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Автор SHA1 Сообщение Дата
Rui Marinho f8fd2811dc
Merge branch '4.0.0' 2019-05-22 22:32:28 +01:00
Rui Marinho 38711f35d0
Merge branch '3.6.0' into 4.0.0 2019-05-22 16:23:05 +01:00
Rui Marinho 9bc0fc6b0a
[Build] Update builds, remove submodule, update AssemblyInfo with GitInfo (#6068)
* [Build] Remove submodule

* [Build] Use GitInfo to set Assembly metadata

* [Build] Remove extra prop

* [Build] Update version

* [Build] Update versions to be consistent with existing Build.Tasks

* [Build] Update build number

* [Build] make sure build tasks gets info

* [Build] Add assembly info unit test

* [Test] Refactor test for gitinfo on vsts
2019-05-22 01:06:59 +01:00
Samantha Houts 5bc4be14ec Merge branch '4.0.0' 2019-05-11 12:14:20 -07:00
Shane Neuville 056ec1a099 item template attached, fix icon propagations (#6173)
* item template attached, fix icon propagations

* tabs
2019-05-11 12:09:10 -07:00
ShaneN b3927b617f merge 4.0.0 in master 2019-04-29 14:14:19 -06:00
Samantha Houts 0162b1815c
[Android] Use Fast Renderers by Default (#5926)
* [Android] Unseal FastRenderers

* [Android] Flip experimental flag to legacy flag

* Flip flag for testing both renderers & set up custom renderers for testing

* Undo build arg change

This reverts commit 8447fec03b4dff16d8ca96544ec83159670b80d7.

* Fix whitespace

* restore workaround for #2520

* Only use workaround for fast renderers (crashes legacy)

fixes #5724
2019-04-27 12:15:39 -07:00
Jonathan Peppers 78d662ee7d Remove Xamarin.Android.Support.v7.MediaRouter (#5941)
Context: https://github.com/xamarin/xamarin-android/issues/2982

The Blank Xamarin.Forms app template in VS 2019 takes longer to build
than in VS 2017. A little research is showing that this is due to use
of the 28.x support libraries... For example, the build includes ~20
*more* jar files in the template from 2019 than 2017. The
`_CompileDex` step alone goes from ~15.2s to ~18.2s.

This lead me down the road of investigating if we can remove any
support libraries by default in Xamarin.Forms apps. I am also seeing
if there is more we can do in Xamarin.Android for this problem, in
general.

It looks like we can remove:

* Xamarin.Android.Support.v7.MediaRouter
* Xamarin.Android.Support.Media.Compat

Neither of these appear to be used, but have been listed as
dependencies of Xamarin.Forms for a long time.

~~ Results ~~

I made these changes, then did a `Debug` build of
`Xamarin.Forms.ControlGallery.Android.csproj` for comparison.

Comparing dex file sizes (in bytes):

    Before:
    3428092 classes.dex
    3265616 classes2.dex
    6693708 total
    After:
    4938000 classes.dex
    1098772 classes2.dex
    6036772 total

This looks like it could potentially save ~600KB of compiled dex code
on every Xamarin.Forms app.

Comparing methods:

    Before:
    classes.dex  11,492 methods
    classes2.dex 19,451 methods
    total        30,943 methods
    After:
    classes.dex  22,171 methods
    classes2.dex  7,635 methods
    total        29,806 methods

~1,137 methods removed, which should help with the dex limit.

Comparing APK sizes (in bytes):

    Before:
    26442597 AndroidControlGallery.AndroidControlGallery-Signed.apk
    After:
    25741701 AndroidControlGallery.AndroidControlGallery-Signed.apk

~700KB smaller APK, due to less .NET assemblies & dex code.

Comparing build time (this was using dx):

    Before:
    19785 ms  CompileToDalvik                            1 calls
    After:
    18532 ms  CompileToDalvik                            1 calls

Looks like it saved over a second of build time for this project.

