зеркало из https://github.com/DeGsoft/maui-linux.git
137 строки
2.7 KiB
C#
137 строки
2.7 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Collections.Specialized;
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namespace Xamarin.Forms
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{
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public abstract class TableSectionBase<T> : TableSectionBase, IList<T>, INotifyCollectionChanged where T : BindableObject
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{
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readonly ObservableCollection<T> _children = new ObservableCollection<T>();
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/// <summary>
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/// Constructs a Section without an empty header.
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/// </summary>
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protected TableSectionBase()
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{
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_children.CollectionChanged += OnChildrenChanged;
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}
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/// <summary>
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/// Constructs a Section with the specified header.
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/// </summary>
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protected TableSectionBase(string title) : base(title)
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{
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_children.CollectionChanged += OnChildrenChanged;
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}
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public void Add(T item)
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{
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_children.Add(item);
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}
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public void Clear()
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{
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_children.Clear();
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}
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public bool Contains(T item)
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{
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return _children.Contains(item);
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}
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public void CopyTo(T[] array, int arrayIndex)
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{
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_children.CopyTo(array, arrayIndex);
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}
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public int Count
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{
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get { return _children.Count; }
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}
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bool ICollection<T>.IsReadOnly
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{
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get { return false; }
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}
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public bool Remove(T item)
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{
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return _children.Remove(item);
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public IEnumerator<T> GetEnumerator()
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{
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return _children.GetEnumerator();
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}
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public int IndexOf(T item)
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{
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return _children.IndexOf(item);
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}
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public void Insert(int index, T item)
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{
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_children.Insert(index, item);
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}
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public T this[int index]
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{
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get { return _children[index]; }
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set { _children[index] = value; }
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}
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public void RemoveAt(int index)
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{
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_children.RemoveAt(index);
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}
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public event NotifyCollectionChangedEventHandler CollectionChanged
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{
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add { _children.CollectionChanged += value; }
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remove { _children.CollectionChanged -= value; }
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}
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public void Add(IEnumerable<T> items)
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{
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items.ForEach(_children.Add);
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}
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protected override void OnBindingContextChanged()
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{
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base.OnBindingContextChanged();
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object bc = BindingContext;
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foreach (T child in _children)
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SetInheritedBindingContext(child, bc);
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}
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void OnChildrenChanged(object sender, NotifyCollectionChangedEventArgs notifyCollectionChangedEventArgs)
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{
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// We need to hook up the binding context for new items.
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if (notifyCollectionChangedEventArgs.NewItems == null)
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return;
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object bc = BindingContext;
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foreach (BindableObject item in notifyCollectionChangedEventArgs.NewItems)
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{
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SetInheritedBindingContext(item, bc);
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}
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}
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}
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public sealed class TableSection : TableSectionBase<Cell>
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{
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public TableSection()
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{
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}
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public TableSection(string title) : base(title)
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{
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}
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}
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} |