {
return
}
n += 2
if _, err = io.WriteString(w, v); err != nil {
return
}
n += len(v)
}
return
}
func (f *Framer) writeSynStreamFrame(frame *SynStreamFrame) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
// Marshal the headers.
var writer io.Writer = f.headerBuf
if !f.headerCompressionDisabled {
writer = f.headerCompressor
}
if _, err = writeHeaderValueBlock(writer, frame.Headers); err != nil {
return
}
if !f.headerCompressionDisabled {
f.headerCompressor.Flush()
}
// Set ControlFrameHeader.
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeSynStream
frame.CFHeader.length = uint32(len(f.headerBuf.Bytes()) + 10)
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return err
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return err
}
if err = binary.Write(f.w, binary.BigEndian, frame.AssociatedToStreamId); err != nil {
return err
}
if err = binary.Write(f.w, binary.BigEndian, frame.Priority<<5); err != nil {
return err
}
if err = binary.Write(f.w, binary.BigEndian, frame.Slot); err != nil {
return err
}
if _, err = f.w.Write(f.headerBuf.Bytes()); err != nil {
return err
}
f.headerBuf.Reset()
return nil
}
func (f *Framer) writeSynReplyFrame(frame *SynReplyFrame) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
// Marshal the headers.
var writer io.Writer = f.headerBuf
if !f.headerCompressionDisabled {
writer = f.headerCompressor
}
if _, err = writeHeaderValueBlock(writer, frame.Headers); err != nil {
return
}
if !f.headerCompressionDisabled {
f.headerCompressor.Flush()
}
// Set ControlFrameHeader.
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeSynReply
frame.CFHeader.length = uint32(len(f.headerBuf.Bytes()) + 4)
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
if _, err = f.w.Write(f.headerBuf.Bytes()); err != nil {
return
}
f.headerBuf.Reset()
return
}
func (f *Framer) writeHeadersFrame(frame *HeadersFrame) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
// Marshal the headers.
var writer io.Writer = f.headerBuf
if !f.headerCompressionDisabled {
writer = f.headerCompressor
}
if _, err = writeHeaderValueBlock(writer, frame.Headers); err != nil {
return
}
if !f.headerCompressionDisabled {
f.headerCompressor.Flush()
}
// Set ControlFrameHeader.
frame.CFHeader.version = Version
frame.CFHeader.frameType = TypeHeaders
frame.CFHeader.length = uint32(len(f.headerBuf.Bytes()) + 4)
// Serialize frame to Writer.
if err = writeControlFrameHeader(f.w, frame.CFHeader); err != nil {
return
}
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
if _, err = f.w.Write(f.headerBuf.Bytes()); err != nil {
return
}
f.headerBuf.Reset()
return
}
func (f *Framer) writeDataFrame(frame *DataFrame) (err error) {
if frame.StreamId == 0 {
return &Error{ZeroStreamId, 0}
}
if frame.StreamId&0x80000000 != 0 || len(frame.Data) > MaxDataLength {
return &Error{InvalidDataFrame, frame.StreamId}
}
// Serialize frame to Writer.
if err = binary.Write(f.w, binary.BigEndian, frame.StreamId); err != nil {
return
}
flagsAndLength := uint32(frame.Flags)<<24 | uint32(len(frame.Data))
if err = binary.Write(f.w, binary.BigEndian, flagsAndLength); err != nil {
return
}
if _, err = f.w.Write(frame.Data); err != nil {
return
}
return nil
}

327
vendor/github.com/docker/spdystream/stream.go сгенерированный поставляемый Normal file
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package spdystream
import (
"errors"
"fmt"
"io"
"net"
"net/http"
"sync"
"time"
"github.com/docker/spdystream/spdy"
)
var (
ErrUnreadPartialData = errors.New("unread partial data")
)
type Stream struct {
streamId spdy.StreamId
parent *Stream
conn *Connection
startChan chan error
dataLock sync.RWMutex
dataChan chan []byte
unread []byte
priority uint8
headers http.Header
headerChan chan http.Header
finishLock sync.Mutex
finished bool
replyCond *sync.Cond
replied bool
closeLock sync.Mutex
closeChan chan bool
}
// WriteData writes data to stream, sending a dataframe per call
func (s *Stream) WriteData(data []byte, fin bool) error {
s.waitWriteReply()
var flags spdy.DataFlags
if fin {
flags = spdy.DataFlagFin
s.finishLock.Lock()
if s.finished {
s.finishLock.Unlock()
return ErrWriteClosedStream
}
s.finished = true
s.finishLock.Unlock()
}
dataFrame := &spdy.DataFrame{
StreamId: s.streamId,
Flags: flags,
Data: data,
}
debugMessage("(%p) (%d) Writing data frame", s, s.streamId)
return s.conn.framer.WriteFrame(dataFrame)
}
// Write writes bytes to a stream, calling write data for each call.
