[Internal] Direct Package: Adds version bump (#4120)

* direct version bump

* Code changes to fix emulator tests to comply with direct release 3.31.5.

---------

Co-authored-by: Debdatta Kunda <dkunda@microsoft.com>
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Nalu Tripician 2023-10-12 19:43:07 -07:00 коммит произвёл GitHub
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Коммит 20547bce55
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@ -3,7 +3,7 @@
<ClientOfficialVersion>3.35.4</ClientOfficialVersion>
<ClientPreviewVersion>3.35.4</ClientPreviewVersion>
<ClientPreviewSuffixVersion>preview</ClientPreviewSuffixVersion>
<DirectVersion>3.31.4</DirectVersion>
<DirectVersion>3.31.5</DirectVersion>
<EncryptionOfficialVersion>2.0.3</EncryptionOfficialVersion>
<EncryptionPreviewVersion>2.0.3</EncryptionPreviewVersion>
<EncryptionPreviewSuffixVersion>preview</EncryptionPreviewSuffixVersion>

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@ -276,10 +276,9 @@
.GetValue(loadBalancingPartition);
Assert.IsNotNull(openChannels);
Assert.AreEqual(48, openChannels.Count, "Here the expected value 48 rather explains how many time we call the" +
"LoadBalancingPartition.OpenChannelAsync(). The emulator by default returns 12 partitions, and each partition has 4 replicas," +
"and by behavior the emulator uses the same URI for eac of these replica, hence 12 * 4 = 48 times we call the OpenChannelAsync()." +
"In ideal world, the value should be 1, because for each unique URI, the OpenChannelAsync() call will just be 1.");
Assert.AreEqual(1, openChannels.Count, "Here the expected value 1 explains how many TCP connections were opened by the LoadBalancingPartition.OpenChannelAsync()." +
"The emulator by default returns 12 partitions, and each partition has 4 replicas, and by behavior the emulator uses the same URI for each of these replica," +
"hence 12 * 4 = 48 times we call the OpenChannelAsync(). However, the number of TCP connections established would be just one per each unique endpoint.");
Assert.AreEqual(openChannels.Count * maxRequestsPerConnection, channelCapacity);
Documents.Rntbd.LbChannelState channelState = openChannels.First();