Convert Design projects to Sdk-style

- Update Solution to Use CPS for the Design projects.
- Move 'MetadataRegistration.cs' file into Common folder.
- Remove 'AssemblyInfo.cs' file as it's generated by .NET SDK.
This commit is contained in:
Nirmal Guru 2021-02-14 14:02:41 +05:30
Родитель 81504cec08
Коммит 20c61f9393
Не найден ключ, соответствующий данной подписи
Идентификатор ключа GPG: 230F32B3E627D620
17 изменённых файлов: 238 добавлений и 991 удалений

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@ -20,9 +20,11 @@ namespace Microsoft.Toolkit.Uwp.UI.Controls.Design
// Note:
// The default constructor sets value of 'AssemblyFullName' and
// 'XmlResourceName' used by 'MetadataRegistrationBase.AddDescriptions()'.
// The convention here is that the <RootNamespace> in '.DesignTools.csproj'
// (or Default namespace in Project -> Properties -> Application tab)
// must be the same as runtime assembly's main namespace plus ".Design".
// The convention here is that the root namespace plus the Controls category.
// Example:
// <RootNamespace> + "." + <ControlsCategory> + ".xml"
// "Microsoft.Toolkit.Uwp.UI.Controls" + "." + "Primitives" + ".xml"
Type thisType = this.GetType();
AssemblyName designLib = thisType.Assembly.GetName();
@ -31,7 +33,7 @@ namespace Microsoft.Toolkit.Uwp.UI.Controls.Design
string controlLibName = designLib.Name.Remove(annexStart, annexString.Length);
AssemblyFullName = designLib.FullName;
XmlResourceName = $"{thisType.Namespace}{controlLibName}.xml";
XmlResourceName = $"{controlLibName}.xml";
}
}
}

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@ -1,136 +1,15 @@
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{7AEFC959-ED7C-4D96-9E92-72609B40FBE0}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls.Design</RootNamespace>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Controls.Core.DesignTools</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetPlatformVersion>8.1</TargetPlatformVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ValidateFrameworkCompatibility>false</ValidateFrameworkCompatibility>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Core\bin\Debug\uap10.0.17763\Design\</OutputPath>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Core\bin\Release\uap10.0.17763\Design\</OutputPath>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
<TargetFramework>net472</TargetFramework>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<NoWarn>$(NoWarn);0618</NoWarn>
<AssetTargetFallback>$(AssetTargetFallback);uap10.0.17763</AssetTargetFallback>
<AssemblyTitle>Windows Community Toolkit - Common Controls (DesignTools)</AssemblyTitle>
<Description>Design time support for Windows Community Toolkit Common Controls</Description>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Runtime" />
<Reference Include="System.ObjectModel" />
<Reference Include="System.Runtime.WindowsRuntime" />
<Reference Include="System.Runtime.InteropServices.WindowsRuntime" />
<Reference Include="Microsoft.VisualStudio.DesignTools.Extensibility">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.DesignTools.Interaction">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Windows, Version=255.255.255.255, Culture=neutral, processorArchitecture=MSIL">
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\UnionMetadata\10.0.17763.0\Windows.winmd</HintPath>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup Label="WinRT References">
<Reference Include="System.Xaml" />
<Reference Include="System.Runtime.WindowsRuntime.UI.Xaml" />
<Reference Include="Windows.Foundation.FoundationContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.FoundationContract\3.0.0.0\Windows.Foundation.FoundationContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
<Reference Include="Windows.Foundation.UniversalApiContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.UniversalApiContract\7.0.0.0\Windows.Foundation.UniversalApiContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Common\Constants.cs" />
<Compile Include="Common\MetadataRegistrationBase.cs" />
<Compile Include="Common\PlatformTypes.cs" />
<Compile Include="Controls\DropShadowPanel.Metadata.cs" />
<Compile Include="Controls\DropShadowPanel.Typedata.cs" />
<Compile Include="Controls\ImageEx.Metadata.cs" />
<Compile Include="Controls\ImageEx.Typedata.cs" />
<Compile Include="Controls\InAppNotification.Metadata.cs" />
<Compile Include="Controls\InAppNotification.Typedata.cs" />
<Compile Include="Controls\Loading.Metadata.cs" />
<Compile Include="Controls\Loading.Typedata.cs" />
<Compile Include="Controls\Menu.Metadata.cs" />
<Compile Include="Controls\Menu.Typedata.cs" />
<Compile Include="Controls\MenuItem.Metadata.cs" />
<Compile Include="Controls\MenuItem.Typedata.cs" />
<Compile Include="Controls\RadialProgressBar.Metadata.cs" />
<Compile Include="Controls\RadialProgressBar.Typedata.cs" />
<Compile Include="Controls\RotatorTile.Metadata.cs" />
<Compile Include="Controls\RotatorTile.Typedata.cs" />
<Compile Include="Controls\ScrollHeader.Metadata.cs" />
<Compile Include="Controls\ScrollHeader.Typedata.cs" />
<Compile Include="Controls\TabbedCommandBar.Metadata.cs" />
<Compile Include="Controls\TabbedCommandBar.Typedata.cs" />
<Compile Include="Controls\TabbedCommandBarItem.Metadata.cs" />
<Compile Include="Controls\TabbedCommandBarItem.Typedata.cs" />
<Compile Include="Controls\TextToolbar.Metadata.cs" />
<Compile Include="Controls\TextToolbar.Typedata.cs" />
<Compile Include="Controls\TileControl.Metadata.cs" />
<Compile Include="Controls\TileControl.Typedata.cs" />
<Compile Include="MetadataRegistration.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core\bin\$(Configuration)\uap10.0.17763\Microsoft.Toolkit.Uwp.UI.Controls.Core.xml">
<Link>Microsoft.Toolkit.Uwp.UI.Controls.Core.xml</Link>
<Visible>False</Visible>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Icons\Microsoft.Toolkit.Uwp.UI.Controls.Menu.icon.png" />
<EmbeddedResource Include="Icons\Microsoft.Toolkit.Uwp.UI.Controls.RotatorTile.icon.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- No-op to avoid build error when packing solution from commandline -->
<Target Name="Pack" />
<Import Project="$(BuildToolsDirectory)Windows.Toolkit.VisualStudio.Design.targets" />
</Project>

