зеркало из https://github.com/DeGsoft/maui-linux.git
223 строки
6.7 KiB
C#
223 строки
6.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Xamarin.Forms.CustomAttributes;
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using Xamarin.Forms.Internals;
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using Xamarin.Forms.PlatformConfiguration;
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using Xamarin.Forms.PlatformConfiguration.iOSSpecific;
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#if UITEST
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using NUnit.Framework;
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using Xamarin.UITest.Queries;
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using Xamarin.Forms.Core.UITests;
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#endif
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namespace Xamarin.Forms.Controls.Issues
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{
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// This is similar to the test for 35477, but tests all of the basic controls to make sure that they all exhibit
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// the same behavior across all the platforms. The question is whether tapping a control inside of a frame
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// will trigger the frame's tap gesture; for most controls it will not (the control itself absorbs the tap),
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// but for non-interactive controls (box, frame, image, label) the gesture bubbles up to the container.
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#if UITEST
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[Category(UITestCategories.Gestures)]
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#endif
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[Preserve(AllMembers = true)]
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[Issue(IssueTracker.None, 00100100, "Verify that the tap gesture bubbling behavior is consistent across the platforms", PlatformAffected.All)]
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public class GestureBubblingTests : TestNavigationPage
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{
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const string TargetAutomationId = "controlinsideofframe";
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const string NoTaps = "No taps yet";
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const string Tapped = "Frame was tapped";
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#if UITEST
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[Test, TestCaseSource(nameof(TestCases))]
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public void VerifyTapBubbling(string menuItem, bool frameShouldRegisterTap)
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{
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var results = RunningApp.WaitForElement(q => q.Marked(menuItem));
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if (results.Length > 1)
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{
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var rect = results.First(r => r.Class.Contains("Button")).Rect;
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RunningApp.TapCoordinates(rect.CenterX, rect.CenterY);
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}
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else
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{
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RunningApp.Tap(q => q.Marked(menuItem));
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}
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// Find the start label
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RunningApp.WaitForElement(q => q.Marked(NoTaps));
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// Find the control we're testing
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var result = RunningApp.WaitForElement(q => q.Marked(TargetAutomationId));
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var target = result.First().Rect;
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// Tap the control
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var y = target.CenterY;
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var x = target.CenterX;
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// In theory we want to tap the center of the control. But Stepper lays out differently than the other controls,
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// so we need to adjust for it until someone fixes it
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if (menuItem == "Stepper")
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{
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y = target.Y + 5;
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x = target.X + 5;
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}
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RunningApp.TapCoordinates(x, y);
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if (menuItem == nameof(DatePicker) || menuItem == nameof(TimePicker))
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{
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// These controls show a pop-up which we have to cancel/done out of before we can continue
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#if __ANDROID__
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System.Threading.Tasks.Task.Delay(2000).Wait(); // If we hit back before the dialog is fully up, it may not dismiss
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RunningApp.Back();
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#elif __IOS__
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var cancelButtonText = "Done";
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RunningApp.WaitForElement(q => q.Marked(cancelButtonText));
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RunningApp.Tap(q => q.Marked(cancelButtonText));
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#endif
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}
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if (frameShouldRegisterTap)
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{
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RunningApp.WaitForElement(q => q.Marked(Tapped));
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}
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else
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{
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RunningApp.WaitForElement(q => q.Marked(NoTaps));
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}
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}
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#endif
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ContentPage CreateTestPage(View view)
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{
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var instructions = new Label();
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if (_controlsWhichShouldAllowTheTapToBubbleUp.Contains(view.GetType().Name))
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{
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instructions.Text =
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$"Tap the frame below. The label with the text '{NoTaps}' should change its text to '{Tapped}'.";
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}
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else
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{
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instructions.Text =
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$"Tap the frame below. The label with the text '{NoTaps}' should not change.";
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}
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var label = new Label { Text = NoTaps };
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var frame = new Frame { Content = new StackLayout { Children = { view } } };
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var rec = new TapGestureRecognizer { NumberOfTapsRequired = 1 };
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rec.Tapped += (s, e) => { label.Text = Tapped; };
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frame.GestureRecognizers.Add(rec);
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var layout = new StackLayout();
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layout.Children.Add(instructions);
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layout.Children.Add(label);
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layout.Children.Add(frame);
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return new ContentPage { Content = layout };
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}
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Button MenuButton(string label, Func<View> view)
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{
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var button = new Button { Text = label };
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var testView = view();
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testView.AutomationId = TargetAutomationId;
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button.Clicked += (sender, args) => PushAsync(CreateTestPage(testView));
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return button;
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}
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// These controls should allow the tap gesture to bubble up to their container; everything else should absorb the gesture
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readonly List<string> _controlsWhichShouldAllowTheTapToBubbleUp = new List<string>
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{
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nameof(Image),
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nameof(Label),
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nameof(BoxView),
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nameof(Frame)
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};
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IEnumerable<object[]> TestCases
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{
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get
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{
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var layout = BuildMenu().Content as Layout;
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var result =
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from Layout element in layout.InternalChildren
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from Button button in element.InternalChildren
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let text = button.Text
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// UwpIgnore
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#if __WINDOWS__
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where text != "Stepper" && text != "Entry"
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#endif
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select new object[]
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{
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text,
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_controlsWhichShouldAllowTheTapToBubbleUp.Contains(text)
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};
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return result;
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}
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}
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ContentPage BuildMenu()
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{
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var layout = new Grid
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{
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VerticalOptions = LayoutOptions.Fill,
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HorizontalOptions = LayoutOptions.Fill,
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ColumnDefinitions = new ColumnDefinitionCollection { new ColumnDefinition(), new ColumnDefinition() }
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};
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var col1 = new StackLayout();
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layout.Children.Add(col1);
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Grid.SetColumn(col1, 0);
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var col2 = new StackLayout();
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layout.Children.Add(col2);
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Grid.SetColumn(col2, 1);
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col1.Children.Add(MenuButton(nameof(Image), () => new Image { Source = ImageSource.FromFile("oasis.jpg") }));
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col1.Children.Add(MenuButton(nameof(Frame), () => new Frame { BackgroundColor = Color.DarkGoldenrod }));
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col1.Children.Add(MenuButton(nameof(Entry), () => new Entry()));
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col1.Children.Add(MenuButton(nameof(Editor), () => new Editor()));
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col1.Children.Add(MenuButton(nameof(Button), () => new Button { Text = "Test" }));
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col1.Children.Add(MenuButton(nameof(Label), () => new Label
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{
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LineBreakMode = LineBreakMode.WordWrap,
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Text = "Lorem ipsum dolor sit amet"
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}));
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// We don't use 'SearchBar' here because on Android it sometimes finds the wrong control
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col1.Children.Add(MenuButton("TestSearchBar", () => new SearchBar()));
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var slider = new Slider();
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slider.On<iOS>().SetUpdateOnTap(true);
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col2.Children.Add(MenuButton(nameof(Slider), () => slider));
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col2.Children.Add(MenuButton(nameof(Switch), () => new Switch()));
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col2.Children.Add(MenuButton(nameof(Stepper), () => new Stepper()));
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col2.Children.Add(MenuButton(nameof(BoxView), () => new BoxView { BackgroundColor = Color.DarkMagenta, WidthRequest = 100, HeightRequest = 100 }));
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col2.Children.Add(MenuButton(nameof(DatePicker), () => new DatePicker()));
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col2.Children.Add(MenuButton(nameof(TimePicker), () => new TimePicker()));
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return new ContentPage { Content = layout };
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}
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protected override void Init()
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{
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PushAsync(BuildMenu());
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}
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}
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} |