зеркало из https://github.com/DeGsoft/maui-linux.git
116 строки
3.5 KiB
C#
116 строки
3.5 KiB
C#
using NUnit.Framework;
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namespace Xamarin.Forms.Core.UnitTests
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{
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[TestFixture]
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public class TriggerTests : BaseTestFixture
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{
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class MockElement : VisualElement
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{
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}
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[Test]
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public void SettersAppliedOnConditionChanged ()
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{
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var conditionbp = BindableProperty.Create ("foo", typeof(string), typeof(BindableObject), null);
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var setterbp = BindableProperty.Create ("bar", typeof(string), typeof(BindableObject), null);
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var element = new MockElement ();
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var trigger = new Trigger (typeof(VisualElement)) {
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Property = conditionbp,
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Value = "foobar",
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Setters = {
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new Setter { Property = setterbp, Value = "qux" },
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}
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};
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element.SetValue (setterbp, "default");
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element.Triggers.Add (trigger);
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Assert.AreEqual ("default", element.GetValue (setterbp));
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element.SetValue (conditionbp, "foobar");
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Assert.AreEqual ("qux", element.GetValue (setterbp));
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element.SetValue (conditionbp, "");
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Assert.AreEqual ("default", element.GetValue (setterbp));
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}
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[Test]
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public void SettersAppliedOnAttachIfConditionIsTrue ()
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{
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var conditionbp = BindableProperty.Create ("foo", typeof(string), typeof(BindableObject), null);
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var setterbp = BindableProperty.Create ("bar", typeof(string), typeof(BindableObject), null);
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var element = new MockElement ();
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var trigger = new Trigger (typeof(VisualElement)) {
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Property = conditionbp,
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Value = "foobar",
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Setters = {
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new Setter { Property = setterbp, Value = "qux" },
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}
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};
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element.SetValue (setterbp, "default");
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element.SetValue (conditionbp, "foobar");
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Assert.AreEqual ("default", element.GetValue (setterbp));
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element.Triggers.Add (trigger);
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Assert.AreEqual ("qux", element.GetValue (setterbp));
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}
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[Test]
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public void SettersUnappliedOnDetach ()
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{
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var conditionbp = BindableProperty.Create ("foo", typeof(string), typeof(BindableObject), null);
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var setterbp = BindableProperty.Create ("bar", typeof(string), typeof(BindableObject), null);
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var element = new MockElement ();
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var trigger = new Trigger (typeof(VisualElement)) {
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Property = conditionbp,
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Value = "foobar",
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Setters = {
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new Setter { Property = setterbp, Value = "qux" },
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}
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};
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element.SetValue (setterbp, "default");
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element.Triggers.Add (trigger);
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Assert.AreEqual ("default", element.GetValue (setterbp));
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element.SetValue (conditionbp, "foobar");
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Assert.AreEqual ("qux", element.GetValue (setterbp));
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element.Triggers.Remove (trigger);
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Assert.AreEqual ("default", element.GetValue (setterbp));
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}
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[Test]
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public void EnterAndExitActionsTriggered ()
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{
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var conditionbp = BindableProperty.Create ("foo", typeof(string), typeof(BindableObject), null);
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var element = new MockElement ();
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var enteraction = new MockTriggerAction ();
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var exitaction = new MockTriggerAction ();
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var trigger = new Trigger (typeof(VisualElement)) {
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Property = conditionbp,
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Value = "foobar",
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EnterActions = {
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enteraction
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},
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ExitActions = {
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exitaction
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}
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};
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Assert.False (enteraction.Invoked);
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Assert.False (exitaction.Invoked);
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element.Triggers.Add (trigger);
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Assert.False (enteraction.Invoked);
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Assert.False (exitaction.Invoked);
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element.SetValue (conditionbp, "foobar");
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Assert.True (enteraction.Invoked);
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Assert.False (exitaction.Invoked);
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enteraction.Invoked = exitaction.Invoked = false;
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Assert.False (enteraction.Invoked);
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Assert.False (exitaction.Invoked);
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element.SetValue (conditionbp, "");
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Assert.False (enteraction.Invoked);
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Assert.True (exitaction.Invoked);
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}
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}
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} |