maui-linux/System.Maui.Platform.iOS/EventTracker.cs

650 строки
21 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Linq;
using System.Maui.Internals;
using System.Maui.PlatformConfiguration.iOSSpecific;
#if __MOBILE__
using UIKit;
using NativeView = UIKit.UIView;
using NativeGestureRecognizer = UIKit.UIGestureRecognizer;
using NativeGestureRecognizerState = UIKit.UIGestureRecognizerState;
namespace System.Maui.Platform.iOS
#else
using AppKit;
using NativeView = AppKit.NSView;
using NativeGestureRecognizer = AppKit.NSGestureRecognizer;
using NativeGestureRecognizerState = AppKit.NSGestureRecognizerState;
namespace System.Maui.Platform.MacOS
#endif
{
public class EventTracker : IDisposable
{
readonly NotifyCollectionChangedEventHandler _collectionChangedHandler;
readonly Dictionary<IGestureRecognizer, NativeGestureRecognizer> _gestureRecognizers = new Dictionary<IGestureRecognizer, NativeGestureRecognizer>();
readonly IVisualElementRenderer _renderer;
bool _disposed;
NativeView _handler;
double _previousScale = 1.0;
#if __MOBILE__
UITouchEventArgs _shouldReceiveTouch;
#endif
public EventTracker(IVisualElementRenderer renderer)
{
if (renderer == null)
throw new ArgumentNullException(nameof(renderer));
_collectionChangedHandler = ModelGestureRecognizersOnCollectionChanged;
_renderer = renderer;
_renderer.ElementChanged += OnElementChanged;
}
ObservableCollection<IGestureRecognizer> ElementGestureRecognizers
{
get
{
return ((_renderer?.Element as IGestureController)
?.CompositeGestureRecognizers as ObservableCollection<IGestureRecognizer>);
}
}
public void Dispose()
{
if (_disposed)
return;
_disposed = true;
foreach (var kvp in _gestureRecognizers)
{
_handler.RemoveGestureRecognizer(kvp.Value);
#if __MOBILE__
kvp.Value.ShouldReceiveTouch = null;
#endif
kvp.Value.Dispose();
}
_gestureRecognizers.Clear();
if (ElementGestureRecognizers != null)
ElementGestureRecognizers.CollectionChanged -= _collectionChangedHandler;
_handler = null;
}
public void LoadEvents(NativeView handler)
{
if (_disposed)
throw new ObjectDisposedException(null);
_handler = handler;
OnElementChanged(this, new VisualElementChangedEventArgs(null, _renderer.Element));
}
static IList<GestureElement> GetChildGestures(
NativeGestureRecognizer sender,
WeakReference weakEventTracker, WeakReference weakRecognizer, EventTracker eventTracker, View view)
{
if (!weakRecognizer.IsAlive)
return null;
if (eventTracker._disposed || view == null)
return null;
var originPoint = sender.LocationInView(eventTracker._renderer.NativeView);
var childGestures = view.GetChildElements(new Point(originPoint.X, originPoint.Y));
return childGestures;
}
#if !__MOBILE__
Action<NSClickGestureRecognizer> CreateRecognizerHandler(WeakReference weakEventTracker, WeakReference weakRecognizer, ClickGestureRecognizer clickRecognizer)
{
return new Action<NSClickGestureRecognizer>((sender) =>
{
var eventTracker = weakEventTracker.Target as EventTracker;
var view = eventTracker?._renderer?.Element as View;
var childGestures = GetChildGestures(sender, weakEventTracker, weakRecognizer, eventTracker, view);
if (childGestures?.GetChildGesturesFor<TapGestureRecognizer>(x => x.NumberOfTapsRequired == (int)sender.NumberOfClicksRequired).Count() > 0)
return;
if (weakRecognizer.Target is ClickGestureRecognizer clickGestureRecognizer && view != null)
clickGestureRecognizer.SendClicked(view, clickRecognizer.Buttons);
});
}
NSGestureProbe CreateTapRecognizerHandler(WeakReference weakEventTracker, WeakReference weakRecognizer)
{
return new NSGestureProbe((gesturerecognizer) =>
{
var tapGestureRecognizer = weakRecognizer.Target as TapGestureRecognizer;
var eventTracker = weakEventTracker.Target as EventTracker;
var view = eventTracker?._renderer?.Element as View;
var handled = false;
if (tapGestureRecognizer != null && view != null)
{
tapGestureRecognizer.SendTapped(view);
