import logging import platform root = logging.getLogger("dtde") DEFAULT_FORMAT = '%(message)s' VERBOSE_FORMAT = '%(asctime)s: %(levelname)s: %(message)s' def add_coloring_to_emit_windows(fn): # add methods we need to the class def _set_color(self, code): import ctypes # Constants from the Windows API self.STD_OUTPUT_HANDLE = -11 hdl = ctypes.windll.kernel32.GetStdHandle(self.STD_OUTPUT_HANDLE) ctypes.windll.kernel32.SetConsoleTextAttribute(hdl, code) setattr(logging.StreamHandler, '_set_color', _set_color) def new(*args): FOREGROUND_BLUE = 0x0001 # text color contains blue. FOREGROUND_GREEN = 0x0002 # text color contains green. FOREGROUND_RED = 0x0004 # text color contains red. FOREGROUND_INTENSITY = 0x0008 # text color is intensified. FOREGROUND_WHITE = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED # winbase.h STD_INPUT_HANDLE = -10 STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 # wincon.h FOREGROUND_BLACK = 0x0000 FOREGROUND_BLUE = 0x0001 FOREGROUND_GREEN = 0x0002 FOREGROUND_CYAN = 0x0003 FOREGROUND_RED = 0x0004 FOREGROUND_MAGENTA = 0x0005 FOREGROUND_YELLOW = 0x0006 FOREGROUND_GREY = 0x0007 FOREGROUND_INTENSITY = 0x0008 # foreground color is intensified. BACKGROUND_BLACK = 0x0000 BACKGROUND_BLUE = 0x0010 BACKGROUND_GREEN = 0x0020 BACKGROUND_CYAN = 0x0030 BACKGROUND_RED = 0x0040 BACKGROUND_MAGENTA = 0x0050 BACKGROUND_YELLOW = 0x0060 BACKGROUND_GREY = 0x0070 BACKGROUND_INTENSITY = 0x0080 # background color is intensified. levelno = args[1].levelno if levelno >= 50: color = BACKGROUND_YELLOW | FOREGROUND_RED | FOREGROUND_INTENSITY | BACKGROUND_INTENSITY elif levelno >= 40: color = FOREGROUND_RED | FOREGROUND_INTENSITY elif levelno >= 30: color = FOREGROUND_YELLOW | FOREGROUND_INTENSITY elif levelno >= 20: color = FOREGROUND_GREEN elif levelno >= 10: color = FOREGROUND_MAGENTA else: color = FOREGROUND_WHITE args[0]._set_color(color) ret = fn(*args) args[0]._set_color(FOREGROUND_WHITE) # print "after" return ret return new def add_coloring_to_emit_ansi(fn): # add methods we need to the class def new(*args): levelno = args[1].levelno if levelno >= 50: color = '\x1b[31m' # red elif levelno >= 40: color = '\x1b[31m' # red elif levelno >= 30: color = '\x1b[33m' # yellow elif levelno >= 20: color = '\x1b[32m' # green elif levelno >= 10: color = '\x1b[35m' # pink else: color = '\x1b[0m' # normal args[1].msg = color + args[1].msg + '\x1b[0m' # normal # print "after" return fn(*args) return new if platform.system() == 'Windows': # Windows does not support ANSI escapes and we are using API calls to set the console color logging.StreamHandler.emit = add_coloring_to_emit_windows(logging.StreamHandler.emit) else: # all non-Windows platforms are supporting ANSI escapes so we use them logging.StreamHandler.emit = add_coloring_to_emit_ansi(logging.StreamHandler.emit) def setup_logging(verbose=False): if verbose: root.setLevel(logging.DEBUG) logging.basicConfig(format=VERBOSE_FORMAT, datefmt="%Y-%m-%d %H:%M:%S") else: root.setLevel(logging.INFO) logging.basicConfig(format=DEFAULT_FORMAT)