WindowsCommunityToolkit/Microsoft.Toolkit.Uwp.UI.Media/Enums/Placement.cs

24 строки
806 B
C#
Исходник Обычный вид История

Win2D pipeline brushes (#3112) * Added extensions and Win2D helpers * Added PipelineBuilder type * Added acrylic and tiles brushes * Added XamlCompositionBrush type * Added Win2D/Composition effects * Added pipeline brush * Minor code styling tweaks * Switched composition cache to ConditionalWeakTable<TKey, TValue> * Minor performance improvements * More code switched to ConditionalWeakTable<TKey, TValue> * Fixed missing file header * Added empty PipelineBrush sample page * Fixed an incorrect namespace * Implemented PipelineBrush sample * Fixed incorrect extensions namespaces * Reordered using directives * Code refactoring, added LuminanceToAlpha pipeline effect * Added C# sample code * Reordered a using statement * Renamed some public APIs * More API refactoring * Removed unused API * Reordered a using statement * Added support for repeated effects in a pipeline * Animation delegates changed to TimeSpan params * Added effects setter APIs * Removed unnecessary remarks * Added generic parameter to effect setters * Added generic parameter to effect animations * Added overloads to set/animate a color effect * Fixed some XML docs * Added check for composition capabilities in brushes * BackdropSaturationBrush switched to pipeline * Removed unnecessary using directives * Added pipeline invert effect * BackdropInvertBrush switched to pipeline * Reordered using directives * BackdropBlurBrush switched to pipeline * Added sepia effect APIs * BackdropSepiaBrush switched to pipeline * Added HDR color pipeline initialization APIs * Minor code refactoring * More code refactoring * More code refactoring * Added exposure effect * Added grayscale effect * Minor code refactoring and bug fixes * Switched to ValueTask<T> to reduce allocations, new APIs * Removed unnecessary APIs * Streamlined prebuilt acrylic pipelines * Added support for live updates in the acrylic brush * Code refactoring to keep the style consistent * Added support for noiseless acrylic effects * Code refactoring * Added XML remarks with Win2D reference links * Renamed the TintEffect type * Added TintEffect * Added TemperatureAndTintEffect * Added HueRotationEffect * Aadded missing capability check * Removed unnecessary APIs, code refactoring * Removed an unnecessary resize step * Win2DImageHelper class renamed to SurfaceLoader * Unified SurfaceLoader APIs in the .Media package * Added sample page for the AcrylicBrush * Updated AcrylicBrush icon * Added bindings for the AcrylicBrush sample * Added dependency property to the TilesBrush * Added sample page for the TilesBrush * Fixed two XML comments * Updated tile texture * Added new brushes to the readme * Minor code refactoring * Added support for device lost in SurfaceLoader.Instance * Updated tile brush texture * Added opacity to tile brush sample * Updated the PipelineBrush sample page icon * Fixed PipelineBrush sample page shallow copy * Update Microsoft.Toolkit.Uwp.SampleApp/SamplePages/TilesBrush/TilesBrushXaml.bind Co-authored-by: Michael Hawker MSFT (XAML Llama) <24302614+michael-hawker@users.noreply.github.com> * Removed unnecessary CU badges * Update Microsoft.Toolkit.Uwp.UI.Media/Brushes/AcrylicBrush.cs Co-authored-by: Michael Hawker MSFT (XAML Llama) <24302614+michael-hawker@users.noreply.github.com> * Added missing effects to shallow copy * Moved brushes to .Media namespace * Fixed crash in pipeline sample page * Switched BlendEffect.Mode to use proxy enum * Minor code refactoring * Added unicorn to PipelineBrush sample * Fixed code URLs for brushes * Fixed documentation URLs to brushes * Fix StyleCop Issues with namespaces in Brushes * Fixed uppercase acronym in public property * Added DpiMode property to TilesBrush Co-authored-by: Michael Hawker MSFT (XAML Llama) <michael.hawker@outlook.com> Co-authored-by: Michael Hawker MSFT (XAML Llama) <24302614+michael-hawker@users.noreply.github.com>
2020-05-17 03:02:25 +03:00
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Windows.Graphics.Effects;
namespace Microsoft.Toolkit.Uwp.UI.Media
{
/// <summary>
/// An <see langword="enum"/> used to modify the default placement of the input <see cref="IGraphicsEffectSource"/> instance in a blend operation
/// </summary>
public enum Placement
{
/// <summary>
/// The instance used to call the blend method is placed on top of the other
/// </summary>
Foreground,
/// <summary>
/// The instance used to call the blend method is placed behind the other
/// </summary>
Background
}
}