Seems like an "easy win", let's do this!
2019-04-23 13:21:21 -06:00
Rui Marinho e822046427 Merge branch '3.6.0' into 4.0.0 2019-04-02 18:28:23 +01:00
Matthew Leibowitz 6950db8bfe [nuspec] Start using the 28.x versions of Android support (#5512) 2019-04-02 16:06:59 +01:00
Rui Marinho 23b61a434b
Merge branch '3.6.0' into 4.0.0 2019-03-27 18:51:38 +00:00
E.Z. Hart f1297f93d5 Re-enable "Treat warnings as errors" (#5602)
* Enable "treat warnings as errors"

* Remove unnecessary for loop

* Remove properties which already exist in base class

* Make property hiding explicit and obsolete hiding property

* Move Treat Warnings as Errors setting to props file

* Fix weird quotation changes in Xamarin.Forms.Build.Tasks.csproj

* Scrub empty WarningsAsErrors tags

* Remove unused variable

* Fix TearDown method hiding in UI tests

* Fix Id member hiding in test for Bugzilla32871

* Fix RootPage member hiding in Bugzilla51503

* Fix RooPage member hiding in Issue1483

* Disable warnings for deprecated OpenGL calls

* Fix member hiding in test view models

* Fix RootPage member hiding in Issue1931

* Fix Id member hiding in Bugzilla42620

* Fix AutomationId member hiding in Bugzilla57114

* Fix Layout member hiding in Bugzilla40911

* Remove unused variables from Bugzilla31114

* Remove unused variable

* Fix various unused variable warnings

* Disable warning to leave example code for reference

* Fix unused variable from macOS test

* Remove unused members

* Fix unused variable warnings

* Fixed unused property warnings

* Fix warnings for unused code

* Disable 'await' warning

* Remove unused variable

* Adding pragma directives for await warnings

* Remove member hiding

* Turn off global "Treat warnings as errors" in other platforms

* Use MarkerId instead of obsolete Id member

* Fix await warnings in WPF GeocoderBackend

* Add missing await

* Disable warning for unused event
2019-03-27 18:38:38 +00:00
Rui Marinho db7e702ecf
[Shell] Add FlyoutIcon (#5567) fixes #4766 fixes #4767 fixes #4845 fixes #5219
* [Controls]  Add repo for shell issue

* [iOS] Allow specify SetPaddingInsets on the ShellContent

* [iOS,Shell] Fix issue when disposing ToolbarItems  of old page

* [Controls] Add demo repo for #5466

* [Shell,Core] Fix navigating to a registered route

* [Shell,Core] Add better exception messages for wrong or non existing content fixes #5081

* [Core,Shell,iOS,Android] Add FlyoutIcon property

* [Controls] Make shell sample work on Android

* [Controls,Android] Add ImageSource support to FlyoutIcon

* [Android]Allow to set text on the back button

* [Android] Create default text back button

* [Controls] Add example to push with back button behavior

* [Android] Fix back button tint color

* [Android] Cleanup and refactor UpdateDrawerArrow

* Update Xamarin.Forms.Platform.Android/Renderers/ShellToolbarTracker.cs

Co-Authored-By: rmarinho <me@ruimarinho.net>

* [iOS,Shell] Fix go back (Pop) when proving BackButtonBehavior

* [iOS] Check the ParentViewController since we were push to it

* [Android,iOS,Shell] Remove extra code implement feedback

* removed old code

* minor cleanup
2019-03-27 17:05:21 +00:00
Shane Neuville 927c1058ae
[Android] Fix various issues with material found by a full run of the UI Tests with Material active (#5676)
* - locate activity

* get tests to run

* - fix and force core gallery to work against default

* - fix check if control already disposed

* - fixing what automationid assigns to

* - input transparent fixes

* - fix sandbox back

* - set default visual back to default

* Update Xamarin.Forms.Material.Android/MaterialStepperRenderer.cs

* Update Xamarin.Forms.Material.Android/MaterialSliderRenderer.cs

* - fix core gallery ui tests to find container

* - ui test tweak

* - fix background color on pickers

* - suggested changes

* - suggested fix
2019-03-27 10:07:15 -06:00
Rui Marinho 7118af99e3
[Shell] Fix Register route and Navigate to it (#5564) fixes #5466
* [Controls]  Add repo for shell issue

