# Azure SDK for C++ Contributing Guide Thank you for your interest in contributing to Azure SDK for C++. - For reporting bugs, requesting features, or asking for support, please file an issue in the [issues](https://github.com/Azure/azure-sdk-for-cpp/issues) section of the project. - If you would like to become an active contributor to this project please follow the instructions provided in [Microsoft Azure Projects Contribution Guidelines](https://azure.github.io/azure-sdk/policies_opensource.html). - To make code changes, or contribute something new, please follow the [GitHub Forks / Pull requests model](https://docs.github.com/articles/fork-a-repo/): Fork the repo, make the change and propose it back by submitting a pull request. ## Pull Requests - **DO** follow the API design and implementation [C++ Guidelines](https://azure.github.io/azure-sdk/cpp_introduction.html). - When submitting large changes or features, **DO** have an issue or spec doc that describes the design, usage, and motivating scenario. - **DO** submit all code changes via pull requests (PRs) rather than through a direct commit. PRs will be reviewed and potentially merged by the repo maintainers after a peer review that includes at least one maintainer. - **DO** review your own PR to make sure there aren't any unintended changes or commits before submitting it. - **DO NOT** submit "work in progress" PRs. A PR should only be submitted when it is considered ready for review and subsequent merging by the contributor. - If the change is work-in-progress or an experiment, **DO** start it off as a temporary draft PR. - **DO** give PRs short-but-descriptive names (e.g. "Improve code coverage for Azure.Core by 10%", not "Fix #1234") and add a description which explains why the change is being made. - **DO** refer to any relevant issues, and include [keywords](https://docs.github.com/articles/closing-issues-via-commit-messages/) that automatically close issues when the PR is merged. - **DO** tag any users that should know about and/or review the change. - **DO** ensure each commit successfully builds. The entire PR must pass all tests in the Continuous Integration (CI) system before it'll be merged. - **DO** address PR feedback in an additional commit(s) rather than amending the existing commits, and only rebase/squash them when necessary. This makes it easier for reviewers to track changes. - **DO** assume that ["Squash and Merge"](https://github.com/blog/2141-squash-your-commits) will be used to merge your commit unless you request otherwise in the PR. - **DO NOT** mix independent, unrelated changes in one PR. Separate real product/test code changes from larger code formatting/dead code removal changes. Separate unrelated fixes into separate PRs, especially if they are in different modules or files that otherwise wouldn't be changed. - **DO** comment your code focusing on "why", where necessary. Otherwise, aim to keep it self-documenting with appropriate names and style. - **DO** add [doxygen style API comments](https://azure.github.io/azure-sdk/cpp_introduction.html#documentation-style) when adding new APIs or modifying header files. - **DO** make sure there are no typos or spelling errors, especially in user-facing documentation. - **DO** verify if your changes have impact elsewhere. For instance, do you need to update other docs or exiting markdown files that might be impacted? - **DO** add relevant unit tests to ensure CI will catch future regressions. ## Merging Pull Requests (for project contributors with write access) - **DO** use ["Squash and Merge"](https://github.com/blog/2141-squash-your-commits) by default for individual contributions unless requested by the PR author. Do so, even if the PR contains only one commit. It creates a simpler history than "Create a Merge Commit". Reasons that PR authors may request "Merge and Commit" may include (but are not limited to): - The change is easier to understand as a series of focused commits. Each commit in the series must be buildable so as not to break `git bisect`. - Contributor is using an e-mail address other than the primary GitHub address and wants that preserved in the history. Contributor must be willing to squash the commits manually before acceptance. # Developer Guide ## Codespaces Codespaces is new technology that allows you to use a container as your development environment. This repo provides a Codespaces container which is supported by both GitHub Codespaces and VS Code Codespaces. ### GitHub Codespaces 1. From the Azure SDK GitHub repo, click on the "Code -> Open with Codespaces" button. 