зеркало из https://github.com/Azure/Avere.git
Update end-to-end rendering deployment example
This commit is contained in:
Родитель
3e8d0c44e2
Коммит
3522443b7c
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@ -4,7 +4,8 @@ ADMIN_PASSWORD=${adminPassword} /usr/bin/hs-init-admin-pw
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if [[ ${machineSize} == Standard_HB* ]]; then
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sed -i '/OS.EnableRDMA=/c\OS.EnableRDMA=y' /etc/waagent.conf
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systemctl restart waagent
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shutdown -r 1
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#echo "systemctl restart waagent" | at now +1 minutes
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fi
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# hscli interface-update --node-name hs1Dsx1.hs1.azure --interface-name ib0 --ip 172.16.0.21/16
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@ -827,8 +827,8 @@ resource "azurerm_virtual_machine_extension" "storage" {
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)}"
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})
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depends_on = [
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azurerm_linux_virtual_machine.storage_metadata,
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azurerm_linux_virtual_machine.storage_data
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azurerm_virtual_machine_data_disk_attachment.storage_metadata,
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azurerm_virtual_machine_data_disk_attachment.storage_data
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]
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}
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@ -115,7 +115,7 @@ imageTemplates = [
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"Blender",
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"PBRT",
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"Unity",
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"Unreal",
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"Unreal,PixelStream",
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# "Maya",
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# "Houdini"
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]
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@ -153,7 +153,7 @@ imageTemplates = [
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machineType = "Farm"
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machineSize = "Standard_HB120rs_v2" # https://learn.microsoft.com/azure/virtual-machines/sizes
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osDiskSizeGB = 480 # https://learn.microsoft.com/azure/virtual-machines/linux/image-builder-json#osdisksizegb
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timeoutMinutes = 360 # https://learn.microsoft.com/azure/virtual-machines/linux/image-builder-json#properties-buildtimeoutinminutes
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timeoutMinutes = 420 # https://learn.microsoft.com/azure/virtual-machines/linux/image-builder-json#properties-buildtimeoutinminutes
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outputVersion = "1.0.0"
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runElevated = false
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renderEngines = [
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@ -187,7 +187,7 @@ imageTemplates = [
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"Blender",
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"PBRT",
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"Unity",
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"Unreal",
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"Unreal,PixelStream",
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# "Maya",
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# "3DSMax",
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# "Houdini"
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@ -17,9 +17,9 @@ Resize-Partition -DriveLetter $osDriveLetter -Size $partitionSize.SizeMax
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Write-Host "Customize (End): Resize OS Disk"
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Write-Host "Customize (Start): Git"
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$versionInfo = "2.37.3"
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$versionInfo = "2.38.0"
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$installFile = "Git-$versionInfo-64-bit.exe"
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$downloadUrl = "https://github.com/git-for-windows/git/releases/download/v$versionInfo.windows.1/$installFile"
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$downloadUrl = "$storageContainerUrl/Git/$versionInfo/$installFile$storageContainerSas"
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Invoke-WebRequest -OutFile $installFile -Uri $downloadUrl
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Start-Process -FilePath .\$installFile -ArgumentList "/SILENT /NORESTART" -Wait -RedirectStandardOutput "$installFile.output.txt" -RedirectStandardError "$installFile.error.txt"
