maui-linux/ICSharpCode.Decompiler/FlowAnalysis/ControlFlowGraphBuilder.cs

440 строки
16 KiB
C#

// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Mono.Cecil.Cil;
namespace ICSharpCode.Decompiler.FlowAnalysis
{
/// <summary>
/// Constructs the Control Flow Graph from a Cecil method body.
/// </summary>
public sealed class ControlFlowGraphBuilder
{
public static ControlFlowGraph Build(MethodBody methodBody)
{
return new ControlFlowGraphBuilder(methodBody).Build();
}
// This option controls how finally blocks are handled:
// false means that the endfinally instruction will jump to any of the leave targets (EndFinally edge type).
// true means that a copy of the whole finally block is created for each leave target. In this case, each endfinally node will be connected with the leave
// target using a normal edge.
bool copyFinallyBlocks = false;
MethodBody methodBody;
int[] offsets; // array index = instruction index; value = IL offset
bool[] hasIncomingJumps; // array index = instruction index
List<ControlFlowNode> nodes = new List<ControlFlowNode>();
ControlFlowNode entryPoint;
ControlFlowNode regularExit;
ControlFlowNode exceptionalExit;
ControlFlowGraphBuilder(MethodBody methodBody)
{
this.methodBody = methodBody;
offsets = methodBody.Instructions.Select(i => i.Offset).ToArray();
hasIncomingJumps = new bool[methodBody.Instructions.Count];
entryPoint = new ControlFlowNode(0, 0, ControlFlowNodeType.EntryPoint);
nodes.Add(entryPoint);
regularExit = new ControlFlowNode(1, -1, ControlFlowNodeType.RegularExit);
nodes.Add(regularExit);
exceptionalExit = new ControlFlowNode(2, -1, ControlFlowNodeType.ExceptionalExit);
nodes.Add(exceptionalExit);
Debug.Assert(nodes.Count == 3);
}
/// <summary>
/// Determines the index of the instruction (for use with the hasIncomingJumps array)
/// </summary>
int GetInstructionIndex(Instruction inst)
{
int index = Array.BinarySearch(offsets, inst.Offset);
Debug.Assert(index >= 0);
return index;
}
/// <summary>
/// Builds the ControlFlowGraph.
/// </summary>
public ControlFlowGraph Build()
{
CalculateHasIncomingJumps();
CreateNodes();
CreateRegularControlFlow();
CreateExceptionalControlFlow();
if (copyFinallyBlocks)
CopyFinallyBlocksIntoLeaveEdges();
else
TransformLeaveEdges();
return new ControlFlowGraph(nodes.ToArray());
}
#region Step 1: calculate which instructions are the targets of jump instructions.
void CalculateHasIncomingJumps()
{
foreach (Instruction inst in methodBody.Instructions) {
if (inst.OpCode.OperandType == OperandType.InlineBrTarget || inst.OpCode.OperandType == OperandType.ShortInlineBrTarget) {
hasIncomingJumps[GetInstructionIndex((Instruction)inst.Operand)] = true;
} else if (inst.OpCode.OperandType == OperandType.InlineSwitch) {
foreach (Instruction i in (Instruction[])inst.Operand)
hasIncomingJumps[GetInstructionIndex(i)] = true;
}
}
foreach (ExceptionHandler eh in methodBody.ExceptionHandlers) {
if (eh.FilterStart != null) {
hasIncomingJumps[GetInstructionIndex(eh.FilterStart)] = true;
}
hasIncomingJumps[GetInstructionIndex(eh.HandlerStart)] = true;
}
}
#endregion
#region Step 2: create nodes
void CreateNodes()
{
// Step 2a: find basic blocks and create nodes for them
for (int i = 0; i < methodBody.Instructions.Count; i++) {
Instruction blockStart = methodBody.Instructions[i];
ExceptionHandler blockStartEH = FindInnermostExceptionHandler(blockStart.Offset);
// try and see how big we can make that block:
for (; i + 1 < methodBody.Instructions.Count; i++) {
Instruction inst = methodBody.Instructions[i];
if (IsBranch(inst.OpCode) || CanThrowException(inst.OpCode))
break;
if (hasIncomingJumps[i + 1])
break;
if (inst.Next != null) {
