* Added support for animated round corners modifier
* Fixed typo and epsilon calculation
* Typo fix [2]
* Added new issue code LT0043 + more comments in the code
We were not handling the distinction between RoundCorners.Radius and Rectangle.Roundness. This change does a much better job.
Note that it gets the Trimming wrong for RoundCorners - that will come in a later fix. I'm getting this in now because it has so much refactoring that it will be hard to focus on the trimming algorithm alongside this.
These are the After Effects rules for how RoundCorners.Radius and Rectangle.Roundness interact:
RoundCorners.Radius is ignored if Rectangle.Roundness != 0.
RoundCorners.Radius is able to produce an ellipse if the radius is large enough.
Rectangle.Roundness creates round corners with equal X and Y radii, so it can never create an ellipse.
* Parsing issues updated.
* Updating the error docs to give them more information.
* Convert all the .md files to UTF8 to be more friendly with tools like Github.
* PR CR feedback.
* PR CR feedback.
* Versioning stage 2. Translate multiple times to support multiple UAP versions.
This translates but does not yet codegen the multiple versions.
* A few small things I noticed in CR.
* CR feedback.
* Fix build break.
* Converting the list of issues to individual markdown files that contain hidden comments that can generates the issues classes.
* Update the formatting of the md files to make Sohum happy.