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@ -1,32 +0,0 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Windows Community Toolkit Controls (Design)")]
[assembly: AssemblyDescription("Design time support for Windows Community Toolkit Controls")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Windows Community Toolkit")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US English
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]

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@ -1,107 +1,19 @@
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{6BD0BA4A-DE6D-3E87-8F83-63518C31ECD1}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls.Design</RootNamespace>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.DesignTools</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetPlatformVersion>8.1</TargetPlatformVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ValidateFrameworkCompatibility>false</ValidateFrameworkCompatibility>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.DataGrid\bin\Debug\uap10.0.17763\Design\</OutputPath>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.DataGrid\bin\Release\uap10.0.17763\Design\</OutputPath>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
<TargetFramework>net472</TargetFramework>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<AssetTargetFallback>$(AssetTargetFallback);uap10.0.17763</AssetTargetFallback>
<AssemblyTitle>Windows Community Toolkit - DataGrid Control (Design)</AssemblyTitle>
<Description>Design time support for Windows Community Toolkit DataGrid Control</Description>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Runtime" />
<Reference Include="System.ObjectModel" />
<Reference Include="System.Runtime.WindowsRuntime" />
<Reference Include="System.Runtime.InteropServices.WindowsRuntime" />
<Reference Include="Microsoft.VisualStudio.DesignTools.Extensibility">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.DesignTools.Interaction">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Windows, Version=255.255.255.255, Culture=neutral, processorArchitecture=MSIL">
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\UnionMetadata\10.0.17763.0\Windows.winmd</HintPath>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\*.cs" LinkBase="Common" />
</ItemGroup>
<ItemGroup Label="WinRT References">
<Reference Include="System.Xaml" />
<Reference Include="System.Runtime.WindowsRuntime.UI.Xaml" />
<Reference Include="Windows.Foundation.FoundationContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.FoundationContract\3.0.0.0\Windows.Foundation.FoundationContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
<Reference Include="Windows.Foundation.UniversalApiContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.UniversalApiContract\7.0.0.0\Windows.Foundation.UniversalApiContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\Constants.cs" Link="Common\Constants.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\MetadataRegistrationBase.cs" Link="Common\MetadataRegistrationBase.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\PlatformTypes.cs" Link="Common\PlatformTypes.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\MetadataRegistration.cs" Link="MetadataRegistration.cs" />
<Compile Include="Controls\DataGrid.Metadata.cs" />
<Compile Include="Controls\DataGrid.Typedata.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\Microsoft.Toolkit.Uwp.UI.Controls.DataGrid\bin\$(Configuration)\uap10.0.17763\Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.xml">
<Link>Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.xml</Link>
<Visible>False</Visible>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- No-op to avoid build error when packing solution from commandline -->
<Target Name="Pack" />
<Import Project="$(BuildToolsDirectory)Windows.Toolkit.VisualStudio.Design.targets" />
</Project>