* [iOS] Allow specify SetPaddingInsets on the ShellContent

* [Shell,iOS] Fix toolbaritems on Shell

* [Controls] Add demo repo for #5466

* [Shell,Core] Fix navigating to a registered route

* [Controls] Fix android example add missing images

* nested routing

* [Controls] Fix build on pre app compact
2019-03-26 22:56:27 +00:00
Stephane Delcroix fb169ce976 Merge branch '3.6.0' into 4.0.0 2019-03-18 09:40:11 +01:00
Rui Marinho 6ed70b00bd
[Controls] Only register AppCompact renderer if running in that context 2019-03-14 15:31:44 +00:00
Samantha Houts d196f6c46b Merge branch '3.6.0' into 4.0.0 2019-03-13 15:40:27 -07:00
Shane Neuville fa5c4fb371
[Android] ensure scrollbar has been initialized (#5462)
* [Android] ensure scrollbar has been initialized

* fix comments

* Update Xamarin.Forms.ControlGallery.Android/CustomRenderers.cs
2019-03-13 10:03:32 -06:00
ShaneN 24b4b554ad Merge branch '3.6.0' 2019-02-27 18:20:24 -07:00
Shane Neuville a9af592006
[Android] move android renderers to separate nuget (#5405)
* [Android] move renderers to separate nuget

* additional android dependency

* rebase with material changes

* add android to material check

* simplify assembly info

* - add context to Init for future cases
2019-02-27 18:04:52 -07:00
Shane Neuville 2e6bc92583
[Visual] Visual tidy (#5356)
* [Visual] remove visual flag and tidy up code

* - added basic loading ui test

* change material namespaces to be Xamarin.Forms.Material.<Platform>

* api 19 fixes

* fix casing on resources
2019-02-27 16:48:45 -07:00
Matthew Leibowitz 920e2dd416 Updated all the OpenTK references to use NuGet (#4836)
* Updated all the OpenTK references to use NuGet
 - Using the same NuGet version of OpenTK across the board
 - Added a gallery factory to allow for platform-specific pages
 - Added the OpenGL galleries to Android, iOS, GTK# and WPF

* Fix the build for iOS and macOS

* Fix the modified defines for the control gallery
2019-02-12 12:59:18 +00:00
ShaneN 3c14c06425 Merge branch '3.5.0' 2019-01-29 15:57:44 -07:00
Shane Neuville 8ef50d5214
update to support less prone to freezing (#5080) 2019-01-29 15:52:41 -07:00
Stephane Delcroix d0b710b600 Merge branch '3.5.0' 2019-01-28 10:33:23 +01:00
Pavel Yakovlev a597ad2134 [Android] Fixes keyboard navigation in custom view (#4612) 2019-01-24 12:50:54 -08:00
Stephane Delcroix 7cc9a282bd Merge branch '3.5.0' 2019-01-14 09:32:43 +01:00
Shane Neuville e3a83e1fa7
Material Design Renderers for the Material Visual (#4733)
* Use the auto-generated constants

* [Visual] Work on the Material Frame

* Improving the code for the sample

* Added a controller to help with frames that have additional padding
 - Android MaterialCardView does not use the default padding to determine where the content starts, rather it uses the content padding of the view because there is a border that does not affect the content

* [Visual] Added a few extra checks on Android to reduce unnecessary interop

* [Visual] A few more frame changes and some button tweaks

* [Visual] use the themers on iOS and save default properties

* [Visual] Add placeholders for themer and cache defaults

* [Visual] Added the material slider for iOS
 - Android does not have a custom control, so uses the existing renderer

