Fixing a bug that was causing property updates to not be sent. (#311)
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Родитель
01cfbcfc4f
Коммит
0e33f70d64
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@ -25,7 +25,7 @@ namespace SimulationAgent.Test.DeviceProperties
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private readonly Mock<ILogger> logger;
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private readonly Mock<IActorsLogger> actorsLogger;
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private readonly Mock<CredentialsSetup> credentialSetup;
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private readonly Mock<IRateLimiting> rateLimiting;
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private readonly Mock<IRateLimiting> mockRateLimiting;
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private readonly Mock<IRateLimitingConfig> rateLimitingConfig;
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private readonly Mock<IDevices> devices;
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private readonly Mock<IStorageAdapterClient> storageAdapterClient;
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@ -46,7 +46,7 @@ namespace SimulationAgent.Test.DeviceProperties
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{
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this.logger = new Mock<ILogger>();
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this.actorsLogger = new Mock<IActorsLogger>();
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this.rateLimiting = new Mock<IRateLimiting>();
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this.mockRateLimiting = new Mock<IRateLimiting>();
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this.credentialSetup = new Mock<CredentialsSetup>();
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this.rateLimitingConfig = new Mock<IRateLimitingConfig>();
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this.mockDeviceContext = new Mock<IDeviceConnectionActor>();
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@ -151,7 +151,7 @@ namespace SimulationAgent.Test.DeviceProperties
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this.target = new DevicePropertiesActor(
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this.logger.Object,
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this.actorsLogger.Object,
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this.rateLimiting.Object,
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this.mockRateLimiting.Object,
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this.updatePropertiesLogic.Object,
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this.deviceTagLogic.Object,
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this.mockInstance.Object);
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@ -164,6 +164,7 @@ namespace SimulationAgent.Test.DeviceProperties
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var mockSimulationContext = new Mock<ISimulationContext>();
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mockSimulationContext.Object.InitAsync(testSimulation).Wait(Constants.TEST_TIMEOUT);
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mockSimulationContext.SetupGet(x => x.Devices).Returns(this.devices.Object);
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mockSimulationContext.SetupGet(x => x.RateLimiting).Returns(this.mockRateLimiting.Object);
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this.target.Init(
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mockSimulationContext.Object,
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@ -270,7 +270,7 @@ namespace Microsoft.Azure.IoTSolutions.DeviceSimulation.SimulationAgent.DevicePr
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{
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// considering the throttling settings, when can the properties be updated
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var now = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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var pauseMsec = this.rateLimiting.GetPauseForNextTwinWrite();
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var pauseMsec = this.simulationContext.RateLimiting.GetPauseForNextTwinWrite();
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this.whenToRun = now + pauseMsec;
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this.status = ActorStatus.ReadyToUpdate;
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@ -289,7 +289,7 @@ namespace Microsoft.Azure.IoTSolutions.DeviceSimulation.SimulationAgent.DevicePr
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{
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var now = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
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// note: we overwrite the twin, so no Read operation is needed
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var pauseMsec = this.rateLimiting.GetPauseForNextTwinWrite();
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var pauseMsec = this.simulationContext.RateLimiting.GetPauseForNextTwinWrite();
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this.whenToRun = now + pauseMsec;
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this.status = ActorStatus.ReadyToTagDevice;
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