139 строки
4.7 KiB
Go
139 строки
4.7 KiB
Go
/*
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_____ _____ _____ ____ ______ _____ ------
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| --- | | | | |-----| |---- | | |-----| |----- ------
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| ____| |_____ | ____| | ____| | |_____| _____| |_____ |_____
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Licensed under the MIT License <http://opensource.org/licenses/MIT>.
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Copyright © 2020-2024 Microsoft Corporation. All rights reserved.
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Author : <blobfusedev@microsoft.com>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE
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*/
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package internal
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import (
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"context"
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"fmt"
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"github.com/Azure/azure-storage-fuse/v2/common/log"
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)
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// Pipeline: Base pipeline structure holding list of components deployed along with the head of pipeline
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type Pipeline struct {
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components []Component
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Header Component
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}
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// NewComponent : Function that all components have to register to allow their instantiation
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type NewComponent func() Component
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// Map holding all possible components along with their respective constructors
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var registeredComponents map[string]NewComponent
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// NewPipeline : Using a list of strings holding name of components, create and configure the component objects
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func NewPipeline(components []string, isParent bool) (*Pipeline, error) {
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comps := make([]Component, 0)
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lastPriority := EComponentPriority.Producer()
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for _, name := range components {
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// Search component exists in our registered map or not
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compInit, ok := registeredComponents[name]
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if ok {
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// Call the constructor method registered by the component
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comp := compInit()
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// request component to parse and validate config of its interest
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err := comp.Configure(isParent)
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if err != nil {
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log.Err("Pipeline: error creating pipeline component %s [%s]", comp.Name(), err)
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return nil, err
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}
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if !(comp.Priority() <= lastPriority) {
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log.Err("Pipeline::NewPipeline : Invalid Component order [priority of %s higher than above components]", comp.Name())
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return nil, fmt.Errorf("config error in Pipeline [component %s is out of order]", name)
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} else {
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lastPriority = comp.Priority()
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}
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// store the configured object in list of components
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comps = append(comps, comp)
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} else {
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log.Err("Pipeline: error [component %s not registered]", name)
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return nil, fmt.Errorf("config error in Pipeline [component %s not registered]", name)
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}
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}
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// Create pipeline structure holding list of all component objects requested by config file
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return &Pipeline{
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components: comps,
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}, nil
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}
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// Create : Use the initialized objects to form a pipeline by registering next component to each component
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func (p *Pipeline) Create() {
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p.Header = p.components[0]
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curComp := p.Header
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for i := 1; i < len(p.components); i++ {
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nextComp := p.components[i]
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curComp.SetNextComponent(nextComp)
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curComp = nextComp
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}
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}
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// Start : Start the pipeline by calling 'Start' method of each component in reverse order of chaining
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func (p *Pipeline) Start(ctx context.Context) (err error) {
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p.Create()
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for i := len(p.components) - 1; i >= 0; i-- {
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if err = p.components[i].Start(ctx); err != nil {
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return err
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}
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}
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return nil
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}
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// Stop : Stop the pipeline by calling 'Stop' method of each component
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func (p *Pipeline) Stop() (err error) {
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for i := 0; i < len(p.components); i++ {
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if err = p.components[i].Stop(); err != nil {
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return err
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}
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}
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return nil
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}
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// AddComponent : Each component calls this method in their init to register the constructor
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func AddComponent(name string, init NewComponent) {
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registeredComponents[name] = init
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}
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func init() {
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registeredComponents = make(map[string]NewComponent)
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}
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