* Add CheckBox class and Renderer
* Add CheckBoxCell class
* Add Control Gallery for CheckBox and CheckBoxCell.
Add stubs only for Android for now.
* Update to fast renderer for Android, Implement Checked and Unchecked Colors!
* Initial UWP implementation, no colors yet.
* Add iOS implementation for checkbox. It's not pretty, but it is a start!
* Updates from Frank
* Code cleanup with frank
* Finalize iOS checkbox!!! it is a circle!
* Fix WPF build and Add a checkbox!!!
* Cell Renderers and macOS
* UWP switchcell
* Update CheckBox Cell on ios/android with colors
* Remove all instances of CheckBoxCell per demand
* Added UITests and UnitTests
* Changed colors to TintColor which makes sense. Added a IsChecked visual state property and a sample!
* checkbox cleanup, tint color fixes, and material
* uwp fix when changing TintBrush
* add checkbox to visual controls page
* formatting fix
* formatting fix
* formatting fix
* convert to tabs
* formatting
* checkbox tabs
* roll back formatting changes to WPFResources
* android renderer overrides
* uwp fix and sizing fix ios
* mask checkbox
* use a single image for ios inatead of always drawing new ones
* wpf fix
* rename to color and add css interfaces
* missing wpf file
* designer hack
* fix wpf for ios builds
* assembly info
* fix default tint color and infinite crash
* [iOS] fixes change checked state from control
simplification
added to dynamic galery
* [iOS material] fix crash when dispose
* [UWP, WPF] fix vertical alignment
* [Android] fixes does not change size when the reduction HeightRequest
* Update Xamarin.Forms.Material.iOS/MaterialCheckboxRenderer.cs
Co-Authored-By: Samantha Houts <samhouts@users.noreply.github.com>
* [Android] TabStop support
* alphabetize gallery, fix color update when disabled, unsubscribe from event in dispose
* cleanup assembly info
* fix assembly attributes
* remove assembly info
* pr comments
* couple of more dispose fixes
* One Last Dispose
* fix api 19 call to ClipToOutline
* [Build] Remove submodule
* [Build] Use GitInfo to set Assembly metadata
* [Build] Remove extra prop
* [Build] Update version
* [Build] Update versions to be consistent with existing Build.Tasks
* [Build] Update build number
* [Build] make sure build tasks gets info
* [Build] Add assembly info unit test
* [Test] Refactor test for gitinfo on vsts
* Apply round corners shape based on radius
* update gallery
* apply to SmallComponentShape
* add color scheme back
* basic fixes
* - make corner radius default the same
- reapply theme on ios so corner is changeable
- force set ios border width to size
* fix border width for default and remove extra call to bgcolor
* Initial code to get unifiied image handling
- not yet tested
- still using FileImageSource in some areas
* Updated the button renderers and added tests for Android
* Updated a few more of the Android renderers
- also added an `IsEmpty` property to the ImageSource to indicate if this source actually contains data that can be used to try and load an image
- added a few more "tests"
- includes the changes for #4916
* A few more changes
* Keep the default page for the sample app
* Changing everything to ImageSource and going from there
- Android, iOS, UWP and WPF are compiling
- GTK, Mac and Tizen are not yet finished
- Added a new interface for UWP to return an IconElement in addition to ImageSource (for app bar buttons)
- not tested yet, nor are there any tests
* Renamed the property to be more useful
* All of Android is now async
- still only minimal tests
- also removed the bits that are in https://github.com/xamarin/Xamarin.Forms/pull/4948
* Update Xamarin.Forms.Platform.cs
* A few fixes to whitespace and nameof()
* Updated iOS and UWP wirth async image sources
* A few fixes and WPF support
* A few fixes for Android after the big merge
* Updated a few more loaders:
- ios
- macos
- tizen
- gtk
* Fix a few things after the merge
* - cast type to FileImageSource
* fix setting of title content if icon doesn't load
* fix IButtonLayoutManager to return correct control
* remove cast and add pack api
* - fix timing issues with layout/invalidation
* - remove aggresive element invalidations for now
* first set of api changes
* obsolete old apis and create new ones for ImageSource
* obsolete messages and static ordering fix
* add tests
* switch default on windows to show images on tabs
* - XStatic obsolete fix
* fix NPC test and bring back alert check on uwp
Fixes#3207Fixes#4689
* - locate activity
* get tests to run
* - fix and force core gallery to work against default
* - fix check if control already disposed
* - fixing what automationid assigns to
* - input transparent fixes
* - fix sandbox back
* - set default visual back to default
* Update Xamarin.Forms.Material.Android/MaterialStepperRenderer.cs
* Update Xamarin.Forms.Material.Android/MaterialSliderRenderer.cs
* - fix core gallery ui tests to find container
* - ui test tweak
* - fix background color on pickers
* - suggested changes
* - suggested fix
* [Android] move renderers to separate nuget
* additional android dependency
* rebase with material changes
* add android to material check
* simplify assembly info
* - add context to Init for future cases