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@ -1,32 +0,0 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Windows Community Toolkit Controls DataGrid (Design)")]
[assembly: AssemblyDescription("Design time support for Windows Community Toolkit Controls DataGrid")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Windows Community Toolkit")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US English
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]

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@ -1,112 +1,19 @@
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{3307BC1D-5D71-41C6-A1B3-B113B8242D08}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls.Design</RootNamespace>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Controls.Input.DesignTools</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetPlatformVersion>8.1</TargetPlatformVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ValidateFrameworkCompatibility>false</ValidateFrameworkCompatibility>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Input\bin\Debug\uap10.0.17763\Design\</OutputPath>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Input\bin\Release\uap10.0.17763\Design\</OutputPath>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
<TargetFramework>net472</TargetFramework>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<NoWarn>$(NoWarn);0618</NoWarn>
<AssetTargetFallback>$(AssetTargetFallback);uap10.0.17763</AssetTargetFallback>
<AssemblyTitle>Windows Community Toolkit - Input Controls (Design)</AssemblyTitle>
<Description>Design time support for Windows Community Toolkit Input Controls</Description>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Runtime" />
<Reference Include="System.ObjectModel" />
<Reference Include="System.Runtime.WindowsRuntime" />
<Reference Include="System.Runtime.InteropServices.WindowsRuntime" />
<Reference Include="Microsoft.VisualStudio.DesignTools.Extensibility">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.DesignTools.Interaction">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Windows, Version=255.255.255.255, Culture=neutral, processorArchitecture=MSIL">
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\UnionMetadata\10.0.17763.0\Windows.winmd</HintPath>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\*.cs" LinkBase="Common" />
</ItemGroup>
<ItemGroup Label="WinRT References">
<Reference Include="System.Xaml" />
<Reference Include="System.Runtime.WindowsRuntime.UI.Xaml" />
<Reference Include="Windows.Foundation.FoundationContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.FoundationContract\3.0.0.0\Windows.Foundation.FoundationContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
<Reference Include="Windows.Foundation.UniversalApiContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.UniversalApiContract\7.0.0.0\Windows.Foundation.UniversalApiContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\Constants.cs" Link="Common\Constants.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\MetadataRegistrationBase.cs" Link="Common\MetadataRegistrationBase.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\PlatformTypes.cs" Link="Common\PlatformTypes.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\MetadataRegistration.cs" Link="MetadataRegistration.cs" />
<Compile Include="Controls\RadialGauge.Metadata.cs" />
<Compile Include="Controls\RadialGauge.Typedata.cs" />
<Compile Include="Controls\RangeSelector.Metadata.cs" />
<Compile Include="Controls\RangeSelector.Typedata.cs" />
<Compile Include="Controls\RichSuggestBox.Typedata.cs" />
<Compile Include="Controls\RichSuggestBox.Metadata.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Input\bin\$(Configuration)\uap10.0.17763\Microsoft.Toolkit.Uwp.UI.Controls.Input.xml">
<Link>Microsoft.Toolkit.Uwp.UI.Controls.Input.xml</Link>
<Visible>False</Visible>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- No-op to avoid build error when packing solution from commandline -->
<Target Name="Pack" />
<Import Project="$(BuildToolsDirectory)Windows.Toolkit.VisualStudio.Design.targets" />
</Project>

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@ -1,32 +0,0 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Windows Community Toolkit Controls (Design)")]
[assembly: AssemblyDescription("Design time support for Windows Community Toolkit Controls")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Windows Community Toolkit")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US English
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]

