зеркало из https://github.com/DeGsoft/maui-linux.git
101 строка
1.8 KiB
C#
101 строка
1.8 KiB
C#
using System;
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using System.Diagnostics;
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using System.Globalization;
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namespace Xamarin.Forms
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{
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[DebuggerDisplay("X={X}, Y={Y}")]
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[TypeConverter(typeof(PointTypeConverter))]
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public struct Point
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{
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public double X { get; set; }
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public double Y { get; set; }
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public static Point Zero = new Point();
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public override string ToString()
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{
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return string.Format("{{X={0} Y={1}}}", X.ToString(CultureInfo.InvariantCulture), Y.ToString(CultureInfo.InvariantCulture));
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}
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public Point(double x, double y) : this()
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{
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X = x;
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Y = y;
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}
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public Point(Size sz) : this()
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{
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X = sz.Width;
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Y = sz.Height;
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}
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public override bool Equals(object o)
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{
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if (!(o is Point))
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return false;
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return this == (Point)o;
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}
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public override int GetHashCode()
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{
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return X.GetHashCode() ^ (Y.GetHashCode() * 397);
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}
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public Point Offset(double dx, double dy)
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{
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Point p = this;
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p.X += dx;
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p.Y += dy;
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return p;
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}
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public Point Round()
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{
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return new Point(Math.Round(X), Math.Round(Y));
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}
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public bool IsEmpty
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{
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get { return (X == 0) && (Y == 0); }
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}
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public static explicit operator Size(Point pt)
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{
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return new Size(pt.X, pt.Y);
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}
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public static Point operator +(Point pt, Size sz)
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{
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return new Point(pt.X + sz.Width, pt.Y + sz.Height);
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}
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public static Point operator -(Point pt, Size sz)
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{
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return new Point(pt.X - sz.Width, pt.Y - sz.Height);
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}
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public static bool operator ==(Point ptA, Point ptB)
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{
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return (ptA.X == ptB.X) && (ptA.Y == ptB.Y);
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}
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public static bool operator !=(Point ptA, Point ptB)
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{
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return (ptA.X != ptB.X) || (ptA.Y != ptB.Y);
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}
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public double Distance(Point other)
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{
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return Math.Sqrt(Math.Pow(X - other.X, 2) + Math.Pow(Y - other.Y, 2));
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}
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public void Deconstruct(out double x, out double y)
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{
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x = X;
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y = Y;
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}
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}
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} |