handled = true;
}
return handled;
});
}
Action<NSClickGestureRecognizer> CreateChildRecognizerHandler(WeakReference weakEventTracker, WeakReference weakRecognizer)
{
return new Action<NSClickGestureRecognizer>((sender) =>
{
var eventTracker = weakEventTracker.Target as EventTracker;
var view = eventTracker?._renderer?.Element as View;
var childGestures = GetChildGestures(sender, weakEventTracker, weakRecognizer, eventTracker, view);
var clickGestureRecognizer = ((ChildGestureRecognizer)weakRecognizer.Target).GestureRecognizer as ClickGestureRecognizer;
var recognizers = childGestures?.GetChildGesturesFor<ClickGestureRecognizer>(x => x.NumberOfClicksRequired == (int)sender.NumberOfClicksRequired);
foreach (var item in recognizers)
if (item == clickGestureRecognizer && view != null)
clickGestureRecognizer.SendClicked(view, clickGestureRecognizer.Buttons);
});
}
NSGestureProbe CreateChildTapRecognizerHandler(WeakReference weakEventTracker, WeakReference weakRecognizer)
{
return new NSGestureProbe((gesturerecognizer) =>
{
var eventTracker = weakEventTracker.Target as EventTracker;
var view = eventTracker?._renderer?.Element as View;
var childGestures = GetChildGestures(gesturerecognizer, weakEventTracker, weakRecognizer, eventTracker, view);
var tapGestureRecognizer = ((ChildGestureRecognizer)weakRecognizer.Target).GestureRecognizer as TapGestureRecognizer;
var nativeRecognizer = gesturerecognizer as NSClickGestureRecognizer;
var recognizers = childGestures?.GetChildGesturesFor<TapGestureRecognizer>(x => x.NumberOfTapsRequired == (int)nativeRecognizer.NumberOfClicksRequired);
var handled = false;
foreach (var item in recognizers)
{
if (item == tapGestureRecognizer && view != null)
{
tapGestureRecognizer.SendTapped(view);
handled = true;
}
}
return handled;
});
}
#else
Action<UITapGestureRecognizer> CreateRecognizerHandler(WeakReference weakEventTracker, WeakReference weakRecognizer, TapGestureRecognizer clickRecognizer)
{
return new Action<UITapGestureRecognizer>((sender) =>
{
EventTracker eventTracker = weakEventTracker.Target as EventTracker;
View view = eventTracker?._renderer?.Element as View;
var childGestures = GetChildGestures(sender, weakEventTracker, weakRecognizer, eventTracker, view);
if (childGestures?.GetChildGesturesFor<TapGestureRecognizer>(x => x.NumberOfTapsRequired == (int)sender.NumberOfTapsRequired).Count() > 0)
return;
if (weakRecognizer.Target is TapGestureRecognizer tapGestureRecognizer && view != null)
tapGestureRecognizer.SendTapped(view);
});
}
Action<UITapGestureRecognizer> CreateChildRecognizerHandler(WeakReference weakEventTracker, WeakReference weakRecognizer)
{
return new Action<UITapGestureRecognizer>((sender) =>
{
var eventTracker = weakEventTracker.Target as EventTracker;
var view = eventTracker?._renderer?.Element as View;
var childGestures = GetChildGestures(sender, weakEventTracker, weakRecognizer, eventTracker, view);
var recognizers = childGestures?.GetChildGesturesFor<TapGestureRecognizer>(x => x.NumberOfTapsRequired == (int)sender.NumberOfTapsRequired);
if(recognizers == null)
return;
var tapGestureRecognizer = ((ChildGestureRecognizer)weakRecognizer.Target).GestureRecognizer as TapGestureRecognizer;
foreach (var item in recognizers)
if (item == tapGestureRecognizer && view != null)
tapGestureRecognizer.SendTapped(view);
});
}
#endif
protected virtual NativeGestureRecognizer GetNativeRecognizer(IGestureRecognizer recognizer)
{
if (recognizer == null)
return null;
var weakRecognizer = new WeakReference(recognizer);
var weakEventTracker = new WeakReference(this);
var tapRecognizer = recognizer as TapGestureRecognizer;
#if !__MOBILE__
if (recognizer is ClickGestureRecognizer clickRecognizer)
{
var returnAction = CreateRecognizerHandler(weakEventTracker, weakRecognizer, clickRecognizer);