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@ -1,122 +1,19 @@
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{1B55A026-5BF8-4D04-B7C0-A82AB49BA017}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls.Design</RootNamespace>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Controls.Layout.DesignTools</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetPlatformVersion>8.1</TargetPlatformVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ValidateFrameworkCompatibility>false</ValidateFrameworkCompatibility>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Layout\bin\Debug\uap10.0.17763\Design\</OutputPath>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Layout\bin\Release\uap10.0.17763\Design\</OutputPath>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
<TargetFramework>net472</TargetFramework>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<NoWarn>$(NoWarn);0618</NoWarn>
<AssetTargetFallback>$(AssetTargetFallback);uap10.0.17763</AssetTargetFallback>
<AssemblyTitle>Windows Community Toolkit - Layout Controls (Design)</AssemblyTitle>
<Description>Design time support for Windows Community Toolkit Layout Controls</Description>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Runtime" />
<Reference Include="System.ObjectModel" />
<Reference Include="System.Runtime.WindowsRuntime" />
<Reference Include="System.Runtime.InteropServices.WindowsRuntime" />
<Reference Include="Microsoft.VisualStudio.DesignTools.Extensibility">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.DesignTools.Interaction">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
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<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\UnionMetadata\10.0.17763.0\Windows.winmd</HintPath>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\*.cs" LinkBase="Common" />
</ItemGroup>
<ItemGroup Label="WinRT References">
<Reference Include="System.Xaml" />
<Reference Include="System.Runtime.WindowsRuntime.UI.Xaml" />
<Reference Include="Windows.Foundation.FoundationContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.FoundationContract\3.0.0.0\Windows.Foundation.FoundationContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
<Reference Include="Windows.Foundation.UniversalApiContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.UniversalApiContract\7.0.0.0\Windows.Foundation.UniversalApiContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\Constants.cs" Link="Common\Constants.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\MetadataRegistrationBase.cs" Link="Common\MetadataRegistrationBase.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\PlatformTypes.cs" Link="Common\PlatformTypes.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\MetadataRegistration.cs" Link="MetadataRegistration.cs" />
<Compile Include="Controls\BladeItem.Metadata.cs" />
<Compile Include="Controls\BladeItem.Typedata.cs" />
<Compile Include="Controls\BladeView.Metadata.cs" />
<Compile Include="Controls\BladeView.Typedata.cs" />
<Compile Include="Controls\Carousel.Metadata.cs" />
<Compile Include="Controls\Carousel.Typedata.cs" />
<Compile Include="Controls\Expander.Metadata.cs" />
<Compile Include="Controls\Expander.Typedata.cs" />
<Compile Include="Controls\GridSplitter.Metadata.cs" />
<Compile Include="Controls\GridSplitter.Typedata.cs" />
<Compile Include="Controls\LayoutTransitionControl.Metadata.cs" />
<Compile Include="Controls\LayoutTransitionControl.Typedata.cs" />
<Compile Include="Controls\ListDetailsView.Metadata.cs" />
<Compile Include="Controls\ListDetailsView.Typedata.cs" />
<Compile Include="Controls\OrbitView.Metadata.cs" />
<Compile Include="Controls\OrbitView.Typedata.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Layout\bin\$(Configuration)\uap10.0.17763\Microsoft.Toolkit.Uwp.UI.Controls.Layout.xml">
<Link>Microsoft.Toolkit.Uwp.UI.Controls.Layout.xml</Link>
<Visible>False</Visible>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- No-op to avoid build error when packing solution from commandline -->
<Target Name="Pack" />
<Import Project="$(BuildToolsDirectory)Windows.Toolkit.VisualStudio.Design.targets" />
</Project>

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@ -1,32 +0,0 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Windows Community Toolkit Controls (Design)")]
[assembly: AssemblyDescription("Design time support for Windows Community Toolkit Controls")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Windows Community Toolkit")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US English
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]