func (s *Stream) Write(data []byte) (n int, err error) {
err = s.WriteData(data, false)
if err == nil {
n = len(data)
}
return
}
// Read reads bytes from a stream, a single read will never get more
// than what is sent on a single data frame, but a multiple calls to
// read may get data from the same data frame.
func (s *Stream) Read(p []byte) (n int, err error) {
if s.unread == nil {
select {
case <-s.closeChan:
return 0, io.EOF
case read, ok := <-s.dataChan:
if !ok {
return 0, io.EOF
}
s.unread = read
}
}
n = copy(p, s.unread)
if n < len(s.unread) {
s.unread = s.unread[n:]
} else {
s.unread = nil
}
return
}
// ReadData reads an entire data frame and returns the byte array
// from the data frame. If there is unread data from the result
// of a Read call, this function will return an ErrUnreadPartialData.
func (s *Stream) ReadData() ([]byte, error) {
debugMessage("(%p) Reading data from %d", s, s.streamId)
if s.unread != nil {
return nil, ErrUnreadPartialData
}
select {
case <-s.closeChan:
return nil, io.EOF
case read, ok := <-s.dataChan:
if !ok {
return nil, io.EOF
}
return read, nil
}
}
func (s *Stream) waitWriteReply() {
if s.replyCond != nil {
s.replyCond.L.Lock()
for !s.replied {
s.replyCond.Wait()
}
s.replyCond.L.Unlock()
}
}
// Wait waits for the stream to receive a reply.
func (s *Stream) Wait() error {
return s.WaitTimeout(time.Duration(0))
}
// WaitTimeout waits for the stream to receive a reply or for timeout.
// When the timeout is reached, ErrTimeout will be returned.
func (s *Stream) WaitTimeout(timeout time.Duration) error {
var timeoutChan <-chan time.Time
if timeout > time.Duration(0) {
timeoutChan = time.After(timeout)
}
select {
case err := <-s.startChan:
if err != nil {
return err
}
break
case <-timeoutChan:
return ErrTimeout
}
return nil
}
// Close closes the stream by sending an empty data frame with the
// finish flag set, indicating this side is finished with the stream.
func (s *Stream) Close() error {
select {
case <-s.closeChan:
// Stream is now fully closed
s.conn.removeStream(s)
default:
break
}
return s.WriteData([]byte{}, true)
}
// Reset sends a reset frame, putting the stream into the fully closed state.
func (s *Stream) Reset() error {
s.conn.removeStream(s)
return s.resetStream()
}
func (s *Stream) resetStream() error {
// Always call closeRemoteChannels, even if s.finished is already true.
// This makes it so that stream.Close() followed by stream.Reset() allows
// stream.Read() to unblock.
s.closeRemoteChannels()
s.finishLock.Lock()
if s.finished {
s.finishLock.Unlock()
return nil
}
s.finished = true
s.finishLock.Unlock()
resetFrame := &spdy.RstStreamFrame{
StreamId: s.streamId,
Status: spdy.Cancel,
}
return s.conn.framer.WriteFrame(resetFrame)
}
// CreateSubStream creates a stream using the current as the parent
func (s *Stream) CreateSubStream(headers http.Header, fin bool) (*Stream, error) {
return s.conn.CreateStream(headers, s, fin)
}
// SetPriority sets the stream priority, does not affect the
// remote priority of this stream after Open has been called.
// Valid values are 0 through 7, 0 being the highest priority
// and 7 the lowest.
func (s *Stream) SetPriority(priority uint8) {
s.priority = priority
}
// SendHeader sends a header frame across the stream
func (s *Stream) SendHeader(headers http.Header, fin bool) error {
return s.conn.sendHeaders(headers, s, fin)
}
// SendReply sends a reply on a stream, only valid to be called once
// when handling a new stream
func (s *Stream) SendReply(headers http.Header, fin bool) error {
if s.replyCond == nil {
return errors.New("cannot reply on initiated stream")
}
s.replyCond.L.Lock()
defer s.replyCond.L.Unlock()
if s.replied {
return nil
}
err := s.conn.sendReply(headers, s, fin)
if err != nil {
return err
}
s.replied = true
s.replyCond.Broadcast()
return nil
}
// Refuse sends a reset frame with the status refuse, only
// valid to be called once when handling a new stream. This
// may be used to indicate that a stream is not allowed
// when http status codes are not being used.
func (s *Stream) Refuse() error {
if s.replied {
return nil
}
s.replied = true
return s.conn.sendReset(spdy.RefusedStream, s)
}
// Cancel sends a reset frame with the status canceled. This
// can be used at any time by the creator of the Stream to
// indicate the stream is no longer needed.
func (s *Stream) Cancel() error {
return s.conn.sendReset(spdy.Cancel, s)
}
// ReceiveHeader receives a header sent on the other side
// of the stream. This function will block until a header
// is received or stream is closed.