var uiRecognizer = CreateClickRecognizer((int)clickRecognizer.Buttons, clickRecognizer.NumberOfClicksRequired, returnAction);
return uiRecognizer;
}
if (tapRecognizer != null)
{
var returnAction = CreateTapRecognizerHandler(weakEventTracker, weakRecognizer);
var uiRecognizer = CreateTapRecognizer(tapRecognizer.NumberOfTapsRequired, returnAction);
return uiRecognizer;
}
#else
if (tapRecognizer != null)
{
var returnAction = CreateRecognizerHandler(weakEventTracker, weakRecognizer, tapRecognizer);
var uiRecognizer = CreateTapRecognizer(tapRecognizer.NumberOfTapsRequired, returnAction);
return uiRecognizer;
}
var swipeRecognizer = recognizer as SwipeGestureRecognizer;
if (swipeRecognizer != null)
{
var returnAction = new Action<SwipeDirection>((direction) =>
{
var swipeGestureRecognizer = weakRecognizer.Target as SwipeGestureRecognizer;
var eventTracker = weakEventTracker.Target as EventTracker;
var view = eventTracker?._renderer.Element as View;
if (swipeGestureRecognizer != null && view != null)
swipeGestureRecognizer.SendSwiped(view, direction);
});
var uiRecognizer = CreateSwipeRecognizer(swipeRecognizer.Direction, returnAction, 1);
return uiRecognizer;
}
#endif
if (recognizer is ChildGestureRecognizer childRecognizer)
{
#if !__MOBILE__
if (childRecognizer.GestureRecognizer is ClickGestureRecognizer clickChildRecognizer)
{
var returnAction = CreateChildRecognizerHandler(weakEventTracker, weakRecognizer);
var uiRecognizer = CreateClickRecognizer((int)clickChildRecognizer.Buttons, clickChildRecognizer.NumberOfClicksRequired, returnAction);
return uiRecognizer;
}
if (childRecognizer.GestureRecognizer is TapGestureRecognizer tapChildRecognizer)
{
var returnAction = CreateChildTapRecognizerHandler(weakEventTracker, weakRecognizer);
var uiRecognizer = CreateTapRecognizer(tapChildRecognizer.NumberOfTapsRequired, returnAction);
return uiRecognizer;
}
#else
if (childRecognizer.GestureRecognizer is TapGestureRecognizer tapChildRecognizer)
{
var returnAction = CreateChildRecognizerHandler(weakEventTracker, weakRecognizer);
var uiRecognizer = CreateTapRecognizer(tapChildRecognizer.NumberOfTapsRequired, returnAction);
return uiRecognizer;
}
#endif
}
var pinchRecognizer = recognizer as PinchGestureRecognizer;
if (pinchRecognizer != null)
{
double startingScale = 1;
var uiRecognizer = CreatePinchRecognizer(r =>
{
var pinchGestureRecognizer = weakRecognizer.Target as PinchGestureRecognizer;
var eventTracker = weakEventTracker.Target as EventTracker;
var view = eventTracker?._renderer?.Element as View;
if (pinchGestureRecognizer != null && eventTracker != null && view != null)
{
var oldScale = eventTracker._previousScale;
var originPoint = r.LocationInView(null);
#if __MOBILE__
originPoint = UIApplication.SharedApplication.GetKeyWindow().ConvertPointToView(originPoint, eventTracker._renderer.NativeView);
#else
originPoint = NSApplication.SharedApplication.KeyWindow.ContentView.ConvertPointToView(originPoint, eventTracker._renderer.NativeView);
#endif
var scaledPoint = new Point(originPoint.X / view.Width, originPoint.Y / view.Height);
switch (r.State)
{
case NativeGestureRecognizerState.Began:
#if __MOBILE__
if (r.NumberOfTouches < 2)
return;
#endif
pinchGestureRecognizer.SendPinchStarted(view, scaledPoint);
startingScale = view.Scale;
break;
case NativeGestureRecognizerState.Changed:
#if __MOBILE__
if (r.NumberOfTouches < 2 && pinchGestureRecognizer.IsPinching)
{
r.State = NativeGestureRecognizerState.Ended;
pinchGestureRecognizer.SendPinchEnded(view);
return;
}
var scale = r.Scale;
#else
var scale = r.Magnification;
#endif
var delta = 1.0;
var dif = Math.Abs(scale - oldScale) * startingScale;
if (oldScale < scale)
delta = 1 + dif;
if (oldScale > scale)
delta = 1 - dif;
pinchGestureRecognizer.SendPinch(view, delta, scaledPoint);
eventTracker._previousScale = scale;
break;
case NativeGestureRecognizerState.Cancelled:
case NativeGestureRecognizerState.Failed:
if (pinchGestureRecognizer.IsPinching)
pinchGestureRecognizer.SendPinchCanceled(view);
break;
case NativeGestureRecognizerState.Ended:
if (pinchGestureRecognizer.IsPinching)
pinchGestureRecognizer.SendPinchEnded(view);
eventTracker._previousScale = 1;
break;
}
}
});
return uiRecognizer;
}
var panRecognizer = recognizer as PanGestureRecognizer;
if (panRecognizer != null)
{
var uiRecognizer = CreatePanRecognizer(panRecognizer.TouchPoints, r =>
{
var eventTracker = weakEventTracker.Target as EventTracker;
var view = eventTracker?._renderer?.Element as View;
var panGestureRecognizer = weakRecognizer.Target as PanGestureRecognizer;
if (panGestureRecognizer != null && view != null)
{
switch (r.State)
{
case NativeGestureRecognizerState.Began:
#if __MOBILE__
if (r.NumberOfTouches != panRecognizer.TouchPoints)
return;
#endif
panGestureRecognizer.SendPanStarted(view, Application.Current.PanGestureId);
break;
case NativeGestureRecognizerState.Changed:
#if __MOBILE__
if (r.NumberOfTouches != panRecognizer.TouchPoints)
{
r.State = NativeGestureRecognizerState.Ended;
panGestureRecognizer.SendPanCompleted(view, Application.Current.PanGestureId);
Application.Current.PanGestureId++;
return;
}
#endif
var translationInView = r.TranslationInView(_handler);
panGestureRecognizer.SendPan(view, translationInView.X, translationInView.Y, Application.Current.PanGestureId);
break;
case NativeGestureRecognizerState.Cancelled:
case NativeGestureRecognizerState.Failed:
panGestureRecognizer.SendPanCanceled(view, Application.Current.PanGestureId);
Application.Current.PanGestureId++;
break;
case NativeGestureRecognizerState.Ended:
#if __MOBILE__
if (r.NumberOfTouches != panRecognizer.TouchPoints)
{
panGestureRecognizer.SendPanCompleted(view, Application.Current.PanGestureId);
Application.Current.PanGestureId++;
}
#else
panGestureRecognizer.SendPanCompleted(view, Application.Current.PanGestureId);
Application.Current.PanGestureId++;
#endif
break;
}
}
});
return uiRecognizer;
}
return null;
}
#if __MOBILE__
UIPanGestureRecognizer CreatePanRecognizer(int numTouches, Action<UIPanGestureRecognizer> action)
{
var result = new UIPanGestureRecognizer(action);
result.MinimumNumberOfTouches = result.MaximumNumberOfTouches = (uint)numTouches;
// enable touches to pass through so that underlying scrolling views will still receive the pan
result.ShouldRecognizeSimultaneously = (g, o) => Application.Current?.OnThisPlatform().GetPanGestureRecognizerShouldRecognizeSimultaneously() ?? false;
return result;
}
UIPinchGestureRecognizer CreatePinchRecognizer(Action<UIPinchGestureRecognizer> action)
{
var result = new UIPinchGestureRecognizer(action);
return result;
}
UISwipeGestureRecognizer CreateSwipeRecognizer(SwipeDirection direction, Action<SwipeDirection> action, int numFingers = 1)
{
var result = new UISwipeGestureRecognizer();
result.NumberOfTouchesRequired = (uint)numFingers;
result.Direction = (UISwipeGestureRecognizerDirection)direction;
result.ShouldRecognizeSimultaneously = (g, o) => true;
result.AddTarget(() => action(direction));
return result;
}
UITapGestureRecognizer CreateTapRecognizer(int numTaps, Action<UITapGestureRecognizer> action, int numFingers = 1)
{
var result = new UITapGestureRecognizer(action)
{
NumberOfTouchesRequired = (uint)numFingers,
NumberOfTapsRequired = (uint)numTaps,
ShouldRecognizeSimultaneously = ShouldRecognizeTapsTogether
};
return result;
}
#else
NativeGestureRecognizer CreateClickRecognizer(int buttonMask, int numberOfClicksRequired, Action<NSClickGestureRecognizer> returnAction)
{
var result = new NSClickGestureRecognizer(returnAction);
result.ButtonMask = (nuint)buttonMask;
result.NumberOfClicksRequired = numberOfClicksRequired;
return result;
}
NSPanGestureRecognizer CreatePanRecognizer(int numTouches, Action<NSPanGestureRecognizer> action)
{