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@ -1,107 +1,19 @@
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{67FE47A0-CA93-4680-B770-A0A48C1DBC40}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls.Design</RootNamespace>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Controls.Markdown.DesignTools</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetPlatformVersion>8.1</TargetPlatformVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ValidateFrameworkCompatibility>false</ValidateFrameworkCompatibility>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Markdown\bin\Debug\uap10.0.17763\Design\</OutputPath>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Markdown\bin\Release\uap10.0.17763\Design\</OutputPath>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
<TargetFramework>net472</TargetFramework>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<AssetTargetFallback>$(AssetTargetFallback);uap10.0.17763</AssetTargetFallback>
<AssemblyTitle>Windows Community Toolkit - Markdown Control (Design)</AssemblyTitle>
<Description>Design time support for Windows Community Toolkit Markdown Control</Description>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Runtime" />
<Reference Include="System.ObjectModel" />
<Reference Include="System.Runtime.WindowsRuntime" />
<Reference Include="System.Runtime.InteropServices.WindowsRuntime" />
<Reference Include="Microsoft.VisualStudio.DesignTools.Extensibility">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.DesignTools.Interaction">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Windows, Version=255.255.255.255, Culture=neutral, processorArchitecture=MSIL">
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\UnionMetadata\10.0.17763.0\Windows.winmd</HintPath>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\*.cs" LinkBase="Common" />
</ItemGroup>
<ItemGroup Label="WinRT References">
<Reference Include="System.Xaml" />
<Reference Include="System.Runtime.WindowsRuntime.UI.Xaml" />
<Reference Include="Windows.Foundation.FoundationContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.FoundationContract\3.0.0.0\Windows.Foundation.FoundationContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
<Reference Include="Windows.Foundation.UniversalApiContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.UniversalApiContract\7.0.0.0\Windows.Foundation.UniversalApiContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\Constants.cs" Link="Common\Constants.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\MetadataRegistrationBase.cs" Link="Common\MetadataRegistrationBase.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\PlatformTypes.cs" Link="Common\PlatformTypes.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\MetadataRegistration.cs" Link="MetadataRegistration.cs" />
<Compile Include="Controls\MarkdownTextBlock.Metadata.cs" />
<Compile Include="Controls\MarkdownTextBlock.Typedata.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Markdown\bin\$(Configuration)\uap10.0.17763\Microsoft.Toolkit.Uwp.UI.Controls.Markdown.xml">
<Link>Microsoft.Toolkit.Uwp.UI.Controls.Markdown.xml</Link>
<Visible>False</Visible>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- No-op to avoid build error when packing solution from commandline -->
<Target Name="Pack" />
<Import Project="$(BuildToolsDirectory)Windows.Toolkit.VisualStudio.Design.targets" />
</Project>

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@ -1,32 +0,0 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Windows Community Toolkit Controls Markdown (Design)")]
[assembly: AssemblyDescription("Design time support for Windows Community Toolkit Markdown Controls")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Windows Community Toolkit")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US English
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]