* [enhancements] Move from duplicate LoadImageAsync code to GetNativeImageAsync

* [visual] Updated the controls to use the new iOS bits

* [visual] some fixes for material components

* [visual] Added hacks for material alerts

* [visual] removing the alert changes for the main branch

* [visual] Update the MaterialComponents NuGet

* [visual] Rework the theming/customization of Material controls on iOS

* [visual] fix the places where the user colors were being changed

* [visual] Improve the ColorStateList management for Android

* [visual] Re-implemented the Android ProgressBar as a fast, material renderer

* Material Entry

* [visual] Add Android ActivityIndicator

* filter out material layouts for 8.1

* remove folder

* fix __ANDROID_28__

* MaterialContextThemeWrapper

* [visual] remove the `IFrameController` interface

* [visual] reverting the changes to the Frame layout

* [visual] reverting whitespace

* [visual] make sure to raise both property changed

* formatting changes

* fixing colors on android to match with ios themes

* Update Xamarin.Forms.Platform.Android/Material/MaterialButtonRenderer.cs

Co-Authored-By: mattleibow <mattleibow@live.com>

* fix sizing of entry with infinite width size request

* update to release 28 of support

* Update Xamarin.Forms.Platform.Android/Resources/values/styles.xml

Co-Authored-By: PureWeen <shane94@hotmail.com>

* Update Xamarin.Forms.Platform.Android/Resources/values/styles.xml

Co-Authored-By: PureWeen <shane94@hotmail.com>

* PR Comment changes
2019-01-07 17:07:50 -07:00
Stephane Delcroix 57d507ef0b Merge branch '3.5.0' 2019-01-07 11:32:11 +01:00
kingces95 5716f8d757 Min viable FontImageSource (#4747)
* min viable fontImageSource

* [UWP] Min viable FontImageSource (#4817)

* [UWP] font image source

* address comment

* [UWP] performance optimization of the rendering of icons font
- the minimum Dpi of the icon is 300

* char -> string; CR feedback
2019-01-03 09:46:40 -08:00
Shane Neuville e4325a0a69
[Android] Check if Drawable is null in Draw override (#4783)
- fixes #4782
2018-12-18 18:22:12 -07:00
Shane Neuville a391f69e26 update to preview9 and uncomment no longer broken interface (#4727) 2018-12-13 23:46:29 +00:00
Shane Neuville d7c2f02f94
remove armeabi and set HttpClient Implementation on iOS to NSUrlSession (#4717)
* remove armeabi and set  Http Client Implementation to NSUrlSession

* remove armeabi
2018-12-13 09:48:18 -07:00
Stephane Delcroix 78385f9fc1 [Shell] The glorious Shell (#4522)
* [Shell] The glorious Shell

* set the flag for the test

* remove the FastRenderer flag

* [Android] If we were disposed earlier Element can be null and Control was disposed

* [Controls] Seems part of #2520 was solved so we don't need this

* [iOS] Fix NRE on the ScrollviewTracker

* add missing constructor for RenderWith

* [Core] propagate visual/flow through shell

* use interlock increment

* hide IDataTemplateController

* [Android] Fix TableViewModelRenderer dispose

* [Core] propagate visual/flow direction through shell hierarchy

* [Android-Gallery] removed some left in settings changes that effect UI Tests

* [iOS,Droid,Core] Code formatting

* [iOS,Core] Last minute style refactoring
2018-11-29 20:22:51 -08:00
Shane Neuville 4975d0cb85 update support and sync up nuspecs (#4571) 2018-11-29 13:00:20 +00:00
Stephane Delcroix ecb0be28dc [A] move project properties
because it makes sense, and also because vsmac always changes it and I
have to make sure not to commit it with all of my PRs
2018-11-28 11:32:21 +01:00
Shane Neuville 94e6621f72 [Enhancement] Add Visual progress behind feature flag (#4449) fixes #4435
* Visual

