* [All] Normalize Obsolete attributes.
Make sure we include the version in which the member was deprecated and
consistent instructions for working around the deprecation, if
applicable.
* Update docs
When OnResume is called it should not expect the _application to be set already.
I have an app where I use one activity for showing a splash screen and then it starts an intent to show the main activity containing the application.
This used to work before 2.3.4.224.
* Obsolete IVisualElementRenderer.ViewGroup in favor of .View
* Fix NRE
* Changing TContainer in PlatformEffect to View
* Fix "View" type
* new VisualElementRenderer
* First attempt at a fast(er) button renderer
* Fast Label Renderer
* Let's try that again. Behold: Label Fast Renderer
* Move FrameRenderer into Fast Renderers
* Fix Disposable on VisualElementRenderer
* Simplify touch and click handlers
* Drop empty if clause
* [Android] Add initial Image fast renderer
* Split accessibility out to a separate helper class; fix tapgesture bug with label
* [Android] Small fixes to VisualElementRenderer
* Move accessiblity stuff to a separate class (which needs a good name)
* Prevent query from looking to parent for fast renderers
* [Android] ImageRenderer refactoring
* Fix elevation/z-index bugs with Button (e.g., 40173)
* Move SetLabeledBy to Accessibilitizer
* Un-break automation IDs for Labels
* Move gesture handling to its own class
* Split gesture and effect management into separate classes
* Remove unneeded packager from LabelRenderer
* LabelRenderer inherits from FormsTextView
* Batch updates to View
* Fix isOnParentRenderer check for non-Android platforms
* [Controls] Update Xamarin.Forms.ControlGallery.iOS.csproj
* [Android,IOS] Small fixes to rebase and use of Internals
* [Android] Ignroe warning for now
* Fast renderers now passing InputTransparent and IsEnabled tests
* Fast and legacy renderers now pass the Enabled and InputTransparent tests
* Change PlatformEffect back, default container to null
* Fix mangled using directives
* Add test for gesture bubbling behavior on all controls;
Make Windows behavior consistent with other platforms;
* Fix the stepper test
* Make Frame on Android handle tap event bubbling like the other platforms
* Formatting changes and query syntax instead of SelectMany
* Set up automated UI tests for InputTransparent
* Pull in Adrian's UI tests from PR 483
* Fix bugs with box/label/image gestures passing through when not transparent
* Fix disabling of layouts on Windows; fix 44096 test for iOS/Windows;
* Automate the 53445 test
* Issues:
1. If UWP MapRenderer is navigated away from, before the user location
is found, an uncaught NRE will be thrown.
2. UWP MapRenderer updates are not enforced to be on UI thread
3. Order of operations in MapRenderer would cause user location to never
be shown.
Fixes:
1. Added null checks in UpdateUserIsShowing and LoadUserPosition
methods.
2. Called map position updates on UI thread.
3. Changed order of operations in OnElementChanged to allow for user
geocoordinates to be shown.
* Fixed code formatting issues
* Fix formatting
* Deterministic null checks
* Updated null checks
* Fix InternalChildren clear logic
* Improve InternalChildren clear logic
* Add test code to verify InternalChildren clear logic
* Add missing test cases
* Improve time complexity of clear logic
* Fix the test case where InvalidOperationException occurs.
* Correct the name casing of the test case
* Modify a wrong test code
* Resource Loader
* Replace XamlLoader API by ResourceLoader for the Previewer
* instruct generated IL to use the resourceLoader
* [docs] update docs
* oops
* [docs] fix docs