func (s *Stream) ReceiveHeader() (http.Header, error) {
select {
case <-s.closeChan:
break
case header, ok := <-s.headerChan:
if !ok {
return nil, fmt.Errorf("header chan closed")
}
return header, nil
}
return nil, fmt.Errorf("stream closed")
}
// Parent returns the parent stream
func (s *Stream) Parent() *Stream {
return s.parent
}
// Headers returns the headers used to create the stream
func (s *Stream) Headers() http.Header {
return s.headers
}
// String returns the string version of stream using the
// streamId to uniquely identify the stream
func (s *Stream) String() string {
return fmt.Sprintf("stream:%d", s.streamId)
}
// Identifier returns a 32 bit identifier for the stream
func (s *Stream) Identifier() uint32 {
return uint32(s.streamId)
}
// IsFinished returns whether the stream has finished
// sending data
func (s *Stream) IsFinished() bool {
return s.finished
}
// Implement net.Conn interface
func (s *Stream) LocalAddr() net.Addr {
return s.conn.conn.LocalAddr()
}
func (s *Stream) RemoteAddr() net.Addr {
return s.conn.conn.RemoteAddr()
}
// TODO set per stream values instead of connection-wide
func (s *Stream) SetDeadline(t time.Time) error {
return s.conn.conn.SetDeadline(t)
}
func (s *Stream) SetReadDeadline(t time.Time) error {
return s.conn.conn.SetReadDeadline(t)
}
func (s *Stream) SetWriteDeadline(t time.Time) error {
return s.conn.conn.SetWriteDeadline(t)
}
func (s *Stream) closeRemoteChannels() {
s.closeLock.Lock()
defer s.closeLock.Unlock()
select {
case <-s.closeChan:
default:
close(s.closeChan)
}
}

16
vendor/github.com/docker/spdystream/utils.go сгенерированный поставляемый Normal file
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package spdystream
import (
"log"
"os"
)
var (
DEBUG = os.Getenv("DEBUG")
)
func debugMessage(fmt string, args ...interface{}) {
if DEBUG != "" {
log.Printf(fmt, args...)
}
}

19
vendor/k8s.io/apimachinery/pkg/util/httpstream/doc.go сгенерированный поставляемый Normal file
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/*
Copyright 2015 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Package httpstream adds multiplexed streaming support to HTTP requests and
// responses via connection upgrades.
package httpstream // import "k8s.io/apimachinery/pkg/util/httpstream"

149
vendor/k8s.io/apimachinery/pkg/util/httpstream/httpstream.go сгенерированный поставляемый Normal file
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/*
Copyright 2015 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package httpstream
import (
"fmt"
"io"
"net/http"
"strings"
"time"
)
const (
HeaderConnection = "Connection"
HeaderUpgrade = "Upgrade"
HeaderProtocolVersion = "X-Stream-Protocol-Version"
HeaderAcceptedProtocolVersions = "X-Accepted-Stream-Protocol-Versions"
)
// NewStreamHandler defines a function that is called when a new Stream is
// received. If no error is returned, the Stream is accepted; otherwise,
// the stream is rejected. After the reply frame has been sent, replySent is closed.
type NewStreamHandler func(stream Stream, replySent <-chan struct{}) error
// NoOpNewStreamHandler is a stream handler that accepts a new stream and
// performs no other logic.
func NoOpNewStreamHandler(stream Stream, replySent <-chan struct{}) error { return nil }
// Dialer knows how to open a streaming connection to a server.
type Dialer interface {
// Dial opens a streaming connection to a server using one of the protocols
// specified (in order of most preferred to least preferred).
Dial(protocols ...string) (Connection, string, error)
}
// UpgradeRoundTripper is a type of http.RoundTripper that is able to upgrade
// HTTP requests to support multiplexed bidirectional streams. After RoundTrip()
// is invoked, if the upgrade is successful, clients may retrieve the upgraded
// connection by calling UpgradeRoundTripper.Connection().
type UpgradeRoundTripper interface {
http.RoundTripper
// NewConnection validates the response and creates a new Connection.
NewConnection(resp *http.Response) (Connection, error)
}
// ResponseUpgrader knows how to upgrade HTTP requests and responses to
// add streaming support to them.
type ResponseUpgrader interface {
// UpgradeResponse upgrades an HTTP response to one that supports multiplexed
// streams. newStreamHandler will be called asynchronously whenever the
// other end of the upgraded connection creates a new stream.
UpgradeResponse(w http.ResponseWriter, req *http.Request, newStreamHandler NewStreamHandler) Connection
}
// Connection represents an upgraded HTTP connection.
type Connection interface {
// CreateStream creates a new Stream with the supplied headers.
CreateStream(headers http.Header) (Stream, error)
// Close resets all streams and closes the connection.
Close() error
// CloseChan returns a channel that is closed when the underlying connection is closed.
CloseChan() <-chan bool
// SetIdleTimeout sets the amount of time the connection may remain idle before
// it is automatically closed.