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$toolPathGit = "C:\Program Files\Git\bin"
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@ -28,8 +28,12 @@ Write-Host "Customize (End): Git"
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Write-Host "Customize (Start): Visual Studio"
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$versionInfo = "2022"
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$installFile = "VisualStudioSetup.exe"
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$downloadUrl = "https://c2rsetup.officeapps.live.com/c2r/downloadVS.aspx?sku=community&channel=Release&version=VS$versionInfo&includeRecommended=true"
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$workloadIds = "--add Microsoft.VisualStudio.Workload.ManagedDesktop;includeRecommended --add Microsoft.VisualStudio.Workload.NativeDesktop;includeRecommended --add Microsoft.VisualStudio.Workload.NativeGame;includeRecommended --add Microsoft.NetCore.Component.Runtime.3.1 --add Component.Unreal"
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$downloadUrl = "$storageContainerUrl/VS/$versionInfo/$installFile$storageContainerSas"
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$workloadIds = "--add Microsoft.VisualStudio.Workload.ManagedDesktop;includeRecommended"
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$workloadIds += " --add Microsoft.VisualStudio.Workload.NativeDesktop;includeRecommended"
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$workloadIds += " --add Microsoft.VisualStudio.Workload.NativeGame;includeRecommended"
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$workloadIds += " --add Microsoft.NetCore.Component.Runtime.3.1"
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$workloadIds += " --add Component.Unreal"
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Invoke-WebRequest -OutFile $installFile -Uri $downloadUrl
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Start-Process -FilePath .\$installFile -ArgumentList "--quiet --norestart $workloadIds" -Wait -RedirectStandardOutput "$installFile.output.txt" -RedirectStandardError "$installFile.error.txt"
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$toolPathVSIX = "C:\Program Files\Microsoft Visual Studio\$versionInfo\Community\Common7\IDE"
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@ -98,6 +102,7 @@ $rendererPaths = ""
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$rendererPathBlender = "C:\Program Files\Blender Foundation\Blender3"
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$rendererPathPBRT = "C:\Program Files\PBRT3"
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$rendererPathUnreal = "C:\Program Files\Epic Games\Unreal5"
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$rendererPathUnrealStream = "$rendererPathUnreal\Stream"
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$rendererPathUnrealEditor = "$rendererPathUnreal\Engine\Binaries\Win64"
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$rendererPathMaya = "C:\Program Files\Autodesk\Maya2023"
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$rendererPath3DSMax = "C:\Program Files\Autodesk\3ds Max 2023"
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@ -109,7 +114,7 @@ if ($renderEngines -like "*PBRT*") {
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$rendererPaths += ";$rendererPathPBRT\Release"
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}
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if ($renderEngines -like "*Unreal*") {
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$rendererPaths += ";$rendererPathUnrealEditor"
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$rendererPaths += ";$rendererPathUnreal"
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}
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if ($renderEngines -like "*Maya*") {
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$rendererPaths += ";$rendererPathMaya"
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@ -203,35 +208,24 @@ if ($renderEngines -like "*Unreal*") {
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$installFile = "dism.exe"
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$featureName = "NetFX3"
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Start-Process -FilePath $installFile -ArgumentList "/Enable-Feature /FeatureName:$featureName /Online /All /NoRestart" -Wait -Verb RunAs
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$versionInfo = "5.0.3"
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$installFile = "UnrealEngine-$versionInfo-release.zip"
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$downloadUrl = "$storageContainerUrl/Unreal/$versionInfo/$installFile$storageContainerSas"
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$installFile = "UnrealEngine-5.1.zip"
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$downloadUrl = "$storageContainerUrl/Unreal/$installFile$storageContainerSas"
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Invoke-WebRequest -OutFile $installFile -Uri $downloadUrl
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Expand-Archive -Path $installFile -DestinationPath "$rendererPathUnreal"