1. Open a Terminal. The development environment will be ready for you. Continue to [Building the project](#building-the-project). ### VS Code Codespaces 1. Install the [VS Code Remote Extension Pack](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.vscode-remote-extensionpack) 1. When you open the Azure SDK for C++ repo in VS Code, it will prompt you to open the project in the Dev Container. If it does not prompt you, then hit CTRL+P, and select "Remote-Containers: Open Folder in Container..." 1. Open a Terminal. The development environment will be ready for you. Continue to [Building the project](#building-the-project). ## Full Local Setup ### Pre-requisites #### CMake CMake version 3.13 or higher is required to build these libraries. Download and install CMake from the project's [website](https://cmake.org/download/). ### Dotnet Required to get and execute test proxy (see [/doc/TestProxy.md](https://github.com/Azure/azure-sdk-for-cpp/blob/main/doc/TestProxy.md)). Download the dotnet CLI from the project's [website](https://dotnet.microsoft.com/download). ### Third Party Dependencies Azure SDK uses Vcpkg manifest mode to declare the [list of required 3rd party dependencies](https://github.com/Azure/azure-sdk-for-cpp/blob/main/vcpkg.json) for building the SDK service libraries. It will also get and set up Vcpkg automatically. **You can move on to [Building the project](#building-the-project)** and skip the next part if you are not interested in learning about alternatives for setting up dependencies. #### Customize the Vcpkg dependency integration If the CMake option _-DCMAKE_TOOLCHAIN_FILE=..._ is not defined to generate the project, the Azure SDK project will automatically get Vcpkg and link it to get its dependencies. You can use the next environment variables to change this behavior:
Environment Variable | Description |
AZURE_SDK_DISABLE_AUTO_VCPKG | When defined, Vcpkg won't be automatically cloned and linked. Use this setting, for example, if your dependencies are installed on the system and you don't need to get them. |
AZURE_SDK_VCPKG_COMMIT | This variable can set the git commit id to be used when automatically cloning Vcpkg. |
VCPKG_ROOT | Use this variable to set an existing Vcpkg folder from your system to be linked for building. Use this, for example, when working with Vcpkg classic mode, to switch between different Vcpkg folders. |
Option | Description | Default Value |
BUILD_TESTING | Generates Unit Test for compilation. CMake will automatically download and build g-test. After Compiling, use `ctest` to run Unit Test. Note: The BUILD_TESTING option is provided only for contributors to this repo to perform unit testing. The flag should NEVER be enabled in production code and the use of it in such situations is NOT supported. |
OFF |
BUILD_CODE_COVERAGE | Build HTML and XML targets for each package which can be call to produce XML or HTML reports. The generated CMake targets are named `package-name_cov_xml` and `package-name_cov_html` (for example, for Azure Core, it would be `azure-core-cov_xml`). Ths option requires compiling on `debug` mode, building tests (BUILD_TESTING) and a GNU compiler like gcc. |
OFF |
BUILD_SAMPLES | Build Azure SDK for C++ sample applications. | OFF |
RUN_LONG_UNIT_TESTS | Enables the special unit tests which takes more than 3 minutes to run. These tests are for some specific features like the connection pool for libcurl transport adapter. | OFF |
WARNINGS_AS_ERRORS | Warnings will make compiling fail | ON |
BUILD_TRANSPORT_CURL | Build the libcurl HTTP transport adapter. When building on POSIX systems, if no other transport adapter is built, this option will be automatically turned ON | OFF |
BUILD_TRANSPORT_WINHTTP | Build the WinHTTP transport adapter. When building on Windows systems, if no other transport adapter is built, this option will be automatically turned ON. This option is not supported on non-Windows OSes. | OFF |
BUILD_DOCUMENTATION | Build Doxygen documentation | OFF |
MSVC_USE_STATIC_CRT | On MSVC, link SDK with static CRT (use `/MT` or `/MTd` switch) | OFF |