* add progress bar and fix ui tint color

* Progress Bar Updates

* ios padding fixes

* padding fix and button image positioning fixes

* added button themes

* disable tint and open up material android button

* change image to bank

* add overrides for Material Frame Renderer

* remove commented out code

* change back to Full linker

* applying comment fixes

* change comparison
2018-11-23 17:40:15 +00:00
Matthew Leibowitz 5959c40c94 Move last projects over to PackageReference (#4492)
* Move the first few projects over to PackageReference

* Move the first few projects over to PackageReference

* Moved the remainder of the projects to PackageReference

* Copy the nunit test adapters for the test apps

* Update the unit tests version of json.net

* Don't use relative paths

* Make sure to also copy sub folders

* Remove the trailing slash

* Keep the directory structure
2018-11-22 14:25:56 +00:00
E.Z. Hart aabe44fe7d [Enhancement] Add CollectionView progress behind feature flag (#4265)
* The barest beginnings of starting a spike for LV2

* Very basic RecyclerView

* Very, very basic UICollectionView

* Start setting up galleries

* De-duplicate some gallery code

* Android horizontal layout

* Very basic horizontal/vertical text lists for iOS

* Vertical list views working in iOS, stashing while trying to figure out what the deal is
with horizontal views and frames with heights of 1

* Working on rotation issues in iOS

* Fix name of renderer in UWP; make horizontal scrolling work for horizontal
lists on UWP

* Set up gallery to generate different sizes of lists for testing

* Respond to items source updates on UWP

* Add gallery for GridLayout; Add GridLayout;
begin GridLayout implementation UWP

* Basic UWP gridness

* Add demo page for grid layouts with text;
Handle grid layout spans on UWP; handle grid layout span changes on UWP;

* Implement span updates on Android grid layouts;

* Ironed out most of the iOS text cell layout issues

* iOS vertical/horizontal text lists now working reliably;

* In progress on UWP DataTemplate stuff

* Dumping the data template into the itemsource

* Vertical list basically working with DataTemplate; horizontal list having image size issues

* Clean up names and move classes to their own files

* Adding some notes for FormsContentControl

* Rolling back platform test on UWP

* Fix Tizen build

* Fix typo and roll back old test code

* Remove old testing comments

* Make basic data templates work on Android

* Update measure to work horizontally

* Remove old testing code

* Terser rectangles

* Use nameof()

* Rename FormsContentControl to ItemContentControl

* Use CreateRenderer instead of GetOrCreateRenderer

* Clean up TemplateCodeCollectionViewGallery

* Add grid galleries for templates

* Nicer example templates

* Create gallery to test removing items from collections

* Smooth single item removal on Android

* Smooth item insertion on Android

* Observable collection item adds working on UWP

* UWP Remove

* Split files

* Add gallery for snap points; start implementation of snap points on Android;

* Move snap handling to separate class; implement Start snapping (horizontally)

* Debugging vertical overlap issues on Android

* Temporarily add IsClippedToBounds to generators to force clipping on Android

* Start and End SnapHelpers are working horizontally and vertically

* Consolidate some snap code on Android

* Mandatory Single Snapping working for Center/Start horizontally

* Throwing together scrollto gallery

* Super basic "ScrollTo" implementation for Android, plus test page

* Expand ScrollTo test harness;

* Move ScrollToRequestEventArgs to its own file

* Mostly working Carousel renderer; needs some cleanup and its own gallery pages

* Carousel gallery

* Naming cleanup

* Make parameter name consistent

* Finally some basic data template functionality for lists

* Checkpoint; sort of working

* Working out estimate size hacks

* Working out cell optimizations

* Checkpoint before some serious refactoring

* Collapsing closer to a solution; text lists and grids working;
template lists and grids working; uniform size hint mostly implemented;