Просмотреть файл

@ -1,109 +1,19 @@
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{AF5045DE-0D13-45C2-AC33-50CF5FDB333A}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls.Design</RootNamespace>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Controls.Primitives.DesignTools</AssemblyName>
<FileAlignment>512</FileAlignment>
<TargetPlatformVersion>8.1</TargetPlatformVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ValidateFrameworkCompatibility>false</ValidateFrameworkCompatibility>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Primitives\bin\Debug\uap10.0.17763\Design\</OutputPath>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>..\Microsoft.Toolkit.Uwp.UI.Controls.Primitives\bin\Release\uap10.0.17763\Design\</OutputPath>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
<TargetFramework>net472</TargetFramework>
<RootNamespace>Microsoft.Toolkit.Uwp.UI.Controls</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<AssetTargetFallback>$(AssetTargetFallback);uap10.0.17763</AssetTargetFallback>
<AssemblyTitle>Windows Community Toolkit - Basic Controls (Design)</AssemblyTitle>
<Description>Design time support for Windows Community Toolkit Basic Controls</Description>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Runtime" />
<Reference Include="System.ObjectModel" />
<Reference Include="System.Runtime.WindowsRuntime" />
<Reference Include="System.Runtime.InteropServices.WindowsRuntime" />
<Reference Include="Microsoft.VisualStudio.DesignTools.Extensibility">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.DesignTools.Interaction">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Windows, Version=255.255.255.255, Culture=neutral, processorArchitecture=MSIL">
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\UnionMetadata\10.0.17763.0\Windows.winmd</HintPath>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\*.cs" LinkBase="Common" />
</ItemGroup>
<ItemGroup Label="WinRT References">
<Reference Include="System.Xaml" />
<Reference Include="System.Runtime.WindowsRuntime.UI.Xaml" />
<Reference Include="Windows.Foundation.FoundationContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.FoundationContract\3.0.0.0\Windows.Foundation.FoundationContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
<Reference Include="Windows.Foundation.UniversalApiContract">
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\References\10.0.17763.0\Windows.Foundation.UniversalApiContract\7.0.0.0\Windows.Foundation.UniversalApiContract.winmd</HintPath>
<Aliases>WindowsRuntime</Aliases>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\Constants.cs" Link="Common\Constants.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\MetadataRegistrationBase.cs" Link="Common\MetadataRegistrationBase.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Common\PlatformTypes.cs" Link="Common\PlatformTypes.cs" />
<Compile Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\MetadataRegistration.cs" Link="MetadataRegistration.cs" />
<Compile Include="Controls\AdaptiveGridView.Metadata.cs" />
<Compile Include="Controls\AdaptiveGridView.Typedata.cs" />
<Compile Include="Controls\WrapPanel.Metadata.cs" />
<Compile Include="Controls\WrapPanel.Typedata.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<AppDesigner Include="Properties\" />
<Compile Include="Properties\Resources.Designer.cs">
<DependentUpon>Resources.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="..\Microsoft.Toolkit.Uwp.UI.Controls.Primitives\bin\$(Configuration)\uap10.0.17763\Microsoft.Toolkit.Uwp.UI.Controls.Primitives.xml">
<Link>Microsoft.Toolkit.Uwp.UI.Controls.Primitives.xml</Link>
<Visible>False</Visible>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- No-op to avoid build error when packing solution from commandline -->
<Target Name="Pack" />
<Import Project="$(BuildToolsDirectory)Windows.Toolkit.VisualStudio.Design.targets" />
</Project>

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@ -1,32 +0,0 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Windows Community Toolkit Primitive Controls (Design)")]
[assembly: AssemblyDescription("Design time support for Windows Community Toolkit Primitive Controls")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Windows Community Toolkit")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US English
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]

Просмотреть файл

@ -1,6 +1,6 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29230.61
# Visual Studio Version 17
VisualStudioVersion = 17.0.31521.260
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Samples", "Samples", "{9AD30620-667D-433C-9961-8D885EE7B762}"
EndProject
@ -52,12 +52,12 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
settings.xamlstyler = settings.xamlstyler
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.Toolkit.Uwp.UI.Controls.Core.DesignTools", "Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Microsoft.Toolkit.Uwp.UI.Controls.Core.DesignTools.csproj", "{7AEFC959-ED7C-4D96-9E92-72609B40FBE0}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Toolkit.Uwp.UI.Controls.Core.DesignTools", "Microsoft.Toolkit.Uwp.UI.Controls.Core.Design\Microsoft.Toolkit.Uwp.UI.Controls.Core.DesignTools.csproj", "{7AEFC959-ED7C-4D96-9E92-72609B40FBE0}"
ProjectSection(ProjectDependencies) = postProject
{E9FAABFB-D726-42C1-83C1-CB46A29FEA81} = {E9FAABFB-D726-42C1-83C1-CB46A29FEA81}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.DesignTools", "Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.Design\Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.DesignTools.csproj", "{6BD0BA4A-DE6D-3E87-8F83-63518C31ECD1}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.DesignTools", "Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.Design\Microsoft.Toolkit.Uwp.UI.Controls.DataGrid.DesignTools.csproj", "{6BD0BA4A-DE6D-3E87-8F83-63518C31ECD1}"
ProjectSection(ProjectDependencies) = postProject
{DAEB9CEC-C817-33B2-74B2-BC379380DB72} = {DAEB9CEC-C817-33B2-74B2-BC379380DB72}
EndProjectSection
@ -105,7 +105,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Docs", "Docs", "{88C6FFBE-3
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Toolkit.Uwp.UI.Controls.Markdown", "Microsoft.Toolkit.Uwp.UI.Controls.Markdown\Microsoft.Toolkit.Uwp.UI.Controls.Markdown.csproj", "{6FEDF199-B052-49DD-8F3E-2A9224998E0F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Microsoft.Toolkit.Uwp.UI.Controls.Markdown.DesignTools", "Microsoft.Toolkit.Uwp.UI.Controls.Markdown.Design\Microsoft.Toolkit.Uwp.UI.Controls.Markdown.DesignTools.csproj", "{67FE47A0-CA93-4680-B770-A0A48C1DBC40}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Toolkit.Uwp.UI.Controls.Markdown.DesignTools", "Microsoft.Toolkit.Uwp.UI.Controls.Markdown.Design\Microsoft.Toolkit.Uwp.UI.Controls.Markdown.DesignTools.csproj", "{67FE47A0-CA93-4680-B770-A0A48C1DBC40}"
ProjectSection(ProjectDependencies) = postProject
{6FEDF199-B052-49DD-8F3E-2A9224998E0F} = {6FEDF199-B052-49DD-8F3E-2A9224998E0F}
EndProjectSection
@ -138,19 +138,19 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Microsoft.Toolkit.Uwp.UI.Co
EndProject
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@ -1076,26 +1076,26 @@ Global
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Просмотреть файл