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Move-Item -Path "$rendererPathUnreal\Unreal*\*" -Destination "$rendererPathUnreal"
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Expand-Archive -Path $installFile
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New-Item -ItemType Directory -Path "$rendererPathUnreal" -Force
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Move-Item -Path "Unreal*\Unreal*\*" -Destination "$rendererPathUnreal"
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$installFile = "$rendererPathUnreal\Setup.bat"
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$setupScript = Get-Content -Path $installFile
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$setupScript = $setupScript.Replace("/register", "/register /unattended")
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$setupScript = $setupScript.Replace("pause", "rem pause")
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Set-Content -Path $installFile -Value $setupScript
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Start-Process -FilePath "$installFile" -Wait -RedirectStandardOutput "$installFile.output.txt" -RedirectStandardError "$installFile.error.txt"
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Write-Host "Customize (Start): Unreal Pixel Streaming"
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$installFile = "setup.bat"
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Set-Location -Path "$rendererPathUnreal/Samples/PixelStreaming/WebServers/SignallingWebServer/platform_scripts/cmd"
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Start-Process -FilePath ./$installFile -Wait -RedirectStandardOutput "$installFile.output.txt" -RedirectStandardError "$installFile.error.txt"
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$installFile = "setup.bat"
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Set-Location -Path "$rendererPathUnreal/Samples/PixelStreaming/WebServers/MatchMaker/platform_scripts/cmd"
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Start-Process -FilePath ./$installFile -Wait -RedirectStandardOutput "$installFile.output.txt" -RedirectStandardError "$installFile.error.txt"
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Set-Location -Path $binDirectory
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Write-Host "Customize (End): Unreal Pixel Streaming"
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if ($machineType -eq "Workstation") {
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Write-Host "Customize (Start): Unreal Visual Studio Project Files"
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Write-Host "Customize (Start): Unreal Project Files"
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& "$rendererPathUnreal\GenerateProjectFiles.bat"
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[System.Environment]::SetEnvironmentVariable("PATH", "$env:PATH;C:\Program Files\dotnet")
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Start-Process -FilePath "$toolPathMSBuild\MSBuild.exe" -ArgumentList "-restore -p:Platform=Win64 -p:Configuration=""Development Editor"" ""$rendererPathUnreal\UE5.sln""" -Wait -RedirectStandardOutput "msbuild-ue5.output.txt" -RedirectStandardError "msbuild-ue5.error.txt"
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Write-Host "Customize (End): Unreal Visual Studio Project Files"
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Write-Host "Customize (End): Unreal Project Files"
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Write-Host "Customize (Start): Unreal Visual Studio Plugin"
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$installFile = "UnrealVS.vsix"
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Start-Process -FilePath "$toolPathVSIX\VSIXInstaller.exe" -ArgumentList "/quiet /admin ""$rendererPathUnreal\Engine\Extras\UnrealVS\$installFile""" -Wait -RedirectStandardOutput "$installFile.output.txt" -RedirectStandardError "$installFile.error.txt"
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@ -248,6 +242,24 @@ if ($renderEngines -like "*Unreal*") {
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Write-Host "Customize (End): Unreal Engine"
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}
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if ($renderEngines -like "*Unreal,PixelStream*") {
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Write-Host "Customize (Start): Unreal Pixel Streaming"
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$installFile = "PixelStreamingInfrastructure-UE5.1.zip"
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$downloadUrl = "$storageContainerUrl/Unreal/$installFile$storageContainerSas"
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Invoke-WebRequest -OutFile $installFile -Uri $downloadUrl
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Expand-Archive -Path $installFile
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New-Item -ItemType Directory -Path "$rendererPathUnrealStream" -Force
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Move-Item -Path "PixelStreaming*\PixelStreaming*\*" -Destination "$rendererPathUnrealStream"
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$installFile = "setup.bat"
