added new project for emotion recognition
This commit is contained in:
Родитель
1d2f655392
Коммит
48c177e51b
|
@ -0,0 +1,78 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Windows.AI.MachineLearning;
|
||||
using Windows.Foundation;
|
||||
using Windows.Graphics.Imaging;
|
||||
using Windows.Media;
|
||||
using Windows.Media.FaceAnalysis;
|
||||
using Windows.Storage;
|
||||
|
||||
namespace CommunityToolkit.Labs.Intelligent.EmotionRecognition
|
||||
{
|
||||
public class EmotionRecognizer
|
||||
{
|
||||
private LearningModel _model = null;
|
||||
private LearningModelSession _session = null;
|
||||
int happinessEmotionIndex;
|
||||
private LearningModelBinding _binding = null;
|
||||
FaceDetector faceDetector;
|
||||
|
||||
List<string> labels;
|
||||
|
||||
|
||||
private async Task LoadModelAsync()
|
||||
{
|
||||
// load model file
|
||||
var file = await StorageFile.GetFileFromApplicationUriAsync(new Uri("ms-appx:///Assets/model_emotion.onnx"));
|
||||
|
||||
//Loads the mdoel from the file
|
||||
_model = await LearningModel.LoadFromStorageFileAsync(file);
|
||||
|
||||
//Creating a session that binds the model to the device running the model
|
||||
_session = new LearningModelSession(_model, new LearningModelDevice(GetDeviceKind()));
|
||||
}
|
||||
|
||||
private void LoadLabels()
|
||||
{
|
||||
labels = new List<string>()
|
||||
{
|
||||
"Neutral",
|
||||
"Happiness",
|
||||
"Surprise",
|
||||
"Sadness",
|
||||
"Anger",
|
||||
"Disgust",
|
||||
"Fear",
|
||||
"Contempt"
|
||||
};
|
||||
happinessEmotionIndex = 1; //happiness
|
||||
}
|
||||
|
||||
LearningModelDeviceKind GetDeviceKind()
|
||||
{
|
||||
return LearningModelDeviceKind.Cpu;
|
||||
}
|
||||
|
||||
private async Task<IList<DetectedFace>> DetectFacesInImageAsync(SoftwareBitmap bitmap)
|
||||
{
|
||||
faceDetector = await FaceDetector.CreateAsync();
|
||||
var convertedBitmap = SoftwareBitmap.Convert(bitmap, BitmapPixelFormat.Gray8);
|
||||
return await faceDetector.DetectFacesAsync(convertedBitmap);
|
||||
|
||||
}
|
||||
|
||||
|
||||
private async Task<LearningModelEvaluationResult> BindAndEvaluateModelAsync(SoftwareBitmap croppedFace)
|
||||
{
|
||||
//Create Learning model binding which binds
|
||||
_binding = new LearningModelBinding(_session);
|
||||
_binding.Bind("Input3", VideoFrame.CreateWithSoftwareBitmap(croppedFace));
|
||||
var emotionResults = await _session.EvaluateAsync(_binding, "id");
|
||||
return emotionResults;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,138 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{6dc9254b-b4d9-4a30-92c9-8407ef653617}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>IntelligentAPI_EmotionRecognizer</RootNamespace>
|
||||
<AssemblyName>IntelligentAPI_EmotionRecognizer</AssemblyName>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
|
||||
<TargetPlatformVersion Condition=" '$(TargetPlatformVersion)' == '' ">10.0.19041.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
|
||||
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
|
||||
<PlatformTarget>ARM</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\ARM\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
|
||||
<PlatformTarget>ARM</PlatformTarget>
|
||||
<OutputPath>bin\ARM\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM64'">
|
||||
<PlatformTarget>ARM64</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\ARM64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM64'">
|
||||
<PlatformTarget>ARM64</PlatformTarget>
|
||||
<OutputPath>bin\ARM64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Class1.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Properties\IntelligentAPI_EmotionRecognizer.rd.xml" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '14.0' ">
|
||||
<VisualStudioVersion>14.0</VisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -0,0 +1,29 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("IntelligentAPI_EmotionRecognizer")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("IntelligentAPI_EmotionRecognizer")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: ComVisible(false)]
|
|
@ -0,0 +1,33 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
This file contains Runtime Directives, specifications about types your application accesses
|
||||
through reflection and other dynamic code patterns. Runtime Directives are used to control the
|
||||
.NET Native optimizer and ensure that it does not remove code accessed by your library. If your
|
||||
library does not do any reflection, then you generally do not need to edit this file. However,
|
||||
if your library reflects over types, especially types passed to it or derived from its types,
|
||||
then you should write Runtime Directives.
|
||||
|
||||
The most common use of reflection in libraries is to discover information about types passed
|
||||
to the library. Runtime Directives have three ways to express requirements on types passed to
|
||||
your library.
|
||||
|
||||
1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
|
||||
Use these directives to reflect over types passed as a parameter.
|
||||
|
||||
2. SubTypes
|
||||
Use a SubTypes directive to reflect over types derived from another type.
|
||||
|
||||
3. AttributeImplies
|
||||
Use an AttributeImplies directive to indicate that your library needs to reflect over
|
||||
types or methods decorated with an attribute.
|
||||
|
||||
For more information on writing Runtime Directives for libraries, please visit
|
||||
https://go.microsoft.com/fwlink/?LinkID=391919
|
||||
-->
|
||||
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
|
||||
<Library Name="IntelligentAPI_EmotionRecognizer">
|
||||
|
||||
<!-- add directives for your library here -->
|
||||
|
||||
</Library>
|
||||
</Directives>
|
Загрузка…
Ссылка в новой задаче