// ensure that blocks never contain instructions from different try blocks
ExceptionHandler instEH = FindInnermostExceptionHandler(inst.Next.Offset);
if (instEH != blockStartEH)
break;
}
}
nodes.Add(new ControlFlowNode(nodes.Count, blockStart, methodBody.Instructions[i]));
}
// Step 2b: Create special nodes for the exception handling constructs
foreach (ExceptionHandler handler in methodBody.ExceptionHandlers) {
if (handler.HandlerType == ExceptionHandlerType.Filter)
throw new NotSupportedException();
ControlFlowNode endFinallyOrFaultNode = null;
if (handler.HandlerType == ExceptionHandlerType.Finally || handler.HandlerType == ExceptionHandlerType.Fault) {
endFinallyOrFaultNode = new ControlFlowNode(nodes.Count, handler.HandlerEnd.Offset, ControlFlowNodeType.EndFinallyOrFault);
nodes.Add(endFinallyOrFaultNode);
}
nodes.Add(new ControlFlowNode(nodes.Count, handler, endFinallyOrFaultNode));
}
}
#endregion
#region Step 3: create edges for the normal flow of control (assuming no exceptions thrown)
void CreateRegularControlFlow()
{
CreateEdge(entryPoint, methodBody.Instructions[0], JumpType.Normal);
foreach (ControlFlowNode node in nodes) {
if (node.End != null) {
// create normal edges from one instruction to the next
if (!OpCodeInfo.IsUnconditionalBranch(node.End.OpCode))
CreateEdge(node, node.End.Next, JumpType.Normal);
// create edges for branch instructions
if (node.End.OpCode.OperandType == OperandType.InlineBrTarget || node.End.OpCode.OperandType == OperandType.ShortInlineBrTarget) {
if (node.End.OpCode == OpCodes.Leave || node.End.OpCode == OpCodes.Leave_S) {
var handlerBlock = FindInnermostHandlerBlock(node.End.Offset);
if (handlerBlock.NodeType == ControlFlowNodeType.FinallyOrFaultHandler)
CreateEdge(node, (Instruction)node.End.Operand, JumpType.LeaveTry);
else
CreateEdge(node, (Instruction)node.End.Operand, JumpType.Normal);
} else {
CreateEdge(node, (Instruction)node.End.Operand, JumpType.Normal);
}
} else if (node.End.OpCode.OperandType == OperandType.InlineSwitch) {
foreach (Instruction i in (Instruction[])node.End.Operand)
CreateEdge(node, i, JumpType.Normal);
}
// create edges for return instructions
if (node.End.OpCode.FlowControl == FlowControl.Return) {
switch (node.End.OpCode.Code) {
case Code.Ret:
CreateEdge(node, regularExit, JumpType.Normal);
break;
case Code.Endfinally:
ControlFlowNode handlerBlock = FindInnermostHandlerBlock(node.End.Offset);
if (handlerBlock.EndFinallyOrFaultNode == null)
throw new InvalidProgramException("Found endfinally in block " + handlerBlock);
CreateEdge(node, handlerBlock.EndFinallyOrFaultNode, JumpType.Normal);
break;
default:
throw new NotSupportedException(node.End.OpCode.ToString());
}
}
}
}
}
#endregion
#region Step 4: create edges for the exceptional control flow (from instructions that might throw, to the innermost containing exception handler)
void CreateExceptionalControlFlow()
{
foreach (ControlFlowNode node in nodes) {
if (node.End != null && CanThrowException(node.End.OpCode)) {
CreateEdge(node, FindInnermostExceptionHandlerNode(node.End.Offset), JumpType.JumpToExceptionHandler);
}
if (node.ExceptionHandler != null) {
if (node.EndFinallyOrFaultNode != null) {
// For Fault and Finally blocks, create edge from "EndFinally" to next exception handler.
// This represents the exception bubbling up after finally block was executed.
CreateEdge(node.EndFinallyOrFaultNode, FindParentExceptionHandlerNode(node), JumpType.JumpToExceptionHandler);
} else {
// For Catch blocks, create edge from "CatchHandler" block (at beginning) to next exception handler.
// This represents the exception bubbling up because it did not match the type of the catch block.
