WindowsCommunityToolkit/Microsoft.Toolkit.Uwp.UI.Media/Effects/TemperatureAndTintEffect.cs

45 строки
1.5 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using Microsoft.Toolkit.Uwp.UI.Media.Pipelines;
namespace Microsoft.Toolkit.Uwp.UI.Media
{
/// <summary>
/// A temperature and tint effect
/// </summary>
/// <remarks>This effect maps to the Win2D <see cref="Graphics.Canvas.Effects.TemperatureAndTintEffect"/> effect</remarks>
public sealed class TemperatureAndTintEffect : PipelineEffect
{
private double temperature;
/// <summary>
/// Gets or sets the value of the temperature for the current effect (defaults to 0, should be in the [-1, 1] range)
/// </summary>
public double Temperature
{
get => this.temperature;
set => this.temperature = Math.Clamp(value, -1, 1);
}
private double tint;
/// <summary>
/// Gets or sets the value of the tint for the current effect (defaults to 0, should be in the [-1, 1] range)
/// </summary>
public double Tint
{
get => this.tint;
set => this.tint = Math.Clamp(value, -1, 1);
}
/// <inheritdoc/>
public override PipelineBuilder AppendToBuilder(PipelineBuilder builder)
{
return builder.TemperatureAndTint((float)Temperature, (float)Tint);
}
}
}