SetIdleTimeout(timeout time.Duration)
}
// Stream represents a bidirectional communications channel that is part of an
// upgraded connection.
type Stream interface {
io.ReadWriteCloser
// Reset closes both directions of the stream, indicating that neither client
// or server can use it any more.
Reset() error
// Headers returns the headers used to create the stream.
Headers() http.Header
// Identifier returns the stream's ID.
Identifier() uint32
}
// IsUpgradeRequest returns true if the given request is a connection upgrade request
func IsUpgradeRequest(req *http.Request) bool {
for _, h := range req.Header[http.CanonicalHeaderKey(HeaderConnection)] {
if strings.Contains(strings.ToLower(h), strings.ToLower(HeaderUpgrade)) {
return true
}
}
return false
}
func negotiateProtocol(clientProtocols, serverProtocols []string) string {
for i := range clientProtocols {
for j := range serverProtocols {
if clientProtocols[i] == serverProtocols[j] {
return clientProtocols[i]
}
}
}
return ""
}
// Handshake performs a subprotocol negotiation. If the client did request a
// subprotocol, Handshake will select the first common value found in
// serverProtocols. If a match is found, Handshake adds a response header
// indicating the chosen subprotocol. If no match is found, HTTP forbidden is
// returned, along with a response header containing the list of protocols the
// server can accept.
func Handshake(req *http.Request, w http.ResponseWriter, serverProtocols []string) (string, error) {
clientProtocols := req.Header[http.CanonicalHeaderKey(HeaderProtocolVersion)]
if len(clientProtocols) == 0 {
// Kube 1.0 clients didn't support subprotocol negotiation.
// TODO require clientProtocols once Kube 1.0 is no longer supported
return "", nil
}
if len(serverProtocols) == 0 {
// Kube 1.0 servers didn't support subprotocol negotiation. This is mainly for testing.
// TODO require serverProtocols once Kube 1.0 is no longer supported
return "", nil
}
negotiatedProtocol := negotiateProtocol(clientProtocols, serverProtocols)
if len(negotiatedProtocol) == 0 {
for i := range serverProtocols {
w.Header().Add(HeaderAcceptedProtocolVersions, serverProtocols[i])
}
err := fmt.Errorf("unable to upgrade: unable to negotiate protocol: client supports %v, server accepts %v", clientProtocols, serverProtocols)
http.Error(w, err.Error(), http.StatusForbidden)
return "", err
}
w.Header().Add(HeaderProtocolVersion, negotiatedProtocol)
return negotiatedProtocol, nil
}

145
vendor/k8s.io/apimachinery/pkg/util/httpstream/spdy/connection.go сгенерированный поставляемый Normal file
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/*
Copyright 2015 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdy
import (
"net"
"net/http"
"sync"
"time"
"github.com/docker/spdystream"
"k8s.io/apimachinery/pkg/util/httpstream"
"k8s.io/klog"
)
// connection maintains state about a spdystream.Connection and its associated
// streams.
type connection struct {
conn *spdystream.Connection
streams []httpstream.Stream
streamLock sync.Mutex
newStreamHandler httpstream.NewStreamHandler
}
// NewClientConnection creates a new SPDY client connection.
func NewClientConnection(conn net.Conn) (httpstream.Connection, error) {
spdyConn, err := spdystream.NewConnection(conn, false)
if err != nil {
defer conn.Close()
return nil, err
}
return newConnection(spdyConn, httpstream.NoOpNewStreamHandler), nil
}
// NewServerConnection creates a new SPDY server connection. newStreamHandler
// will be invoked when the server receives a newly created stream from the
// client.
func NewServerConnection(conn net.Conn, newStreamHandler httpstream.NewStreamHandler) (httpstream.Connection, error) {
spdyConn, err := spdystream.NewConnection(conn, true)
if err != nil {
defer conn.Close()
return nil, err
}
return newConnection(spdyConn, newStreamHandler), nil
}
// newConnection returns a new connection wrapping conn. newStreamHandler
// will be invoked when the server receives a newly created stream from the
// client.
func newConnection(conn *spdystream.Connection, newStreamHandler httpstream.NewStreamHandler) httpstream.Connection {
c := &connection{conn: conn, newStreamHandler: newStreamHandler}
go conn.Serve(c.newSpdyStream)
return c
}
// createStreamResponseTimeout indicates how long to wait for the other side to
// acknowledge the new stream before timing out.
const createStreamResponseTimeout = 30 * time.Second
// Close first sends a reset for all of the connection's streams, and then
// closes the underlying spdystream.Connection.
func (c *connection) Close() error {
c.streamLock.Lock()
for _, s := range c.streams {
// calling Reset instead of Close ensures that all streams are fully torn down
s.Reset()
}
c.streams = make([]httpstream.Stream, 0)
c.streamLock.Unlock()
// now that all streams are fully torn down, it's safe to call close on the underlying connection,
// which should be able to terminate immediately at this point, instead of waiting for any
// remaining graceful stream termination.
return c.conn.Close()
}
// CreateStream creates a new stream with the specified headers and registers
// it with the connection.
