зеркало из https://github.com/DeGsoft/maui-linux.git
69 строки
1.5 KiB
C#
69 строки
1.5 KiB
C#
using System;
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using System.Linq;
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using Xamarin.Forms.Internals;
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namespace Xamarin.Forms.Platform.Android
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{
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internal class PinchGestureHandler
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{
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double _pinchStartingScale = 1;
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public PinchGestureHandler(Func<View> getView)
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{
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GetView = getView;
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}
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Func<View> GetView { get; }
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// A View can have at most one pinch gesture, so we just need to look for one (or none)
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PinchGestureRecognizer PinchGesture => GetView()?.GestureRecognizers.OfType<PinchGestureRecognizer>()
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.FirstOrDefault();
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public bool OnPinch(float scale, Point scalePoint)
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{
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View view = GetView();
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if (view == null)
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return false;
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PinchGestureRecognizer pinchGesture = PinchGesture;
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if (pinchGesture == null)
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return true;
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var scalePointTransformed = new Point(scalePoint.X / view.Width, scalePoint.Y / view.Height);
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pinchGesture.SendPinch(view, 1 + (scale - 1) * _pinchStartingScale, scalePointTransformed);
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return true;
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}
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public void OnPinchEnded()
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{
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View view = GetView();
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if (view == null)
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return;
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PinchGestureRecognizer pinchGesture = PinchGesture;
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pinchGesture?.SendPinchEnded(view);
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}
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public bool OnPinchStarted(Point scalePoint)
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{
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View view = GetView();
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if (view == null)
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return false;
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PinchGestureRecognizer pinchGesture = PinchGesture;
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if (pinchGesture == null)
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return false;
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_pinchStartingScale = view.Scale;
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var scalePointTransformed = new Point(scalePoint.X / view.Width, scalePoint.Y / view.Height);
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pinchGesture.SendPinchStarted(view, scalePointTransformed);
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return true;
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}
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}
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} |