CreateEdge(node, FindParentExceptionHandlerNode(node), JumpType.JumpToExceptionHandler);
}
CreateEdge(node, node.ExceptionHandler.HandlerStart, JumpType.Normal);
}
}
}
ExceptionHandler FindInnermostExceptionHandler(int instructionOffsetInTryBlock)
{
foreach (ExceptionHandler h in methodBody.ExceptionHandlers) {
if (h.TryStart.Offset <= instructionOffsetInTryBlock && instructionOffsetInTryBlock < h.TryEnd.Offset) {
return h;
}
}
return null;
}
ControlFlowNode FindInnermostExceptionHandlerNode(int instructionOffsetInTryBlock)
{
ExceptionHandler h = FindInnermostExceptionHandler(instructionOffsetInTryBlock);
if (h != null)
return nodes.Single(n => n.ExceptionHandler == h && n.CopyFrom == null);
else
return exceptionalExit;
}
ControlFlowNode FindInnermostHandlerBlock(int instructionOffset)
{
foreach (ExceptionHandler h in methodBody.ExceptionHandlers) {
if (h.TryStart.Offset <= instructionOffset && instructionOffset < h.TryEnd.Offset
|| h.HandlerStart.Offset <= instructionOffset && instructionOffset < h.HandlerEnd.Offset)
{
return nodes.Single(n => n.ExceptionHandler == h && n.CopyFrom == null);
}
}
return exceptionalExit;
}
ControlFlowNode FindParentExceptionHandlerNode(ControlFlowNode exceptionHandler)
{
Debug.Assert(exceptionHandler.NodeType == ControlFlowNodeType.CatchHandler
|| exceptionHandler.NodeType == ControlFlowNodeType.FinallyOrFaultHandler);
int offset = exceptionHandler.ExceptionHandler.TryStart.Offset;
for (int i = exceptionHandler.BlockIndex + 1; i < nodes.Count; i++) {
ExceptionHandler h = nodes[i].ExceptionHandler;
if (h != null && h.TryStart.Offset <= offset && offset < h.TryEnd.Offset)
return nodes[i];
}
return exceptionalExit;
}
#endregion
#region Step 5a: replace LeaveTry edges with EndFinally edges
// this is used only for copyFinallyBlocks==false; see Step 5b otherwise
void TransformLeaveEdges()
{
for (int i = nodes.Count - 1; i >= 0; i--) {
ControlFlowNode node = nodes[i];
if (node.End != null && node.Outgoing.Count == 1 && node.Outgoing[0].Type == JumpType.LeaveTry) {
Debug.Assert(node.End.OpCode == OpCodes.Leave || node.End.OpCode == OpCodes.Leave_S);
ControlFlowNode target = node.Outgoing[0].Target;
// remove the edge
target.Incoming.Remove(node.Outgoing[0]);
node.Outgoing.Clear();
ControlFlowNode handler = FindInnermostExceptionHandlerNode(node.End.Offset);
Debug.Assert(handler.NodeType == ControlFlowNodeType.FinallyOrFaultHandler);
CreateEdge(node, handler, JumpType.Normal);
CreateEdge(handler.EndFinallyOrFaultNode, target, JumpType.EndFinally);
}
}
}
#endregion
#region Step 5b: copy finally blocks into the LeaveTry edges
void CopyFinallyBlocksIntoLeaveEdges()
{
// We need to process try-finally blocks inside-out.
// We'll do that by going through all instructions in reverse order
for (int i = nodes.Count - 1; i >= 0; i--) {
ControlFlowNode node = nodes[i];
if (node.End != null && node.Outgoing.Count == 1 && node.Outgoing[0].Type == JumpType.LeaveTry) {
Debug.Assert(node.End.OpCode == OpCodes.Leave || node.End.OpCode == OpCodes.Leave_S);
ControlFlowNode target = node.Outgoing[0].Target;
// remove the edge
target.Incoming.Remove(node.Outgoing[0]);
node.Outgoing.Clear();
ControlFlowNode handler = FindInnermostExceptionHandlerNode(node.End.Offset);
Debug.Assert(handler.NodeType == ControlFlowNodeType.FinallyOrFaultHandler);
ControlFlowNode copy = CopyFinallySubGraph(handler, handler.EndFinallyOrFaultNode, target);
CreateEdge(node, copy, JumpType.Normal);
}
}
}
/// <summary>
/// Creates a copy of all nodes pointing to 'end' and replaces those references with references to 'newEnd'.