* Remove awkward Update method

* No longer hard-coding list item heights estimates

* Consolidate more code

* Get rid of event on ItemsViewLayout

* Remove public NeedsEstimate stuff

* Get rid of IConstrainedCell

* Watch for Span changes on iOS

* Indexed ScrollTo on iOS

* Implement removal/insertion of items on iOS

* Handle Move, Reset, Replace on Android

* Add screens to test ScrollTo Item; implement ScrollTo Item for iOS

* ScrollTo Item working on Android, but only works for MakeVisible

* Implement Android ScrollTo Animated ScrollToPosition

* Ugly but functional non-animated scroll with ScrollToPosition

* Move Scroll logic into helper class for clarity and maintenance

* Fix Start snapping with grids (hard-coded span of 1)

* Fix next/previous row/col snapping bug for EndSnapHelper

* Remove some debug statements

* Clean up example code

* Fix missing delegate setting on CollectionView

* Add filtering example

* Watching the adapter and handling empty view from the renderer

* Add debugging for all the FindViewHolder methods

* Suuuuper basic but functional EmptyView

* Allow EmptyView to be turned on and off

* Building tests for all the EmptyView scenarios

* Set Platform on EmptyView (for now)

* Templated EmptyView on Android

* Clean up merge errors

* Require flag to use CollectionView on Android

* Require flag to use CollectionView on UWP

* Restore Label functionality commented out during testing

* Adding a note for myself

* Add flags for iOS; flags for Android CarouselView;

* Remove Calabash out-commenting

* Undo changes to DotSettings; remove outdated TODOs

* Fix formatting

* Remove debugging code; remove outdated todos; remove unnecessary comments

* Undo randon VS changes

* Include CollectionView in experimental renderer testing

* Use correct property in nameof() call

* Rename ScrollToRequestEventArgs Animate -> IsAnimated

* Rename Constrain -> ConstrainTo for consistency

* Add Core flags feature; add flag verification for CollectionView features

* Make sure no one is subclassing native CollectionView stuff without flag

* Set CollectionView flags for unit tests

* Make flags depend on Application.Current

* Fix iOS 9.3 exception when laying out CollectionView

* Use Device.Flags

* Move CV flag check to CollectionView; use Device.Flags on native platforms;

* Move classes into their own files

* Make CollectionView flag check method non-browseable

* Remove old TODO

* Remove Element.Platform sets

* stubbed toolbox entries and snippets for Carousel and Collection

* updated CV snippet to include layout

* Remove Linq using statement

* Remove unused using statement

* Turn off CollectionView in Control Gallery

* Move PropertyChangedEventArgsExtensions to internal on each platform

* Clean up debugging code

* Fix broken test setup

* Remove ToString overrides

* Fix broken test screen
Fix broken test screen

* Fix rebase errors

* Update submodule

* Fix rebase error
2018-11-13 12:49:08 +00:00
ShaneN 9997b024f2 Merge branch '3.4.0' 2018-11-06 10:44:33 -07:00
Shane Neuville d7c20b7466 [Android] Convert android projects to package reference (#4310)
* [Android] Package Reference

* [Android] forwarders

* add package id to fix nuget restore confusion

* adding packageid to the more relevant projects
2018-11-06 16:09:31 +00:00
ShaneN 15f77934f6 merge 3.4.0 into master 2018-10-28 20:38:26 -06:00
Jonathan Peppers 8b93ece95a [msbuild] use portable pdb files (#4201)
Currently, on the first build of a "Hello World" Xamarin.Forms app,
you will see this in the build log:

    ConvertDebuggingFiles
        Parameters
            Files
                C:\Users\myuser\.nuget\packages\xamarin.forms\3.1.0.697729\lib\MonoAndroid10\FormsViewGroup.pdb
                C:\Users\myuser\.nuget\packages\xamarin.forms\3.1.0.697729\lib\MonoAndroid10\Xamarin.Forms.Platform.Android.pdb
        OutputItems
            _ConvertedDebuggingFiles
                C:\Users\myuser\.nuget\packages\xamarin.forms\3.1.0.697729\lib\MonoAndroid10\FormsViewGroup.dll
                C:\Users\myuser\.nuget\packages\xamarin.forms\3.1.0.697729\lib\MonoAndroid10\Xamarin.Forms.Platform.Android.dll

The logging is a little weird here, but this `ConvertDebuggingFiles`
MSBuild task takes about 100ms on my machine.

