added new project for emotion recognition

This commit is contained in:
Amrutha Srinivasan 2021-10-28 23:50:08 -07:00
Родитель 1d2f655392
Коммит 48c177e51b
4 изменённых файлов: 278 добавлений и 0 удалений

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.AI.MachineLearning;
using Windows.Foundation;
using Windows.Graphics.Imaging;
using Windows.Media;
using Windows.Media.FaceAnalysis;
using Windows.Storage;
namespace CommunityToolkit.Labs.Intelligent.EmotionRecognition
{
public class EmotionRecognizer
{
private LearningModel _model = null;
private LearningModelSession _session = null;
int happinessEmotionIndex;
private LearningModelBinding _binding = null;
FaceDetector faceDetector;
List<string> labels;
private async Task LoadModelAsync()
{
// load model file
var file = await StorageFile.GetFileFromApplicationUriAsync(new Uri("ms-appx:///Assets/model_emotion.onnx"));
//Loads the mdoel from the file
_model = await LearningModel.LoadFromStorageFileAsync(file);
//Creating a session that binds the model to the device running the model
_session = new LearningModelSession(_model, new LearningModelDevice(GetDeviceKind()));
}
private void LoadLabels()
{
labels = new List<string>()
{
"Neutral",
"Happiness",
"Surprise",
"Sadness",
"Anger",
"Disgust",
"Fear",
"Contempt"
};
happinessEmotionIndex = 1; //happiness
}
LearningModelDeviceKind GetDeviceKind()
{
return LearningModelDeviceKind.Cpu;
}
private async Task<IList<DetectedFace>> DetectFacesInImageAsync(SoftwareBitmap bitmap)
{
faceDetector = await FaceDetector.CreateAsync();
var convertedBitmap = SoftwareBitmap.Convert(bitmap, BitmapPixelFormat.Gray8);
return await faceDetector.DetectFacesAsync(convertedBitmap);
}
private async Task<LearningModelEvaluationResult> BindAndEvaluateModelAsync(SoftwareBitmap croppedFace)
{
//Create Learning model binding which binds
_binding = new LearningModelBinding(_session);
_binding.Bind("Input3", VideoFrame.CreateWithSoftwareBitmap(croppedFace));
var emotionResults = await _session.EvaluateAsync(_binding, "id");
return emotionResults;
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("IntelligentAPI_EmotionRecognizer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("IntelligentAPI_EmotionRecognizer")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: ComVisible(false)]

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<?xml version="1.0" encoding="utf-8"?>
<!--
This file contains Runtime Directives, specifications about types your application accesses
through reflection and other dynamic code patterns. Runtime Directives are used to control the
.NET Native optimizer and ensure that it does not remove code accessed by your library. If your
library does not do any reflection, then you generally do not need to edit this file. However,
if your library reflects over types, especially types passed to it or derived from its types,
then you should write Runtime Directives.
The most common use of reflection in libraries is to discover information about types passed
to the library. Runtime Directives have three ways to express requirements on types passed to
your library.
1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
Use these directives to reflect over types passed as a parameter.
2. SubTypes
Use a SubTypes directive to reflect over types derived from another type.
3. AttributeImplies
Use an AttributeImplies directive to indicate that your library needs to reflect over
types or methods decorated with an attribute.
For more information on writing Runtime Directives for libraries, please visit
https://go.microsoft.com/fwlink/?LinkID=391919
-->
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Library Name="IntelligentAPI_EmotionRecognizer">
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</Library>
</Directives>