зеркало из https://github.com/DeGsoft/maui-linux.git
48 строки
1.5 KiB
C#
48 строки
1.5 KiB
C#
#if __ANDROID_28__
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using System;
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using Android.Content;
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using Android.Graphics;
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using Android.Runtime;
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using Android.Util;
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using Android.Views;
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using Xamarin.Forms.Platform.Android;
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namespace Xamarin.Forms.Material.Android
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{
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public class MaterialPickerEditText : MaterialFormsEditTextBase
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{
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bool _isDisposed = false;
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public MaterialPickerEditText(Context context) : base(context) => PickerManager.Init(this);
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protected MaterialPickerEditText(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer) => PickerManager.Init(this);
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public MaterialPickerEditText(Context context, IAttributeSet attrs) : base(context, attrs) => PickerManager.Init(this);
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public MaterialPickerEditText(Context context, IAttributeSet attrs, int defStyleAttr) : base(context, attrs, defStyleAttr) => PickerManager.Init(this);
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public override bool OnTouchEvent(MotionEvent e)
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{
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PickerManager.OnTouchEvent(this, e);
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return base.OnTouchEvent(e); // raises the OnClick event if focus is already received
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}
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protected override void OnFocusChanged(bool gainFocus, [GeneratedEnum] FocusSearchDirection direction, Rect previouslyFocusedRect)
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{
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base.OnFocusChanged(gainFocus, direction, previouslyFocusedRect);
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PickerManager.OnFocusChanged(gainFocus, this, (IPopupTrigger)Parent.Parent);
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing && !_isDisposed)
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{
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_isDisposed = true;
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PickerManager.Dispose(this);
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}
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base.Dispose(disposing);
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}
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}
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}
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#endif |