What is it doing?

The Mono debugger can support two types of debugging files:
- `mdb` files
- "portable" `pdb` files

If Xamarin.Android's build finds a "non-portable" `pdb` file, we have
to run it through this task to convert to an `mdb` file... This gives
us proper stacktraces for `FormsViewGroup.dll` and
`Xamarin.Forms.Platform.Android.dll`.

You can change the type of debugging symbols in your project with the
`DebugType` setting, which has these options:
- Blank or `None`: don't generate symbols. (Although Xamarin.Android
  has funny behavior here, see:
  https://github.com/xamarin/xamarin-android/issues/2282)
- `Full` generates an `mdb` file, this is a Windows-proprietary format
  for debug builds
- `PdbOnly` generates a "non-portable" `pdb` file, a
  Windows-proprietary format for release builds
- `Portable` generates a "portable" pdb file, which is the new
  standard that works for debug and release builds. New SDK-style
  MSBuild projects use this option by default.

These values are not case sensitive, I have mostly seen them lower
case in newer projects.

So what does Xamarin.Forms need to do?

Use `<DebugType>portable</DebugType>` in any Android class library or
app project. Other platforms, this is optional, not as much benefit. I
have heard that `DebugType=portable` might cause a problem on UWP.

* Xamarin.Forms will ship "portable" `pdbs` in its NuGet package for
  `FormsViewGroup.dll` and `Xamarin.Forms.*.Android.dll`. Developers
  won't pay the 100ms on initial build.
* Initial build times for `Xamarin.Forms.sln` will be slightly better
  for development, although I didn't measure the difference here.
2018-10-24 20:35:47 +02:00
Rui Marinho ceb2537805
[Enhancements] Toolbar a11y (#3974) fixes #1742 fixes #3795
* [Controls] Add automation id to icon

* [iOS] Add AutomationId support to MDP tooggle button

* [Android] Add support for AutomationId to ActionBarDrawerToggle and MasterDetailPage

* [IOS] Refactor and add Accessibility to ToolbarItems

* [iOS] Fix typos

* [Android] Add accessibility to ToolbarItems

* [UWP]  Refactor A11y to extensions

* [UWP]  Set Accessibility properties on ToolbarItems

* [UWP] Set accessibility to MDP button

* [ControlGallery] Add accessibility toolbaritems to gallery

* Comment test out

* [iOS] Fix NRE when Control is being disposed

* [UITests] Remove not used UITests file
2018-10-22 17:53:17 +01:00
Rui Marinho 8ddd00a27f
[Android] Update Forms to remove API28 deprecated API (#3653) fixes #2128 fixes #3629
* [Build] Update provisioning

* [Controls] Ignore deprecated  Android API usage

* [Android] Remove use of obsolete color usage

* [Android] Remove app fragment usage

* [android] Rollback changes to EntryCellRenderer

* [Android] Better way to get the default color for the label text

* [Android] Obsolete message for ContentPage.CreateFragment()

* [ControlGallery] - create bitmap from Drawable to use for pixel location

* [Android] Use textcolor resource

* Update submodule
2018-09-12 10:12:55 +01:00
Shane Neuville c11b2863e8 [Android] remove deprecated AndroidUseLatestPlatformSdk (#3672) 2018-08-28 13:04:23 +01:00
Rui Marinho 9fe5372c1d Merge branch '3.1.0' 2018-06-26 15:10:42 +01:00
Rui Marinho f84ba27493 Merge branch '3.1.0' of https://github.com/xamarin/Xamarin.Forms into 3.1.0 2018-06-25 12:46:08 +01:00
Rui Marinho a4b03427b8 Merge branch '3.0.0' into 3.1.0 2018-06-25 12:44:34 +01:00