/// Nodes pointing to the copied node are copied recursively to update those references, too.
/// This recursion stops at 'start'. The modified version of start is returned.
/// </summary>
ControlFlowNode CopyFinallySubGraph(ControlFlowNode start, ControlFlowNode end, ControlFlowNode newEnd)
{
return new CopyFinallySubGraphLogic(this, start, end, newEnd).CopyFinallySubGraph();
}
class CopyFinallySubGraphLogic
{
readonly ControlFlowGraphBuilder builder;
readonly Dictionary<ControlFlowNode, ControlFlowNode> oldToNew = new Dictionary<ControlFlowNode, ControlFlowNode>();
readonly ControlFlowNode start;
readonly ControlFlowNode end;
readonly ControlFlowNode newEnd;
public CopyFinallySubGraphLogic(ControlFlowGraphBuilder builder, ControlFlowNode start, ControlFlowNode end, ControlFlowNode newEnd)
{
this.builder = builder;
this.start = start;
this.end = end;
this.newEnd = newEnd;
}
internal ControlFlowNode CopyFinallySubGraph()
{
foreach (ControlFlowNode n in end.Predecessors) {
CollectNodes(n);
}
foreach (var pair in oldToNew)
ReconstructEdges(pair.Key, pair.Value);
return GetNew(start);
}
void CollectNodes(ControlFlowNode node)
{
if (node == end || node == newEnd)
throw new InvalidOperationException("unexpected cycle involving finally construct");
if (!oldToNew.ContainsKey(node)) {
int newBlockIndex = builder.nodes.Count;
ControlFlowNode copy;
switch (node.NodeType) {
case ControlFlowNodeType.Normal:
copy = new ControlFlowNode(newBlockIndex, node.Start, node.End);
break;
case ControlFlowNodeType.FinallyOrFaultHandler:
copy = new ControlFlowNode(newBlockIndex, node.ExceptionHandler, node.EndFinallyOrFaultNode);
break;
default:
// other nodes shouldn't occur when copying finally blocks
throw new NotSupportedException(node.NodeType.ToString());
}
copy.CopyFrom = node;
builder.nodes.Add(copy);
oldToNew.Add(node, copy);
if (node != start) {
foreach (ControlFlowNode n in node.Predecessors) {
CollectNodes(n);
}
}
}
}
void ReconstructEdges(ControlFlowNode oldNode, ControlFlowNode newNode)
{
foreach (ControlFlowEdge oldEdge in oldNode.Outgoing) {
builder.CreateEdge(newNode, GetNew(oldEdge.Target), oldEdge.Type);
}
}
ControlFlowNode GetNew(ControlFlowNode oldNode)
{
if (oldNode == end)
return newEnd;
ControlFlowNode newNode;
if (oldToNew.TryGetValue(oldNode, out newNode))
return newNode;
return oldNode;
}
}
#endregion
#region CreateEdge methods
void CreateEdge(ControlFlowNode fromNode, Instruction toInstruction, JumpType type)
{
CreateEdge(fromNode, nodes.Single(n => n.Start == toInstruction), type);
}
void CreateEdge(ControlFlowNode fromNode, ControlFlowNode toNode, JumpType type)
{
ControlFlowEdge edge = new ControlFlowEdge(fromNode, toNode, type);
fromNode.Outgoing.Add(edge);
toNode.Incoming.Add(edge);
}
#endregion
#region OpCode info
static bool CanThrowException(OpCode opcode)
{
if (opcode.OpCodeType == OpCodeType.Prefix)
return false;
return OpCodeInfo.Get(opcode).CanThrow;
}
static bool IsBranch(OpCode opcode)
{
if (opcode.OpCodeType == OpCodeType.Prefix)
return false;
switch (opcode.FlowControl) {
case FlowControl.Cond_Branch:
case FlowControl.Branch:
case FlowControl.Throw:
case FlowControl.Return:
return true;
case FlowControl.Next:
case FlowControl.Call:
return false;
default:
throw new NotSupportedException(opcode.FlowControl.ToString());
}
}
#endregion
}
}