зеркало из https://github.com/DeGsoft/maui-linux.git
177 строки
3.5 KiB
C#
177 строки
3.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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namespace Xamarin.Forms.Core.UnitTests
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{
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[TestFixture]
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public class StepperUnitTests : BaseTestFixture
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{
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[Test]
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public void TestConstructor ()
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{
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var stepper = new Stepper (120, 200, 150, 2);
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Assert.AreEqual (120, stepper.Minimum);
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Assert.AreEqual (200, stepper.Maximum);
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Assert.AreEqual (150, stepper.Value);
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Assert.AreEqual (2, stepper.Increment);
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}
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[Test]
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public void TestInvalidConstructor ()
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{
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Assert.Throws<ArgumentOutOfRangeException>(()=>new Stepper (100, 0, 50, 1));
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}
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[Test]
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public void TestInvalidMaxValue ()
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{
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Stepper stepper = new Stepper ();
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Assert.Throws<ArgumentException> (() => stepper.Maximum = stepper.Minimum - 1);
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}
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[Test]
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public void TestInvalidMinValue ()
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{
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Stepper stepper = new Stepper ();
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Assert.Throws<ArgumentException> (() => stepper.Minimum = stepper.Maximum + 1);
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}
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[Test]
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public void TestValidMaxValue ()
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{
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Stepper stepper = new Stepper ();
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stepper.Maximum = 2000;
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Assert.AreEqual (2000, stepper.Maximum);
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}
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[Test]
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public void TestValidMinValue ()
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{
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Stepper stepper = new Stepper ();
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stepper.Maximum = 2000;
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stepper.Minimum = 200;
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Assert.AreEqual (200, stepper.Minimum);
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}
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[Test]
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public void TestConstructorClampValue ()
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{
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Stepper stepper = new Stepper (0, 100, 2000, 1);
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Assert.AreEqual (100, stepper.Value);
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stepper = new Stepper (0, 100, -200, 1);
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Assert.AreEqual (0, stepper.Value);
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}
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[Test]
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public void TestMinClampValue ()
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{
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Stepper stepper = new Stepper ();
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bool minThrown = false;
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bool valThrown = false;
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stepper.PropertyChanged += (sender, e) => {
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switch (e.PropertyName) {
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case "Minimum":
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minThrown = true;
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break;
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case "Value":
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Assert.False (minThrown);
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valThrown = true;
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break;
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}
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};
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stepper.Minimum = 10;
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Assert.AreEqual (10, stepper.Minimum);
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Assert.AreEqual (10, stepper.Value);
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Assert.True (minThrown);
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Assert.True (valThrown);
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}
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[Test]
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public void TestMaxClampValue ()
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{
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Stepper stepper = new Stepper ();
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stepper.Value = 50;
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bool maxThrown = false;
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bool valThrown = false;
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stepper.PropertyChanged += (sender, e) => {
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switch (e.PropertyName) {
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case "Maximum":
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maxThrown = true;
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break;
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case "Value":
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Assert.False (maxThrown);
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valThrown = true;
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break;
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}
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};
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stepper.Maximum = 25;
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Assert.AreEqual (25, stepper.Maximum);
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Assert.AreEqual (25, stepper.Value);
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Assert.True (maxThrown);
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Assert.True (valThrown);
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}
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[Test]
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public void TestValueChangedEvent ()
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{
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var stepper = new Stepper ();
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bool fired = false;
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stepper.ValueChanged += (sender, arg) => fired = true;
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stepper.Value = 50;
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Assert.True (fired);
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}
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[TestCase (100.0, 0.5)]
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[TestCase (10.0, 25.0)]
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[TestCase (0, 39.5)]
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public void StepperValueChangedEventArgs (double initialValue, double finalValue)
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{
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var stepper = new Stepper {
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Maximum = 100,
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Minimum = 0,
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Increment = 0.5,
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Value = initialValue
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};
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Stepper stepperFromSender = null;
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var oldValue = 0.0;
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var newValue = 0.0;
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stepper.ValueChanged += (s, e) => {
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stepperFromSender = (Stepper)s;
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oldValue = e.OldValue;
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newValue = e.NewValue;
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};
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stepper.Value = finalValue;
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Assert.AreEqual (stepper, stepperFromSender);
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Assert.AreEqual (initialValue, oldValue);
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Assert.AreEqual (finalValue, newValue);
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}
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}
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}
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