func (c *connection) CreateStream(headers http.Header) (httpstream.Stream, error) {
stream, err := c.conn.CreateStream(headers, nil, false)
if err != nil {
return nil, err
}
if err = stream.WaitTimeout(createStreamResponseTimeout); err != nil {
return nil, err
}
c.registerStream(stream)
return stream, nil
}
// registerStream adds the stream s to the connection's list of streams that
// it owns.
func (c *connection) registerStream(s httpstream.Stream) {
c.streamLock.Lock()
c.streams = append(c.streams, s)
c.streamLock.Unlock()
}
// CloseChan returns a channel that, when closed, indicates that the underlying
// spdystream.Connection has been closed.
func (c *connection) CloseChan() <-chan bool {
return c.conn.CloseChan()
}
// newSpdyStream is the internal new stream handler used by spdystream.Connection.Serve.
// It calls connection's newStreamHandler, giving it the opportunity to accept or reject
// the stream. If newStreamHandler returns an error, the stream is rejected. If not, the
// stream is accepted and registered with the connection.
func (c *connection) newSpdyStream(stream *spdystream.Stream) {
replySent := make(chan struct{})
err := c.newStreamHandler(stream, replySent)
rejectStream := (err != nil)
if rejectStream {
klog.Warningf("Stream rejected: %v", err)
stream.Reset()
return
}
c.registerStream(stream)
stream.SendReply(http.Header{}, rejectStream)
close(replySent)
}
// SetIdleTimeout sets the amount of time the connection may remain idle before
// it is automatically closed.
func (c *connection) SetIdleTimeout(timeout time.Duration) {
c.conn.SetIdleTimeout(timeout)
}

335
vendor/k8s.io/apimachinery/pkg/util/httpstream/spdy/roundtripper.go сгенерированный поставляемый Normal file
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/*
Copyright 2015 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdy
import (
"bufio"
"bytes"
"context"
"crypto/tls"
"encoding/base64"
"fmt"
"io"
"io/ioutil"
"net"
"net/http"
"net/http/httputil"
"net/url"
"strings"
apierrors "k8s.io/apimachinery/pkg/api/errors"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/runtime"
"k8s.io/apimachinery/pkg/runtime/serializer"
"k8s.io/apimachinery/pkg/util/httpstream"
utilnet "k8s.io/apimachinery/pkg/util/net"
"k8s.io/apimachinery/third_party/forked/golang/netutil"
)
// SpdyRoundTripper knows how to upgrade an HTTP request to one that supports
// multiplexed streams. After RoundTrip() is invoked, Conn will be set
// and usable. SpdyRoundTripper implements the UpgradeRoundTripper interface.
type SpdyRoundTripper struct {
//tlsConfig holds the TLS configuration settings to use when connecting
//to the remote server.
tlsConfig *tls.Config
/* TODO according to http://golang.org/pkg/net/http/#RoundTripper, a RoundTripper
must be safe for use by multiple concurrent goroutines. If this is absolutely
necessary, we could keep a map from http.Request to net.Conn. In practice,
a client will create an http.Client, set the transport to a new insteace of
SpdyRoundTripper, and use it a single time, so this hopefully won't be an issue.
*/
// conn is the underlying network connection to the remote server.
conn net.Conn
// Dialer is the dialer used to connect. Used if non-nil.
Dialer *net.Dialer
// proxier knows which proxy to use given a request, defaults to http.ProxyFromEnvironment
// Used primarily for mocking the proxy discovery in tests.
proxier func(req *http.Request) (*url.URL, error)
// followRedirects indicates if the round tripper should examine responses for redirects and
// follow them.
followRedirects bool
// requireSameHostRedirects restricts redirect following to only follow redirects to the same host
// as the original request.
requireSameHostRedirects bool
}
var _ utilnet.TLSClientConfigHolder = &SpdyRoundTripper{}
var _ httpstream.UpgradeRoundTripper = &SpdyRoundTripper{}
var _ utilnet.Dialer = &SpdyRoundTripper{}
// NewRoundTripper creates a new SpdyRoundTripper that will use
// the specified tlsConfig.
func NewRoundTripper(tlsConfig *tls.Config, followRedirects, requireSameHostRedirects bool) httpstream.UpgradeRoundTripper {
return NewSpdyRoundTripper(tlsConfig, followRedirects, requireSameHostRedirects)
}
// NewSpdyRoundTripper creates a new SpdyRoundTripper that will use
// the specified tlsConfig. This function is mostly meant for unit tests.
func NewSpdyRoundTripper(tlsConfig *tls.Config, followRedirects, requireSameHostRedirects bool) *SpdyRoundTripper {
return &SpdyRoundTripper{
tlsConfig: tlsConfig,
followRedirects: followRedirects,
requireSameHostRedirects: requireSameHostRedirects,
}
}
// TLSClientConfig implements pkg/util/net.TLSClientConfigHolder for proper TLS checking during
// proxying with a spdy roundtripper.