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Set-Location -Path "$rendererPathUnrealStream/SignallingWebServer/platform_scripts/cmd"
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Start-Process -FilePath ./$installFile -Wait -RedirectStandardOutput "$installFile.output.txt" -RedirectStandardError "$installFile.error.txt"
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$installFile = "setup.bat"
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Set-Location -Path "$rendererPathUnrealStream/MatchMaker/platform_scripts/cmd"
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Start-Process -FilePath ./$installFile -Wait -RedirectStandardOutput "$installFile.output.txt" -RedirectStandardError "$installFile.error.txt"
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Set-Location -Path $binDirectory
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Write-Host "Customize (End): Unreal Pixel Streaming"
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}
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if ($renderEngines -like "*Maya*") {
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Write-Host "Customize (Start): Maya"
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$versionInfo = "2023"
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@ -314,7 +326,7 @@ if ($machineType -eq "Farm") {
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if ($machineType -eq "Workstation") {
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Write-Host "Customize (Start): Teradici PCoIP Agent"
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$versionInfo = "22.04.0"
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$versionInfo = "22.09.0"
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$installFile = "pcoip-agent-graphics_$versionInfo.exe"
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$downloadUrl = "$storageContainerUrl/Teradici/$versionInfo/$installFile$storageContainerSas"
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Invoke-WebRequest -OutFile $installFile -Uri $downloadUrl
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@ -39,7 +39,7 @@ if [[ ($machineSize == Standard_NV* && $machineSize == *_v3) ||
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downloadUrl="https://go.microsoft.com/fwlink/?linkid=874272"
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curl -o $installFile -L $downloadUrl
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chmod +x $installFile
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./$installFile --silent &> $installFile.txt
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./$installFile --silent &> "$installFile.txt"
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echo "Customize (End): NVIDIA GPU GRID Driver"
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fi
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@ -117,6 +117,7 @@ rendererPaths=""
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rendererPathBlender="/usr/local/blender3"
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rendererPathPBRT="/usr/local/pbrt3"
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rendererPathUnreal="/usr/local/unreal5"
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rendererPathUnrealStream="$rendererPathUnreal/stream"
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rendererPathMaya="/usr/autodesk/maya2023/bin"
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rendererPathHoudini="/usr/local/houdini19"
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if [[ $renderEngines == *Blender* ]]; then
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@ -146,7 +147,7 @@ echo "Customize (End): Deadline Download"
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if [ $machineType == "Scheduler" ]; then
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echo "Customize (Start): Deadline Repository"
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installFile="DeadlineRepository-$schedulerVersion-linux-x64-installer.run"
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./$installFile --mode unattended --dbLicenseAcceptance accept --installmongodb true --dbhost localhost --mongodir $schedulerDatabasePath --prefix $schedulerRepositoryPath &> $installFile.txt
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./$installFile --mode unattended --dbLicenseAcceptance accept --installmongodb true --dbhost localhost --mongodir $schedulerDatabasePath --prefix $schedulerRepositoryPath &> "$installFile.txt"
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installFileLog="/tmp/bitrock_installer.log"
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cp $installFileLog $binDirectory/bitrock_installer_server.log
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rm -f $installFileLog
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@ -166,7 +167,7 @@ else
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[ $machineType == "Farm" ] && workerStartup=true || workerStartup=false
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installArgs="$installArgs --slavestartup $workerStartup --launcherdaemon true"
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fi