@ -1,21 +1,28 @@
<Project>
<PropertyGroup>
<BaseIntermediateOutputPath>$([MSBuild]::EnsureTrailingSlash($([MSBuild]::ValueOrDefault('$(BaseIntermediateOutputPath)', 'obj'))))</BaseIntermediateOutputPath>
<UseWPF>True</UseWPF>
<IsPackable>False</IsPackable>
<NoWarn>CS0618;$(NoWarn)</NoWarn>
</PropertyGroup>
<Choose>
<When Condition="$(MSBuildProjectName.EndsWith('.Design'))">
<PropertyGroup>
<MSBuildProjectExtensionsPath>$(BaseIntermediateOutputPath)Design\</MSBuildProjectExtensionsPath>
</PropertyGroup>
</When>
<When Condition="$(MSBuildProjectName.EndsWith('.DesignTools'))">
<PropertyGroup>
<MSBuildProjectExtensionsPath>$(BaseIntermediateOutputPath)DesignTools\</MSBuildProjectExtensionsPath>
</PropertyGroup>
</When>
<Otherwise/>
</Choose>
<PropertyGroup>
<AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>False</AppendRuntimeIdentifierToOutputPath>
<EmbeddedResourceUseDependentUponConvention>True</EmbeddedResourceUseDependentUponConvention>
<ParentTargetFramework>uap$(TargetPlatformBaseVersion).$(TargetPlatformMinRevision)</ParentTargetFramework>
<ParentProjectName>$(MSBuildProjectName.Remove($(MSBuildProjectName.LastIndexOf('.'))))</ParentProjectName>
<!-- Strip root namespace from strings like "Microsoft.Toolkit.Uwp.UI.Controls.Primitives" to just "Primitives" -->
<ParentProjectType>$(ParentProjectName.Remove(0, $([MSBuild]::Add($(ParentProjectName.LastIndexOf('.')), '1'))))</ParentProjectType>
</PropertyGroup>
<ItemGroup>
<AppDesigner Include="Properties\"/>
<EmbeddedResource Include="Icons\$(ParentProjectName).*.icon.png"/>
<EmbeddedResource Include="$(ParentProjectOutputPath)$(ParentProjectName).xml">
<Link>$(ParentProjectType).xml</Link>
<Visible>False</Visible>
</EmbeddedResource>
</ItemGroup>
</Project>

Просмотреть файл

@ -0,0 +1,13 @@
<Project>
<PropertyGroup>
<ParentProjectOutputPath>..\$(ParentProjectName)\bin\$(Configuration)\$(ParentTargetFramework)\</ParentProjectOutputPath>
<OutputPath>$(ParentProjectOutputPath)Design\</OutputPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.DesignTools.Extensibility" Version="16.4.29519.181" ExcludeAssets="Runtime" />
<PackageReference Include="Microsoft.Windows.SDK.Contracts" Version="$(TargetPlatformBaseVersion).$(TargetPlatformMinRevision).*" />
</ItemGroup>
</Project>