func (s *SpdyRoundTripper) TLSClientConfig() *tls.Config {
return s.tlsConfig
}
// Dial implements k8s.io/apimachinery/pkg/util/net.Dialer.
func (s *SpdyRoundTripper) Dial(req *http.Request) (net.Conn, error) {
conn, err := s.dial(req)
if err != nil {
return nil, err
}
if err := req.Write(conn); err != nil {
conn.Close()
return nil, err
}
return conn, nil
}
// dial dials the host specified by req, using TLS if appropriate, optionally
// using a proxy server if one is configured via environment variables.
func (s *SpdyRoundTripper) dial(req *http.Request) (net.Conn, error) {
proxier := s.proxier
if proxier == nil {
proxier = utilnet.NewProxierWithNoProxyCIDR(http.ProxyFromEnvironment)
}
proxyURL, err := proxier(req)
if err != nil {
return nil, err
}
if proxyURL == nil {
return s.dialWithoutProxy(req.Context(), req.URL)
}
// ensure we use a canonical host with proxyReq
targetHost := netutil.CanonicalAddr(req.URL)
// proxying logic adapted from http://blog.h6t.eu/post/74098062923/golang-websocket-with-http-proxy-support
proxyReq := http.Request{
Method: "CONNECT",
URL: &url.URL{},
Host: targetHost,
}
if pa := s.proxyAuth(proxyURL); pa != "" {
proxyReq.Header = http.Header{}
proxyReq.Header.Set("Proxy-Authorization", pa)
}
proxyDialConn, err := s.dialWithoutProxy(req.Context(), proxyURL)
if err != nil {
return nil, err
}
proxyClientConn := httputil.NewProxyClientConn(proxyDialConn, nil)
_, err = proxyClientConn.Do(&proxyReq)
if err != nil && err != httputil.ErrPersistEOF {
return nil, err
}
rwc, _ := proxyClientConn.Hijack()
if req.URL.Scheme != "https" {
return rwc, nil
}
host, _, err := net.SplitHostPort(targetHost)
if err != nil {
return nil, err
}
tlsConfig := s.tlsConfig
switch {
case tlsConfig == nil:
tlsConfig = &tls.Config{ServerName: host}
case len(tlsConfig.ServerName) == 0:
tlsConfig = tlsConfig.Clone()
tlsConfig.ServerName = host
}
tlsConn := tls.Client(rwc, tlsConfig)
// need to manually call Handshake() so we can call VerifyHostname() below
if err := tlsConn.Handshake(); err != nil {
return nil, err
}
// Return if we were configured to skip validation
if tlsConfig.InsecureSkipVerify {
return tlsConn, nil
}
if err := tlsConn.VerifyHostname(tlsConfig.ServerName); err != nil {
return nil, err
}
return tlsConn, nil
}
// dialWithoutProxy dials the host specified by url, using TLS if appropriate.
func (s *SpdyRoundTripper) dialWithoutProxy(ctx context.Context, url *url.URL) (net.Conn, error) {
dialAddr := netutil.CanonicalAddr(url)
if url.Scheme == "http" {
if s.Dialer == nil {
var d net.Dialer
return d.DialContext(ctx, "tcp", dialAddr)
} else {
return s.Dialer.DialContext(ctx, "tcp", dialAddr)
}
}
// TODO validate the TLSClientConfig is set up?
var conn *tls.Conn
var err error
if s.Dialer == nil {
conn, err = tls.Dial("tcp", dialAddr, s.tlsConfig)
} else {
conn, err = tls.DialWithDialer(s.Dialer, "tcp", dialAddr, s.tlsConfig)
}
if err != nil {
return nil, err
}
// Return if we were configured to skip validation
if s.tlsConfig != nil && s.tlsConfig.InsecureSkipVerify {
return conn, nil
}
host, _, err := net.SplitHostPort(dialAddr)
if err != nil {
return nil, err
}
if s.tlsConfig != nil && len(s.tlsConfig.ServerName) > 0 {
host = s.tlsConfig.ServerName
}
err = conn.VerifyHostname(host)
if err != nil {
return nil, err
}
return conn, nil
}
// proxyAuth returns, for a given proxy URL, the value to be used for the Proxy-Authorization header
func (s *SpdyRoundTripper) proxyAuth(proxyURL *url.URL) string {
if proxyURL == nil || proxyURL.User == nil {
return ""
}
credentials := proxyURL.User.String()
encodedAuth := base64.StdEncoding.EncodeToString([]byte(credentials))
return fmt.Sprintf("Basic %s", encodedAuth)
}
// RoundTrip executes the Request and upgrades it. After a successful upgrade,
// clients may call SpdyRoundTripper.Connection() to retrieve the upgraded
// connection.