var result = new NSPanGestureRecognizer(action);
return result;
}
NSMagnificationGestureRecognizer CreatePinchRecognizer(Action<NSMagnificationGestureRecognizer> action)
{
var result = new NSMagnificationGestureRecognizer(action);
return result;
}
NSClickGestureRecognizer CreateTapRecognizer(int numTaps, NSGestureProbe action)
{
var result = new NSClickGestureRecognizer();
result.NumberOfClicksRequired = numTaps;
result.ShouldBegin = action;
result.ShouldRecognizeSimultaneously = ShouldRecognizeTapsTogether;
return result;
}
#endif
static bool ShouldRecognizeTapsTogether(NativeGestureRecognizer gesture, NativeGestureRecognizer other)
{
// If multiple tap gestures are potentially firing (because multiple tap gesture recognizers have been
// added to the XF Element), we want to allow them to fire simultaneously if they have the same number
// of taps and touches
#if __MOBILE__
var tap = gesture as UITapGestureRecognizer;
#else
var tap = gesture as NSClickGestureRecognizer;
#endif
if (tap == null)
{
return false;
}
#if __MOBILE__
var otherTap = other as UITapGestureRecognizer;
#else
var otherTap = other as NSClickGestureRecognizer;
#endif
if (otherTap == null)
{
return false;
}
if (!Equals(tap.View, otherTap.View))
{
return false;
}
#if __MOBILE__
if (tap.NumberOfTapsRequired != otherTap.NumberOfTapsRequired)
#else
if (tap.NumberOfClicksRequired != otherTap.NumberOfClicksRequired)
#endif
{
return false;
}
if (tap.NumberOfTouchesRequired != otherTap.NumberOfTouchesRequired)
{
return false;
}
return true;
}
void LoadRecognizers()
{
if (ElementGestureRecognizers == null)
return;
#if __MOBILE__
if (_shouldReceiveTouch == null)
{
// Cache this so we don't create a new UITouchEventArgs instance for every recognizer
_shouldReceiveTouch = ShouldReceiveTouch;
}
#endif
for (int i = 0; i < ElementGestureRecognizers.Count; i++)
{
IGestureRecognizer recognizer = ElementGestureRecognizers[i];
if (_gestureRecognizers.ContainsKey(recognizer))
continue;
var nativeRecognizer = GetNativeRecognizer(recognizer);
if (nativeRecognizer != null)
{
#if __MOBILE__
nativeRecognizer.ShouldReceiveTouch = _shouldReceiveTouch;
#endif
_handler.AddGestureRecognizer(nativeRecognizer);
_gestureRecognizers[recognizer] = nativeRecognizer;
}
}
var toRemove = _gestureRecognizers.Keys.Where(key => !ElementGestureRecognizers.Contains(key)).ToArray();
for (int i = 0; i < toRemove.Length; i++)
{
IGestureRecognizer gestureRecognizer = toRemove[i];
var uiRecognizer = _gestureRecognizers[gestureRecognizer];
_gestureRecognizers.Remove(gestureRecognizer);
_handler.RemoveGestureRecognizer(uiRecognizer);
uiRecognizer.Dispose();
}
}
#if __MOBILE__
bool ShouldReceiveTouch(UIGestureRecognizer recognizer, UITouch touch)
{
if (touch.View is IVisualElementRenderer)
{
return true;
}
// If the touch is coming from the UIView our renderer is wrapping (e.g., if it's
// wrapping a UIView which already has a gesture recognizer), then we should let it through
// (This goes for children of that control as well)
if (_renderer?.NativeView == null)
{
return false;
}
if (touch.View.IsDescendantOfView(_renderer.NativeView) && touch.View.GestureRecognizers?.Length > 0)
{
return true;
}
return false;
}
#endif
void ModelGestureRecognizersOnCollectionChanged(object sender, NotifyCollectionChangedEventArgs notifyCollectionChangedEventArgs)
{
LoadRecognizers();
}
void OnElementChanged(object sender, VisualElementChangedEventArgs e)
{
if (e.OldElement != null)
{
// unhook
var oldView = e.OldElement as View;
if (oldView != null)
{
var oldRecognizers = (ObservableCollection<IGestureRecognizer>)oldView.GestureRecognizers;
oldRecognizers.CollectionChanged -= _collectionChangedHandler;
}
}
if (e.NewElement != null)
{
// hook
if (ElementGestureRecognizers != null)
{
ElementGestureRecognizers.CollectionChanged += _collectionChangedHandler;
LoadRecognizers();
}
}
}
}
}