* Repro
* Fail test if tap command is executed more than once.
* Update error message
* Handle context actions and taps without breaking selection
* Fix 58833 test
* Prevent InnerGestureListener from swallowing clicks and preventing selection
* Repro for 57515
* Add gestures category to appropriate tests
* Test notes
* Restore the tap gesture handling
* Better test name
* Simplify InnerGestureListener constructor; handle OnDown only if listening
* OnInterceptTouchEvent for IsEnabled handling
* Fix incorrect class filter in TapGestureHandler
* Restore MotionEventHelper
* Add IsEnabled check on OnTouchEvent
* Reinstate pinch gestures
* Checkpoint (trying to figure out how to handle button elevation)
* Rip out elevation ordering in DefaultRenderer
* Working version of pinch-to-zoom test
* Clean up lazy initializers, remove unnecessary members
* One fewer Java.Lang.Object
* Fix issue number; clean up notes and issue number changes
* Remove conditional
* Restore correct issue number
* Automate all the options for 58833 test
* Remove unnecessary automation ID
* Formatting cleanup; reinstate gesture detector dispose checks
* Updating Xamarin UI test version to avoid iOS crashes; update test to open iOS context actions
* Attempting to get 58833 test running on all iOS versions
* Setting up repros
* Tests for all combos of opacity, background color, and InputTransparent
* Make InputTransparent work correctly for Layouts on Windows
* Prevent low opacity from making Layouts implicitly input transparent
* Real target values in TransparentOverlayTests
* Allow layouts with transparent backgrounds to be clickable
* Fix gesture bubbling behavior for layouts
* Fix spacing
* Remove dead code and usings
* Fix spacing
* Add missing using directive
* Adjust transparent overlay test to work with iOS quirks
* Fix spacing
* Fix bugs caused by not filtering ACTION_CANCEL in MotionEventHelper
* Attempting to fix the tests on iOS (where UI tests can't see the buttons)
* Remove extra lines
* Another attempt to get tests working on iOS
* Another attempt to get iOS UI tests working for transparent overlays