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./$installFile $installArgs &> $installFile.txt
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./$installFile $installArgs &> "$installFile.txt"
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cp /tmp/bitrock_installer.log $binDirectory/bitrock_installer_client.log
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deadlineCommandName="ChangeRepositorySkipValidation"
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$schedulerPath/deadlinecommand -$deadlineCommandName Direct $schedulerRepositoryLocalMount $schedulerRepositoryCertificate "" &> $deadlineCommandName.txt
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@ -217,29 +218,43 @@ fi
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if [[ $renderEngines == *Unreal* ]]; then
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echo "Customize (Start): Unreal Engine"
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yum -y install libicu
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versionInfo="5.0.3"
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installFile="UnrealEngine-$versionInfo-release.tar.gz"
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downloadUrl="$storageContainerUrl/Unreal/$versionInfo/$installFile$storageContainerSas"
|
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installFile="UnrealEngine-5.1.zip"
|
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downloadUrl="$storageContainerUrl/Unreal/$installFile$storageContainerSas"
|
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curl -o $installFile -L $downloadUrl
|
||||
unzip $installFile
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cd Unreal*
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mkdir -p $rendererPathUnreal
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||||
tar -xzf $installFile -C $rendererPathUnreal
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mv $rendererPathUnreal/Unreal*/* $rendererPathUnreal
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||||
mv * $rendererPathUnreal
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||||
$rendererPathUnreal/Setup.sh
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||||
# $rendererPathUnreal/GenerateProjectFiles.sh
|
||||
# make -C $rendererPathUnreal
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||||
|
||||
# echo "Customize (Start): Unreal Pixel Streaming"
|
||||
# cd $rendererPathUnreal/Samples/PixelStreaming/WebServers/SignallingWebServer/platform_scripts/bash
|
||||
# chmod +x *.sh
|
||||
# ./setup.sh
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# cd $rendererPathUnreal/Samples/PixelStreaming/WebServers/MatchMaker/platform_scripts/bash
|
||||
# chmod +x *.sh
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||||
# ./setup.sh
|
||||
# cd $binDirectory
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||||
# echo "Customize (End): Unreal Pixel Streaming"
|
||||
cd $binDirectory
|
||||
if [ $machineType == "Workstation" ]; then
|
||||
echo "Customize (Start): Unreal Project Files"
|
||||
$rendererPathUnreal/GenerateProjectFiles.sh
|
||||
make -C $rendererPathUnreal
|
||||
echo "Customize (End): Unreal Project Files"
|
||||
fi
|
||||
echo "Customize (End): Unreal Engine"
|
||||
fi
|
||||
|
||||
if [[ $renderEngines == *Unreal,PixelStream* ]]; then
|
||||
echo "Customize (Start): Unreal Pixel Streaming"
|
||||
installFile="PixelStreamingInfrastructure-UE5.1.zip"
|
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downloadUrl="$storageContainerUrl/Unreal/$installFile$storageContainerSas"
|
||||
curl -o $installFile -L $downloadUrl
|
||||
unzip $installFile
|
||||
cd PixelStreaming*
|
||||
mkdir -p $rendererPathUnrealStream
|
||||
mv * $rendererPathUnrealStream
|
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cd $rendererPathUnrealStream/SignallingWebServer/platform_scripts/bash
|
||||
chmod +x *.sh
|
||||
./setup.sh
|
||||
cd $rendererPathUnrealStream/MatchMaker/platform_scripts/bash
|
||||
chmod +x *.sh
|
||||
./setup.sh
|
||||
cd $binDirectory
|
||||
echo "Customize (End): Unreal Pixel Streaming"
|
||||
fi
|
||||
|
||||
if [[ $renderEngines == *Maya* ]]; then
|
||||
echo "Customize (Start): Maya"
|
||||
yum -y install libGL
|
||||
|
@ -312,14 +327,14 @@ if [ $machineType == "Workstation" ]; then
|
|||
echo "Customize (End): Workstation Desktop"
|
||||
|
||||
echo "Customize (Start): Teradici PCoIP Agent"
|
||||
versionInfo="22.04.0"
|
||||
installFile="teradici-pcoip-agent_rpm.sh"
|
||||
versionInfo="22.09.0"
|
||||
installFile="pcoip-agent-offline-centos7.9_$versionInfo-1.el7.x86_64.tar.gz"
|
||||
downloadUrl="$storageContainerUrl/Teradici/$versionInfo/$installFile$storageContainerSas"
|
||||
curl -o $installFile -L $downloadUrl
|
||||
chmod +x $installFile
|
||||
./$installFile &> $installFile.txt
|
||||
tar -xzf $installFile
|
||||
installfile="install-pcoip-agent.sh"
|
||||
./$installFile pcopi-agent-graphics &> "$installFile.txt"
|
||||
yum -y install usb-vhci
|
||||
yum -y install pcoip-agent-graphics
|
||||
echo "Customize (End): Teradici PCoIP Agent"
|
||||
|
||||
# echo "Customize (Start): Cinebench"
|
||||
|
|
|
@ -214,8 +214,9 @@ if [ ${cycleCloud.enabled} == true ]; then
|
|||
make altinstall
|
||||
cd ..