func (s *SpdyRoundTripper) RoundTrip(req *http.Request) (*http.Response, error) {
header := utilnet.CloneHeader(req.Header)
header.Add(httpstream.HeaderConnection, httpstream.HeaderUpgrade)
header.Add(httpstream.HeaderUpgrade, HeaderSpdy31)
var (
conn net.Conn
rawResponse []byte
err error
)
if s.followRedirects {
conn, rawResponse, err = utilnet.ConnectWithRedirects(req.Method, req.URL, header, req.Body, s, s.requireSameHostRedirects)
} else {
clone := utilnet.CloneRequest(req)
clone.Header = header
conn, err = s.Dial(clone)
}
if err != nil {
return nil, err
}
responseReader := bufio.NewReader(
io.MultiReader(
bytes.NewBuffer(rawResponse),
conn,
),
)
resp, err := http.ReadResponse(responseReader, nil)
if err != nil {
if conn != nil {
conn.Close()
}
return nil, err
}
s.conn = conn
return resp, nil
}
// NewConnection validates the upgrade response, creating and returning a new
// httpstream.Connection if there were no errors.
func (s *SpdyRoundTripper) NewConnection(resp *http.Response) (httpstream.Connection, error) {
connectionHeader := strings.ToLower(resp.Header.Get(httpstream.HeaderConnection))
upgradeHeader := strings.ToLower(resp.Header.Get(httpstream.HeaderUpgrade))
if (resp.StatusCode != http.StatusSwitchingProtocols) || !strings.Contains(connectionHeader, strings.ToLower(httpstream.HeaderUpgrade)) || !strings.Contains(upgradeHeader, strings.ToLower(HeaderSpdy31)) {
defer resp.Body.Close()
responseError := ""
responseErrorBytes, err := ioutil.ReadAll(resp.Body)
if err != nil {
responseError = "unable to read error from server response"
} else {
// TODO: I don't belong here, I should be abstracted from this class
if obj, _, err := statusCodecs.UniversalDecoder().Decode(responseErrorBytes, nil, &metav1.Status{}); err == nil {
if status, ok := obj.(*metav1.Status); ok {
return nil, &apierrors.StatusError{ErrStatus: *status}
}
}
responseError = string(responseErrorBytes)
responseError = strings.TrimSpace(responseError)
}
return nil, fmt.Errorf("unable to upgrade connection: %s", responseError)
}
return NewClientConnection(s.conn)
}
// statusScheme is private scheme for the decoding here until someone fixes the TODO in NewConnection
var statusScheme = runtime.NewScheme()
// ParameterCodec knows about query parameters used with the meta v1 API spec.
var statusCodecs = serializer.NewCodecFactory(statusScheme)
func init() {
statusScheme.AddUnversionedTypes(metav1.SchemeGroupVersion,
&metav1.Status{},
)
}

107
vendor/k8s.io/apimachinery/pkg/util/httpstream/spdy/upgrade.go сгенерированный поставляемый Normal file
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@ -0,0 +1,107 @@
/*
Copyright 2015 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdy
import (
"bufio"
"fmt"
"io"
"net"
"net/http"
"strings"
"sync/atomic"
"k8s.io/apimachinery/pkg/util/httpstream"
"k8s.io/apimachinery/pkg/util/runtime"
)
const HeaderSpdy31 = "SPDY/3.1"
// responseUpgrader knows how to upgrade HTTP responses. It
// implements the httpstream.ResponseUpgrader interface.
type responseUpgrader struct {
}
// connWrapper is used to wrap a hijacked connection and its bufio.Reader. All
// calls will be handled directly by the underlying net.Conn with the exception
// of Read and Close calls, which will consider data in the bufio.Reader. This
// ensures that data already inside the used bufio.Reader instance is also
// read.
type connWrapper struct {
net.Conn
closed int32
bufReader *bufio.Reader
}
func (w *connWrapper) Read(b []byte) (n int, err error) {
if atomic.LoadInt32(&w.closed) == 1 {
return 0, io.EOF
}
return w.bufReader.Read(b)
}
func (w *connWrapper) Close() error {
err := w.Conn.Close()
atomic.StoreInt32(&w.closed, 1)
return err
}
// NewResponseUpgrader returns a new httpstream.ResponseUpgrader that is
// capable of upgrading HTTP responses using SPDY/3.1 via the
// spdystream package.
func NewResponseUpgrader() httpstream.ResponseUpgrader {
return responseUpgrader{}
}
// UpgradeResponse upgrades an HTTP response to one that supports multiplexed
// streams. newStreamHandler will be called synchronously whenever the
// other end of the upgraded connection creates a new stream.
