зеркало из https://github.com/DeGsoft/maui-linux.git
168 строки
4.4 KiB
C#
168 строки
4.4 KiB
C#
using System;
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using System.ComponentModel;
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using System.Threading.Tasks;
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using Windows.UI.Core;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Media;
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#if WINDOWS_UWP
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namespace Xamarin.Forms.Platform.UWP
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#else
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namespace Xamarin.Forms.Platform.WinRT
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#endif
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{
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public class PickerRenderer : ViewRenderer<Picker, FormsComboBox>
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{
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bool _isAnimating;
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Brush _defaultBrush;
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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{
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if (Control != null)
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{
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_isAnimating = false;
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Control.SelectionChanged -= OnControlSelectionChanged;
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Control.DropDownOpened -= OnDropDownOpenStateChanged;
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Control.DropDownClosed -= OnDropDownOpenStateChanged;
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Control.OpenAnimationCompleted -= ControlOnOpenAnimationCompleted;
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Control.Loaded -= ControlOnLoaded;
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}
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}
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base.Dispose(disposing);
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}
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protected override void OnElementChanged(ElementChangedEventArgs<Picker> e)
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{
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if (e.NewElement != null)
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{
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if (Control == null)
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{
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SetNativeControl(new FormsComboBox());
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Control.SelectionChanged += OnControlSelectionChanged;
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Control.DropDownOpened += OnDropDownOpenStateChanged;
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Control.DropDownClosed += OnDropDownOpenStateChanged;
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Control.OpenAnimationCompleted += ControlOnOpenAnimationCompleted;
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Control.ClosedAnimationStarted += ControlOnClosedAnimationStarted;
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Control.Loaded += ControlOnLoaded;
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}
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Control.ItemsSource = Element.Items;
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UpdateTitle();
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UpdateSelectedIndex();
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}
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base.OnElementChanged(e);
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}
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protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
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{
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base.OnElementPropertyChanged(sender, e);
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if (e.PropertyName == Picker.SelectedIndexProperty.PropertyName)
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UpdateSelectedIndex();
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else if (e.PropertyName == Picker.TitleProperty.PropertyName)
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UpdateTitle();
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else if (e.PropertyName == Picker.TextColorProperty.PropertyName)
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UpdateTextColor();
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}
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void ControlOnLoaded(object sender, RoutedEventArgs routedEventArgs)
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{
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// The defaults from the control template won't be available
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// right away; we have to wait until after the template has been applied
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_defaultBrush = Control.Foreground;
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UpdateTextColor();
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}
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void ControlOnClosedAnimationStarted(object sender, EventArgs eventArgs)
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{
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if (!Control.IsFullScreen)
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{
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// Start refreshing while the control's closing animation runs;
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// OnDropDownOpenStateChanged will take care of stopping the refresh
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StartAnimationRefresh();
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}
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}
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void ControlOnOpenAnimationCompleted(object sender, EventArgs eventArgs)
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{
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_isAnimating = false;
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if (!Control.IsFullScreen)
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{
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// Force a final redraw after the closing animation has completed
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Element?.InvalidateMeasure(InvalidationTrigger.MeasureChanged);
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}
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}
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void OnControlSelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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if (Element != null)
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Element.SelectedIndex = Control.SelectedIndex;
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}
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void OnDropDownOpenStateChanged(object sender, object o)
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{
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if (Control.IsDropDownOpen)
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{
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if (Control.IsOpeningAnimated && !Control.IsFullScreen)
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{
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// Start running the animation refresh;
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// ControlOnOpenAnimationCompleted will take care of stopping it
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StartAnimationRefresh();
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}
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else
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{
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Element?.InvalidateMeasure(InvalidationTrigger.MeasureChanged);
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}
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}
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else
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{
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// The ComboBox is now closed; if we were animating the closure, stop
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_isAnimating = false;
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// and force the final redraw
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Element?.InvalidateMeasure(InvalidationTrigger.MeasureChanged);
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}
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}
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/// <summary>
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/// Forces redraw of the control during opening/closing animations to provide
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/// a smoother sliding animation for the surrounding controls
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/// Only applies on the phone and only when there are fewer than 6 items in the picker
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/// </summary>
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void StartAnimationRefresh()
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{
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_isAnimating = true;
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Task.Factory.StartNew(async () =>
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{
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while (_isAnimating)
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{
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await Task.Delay(16);
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await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => Element?.InvalidateMeasure(InvalidationTrigger.MeasureChanged));
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}
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});
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}
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void UpdateSelectedIndex()
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{
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Control.SelectedIndex = Element.SelectedIndex;
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}
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void UpdateTextColor()
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{
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Color color = Element.TextColor;
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Control.Foreground = color.IsDefault ? (_defaultBrush ?? color.ToBrush()) : color.ToBrush();
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}
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void UpdateTitle()
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{
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Control.Header = Element.Title;
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}
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}
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} |