|
||||
|
||||
installFile="scaleLib.tar.gz"
|
||||
downloadUrl="https://github.com/Azure/cyclecloud-scalelib/archive/refs/tags/0.2.7.tar.gz"
|
||||
versionInfo="0.2.11"
|
||||
installFile="cyclecloud-scalelib-$versionInfo.tar.gz"
|
||||
downloadUrl="https://github.com/Azure/cyclecloud-scalelib/archive/refs/tags/$versionInfo.tar.gz"
|
||||
curl -o $installFile -L $downloadUrl
|
||||
tar -xzf $installFile
|
||||
pip3 install ./tools/cyclecloud_api*.whl
|
||||
|
|
|
@ -33,9 +33,9 @@ virtualMachineScaleSets = [
|
|||
fileName = "initialize.sh"
|
||||
parameters = {
|
||||
fileSystemMounts = [
|
||||
"scheduler.artist.studio:/DeadlineRepository /mnt/scheduler nfs defaults 0 0",
|
||||
"azrender1.blob.core.windows.net:/azrender1/show /mnt/show/write nfs sec=sys,vers=3,proto=tcp,nolock 0 0",
|
||||
"cache.artist.studio:/mnt/show /mnt/show/read nfs hard,proto=tcp,mountproto=tcp,retry=30,nolock 0 0"
|
||||
# "scheduler.artist.studio:/DeadlineRepository /mnt/scheduler nfs defaults 0 0",
|
||||
# "azrender1.blob.core.windows.net:/azrender1/show /mnt/show/write nfs sec=sys,vers=3,proto=tcp,nolock 0 0",
|
||||
# "cache.artist.studio:/mnt/show /mnt/show/read nfs hard,proto=tcp,mountproto=tcp,retry=30,nolock 0 0"
|
||||
]
|
||||
fileSystemPermissions = [
|
||||
"chmod 777 /mnt/show/write"
|
||||
|
@ -83,9 +83,9 @@ virtualMachineScaleSets = [
|
|||
fileName = "initialize.ps1"
|
||||
parameters = {
|
||||
fileSystemMounts = [
|
||||
"mount -o anon \\\\scheduler.artist.studio\\DeadlineRepository S:",
|
||||
"mount -o anon nolock \\\\azrender1.blob.core.windows.net\\azrender1\\show W:",
|
||||
"mount -o anon nolock \\\\cache.artist.studio\\mnt\\show R:"
|
||||
# "mount -o anon \\\\scheduler.artist.studio\\DeadlineRepository S:",
|
||||
# "mount -o anon nolock \\\\azrender1.blob.core.windows.net\\azrender1\\show W:",
|
||||
# "mount -o anon nolock \\\\cache.artist.studio\\mnt\\show R:"
|
||||
]
|
||||
fileSystemPermissions = [
|
||||
"icacls W: /grant Everyone:F"
|
||||
|
|
|
@ -10,18 +10,20 @@ for ($i = 0; $i -lt 12; $i++) {
|
|||
Register-ScheduledTask -TaskName $taskName -Action $taskAction -Trigger $taskTrigger -AsJob -User System -Force
|
||||
}
|
||||
|
||||
$mountFile = "C:\Windows\Temp\mounts.bat"
|
||||
New-Item -ItemType File -Path $mountFile
|
||||
%{ for fsMount in fileSystemMounts }
|
||||
Add-Content -Path $mountFile -Value "${fsMount}"
|
||||
%{ endfor }
|
||||
%{ if length(fileSystemMounts) > 0 }
|
||||
$mountFile = "C:\Windows\Temp\mounts.bat"
|
||||
New-Item -ItemType File -Path $mountFile
|
||||
%{ for fsMount in fileSystemMounts }
|
||||
Add-Content -Path $mountFile -Value "${fsMount}"
|
||||
%{ endfor }
|
||||
|
||||
$taskName = "AAA Storage Mounts"