func (u responseUpgrader) UpgradeResponse(w http.ResponseWriter, req *http.Request, newStreamHandler httpstream.NewStreamHandler) httpstream.Connection {
connectionHeader := strings.ToLower(req.Header.Get(httpstream.HeaderConnection))
upgradeHeader := strings.ToLower(req.Header.Get(httpstream.HeaderUpgrade))
if !strings.Contains(connectionHeader, strings.ToLower(httpstream.HeaderUpgrade)) || !strings.Contains(upgradeHeader, strings.ToLower(HeaderSpdy31)) {
errorMsg := fmt.Sprintf("unable to upgrade: missing upgrade headers in request: %#v", req.Header)
http.Error(w, errorMsg, http.StatusBadRequest)
return nil
}
hijacker, ok := w.(http.Hijacker)
if !ok {
errorMsg := fmt.Sprintf("unable to upgrade: unable to hijack response")
http.Error(w, errorMsg, http.StatusInternalServerError)
return nil
}
w.Header().Add(httpstream.HeaderConnection, httpstream.HeaderUpgrade)
w.Header().Add(httpstream.HeaderUpgrade, HeaderSpdy31)
w.WriteHeader(http.StatusSwitchingProtocols)
conn, bufrw, err := hijacker.Hijack()
if err != nil {
runtime.HandleError(fmt.Errorf("unable to upgrade: error hijacking response: %v", err))
return nil
}
connWithBuf := &connWrapper{Conn: conn, bufReader: bufrw.Reader}
spdyConn, err := NewServerConnection(connWithBuf, newStreamHandler)
if err != nil {
runtime.HandleError(fmt.Errorf("unable to upgrade: error creating SPDY server connection: %v", err))
return nil
}
return spdyConn
}

27
vendor/k8s.io/apimachinery/third_party/forked/golang/netutil/addr.go сгенерированный поставляемый Normal file
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@ -0,0 +1,27 @@
package netutil
import (
"net/url"
"strings"
)
// FROM: http://golang.org/src/net/http/client.go
// Given a string of the form "host", "host:port", or "[ipv6::address]:port",
// return true if the string includes a port.
func hasPort(s string) bool { return strings.LastIndex(s, ":") > strings.LastIndex(s, "]") }
// FROM: http://golang.org/src/net/http/transport.go
var portMap = map[string]string{
"http": "80",
"https": "443",
}
// FROM: http://golang.org/src/net/http/transport.go
// canonicalAddr returns url.Host but always with a ":port" suffix
func CanonicalAddr(url *url.URL) string {
addr := url.Host
if !hasPort(addr) {
return addr + ":" + portMap[url.Scheme]
}
return addr
}

94
vendor/k8s.io/client-go/transport/spdy/spdy.go сгенерированный поставляемый Normal file
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@ -0,0 +1,94 @@
/*
Copyright 2017 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package spdy
import (
"fmt"
"net/http"
"net/url"
"k8s.io/apimachinery/pkg/util/httpstream"
"k8s.io/apimachinery/pkg/util/httpstream/spdy"
restclient "k8s.io/client-go/rest"
)
// Upgrader validates a response from the server after a SPDY upgrade.
type Upgrader interface {
// NewConnection validates the response and creates a new Connection.
NewConnection(resp *http.Response) (httpstream.Connection, error)
}
// RoundTripperFor returns a round tripper and upgrader to use with SPDY.
func RoundTripperFor(config *restclient.Config) (http.RoundTripper, Upgrader, error) {
tlsConfig, err := restclient.TLSConfigFor(config)
if err != nil {
return nil, nil, err
}
upgradeRoundTripper := spdy.NewRoundTripper(tlsConfig, true, false)
wrapper, err := restclient.HTTPWrappersForConfig(config, upgradeRoundTripper)
if err != nil {
return nil, nil, err
}
return wrapper, upgradeRoundTripper, nil
}
// dialer implements the httpstream.Dialer interface.
type dialer struct {
client *http.Client
upgrader Upgrader
method string
url *url.URL
}
var _ httpstream.Dialer = &dialer{}
// NewDialer will create a dialer that connects to the provided URL and upgrades the connection to SPDY.
func NewDialer(upgrader Upgrader, client *http.Client, method string, url *url.URL) httpstream.Dialer {
return &dialer{
client: client,
upgrader: upgrader,
method: method,
url: url,
}
}
func (d *dialer) Dial(protocols ...string) (httpstream.Connection, string, error) {
req, err := http.NewRequest(d.method, d.url.String(), nil)
if err != nil {
return nil, "", fmt.Errorf("error creating request: %v", err)
}
return Negotiate(d.upgrader, d.client, req, protocols...)
}
// Negotiate opens a connection to a remote server and attempts to negotiate
// a SPDY connection. Upon success, it returns the connection and the protocol selected by
// the server. The client transport must use the upgradeRoundTripper - see RoundTripperFor.
func Negotiate(upgrader Upgrader, client *http.Client, req *http.Request, protocols ...string) (httpstream.Connection, string, error) {
for i := range protocols {
req.Header.Add(httpstream.HeaderProtocolVersion, protocols[i])
}
resp, err := client.Do(req)
if err != nil {
return nil, "", fmt.Errorf("error sending request: %v", err)
}
defer resp.Body.Close()
conn, err := upgrader.NewConnection(resp)
if err != nil {
return nil, "", err
}
return conn, resp.Header.Get(httpstream.HeaderProtocolVersion), nil
}