|
||||
$taskAction = New-ScheduledTaskAction -Execute $mountFile
|
||||
$taskTrigger = New-ScheduledTaskTrigger -AtStartup
|
||||
Register-ScheduledTask -TaskName $taskName -Action $taskAction -Trigger $taskTrigger -AsJob -User System -Force
|
||||
$taskName = "AAA Storage Mounts"
|
||||
$taskAction = New-ScheduledTaskAction -Execute $mountFile
|
||||
$taskTrigger = New-ScheduledTaskTrigger -AtStartup
|
||||
Register-ScheduledTask -TaskName $taskName -Action $taskAction -Trigger $taskTrigger -AsJob -User System -Force
|
||||
|
||||
Start-Process -FilePath $mountFile -Wait -RedirectStandardOutput "$mountFile.output.txt" -RedirectStandardError "$mountFile.error.txt"
|
||||
%{ for fsPermission in fileSystemPermissions }
|
||||
${fsPermission}
|
||||
%{ endfor }
|
||||
Start-Process -FilePath $mountFile -Wait -RedirectStandardOutput "$mountFile.output.txt" -RedirectStandardError "$mountFile.error.txt"
|
||||
%{ for fsPermission in fileSystemPermissions }
|
||||
${fsPermission}
|
||||
%{ endfor }
|
||||
%{ endif }
|
||||
|
|
|
@ -23,12 +23,14 @@ echo "[Install]" >> $timerPath
|
|||
echo "WantedBy=timers.target" >> $timerPath
|
||||
systemctl --now enable terminate.timer
|
||||
|
||||
%{ for fsMount in fileSystemMounts }
|
||||
fsMountPoint=$(cut -d ' ' -f 2 <<< "${fsMount}")
|
||||
mkdir -p $fsMountPoint
|
||||
echo "${fsMount}" >> /etc/fstab
|
||||
%{ endfor }
|
||||
mount -a
|
||||
%{ for fsPermission in fileSystemPermissions }
|
||||
${fsPermission}
|
||||
%{ endfor }
|
||||
%{ if length(fileSystemMounts) > 0 }
|
||||
%{ for fsMount in fileSystemMounts }
|
||||
fsMountPoint=$(cut -d ' ' -f 2 <<< "${fsMount}")
|
||||
mkdir -p $fsMountPoint
|
||||
echo "${fsMount}" >> /etc/fstab
|
||||
%{ endfor }
|
||||
mount -a
|
||||
%{ for fsPermission in fileSystemPermissions }
|
||||
${fsPermission}
|
||||
%{ endfor }
|
||||
%{ endif }
|
||||
|
|
|
@ -26,8 +26,8 @@ virtualMachines = [
|
|||
fileName = "initialize.sh"
|
||||
parameters = {
|
||||
fileSystemMounts = [
|
||||
"scheduler.artist.studio:/DeadlineRepository /mnt/scheduler nfs defaults 0 0",
|
||||
"azrender1.blob.core.windows.net:/azrender1/show /mnt/show nfs sec=sys,vers=3,proto=tcp,nolock 0 0"
|
||||
# "scheduler.artist.studio:/DeadlineRepository /mnt/scheduler nfs defaults 0 0",
|
||||
# "azrender1.blob.core.windows.net:/azrender1/show /mnt/show nfs sec=sys,vers=3,proto=tcp,nolock 0 0"
|
||||
]
|
||||
teradiciLicenseKey = ""
|
||||
}
|
||||
|
@ -57,8 +57,8 @@ virtualMachines = [
|
|||
fileName = "initialize.ps1"
|
||||
parameters = {
|
||||
fileSystemMounts = [
|
||||
"mount -o anon \\\\scheduler.artist.studio\\DeadlineRepository S:",
|
||||
"mount -o anon nolock \\\\azrender1.blob.core.windows.net\\azrender1\\show W:"
|
||||
# "mount -o anon \\\\scheduler.artist.studio\\DeadlineRepository S:",
|
||||
# "mount -o anon nolock \\\\azrender1.blob.core.windows.net\\azrender1\\show W:"
|
||||
]
|
||||
teradiciLicenseKey = ""
|
||||
}
|
||||
|
|
|
@ -5,15 +5,17 @@ $ErrorActionPreference = "Stop"
|
|||
Start-Process -FilePath "PowerShell.exe" -ArgumentList "-ExecutionPolicy Unrestricted -File ""$agentFile"" -RegistrationCode ${teradiciLicenseKey}" -Wait -RedirectStandardOutput "$agentFile.output.txt" -RedirectStandardError "$agentFile.error.txt"
|
||||
%{ endif }
|
||||
|
||||
$mountFile = "C:\Windows\Temp\mounts.bat"
|
||||
New-Item -ItemType File -Path $mountFile
|
||||
%{ for fsMount in fileSystemMounts }
|
||||
Add-Content -Path $mountFile -Value "${fsMount}"
|
||||
%{ endfor }
|
||||
%{ if length(fileSystemMounts) > 0 }
|
||||
$mountFile = "C:\Windows\Temp\mounts.bat"
|
||||
New-Item -ItemType File -Path $mountFile
|
||||
%{ for fsMount in fileSystemMounts }
|
||||
Add-Content -Path $mountFile -Value "${fsMount}"
|
||||
%{ endfor }
|
||||
|
||||
$taskName = "AAA Storage Mounts"
|
||||
$taskAction = New-ScheduledTaskAction -Execute $mountFile
|
||||
$taskTrigger = New-ScheduledTaskTrigger -AtStartup
|
||||
Register-ScheduledTask -TaskName $taskName -Action $taskAction -Trigger $taskTrigger -AsJob -User System -Force
|
||||
$taskName = "AAA Storage Mounts"
|
||||
$taskAction = New-ScheduledTaskAction -Execute $mountFile
|
||||
$taskTrigger = New-ScheduledTaskTrigger -AtStartup
|
||||
Register-ScheduledTask -TaskName $taskName -Action $taskAction -Trigger $taskTrigger -AsJob -User System -Force
|
||||
|
||||
Start-Process -FilePath $mountFile -Wait -RedirectStandardOutput "$mountFile.output.txt" -RedirectStandardError "$mountFile.error.txt"
|
||||
Start-Process -FilePath $mountFile -Wait -RedirectStandardOutput "$mountFile.output.txt" -RedirectStandardError "$mountFile.error.txt"
|
||||
%{ endif }
|
||||
|
|
|
@ -6,9 +6,11 @@ source /etc/profile.d/aaa.sh # https://github.com/Azure/WALinuxAgent/issues/1561
|
|||
pcoip-register-host --registration-code=${teradiciLicenseKey}
|
||||
%{ endif }
|
||||
|
||||
%{ for fsMount in fileSystemMounts }
|
||||
fsMountPoint=$(cut -d ' ' -f 2 <<< "${fsMount}")
|
||||
mkdir -p $fsMountPoint
|
||||
echo "${fsMount}" >> /etc/fstab
|
||||
%{ endfor }
|
||||
mount -a
|
||||
%{ if length(fileSystemMounts) > 0 }
|
||||
%{ for fsMount in fileSystemMounts }
|
||||
fsMountPoint=$(cut -d ' ' -f 2 <<< "${fsMount}")
|
||||
mkdir -p $fsMountPoint
|
||||
echo "${fsMount}" >> /etc/fstab
|
||||
%{ endfor }
|
||||
mount -a
|
||||
%{ endif }
|
||||
|
|
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